Crafting Material
Refined from small amounts of thin leather, coarse leather, rugged leather, and thick Elonian cord.
Vendor value: 80Ascended
Crafting Material
Refined from small amounts of wool, cotton, linen, and silk weaving thread.
Vendor value: 80Ascended
Crafting Material
Refined from small amounts of soft wood, seasoned wood, hard wood, and elder spirit residue.
Vendor value: 80Ascended
Crafting Material
Created from powerful magical components.
Vendor value: 80Ascended
Crafting Material
Created from rare physical components.
Vendor value: 80Ascended
Crafting Material
Used in the crafting of weapons with +Power, +Ferocity, and +Precision.
Required Level: 80
Vendor value: 83Ascended
Crafting Material
Used in the crafting of armor with +Power, +Ferocity, and +Precision.
Vendor value: 80Ascended
Crafting Material
Refined from soft wood, seasoned wood, hard wood, and elder spirit residue.
Vendor value: 80Ascended
Crafting Material
Refined from iron, steel, darksteel, and mithrillium.
Vendor value: 80Ascended
Crafting Material
Refined from thin leather, coarse leather, rugged leather, and thick elonian cord.
Vendor value: 80Ascended
Crafting Material
Refined from wool, cotton, linen, and silk weaving thread.
Vendor value: 80Ascended
Crafting Material
Refined from silver, gold, platinum, and mithrillium.
Vendor value: 80Ascended
Crafting Material
Used in the crafting of ascended items. Can be purchased from master craftsmen.
Vendor value: 80Ascended
Default
Double-click to apply to an unused infusion slot. Used by artificers to craft more powerful agony infusions.
Vendor value: 330Not salvageable
Ascended
Default
Double-click to apply to an unused infusion slot. Used by artificers to craft more powerful agony infusions.
Vendor value: 330Not usable in the Mystic Forge
Not salvageable
Ascended
Default
Double-click to apply to an unused infusion slot. Used by artificers to craft more powerful agony infusions.
Vendor value: 330Not usable in the Mystic Forge
Not salvageable
Ascended
Default
Double-click to apply to an unused infusion slot. Used by artificers to craft more powerful agony infusions.
Vendor value: 330Not usable in the Mystic Forge
Not salvageable
Ascended
Default
Double-click to apply to an unused infusion slot. Used by artificers to craft more powerful agony infusions.
Vendor value: 330Not salvageable
Ascended
Default
Double-click to apply to an unused infusion slot. Used by artificers to craft more powerful agony infusions.
Vendor value: 330Not usable in the Mystic Forge
Not salvageable
Ascended
Default
Double-click to apply to an unused infusion slot. Used by artificers to craft more powerful agony infusions.
Vendor value: 330Not usable in the Mystic Forge
Not salvageable
Ascended
Default
Double-click to apply to an unused infusion slot. Used by artificers to craft more powerful agony infusions.
Vendor value: 330Not usable in the Mystic Forge
Not salvageable
Ascended
Default
Double-click to apply to an unused infusion slot. Used by artificers to craft more powerful agony infusions.
Vendor value: 330Not usable in the Mystic Forge
Not salvageable
Ascended
Default
Double-click to apply to an unused infusion slot. Used by artificers to craft more powerful agony infusions.
Vendor value: 330Not usable in the Mystic Forge
Not salvageable
Ascended
Default
Double-click to apply to an unused infusion slot. Used by artificers to craft more powerful agony infusions.
Vendor value: 330Not usable in the Mystic Forge
Not salvageable
Ascended
Crafting Recipe
A recipe to make a powerful back item aligned to Dwayna.
Vendor value: 45Not salvageable
Ascended
Crafting Recipe
A recipe to make a powerful back item aligned to Grenth.
Vendor value: 45Not salvageable
Ascended
Crafting Recipe
A recipe to make an ascended inscription for crafting weapons with Zealot's (+Power, +Precision, +Healing) stats.
Vendor value: 160Not salvageable
Ascended
Crafting Recipe
A recipe to make an ascended insignia for crafting armor with Zealot's (+Power, +Precision, +Healing) stats.
Vendor value: 160Not salvageable
Ascended
Trophy
Can be combined in the Mystic Forge with Tempered Spinal Blades, Crystalline Dust, and Bottles of Elonian Wine to create a colored version of Tempered Spinal Blades.
Vendor value: 330Not salvageable
Ascended
Trophy
Can be combined in the Mystic Forge with Tempered Spinal Blades, Crystalline Dust, and Bottles of Elonian Wine to create a colored version of Tempered Spinal Blades.
Vendor value: 330Not salvageable
Ascended
Trophy
Can be combined in the Mystic Forge with Tempered Spinal Blades, Crystalline Dust, and Bottles of Elonian Wine to create a colored version of Tempered Spinal Blades.
Vendor value: 330Not salvageable
Ascended
Crafting Recipe
A recipe to make an ascended focus with Sinister (+Condition Damage, +Power, and +Precision) stats.
Vendor value: 160Not salvageable
Ascended
Crafting Recipe
A recipe to make an ascended harpoon gun with Sinister (+Condition Damage, +Power, and +Precision) stats.
Vendor value: 160Not salvageable
Ascended
Crafting Recipe
A recipe to make an ascended warhorn with Sinister (+Condition Damage, +Power, and +Precision) stats.
Vendor value: 160Not salvageable
Ascended
Crafting Recipe
A recipe to make an ascended greatsword with Sinister (+Condition Damage, +Power, and +Precision) stats.
Vendor value: 160Not salvageable
Ascended
Crafting Recipe
A recipe to make an ascended hammer with Sinister (+Condition Damage, +Power, and +Precision) stats.
Vendor value: 160Not salvageable
Ascended
Crafting Recipe
A recipe to make an ascended spear with Sinister (+Condition Damage, +Power, and +Precision) stats.
Vendor value: 160Not salvageable
Ascended
Crafting Recipe
A recipe to make an ascended mace with Sinister (+Condition Damage, +Power, and +Precision) stats.
Vendor value: 160Not salvageable
Ascended
Crafting Recipe
A recipe to make an ascended medium helm with Sinister (+Condition Damage, +Power, and +Precision) stats.
Vendor value: 160Not salvageable
Ascended
Crafting Recipe
A recipe to make an ascended heavy coat with Sinister (+Condition Damage, +Power, and +Precision) stats.
Vendor value: 160Not salvageable
Ascended
Crafting Recipe
A recipe to make ascended heavy boots with Sinister (+Condition Damage, +Power, and +Precision) stats.
Vendor value: 160Not salvageable
Ascended
Crafting Recipe
A recipe to make an ascended longbow with Sinister (+Condition Damage, +Power, and +Precision) stats.
Vendor value: 160Not salvageable
Ascended
Crafting Recipe
A recipe to make an ascended torch with Sinister (+Condition Damage, +Power, and +Precision) stats.
Vendor value: 160Not salvageable
Ascended
Crafting Recipe
A recipe to make an ascended scepter with Sinister (+Condition Damage, +Power, and +Precision) stats.
Vendor value: 160Not salvageable
Ascended
Crafting Recipe
A recipe to make an ascended staff with Sinister (+Condition Damage, +Power, and +Precision) stats.
Vendor value: 160Not salvageable
Ascended
Crafting Recipe
A recipe to make an ascended pistol with Sinister (+Condition Damage, +Power, and +Precision) stats.
Vendor value: 160Not salvageable
Ascended
Crafting Recipe
A recipe to make an ascended rifle with Sinister (+Condition Damage, +Power, and +Precision) stats.
Vendor value: 160Not salvageable
Ascended
Crafting Recipe
A recipe to make an ascended axe with Sinister (+Condition Damage, +Power, and +Precision) stats.
Vendor value: 160Not salvageable
Ascended
Crafting Recipe
A recipe to make an ascended trident with Sinister (+Condition Damage, +Power, and +Precision) stats.
Vendor value: 160Not salvageable
Ascended
Crafting Recipe
A recipe to make an ascended sword with Sinister (+Condition Damage, +Power, and +Precision) stats.
Vendor value: 160Not salvageable
Ascended
Crafting Recipe
A recipe to make an ascended shield with Sinister (+Condition Damage, +Power, and +Precision) stats.
Vendor value: 160Not salvageable
Ascended
Crafting Material
Used to craft insignias, which are used in armor crafting.
Vendor value: 80Ascended
Crafting Material
Found in Chests of the Mists and salvaged from ascended rings. Used to stabilize dark energy for the safe construction of items. Can also be traded for Fractal Encryptions.
Vendor value: 10Not salvageable
Ascended
Crafting Material
Used to craft insignias, which are used in armor crafting.
Vendor value: 80Ascended
Crafting Recipe
A recipe to make an ascended light breather with Sentinel (+Vitality, +Power, and +Toughness) stats.
Vendor value: 45Not salvageable
Ascended
Crafting Recipe
A recipe to make an ascended heavy breather with Carrion (+Condition Damage, +Power, and +Vitality) stats.
Vendor value: 45Not salvageable
Ascended
Crafting Recipe
A recipe to make an ascended light breather with Rabid (+Condition Damage, +Precision, and +Toughness) stats.
Vendor value: 45Not salvageable
Ascended
Crafting Recipe
A recipe to make an ascended heavy breather with Valkyrie (+Power, +Ferocity, and +Vitality) stats.
Vendor value: 45Not salvageable
Ascended
Generic
Salvaging ascended weapons has a chance to yield this item.
Vendor value: 320Legendary
Generic
Salvaging ascended armor has a chance to yield this item.
Vendor value: 320Legendary