Trophy
Can be combined in the Mystic Forge with Tempered Spinal Blades, Crystalline Dust, and Bottles of Elonian Wine to create a colored version of Tempered Spinal Blades.
Vendor value: 330Not salvageable
Ascended
Trophy
Can be combined in the Mystic Forge with Tempered Spinal Blades, Crystalline Dust, and Bottles of Elonian Wine to create a colored version of Tempered Spinal Blades.
Vendor value: 330Not salvageable
Ascended
Trophy
Can be combined in the Mystic Forge with Tempered Spinal Blades, Crystalline Dust, and Bottles of Elonian Wine to create a colored version of Tempered Spinal Blades.
Vendor value: 330Not salvageable
Ascended
Trophy
Combine all four Blueprint Scraps in the Mystic Forge to obtain the Spinal Blade Pack Blueprint.
Vendor value: 72Not salvageable
Masterwork
Trophy
Combine all four Blueprint Scraps in the Mystic Forge to obtain the Spinal Blade Pack Blueprint.
Vendor value: 72Not salvageable
Masterwork
Trophy
Used to unlock the chest that contains the Stonefist Knuckle Salve in the Domain of Istan.
Basic
Trophy
This rose quartz appears to have shattered into powder while mining the Kralkatite, but it may still be useful.
Rare
Trophy
Used in crafting, or can be salvaged into powder.
Exotic
Trophy
Activate this Tactic to have 100 supply deposited at the objective.
Basic
Trophy
Summon a Dragon Banner at your objective. This banner provides the wielder access to powerful offensive skills, as well as a break bar.
Basic
Trophy
Activate this tactic to temporarily summon chill inducers that will chill invaders at the objective.
Basic
Trophy
Summons the guild vault to your location for easy access. Must have vault permissions.
Basic
Trophy
Deploy bombs at the supply depot that will explode if the objective is captured by an enemy team. The explosion will destroy all remaining supply at the objective.
Basic
Trophy
Activate this tactic to summon a dune roller at your objective. The user is transformed into a car, granting them increased mobility and siege damage.
Basic
Trophy
Summon a Turtle Banner at your objective. This banner provides the wielder access to powerful defensive skills, as well as a break bar.
Basic
Trophy
Activate this Tactic to temporarily make all walls and gates at the objective invulnerable.
Basic
Trophy
Greatly reduces non-siege weapon damage to cannons, mortars, and oil pots.
Basic
Trophy
Allied players gain double effectiveness of the keep's objective aura while within the perimeter of the keep.
Basic
Trophy
Summon a Centaur Banner at your objective. This banner provides the wielder access to powerful offensive skills, as well as a break bar.
Basic
Trophy
Activate this Tactic to make the next set of dolyaks invincible, guaranteeing that they will reach their destination.
Basic
Trophy
Dolyaks now carry twice as much supply.
Basic
Trophy
Activate this Tactic to temporarily create an uncontestable waypoint at the objective.
Basic
Trophy
Dolyaks gain increased health and toughness.
Basic
Trophy
Dolyaks gain superspeed.
Basic
Trophy
A spy balloon is deployed above the tower, which will mark nearby enemies on the map.
Basic
Trophy
Automatic turrets are deployed above the objective's gates.
Basic
Trophy
Activate this Tactic to temporarily summon a fleet of airships that will protect the castle from invaders.
Basic
Trophy
Inner Harbor: Find a shelf below the garden island.
Required Level: 80
Vendor value: 132Masterwork
Trophy
Commodore's Quarters: Smell the flowers, buy a gift, exterminate a bug...
Required Level: 80
Vendor value: 132Masterwork
Trophy
Sanctum Harbor: Search the nest where the phoenix roosts.
Required Level: 80
Vendor value: 132Masterwork
Trophy
Commodore's Quarters: Jump around to find this karka in a lofty bedroom.
Required Level: 80
Vendor value: 132Masterwork
Trophy
White Crane Terrace: Squeeze into stony confines near the door to the dominion.
Required Level: 80
Vendor value: 132Masterwork
Trophy
Commodore's Quarters: Take a close look at the salty pirate merchant's stash.
Required Level: 80
Vendor value: 132Masterwork
Trophy
Western Ward: Even the tiny karka can't find its way into this house with a view.
Required Level: 80
Vendor value: 132Masterwork
Trophy
Commodore's Quarters: Easy pickings!
Required Level: 80
Vendor value: 132Masterwork
Trophy
Commodore's Quarters: Head up the ramp between crate and barrel.
Required Level: 80
Vendor value: 132Masterwork
Trophy
Eastern Ward: This karka is a little too shy to dance in the Lion's Shadow.
Required Level: 80
Vendor value: 132Masterwork
Trophy
Postern Ward: Check above Urmaug's crates.
Required Level: 80
Vendor value: 132Masterwork
Trophy
Eastern Ward: Beat the bushes near the bed and breakfast.
Required Level: 80
Vendor value: 132Masterwork
Trophy
Western Ward: Get below decks at the Crow's Nest.
Required Level: 80
Vendor value: 132Masterwork
Trophy
White Crane Terrace: Hop high in the diverse rocks.
Required Level: 80
Vendor value: 132Masterwork
Trophy
Bloodcoast Ward: Hunt high in the cave under three falling streams.
Required Level: 80
Vendor value: 132Masterwork
Trophy
Eastern Ward: Find this karka under rock and over water.
Required Level: 80
Vendor value: 132Masterwork
Trophy
Eastern Ward: Find this thirsty karka in the Lion's Shadow.
Required Level: 80
Vendor value: 132Masterwork
Trophy
White Crane Terrace: Stop and smell the flowers between the magisters and the memorial.
Required Level: 80
Vendor value: 132Masterwork
Trophy
Postern Ward: Back float beneath the arches.
Required Level: 80
Vendor value: 132Masterwork
Trophy
Grand Piazza: Find this karka celebrating in a cubicle.
Required Level: 80
Vendor value: 132Masterwork
Trophy
Commodore's Quarters: Take aim at the flowers over the door.
Required Level: 80
Vendor value: 132Masterwork
Trophy
Commodore's Quarters: Search for bugs in lofty beds.
Required Level: 80
Vendor value: 132Masterwork
Trophy
Eastern Ward: Take care of the inn's bed bug infestation.
Required Level: 80
Vendor value: 132Masterwork
Trophy
Sharkmaw Cavern: Don't get skewered hunting this karka kabob.
Required Level: 80
Vendor value: 132Masterwork
Trophy
Commodore's Quarters: Rednax keeps losing his staring contest with this karka.
Required Level: 80
Vendor value: 132Masterwork
Trophy
Bloodcoast Ward: Look low in the cave under three falling streams.
Required Level: 80
Vendor value: 132Masterwork
Trophy
Sanctum Harbor: Haul in a fresh karka catch.
Required Level: 80
Vendor value: 132Masterwork
Trophy
Sharkmaw Cavern: Search for the showering karka.
Required Level: 80
Vendor value: 132Masterwork
Trophy
Sanctum Harbor: You'll have a better chance spotting this karka in the fog than a sailor would.
Required Level: 80
Vendor value: 132Masterwork
Trophy
Sharkmaw Caverns: Scour the dark, misty corners.
Required Level: 80
Vendor value: 132Masterwork
Trophy
Western Ward: Check the cave filled with lanterns and libations.
Required Level: 80
Vendor value: 132Masterwork
Trophy
Inner Harbor: Snipe from the chapel island to have a chance at this karka.
Required Level: 80
Vendor value: 132Masterwork
Trophy
Processing units will only be found near large computers.
Basic