Crafting Material
Crafted from resonating slivers by scribes.
Vendor value: 5Basic
Trophy
Used in decoration crafting. Can be found when mining ore nodes.
Rare
Crafting Material
Used to craft Spears.
Vendor value: 8Basic
Crafting Material
Refined from Scraps.
Vendor value: 8Basic
Sigil
Double-click to apply to a weapon.
Vendor value: 16Masterwork
Sigil
Double-click to apply to a weapon.
Vendor value: 16Masterwork
Generic
Double-click to convert into Snowflakes.
Vendor value: 10Fine
Crafting Material
Used to craft Orichalcum Shoulders.
Vendor value: 8Basic
Nourishment (30 m):
+120 Condition Damage for 30 Seconds on Kill +50 Precision +10% Experience from Kills
Food
Required Level: 55
Vendor value: 26Fine
Crafting Material
Drops from Choya in the Crystal Desert. Used in cooking and medicine, once sterilized and cleaned up a bit.
Masterwork
Nourishment (30 m):
Gain Health Every Second +70 Vitality +10% Experience from Kills +10% Karma
Food
Required Level: 80
Vendor value: 15Masterwork
Crafting Material
Used to craft Intricate Jewels.
Vendor value: 5Basic
Nourishment (30 m):
66% Chance to Steal Life on Critical Hit +70 Precision +10% Experience from Kills +10% Karma
Food
Required Level: 80
Vendor value: 15Masterwork
Crafting Material
Ingredient
Required Level: 35
Vendor value: 5Basic
Crafting Recipe
Double-click to learn a Rare Insignia Recipe.
Vendor value: 96Not salvageable
Rare
Nourishment (30 m):
40% Chance to Gain Swiftness on Kill +3% Damage While Moving +10% Experience from Kills
Food
Required Level: 50
Vendor value: 24Fine
Utility
The aroma of sea breezes and simpler times wafts from the bottle. Use its contents to transform into...something.
Not usable in the Mystic Forge
Not salvageable
Masterwork
Rune
Double-click to apply to a piece of armor.
Vendor value: 5Masterwork
Rune
Double-click to apply to a piece of armor. Can be upgraded in the mystic forge with snowflakes, dust, and mystic coins.
Vendor value: 5Masterwork
Crafting Material
Ingredient
Required Level: 65
Vendor value: 7Basic
Nourishment (45 m):
30% Magic Find +70 Condition Damage +15% Experience from Kills
Food
Required Level: 80
Vendor value: 32Not available underwater
Fine
Generic
Double-click to transform into a Lesser Fire Elemental.
Vendor value: 96Not salvageable
Not upgradeable
Not available underwater
Rare
Crafting Material
Ingredient
Required Level: 65
Vendor value: 7Basic
Crafting Material
Ingredient
Vendor value: 1Basic
Crafting Material
Ingredient
Required Level: 80
Vendor value: 9Basic
Crafting Material
Ingredient
Vendor value: 1Basic
Crafting Material
Ingredient
Vendor value: 1Basic
Crafting Material
Vendor value: 1Basic
Nourishment (30 m):
50% Chance to Gain Might on Dodge +10% to Endurance Regeneration +10% Experience from Kills
Food
Required Level: 40
Vendor value: 21Fine
Crafting Material
Ingredient
Required Level: 20
Vendor value: 3Basic
Crafting Material
Vendor value: 3Fine
Crafting Material
Vendor value: 3Fine
Crafting Material
Used in the crafting of weapons with +Vitality.
Required Level: 10
Vendor value: 4Fine
Nourishment (30 m):
+30 Healing +10% Experience from Kills
Food
Required Level: 15
Vendor value: 12Fine
Default
Use to construct an arrow cart build site. The arrow cart's primary function is to deal moderate area damage to infantry. Range 2,500. Requires 40 supply to complete.
Vendor value: 1Not salvageable
Basic
Nourishment (30 m):
30% Chance to Gain Might on Dodge +10% Experience from Kills
Food
Required Level: 25
Vendor value: 16Fine
Crafting Recipe
A recipe to make a Viper's Draconic Coat.
Vendor value: 132Not salvageable
Exotic
Crafting Recipe
A recipe to make a Moonstone Orichalcum Ring.
Vendor value: 132Not salvageable
Exotic
Crafting Recipe
A recipe to make a Maguuma Lily Orichalcum Ring.
Vendor value: 132Not salvageable
Exotic
Generic
Double-click to transform into a quaggan for fifteen minutes. You will be unable to fight while transformed.
Basic
Nourishment (45 m):
26% Magic Find +60 Power +15% Experience from Kills
Food
Required Level: 75
Vendor value: 15Not available underwater
Fine
Nourishment (30 m):
+3% Burning Duration +10% Experience from Kills
Food
Required Level: 10
Vendor value: 10Fine
Crafting Material
Ingredient
Required Level: 80
Vendor value: 9Basic
Nourishment (30 m):
+50 Concentration +24% Magic Find while under the Effect of a Boon +10% Experience from Kills
Food
Required Level: 30
Vendor value: 1Fine
Nourishment (30 m):
+80 Healing +60 Condition Damage +10% Experience from Kills
Food
Required Level: 75
Vendor value: 31Fine
Nourishment (45 m):
10% Magic Find While under the Effect of a Boon +15% Experience from Kills
Food
Required Level: 25
Vendor value: 1Not available underwater
Fine
Nourishment (45 m):
Gain Health Every Second +15% Experience from Kills
Food
Required Level: 10
Vendor value: 7Not available underwater
Fine
Crafting Material
Ingredient
Required Level: 25
Vendor value: 4Basic
Nourishment (30 m):
+80 Vitality +60 Toughness +10% Experience from Kills
Food
Required Level: 65
Vendor value: 30Fine
Nourishment (30 m):
+60 Vitality +120 Power When Health below 50% +10% Experience from Kills
Food
Required Level: 55
Vendor value: 26Fine
Nourishment (30 m):
-14% Incoming Damage while Stunned, Knocked Down, or Knocked Back -6% Incoming Condition Duration +10% Experience from Kills
Food
Required Level: 30
Vendor value: 17Fine
Nourishment (30 m):
50% Chance to Gain Health on Kill +40 Healing Power +10% Experience from Kills
Food
Required Level: 30
Vendor value: 17Fine
Nourishment (30 m):
Gain Health Every Second +40 Vitality +10% Experience from Kills
Food
Required Level: 40
Vendor value: 21Fine
Nourishment (30 m):
+50 Healing +40 Vitality +10% Experience from Kills
Food
Required Level: 30
Vendor value: 10Fine
Nourishment (30 m):
+50 Healing +40 Precision +10% Experience from Kills
Food
Required Level: 30
Vendor value: 10Fine
Crafting Material
Ingredient
Required Level: 45
Vendor value: 6Basic
Crafting Material
Ingredient
Required Level: 20
Vendor value: 4Basic
Nourishment (30 m):
-16% Incoming Stun Duration +10% Experience from Kills
Food
Required Level: 25
Vendor value: 16Fine
Nourishment (30 m):
16% Chance to Gain Might on Critical Hit During the Day +10% Experience from Kills
Food
Required Level: 20
Vendor value: 14Fine
Nourishment (30 m):
-3% Incoming Condition Duration
Food
Required Level: 20
Vendor value: 14Fine