Crafting Recipe
A recipe to make ascended heavy shoulders with Marshal's (+Power, +Healing, +Condition Damage, and +Precision) stats.
Vendor value: 160Not salvageable
Ascended
Crafting Recipe
A recipe to make an ascended mace with Marshal's (+Power, +Healing, +Condition Damage, and +Precision) stats.
Vendor value: 160Not salvageable
Ascended
Crafting Recipe
A recipe to make an ascended focus with Grieving (+Power, +Condition Damage, +Ferocity, and +Precision) stats.
Vendor value: 160Not salvageable
Ascended
Crafting Recipe
A recipe to make an ascended scepter with Marshal's (+Power, +Healing, +Condition Damage, and +Precision) stats.
Vendor value: 160Not salvageable
Ascended
Crafting Recipe
A recipe to make an ascended short bow with Grieving (+Power, +Condition Damage, +Ferocity, and +Precision) stats.
Vendor value: 160Not salvageable
Ascended
Crafting Recipe
A recipe to make ascended medium shoulders with Harrier's (+Power, +Healing, and +Concentration) stats.
Vendor value: 160Not salvageable
Ascended
Crafting Material
Used for crafting ascended gear with the Grieving (+Power, +Condition Damage, +Ferocity, +Precision) stat combo. Can be found at the same location as elegy mosaics.
Vendor value: 64Not salvageable
Exotic
Crafting Recipe
A recipe to make an ascended pistol with Grieving (+Power, +Condition Damage, +Ferocity, and +Precision) stats.
Vendor value: 160Not salvageable
Ascended
Crafting Recipe
A recipe to make an ascended hammer with Marshal's (+Power, +Healing, +Condition Damage, and +Precision) stats.
Vendor value: 160Not salvageable
Ascended
Crafting Recipe
A recipe to make an ascended focus with Harrier's (+Power, +Healing, and +Concentration) stats.
Vendor value: 160Not salvageable
Ascended
Crafting Recipe
A recipe to make an ascended axe with Grieving (+Power, +Condition Damage, +Ferocity, and +Precision) stats.
Vendor value: 160Not salvageable
Ascended
Crafting Recipe
A recipe to make ascended heavy shoulders with Grieving (+Power, +Condition Damage, +Ferocity, and +Precision) stats.
Vendor value: 160Not salvageable
Ascended
Crafting Recipe
A recipe to make an ascended medium helm with Harrier's (+Power, +Healing, and +Concentration) stats.
Vendor value: 160Not salvageable
Ascended
Crafting Recipe
A recipe to make ascended medium leggings with Harrier's (+Power, +Healing, and +Concentration) stats.
Vendor value: 160Not salvageable
Ascended
Crafting Recipe
A recipe to make ascended light shoulders with Marshal's (+Power, +Healing, +Condition Damage, and +Precision) stats.
Vendor value: 160Not salvageable
Ascended
Crafting Recipe
A recipe to make an ascended hammer with Harrier's (+Power, +Healing, and +Concentration) stats.
Vendor value: 160Not salvageable
Ascended
Crafting Recipe
A recipe to make an ascended light coat with Marshal's (+Power, +Healing, +Condition Damage, and +Precision) stats.
Vendor value: 160Not salvageable
Ascended
Crafting Recipe
A recipe to make ascended light leggings with Harrier's (+Power, +Healing, and +Concentration) stats.
Vendor value: 160Not salvageable
Ascended
Crafting Recipe
A recipe to make ascended medium leggings with Marshal's (+Power, +Healing, +Condition Damage, and +Precision) stats.
Vendor value: 160Not salvageable
Ascended
Crafting Recipe
A recipe to make an ascended staff with Grieving (+Power, +Condition Damage, +Ferocity, and +Precision) stats.
Vendor value: 160Not salvageable
Ascended
Crafting Recipe
A recipe to make an ascended scepter with Grieving (+Power, +Condition Damage, +Ferocity, and +Precision) stats.
Vendor value: 160Not salvageable
Ascended
Crafting Recipe
A recipe to make an ascended greatsword with Grieving (+Power, +Condition Damage, +Ferocity, and +Precision) stats.
Vendor value: 160Not salvageable
Ascended
Crafting Recipe
A recipe to make an ascended light coat with Harrier's (+Power, +Healing, and +Concentration) stats.
Vendor value: 160Not salvageable
Ascended
Crafting Recipe
A recipe to make ascended light boots with Grieving (+Power, +Condition Damage, +Ferocity, and +Precision) stats.
Vendor value: 160Not salvageable
Ascended
Crafting Recipe
A recipe to make an ascended insignia for crafting armor with Harrier's (+Power, +Healing, and +Concentration) stats.
Vendor value: 160Not salvageable
Ascended
Crafting Recipe
A recipe to make an ascended sword with Grieving (+Power, +Condition Damage, +Ferocity, and +Precision) stats.
Vendor value: 160Not salvageable
Ascended
Crafting Recipe
A recipe to make an ascended axe with Marshal's (+Power, +Healing, +Condition Damage, and +Precision) stats.
Vendor value: 160Not salvageable
Ascended
Crafting Recipe
A recipe to make an ascended heavy coat with Grieving (+Power, +Condition Damage, +Ferocity, and +Precision) stats.
Vendor value: 160Not salvageable
Ascended
Crafting Recipe
A recipe to make ascended medium gloves with Grieving (+Power, +Condition Damage, +Ferocity, and +Precision) stats.
Vendor value: 160Not salvageable
Ascended
Crafting Recipe
A recipe to make an ascended light helm with Marshal's (+Power, +Healing, +Condition Damage, and +Precision) stats.
Vendor value: 160Not salvageable
Ascended
Crafting Recipe
A recipe to make an ascended light helm with Harrier's (+Power, +Healing, and +Concentration) stats.
Vendor value: 160Not salvageable
Ascended
Crafting Recipe
A recipe to make an ascended sword with Harrier's (+Power, +Healing, and +Concentration) stats.
Vendor value: 160Not salvageable
Ascended
Crafting Recipe
A recipe to make an ascended medium coat with Marshal's (+Power, +Healing, +Condition Damage, and +Precision) stats.
Vendor value: 160Not salvageable
Ascended
Crafting Recipe
A recipe to make ascended heavy gloves with Harrier's (+Power, +Healing, and +Concentration) stats.
Vendor value: 160Not salvageable
Ascended
Crafting Recipe
A recipe to make an ascended torch with Grieving (+Power, +Condition Damage, +Ferocity, and +Precision) stats.
Vendor value: 160Not salvageable
Ascended
Crafting Recipe
A recipe to make ascended light shoulders with Harrier's (+Power, +Healing, and +Concentration) stats.
Vendor value: 160Not salvageable
Ascended
Crafting Recipe
A recipe to make ascended light leggings with Marshal's (+Power, +Healing, +Condition Damage, and +Precision) stats.
Vendor value: 160Not salvageable
Ascended
Crafting Recipe
A recipe to make ascended light gloves with Harrier's (+Power, +Healing, and +Concentration) stats.
Vendor value: 160Not salvageable
Ascended
Crafting Recipe
A recipe to make an ascended heavy helm with Grieving (+Power, +Condition Damage, +Ferocity, and +Precision) stats.
Vendor value: 160Not salvageable
Ascended
Crafting Recipe
A recipe to make an ascended axe with Harrier's (+Power, +Healing, and +Concentration) stats.
Vendor value: 160Not salvageable
Ascended
Mini Pet
Double-click to summon this mini to follow you around. Only one mini may be in use at a time.
Vendor value: 1Not usable in the Mystic Forge
Exotic
Weapon Strength: 667 - 737
Sword
Damage type: Physical
Required Level: 80
Vendor value: 66Fine
Mini Pet
Double-click to summon this mini to follow you around. Only one mini may be in use at a time.
Vendor value: 50Rare
Mini Pet
Double-click to summon this mini to follow you around. Only one mini may be in use at a time.
Vendor value: 1Exotic
Default
Double-click to apply to an unused infusion slot. Adds a festive confetti explosion.
Required Level: 80
Vendor value: 1Not salvageable
Exotic
Default
Double-click to apply to an unused infusion slot. Adds a festive confetti explosion.
Required Level: 80
Vendor value: 1Not salvageable
Exotic
Mini Pet
Double-click to summon this mini to follow you around. Only one mini may be in use at a time.
Vendor value: 1Not usable in the Mystic Forge
Exotic
Mini Pet
Double-click to summon this mini to follow you around. Only one mini may be in use at a time.
Vendor value: 50Rare
Mini Pet
Double-click to summon this mini to follow you around. Only one mini may be in use at a time.
Vendor value: 50Rare
Mini Pet
Double-click to summon this mini to follow you around. Only one mini may be in use at a time.
Vendor value: 1Exotic
Crafting Material
Used in the crafting of armor in the style of the Lunatic Court.
Vendor value: 64Exotic
Weapon Strength: 789 - 926
Sinister stats:Superior Sigil of the Night
Skin: Touch of Madness
Torch
Damage type: Physical
"I don't know if lighting your hand on fire counts as a torch, King Thorn." —Some dead peasant who was WRONG.
Required Level: 80
Vendor value: 264Soulbound on use
Exotic
Mini Pet
Juvenile Elonian raptors rely more on cuteness than leaping ability.
Combine a Silver, Gold, and White Raptor with 20 Unidentified Dyes in the Mystic Forge to create an Ice Raptor.
Not salvageable
Rare
Immediate
Juvenile Elonian raptors rely more on cuteness than leaping ability.
Combine 3 Green Raptors with 2 Unidentified Dyes in the Mystic Forge to create a Blue Raptor.
Not salvageable
Rare
Mini Pet
Juvenile Elonian raptors rely more on cuteness than leaping ability.
Combine 2 Yellow and 1 Green Raptor with 8 Unidentified Dyes in the Mystic Forge to create a White.
Combine 1 Blue and 2 White Raptors with 12 Unidentifed Dyes in the Mystic Forge to create a Silver.
Not salvageable
Rare
Transmutation
Double-click to apply this look to any other scepter.
Not usable in the Mystic Forge
Not salvageable
Rare
Transmutation
Double-click to apply this look to any other shield.
Not usable in the Mystic Forge
Not salvageable
Rare
Transmutation
Double-click to apply this look to any other axe.
Not usable in the Mystic Forge
Not salvageable
Rare
Mini Pet
Juvenile Elonian raptors rely more on cuteness than leaping ability.
Combine a Red, Blue, and Yellow Raptor with 8 Unidentified Dyes in the Mystic Forge to create a Black Raptor.
Combine a Red, Yellow, and Black Raptor with 12 Unidentified Dyes in the Mystic Forge to create a Gold Raptor.
Not salvageable
Rare
Mini Pet
Juvenile Elonian raptors rely more on cuteness than leaping ability.
Combine a Silver, Gold, and White Raptor with 20 Unidentified Dyes in the Mystic Forge to create an Ice Raptor.
Not salvageable
Rare