Defense: 46
Skin: Student Leggings
Light armor
Leggings
Required Level: 30
Vendor value: 44Fine
Defense: 17
Skin: Student Mantle
Light armor
Shoulders
Required Level: 30
Vendor value: 35Fine
Peridot Nugget
Accessory
Required Level: 30
Vendor value: 39Fine
Peridot Nugget
Ring
Required Level: 30
Vendor value: 47Fine
Carnelian Nugget
Amulet
Required Level: 30
Vendor value: 62Fine
Lapis Nugget
Ring
Required Level: 30
Vendor value: 47Fine
Lapis Nugget
Ring
Required Level: 30
Vendor value: 93Soulbound on use
Masterwork
Carnelian Nugget
Accessory
Required Level: 30
Vendor value: 78Soulbound on use
Masterwork
Peridot Nugget
Amulet
Required Level: 30
Vendor value: 62Fine
Lapis Nugget
Amulet
Required Level: 30
Vendor value: 62Fine
Lapis Nugget
Accessory
Required Level: 30
Vendor value: 78Soulbound on use
Masterwork
Carnelian Nugget
Accessory
Required Level: 30
Vendor value: 39Fine
Carnelian Nugget
Ring
Required Level: 30
Vendor value: 47Fine
Lapis Nugget
Accessory
Required Level: 30
Vendor value: 39Fine
Spinel Nugget
Accessory
Required Level: 30
Vendor value: 39Fine
Spinel Nugget
Ring
Required Level: 30
Vendor value: 47Fine
Spinel Nugget
Amulet
Required Level: 30
Vendor value: 62Fine
Weapon Strength: 281 - 317
Skin: Soft Wood Staff
Staff
Damage type: Physical
Required Level: 30
Vendor value: 47Fine
Weapon Strength: 281 - 317
Skin: Soft Wood Staff
Staff
Damage type: Physical
Required Level: 30
Vendor value: 47Fine
Weapon Strength: 281 - 317
Skin: Soft Wood Staff
Staff
Damage type: Physical
Required Level: 30
Vendor value: 47Fine
Weapon Strength: 258 - 285
Skin: Soft Wood Trident
Trident
Damage type: Physical
Required Level: 30
Vendor value: 47Fine
Weapon Strength: 258 - 285
Skin: Soft Wood Trident
Trident
Damage type: Physical
Required Level: 30
Vendor value: 47Fine
Weapon Strength: 194 - 237
Skin: Axe
Axe
Damage type: Physical
Required Level: 30
Vendor value: 16Not salvageable
Basic
Weapon Strength: 208 - 244
Skin: Longbow
Long Bow
Damage type: Physical
Required Level: 30
Vendor value: 24Not salvageable
Basic
Weapon Strength: 205 - 226
Skin: Short Bow
Short Bow
Damage type: Physical
Required Level: 30
Vendor value: 24Not salvageable
Basic
Weapon Strength: 223 - 251
Skin: Hammer
Hammer
Damage type: Physical
Required Level: 30
Vendor value: 24Not salvageable
Basic
Weapon Strength: 188 - 200
Skin: Focus
Focus
Damage type: Physical
Required Level: 30
Vendor value: 16Not salvageable
Basic
Weapon Strength: 209 - 222
Skin: Dagger
Dagger
Damage type: Physical
Required Level: 30
Vendor value: 16Not salvageable
Basic
Weapon Strength: 203 - 229
Skin: Mace
Mace
Damage type: Physical
Required Level: 30
Vendor value: 16Not salvageable
Basic
Weapon Strength: 198 - 233
Skin: Pistol
Pistol
Damage type: Physical
Required Level: 30
Vendor value: 16Not salvageable
Basic
Weapon Strength: 225 - 249
Skin: Greatsword
Greatsword
Damage type: Physical
Required Level: 30
Vendor value: 24Not salvageable
Basic
Weapon Strength: 223 - 251
Skin: Staff
Staff
Damage type: Physical
Required Level: 30
Vendor value: 24Not salvageable
Basic
Weapon Strength: 223 - 273
Skin: Rifle
Rifle
Damage type: Physical
Required Level: 30
Vendor value: 24Not salvageable
Basic
Weapon Strength: 205 - 226
Skin: Sword
Sword
Damage type: Physical
Required Level: 30
Vendor value: 16Not salvageable
Basic
Weapon Strength: 203 - 229
Skin: Scepter
Scepter
Damage type: Physical
Required Level: 30
Vendor value: 16Not salvageable
Basic
Weapon Strength: 179 - 210
Skin: Torch
Torch
Damage type: Physical
Required Level: 30
Vendor value: 16Not salvageable
Basic
Weapon Strength: 184 - 204
Skin: Warhorn
Warhorn
Damage type: Physical
Required Level: 30
Vendor value: 16Not salvageable
Basic
Defense: 12
Weapon Strength: 183 - 206
Skin: Shield
Shield
Damage type: Physical
Required Level: 30
Vendor value: 16Not salvageable
Basic
Weapon Strength: 205 - 226
Skin: Harpoon
Harpoon
Damage type: Physical
Required Level: 30
Vendor value: 24Not salvageable
Basic
Weapon Strength: 205 - 226
Skin: Speargun
Speargun
Damage type: Physical
Required Level: 30
Vendor value: 24Not salvageable
Basic
Weapon Strength: 205 - 226
Skin: Trident
Trident
Damage type: Physical
Required Level: 30
Vendor value: 24Not salvageable
Basic
Nourishment (30 m):
+30 Healing +10% Experience from Kills
Food
Required Level: 30
Vendor value: 16Fine
Crafting Material
Ingredient
Required Level: 30
Vendor value: 4Basic
Nourishment (30 m):
+30 Toughness +10% Experience from Kills
Food
Required Level: 30
Vendor value: 16Fine
Nourishment (30 m):
Gain 100 Power When Health above 90% +10% Experience from Kills
Utility
Required Level: 30
Vendor value: 17Fine
Nourishment (30 m):
Gain 100 Precision When Health above 90% +10% Experience from Kills
Utility
Required Level: 30
Vendor value: 17Fine
Nourishment (1 h):
Gain 100 Power When Health above 90% +10% Experience from Kills
Utility
Thesis: Double-click to set out a tome to share with anyone in the area. Stays active for 5 minutes.
Required Level: 30
Vendor value: 17Fine
Nourishment (30 m):
Gain 100 Condition Damage When Health above 90% +10% Experience from Kills
Utility
Required Level: 30
Vendor value: 17Fine
Nourishment (1 h):
Gain 100 Precision When Health above 90% +10% Experience from Kills
Utility
Thesis: Double-click to set out a tome to share with anyone in the area. Stays active for 5 minutes.
Required Level: 30
Vendor value: 17Fine
Nourishment (1 h):
Gain 100 Condition Damage When Health above 90% +10% Experience from Kills
Utility
Thesis: Double-click to set out a tome to share with anyone in the area. Stays active for 5 minutes.
Required Level: 30
Vendor value: 17Fine
Weapon Strength: 252 - 279
Skin: Steam Speargun
Speargun
Damage type: Physical
Required Level: 29
Vendor value: 45Fine
Weapon Strength: 256 - 301
Skin: Soft Wood Longbow
Long Bow
Damage type: Physical
Required Level: 29
Vendor value: 45Fine
Weapon Strength: 252 - 279
Skin: Black Earth Trident
Trident
Damage type: Physical
Required Level: 29
Vendor value: 45Fine
Weapon Strength: 252 - 279
Skin: Iron Spear
Harpoon
Damage type: Physical
Required Level: 29
Vendor value: 45Fine
Weapon Strength: 249 - 281
Skin: Iron Mace
Mace
Damage type: Physical
Required Level: 29
Vendor value: 30Fine
Weapon Strength: 257 - 273
Skin: Iron Dagger
Dagger
Damage type: Physical
Required Level: 29
Vendor value: 30Fine
Weapon Strength: 252 - 279
Skin: Iron Sword
Sword
Damage type: Physical
Required Level: 29
Vendor value: 30Fine
Weapon Strength: 249 - 281
Skin: Soft Wood Scepter
Scepter
Damage type: Physical
Required Level: 29
Vendor value: 30Fine
Defense: 14
Weapon Strength: 225 - 253
Skin: Iron Shield
Shield
Damage type: Physical
Required Level: 29
Vendor value: 30Fine
Weapon Strength: 244 - 286
Skin: Iron Pistol
Pistol
Damage type: Physical
Required Level: 29
Vendor value: 30Fine