Defense: 48
Skin: Scale Legs
Heavy armor
Leggings
Required Level: 25
Vendor value: 38Fine
Defense: 15
Skin: Student Mantle
Light armor
Shoulders
Required Level: 25
Vendor value: 30Fine
Defense: 36
Skin: Scale Boots
Heavy armor
Boots
Required Level: 25
Vendor value: 27Fine
Defense: 63
Skin: Student Coat
Light armor
Coat
Required Level: 25
Vendor value: 41Fine
Defense: 44
Skin: Outlaw Pants
Medium armor
Leggings
Required Level: 25
Vendor value: 38Fine
Defense: 27
Skin: Student Shoes
Light armor
Boots
Required Level: 25
Vendor value: 27Fine
Defense: 27
Skin: Student Gloves
Light armor
Gloves
Required Level: 25
Vendor value: 25Fine
Defense: 67
Skin: Outlaw Coat
Medium armor
Coat
Required Level: 25
Vendor value: 41Fine
Defense: 15
Skin: Student Circlet
Light armor
Helm
Required Level: 25
Vendor value: 34Fine
Defense: 39
Skin: Student Leggings
Light armor
Leggings
Required Level: 25
Vendor value: 38Fine
Defense: 32
Skin: Outlaw Boots
Medium armor
Boots
Required Level: 25
Vendor value: 27Fine
Defense: 32
Skin: Outlaw Gloves
Medium armor
Gloves
Required Level: 25
Vendor value: 25Fine
Defense: 20
Skin: Outlaw Shoulders
Medium armor
Shoulders
Required Level: 25
Vendor value: 30Fine
Defense: 20
Skin: Outlaw Mask
Medium armor
Helm
Required Level: 25
Vendor value: 34Fine
Sunstone Nugget
Amulet
Required Level: 25
Vendor value: 54Fine
Sunstone Nugget
Ring
Required Level: 25
Vendor value: 41Fine
Sunstone Nugget
Accessory
Required Level: 25
Vendor value: 34Fine
Weapon Strength: 211 - 224
Skin: Soft Wood Focus
Focus
Damage type: Physical
Required Level: 25
Vendor value: 27Fine
Weapon Strength: 229 - 253
Skin: Soft Wood Trident
Trident
Damage type: Physical
Required Level: 25
Vendor value: 41Fine
Weapon Strength: 227 - 256
Skin: Soft Wood Scepter
Scepter
Damage type: Physical
Required Level: 25
Vendor value: 27Fine
Weapon Strength: 249 - 281
Skin: Soft Wood Staff
Staff
Damage type: Physical
Required Level: 25
Vendor value: 41Fine
Weapon Strength: 222 - 261
Skin: Iron Pistol
Pistol
Damage type: Physical
Required Level: 25
Vendor value: 27Fine
Weapon Strength: 233 - 274
Skin: Soft Wood Longbow
Long Bow
Damage type: Physical
Required Level: 25
Vendor value: 41Fine
Weapon Strength: 200 - 235
Skin: Soft Wood Torch
Torch
Damage type: Physical
Required Level: 25
Vendor value: 27Fine
Weapon Strength: 229 - 253
Skin: Soft Wood Short Bow
Short Bow
Damage type: Physical
Required Level: 25
Vendor value: 41Fine
Weapon Strength: 206 - 228
Skin: Soft Wood Warhorn
Warhorn
Damage type: Physical
Required Level: 25
Vendor value: 27Fine
Weapon Strength: 250 - 305
Skin: Iron Rifle
Rifle
Damage type: Physical
Required Level: 25
Vendor value: 41Fine
Weapon Strength: 234 - 249
Skin: Iron Dagger
Dagger
Damage type: Physical
Required Level: 25
Vendor value: 27Fine
Weapon Strength: 229 - 253
Skin: Soft Wood Harpoon Gun
Speargun
Damage type: Physical
Required Level: 25
Vendor value: 41Fine
Weapon Strength: 229 - 253
Skin: Iron Sword
Sword
Damage type: Physical
Required Level: 25
Vendor value: 27Fine
Weapon Strength: 227 - 256
Skin: Iron Mace
Mace
Damage type: Physical
Required Level: 25
Vendor value: 27Fine
Weapon Strength: 229 - 253
Skin: Iron Spear
Harpoon
Damage type: Physical
Required Level: 25
Vendor value: 41Fine
Weapon Strength: 249 - 281
Skin: Iron Hammer
Hammer
Damage type: Physical
Required Level: 25
Vendor value: 41Fine
Weapon Strength: 252 - 279
Skin: Iron Greatsword
Greatsword
Damage type: Physical
Required Level: 25
Vendor value: 41Fine
Weapon Strength: 217 - 265
Skin: Iron Axe
Axe
Damage type: Physical
Required Level: 25
Vendor value: 27Fine
Defense: 12
Weapon Strength: 204 - 230
Skin: Iron Shield
Shield
Damage type: Physical
Required Level: 25
Vendor value: 27Fine
Weapon Strength: 186 - 218
Skin: Longbow
Long Bow
Damage type: Physical
Required Level: 25
Vendor value: 21Not salvageable
Basic
Weapon Strength: 183 - 202
Skin: Short Bow
Short Bow
Damage type: Physical
Required Level: 25
Vendor value: 21Not salvageable
Basic
Weapon Strength: 173 - 211
Skin: Axe
Axe
Damage type: Physical
Required Level: 25
Vendor value: 14Not salvageable
Basic
Weapon Strength: 199 - 224
Skin: Hammer
Hammer
Damage type: Physical
Required Level: 25
Vendor value: 21Not salvageable
Basic
Weapon Strength: 168 - 178
Skin: Focus
Focus
Damage type: Physical
Required Level: 25
Vendor value: 14Not salvageable
Basic
Weapon Strength: 186 - 198
Skin: Dagger
Dagger
Damage type: Physical
Required Level: 25
Vendor value: 14Not salvageable
Basic
Weapon Strength: 181 - 204
Skin: Mace
Mace
Damage type: Physical
Required Level: 25
Vendor value: 14Not salvageable
Basic
Weapon Strength: 201 - 222
Skin: Greatsword
Greatsword
Damage type: Physical
Required Level: 25
Vendor value: 21Not salvageable
Basic
Weapon Strength: 177 - 208
Skin: Pistol
Pistol
Damage type: Physical
Required Level: 25
Vendor value: 14Not salvageable
Basic
Weapon Strength: 199 - 243
Skin: Rifle
Rifle
Damage type: Physical
Required Level: 25
Vendor value: 21Not salvageable
Basic
Weapon Strength: 183 - 202
Skin: Sword
Sword
Damage type: Physical
Required Level: 25
Vendor value: 14Not salvageable
Basic
Weapon Strength: 181 - 204
Skin: Scepter
Scepter
Damage type: Physical
Required Level: 25
Vendor value: 14Not salvageable
Basic
Weapon Strength: 159 - 187
Skin: Torch
Torch
Damage type: Physical
Required Level: 25
Vendor value: 14Not salvageable
Basic
Weapon Strength: 199 - 224
Skin: Staff
Staff
Damage type: Physical
Required Level: 25
Vendor value: 21Not salvageable
Basic
Weapon Strength: 164 - 182
Skin: Warhorn
Warhorn
Damage type: Physical
Required Level: 25
Vendor value: 14Not salvageable
Basic
Weapon Strength: 183 - 202
Skin: Harpoon
Harpoon
Damage type: Physical
Required Level: 25
Vendor value: 21Not salvageable
Basic
Defense: 10
Weapon Strength: 163 - 183
Skin: Shield
Shield
Damage type: Physical
Required Level: 25
Vendor value: 14Not salvageable
Basic
Weapon Strength: 183 - 202
Skin: Trident
Trident
Damage type: Physical
Required Level: 25
Vendor value: 21Not salvageable
Basic
Weapon Strength: 183 - 202
Skin: Speargun
Speargun
Damage type: Physical
Required Level: 25
Vendor value: 21Not salvageable
Basic
Nourishment (45 m):
10% Magic Find While under the Effect of a Boon +15% Experience from Kills
Food
Required Level: 25
Vendor value: 1Not available underwater
Fine
Nourishment (30 m):
+5% Damage vs. Halloween Creatures +10% Experience from Kills
Utility
Required Level: 25
Vendor value: 2Fine
Defense: 48
Skin: Scale Legs
Heavy armor
Leggings
Required Level: 25
Vendor value: 38Fine
Defense: 24
Skin: Scale Helm
Heavy armor
Helm
Required Level: 25
Vendor value: 34Fine
Defense: 24
Skin: Scale Pauldrons
Heavy armor
Shoulders
Required Level: 25
Vendor value: 30Fine