
Gift Box
Double-click to identify a Common, Uncommon or Rare Dye from the Brown spectrum.
Rare

Gift Box
Double-click to identify a Common Dye from the Gray spectrum.
Fine

Gift Box
Double-click to identify a Common, Uncommon or Rare Dye from the Green spectrum.
Rare

Gift Box
Double-click to identify a Common Dye from the Red spectrum.
Fine

Gift Box
Double-click to identify a Common or Uncommon Dye from the Green spectrum.
Masterwork

Gift Box
Double-click to identify a Common Dye from the Blue spectrum.
Fine

Gift Box
Double-click to identify a Common Dye from the Green spectrum.
Fine

Default
Double-click to apply this to a trinket.
Required Level: 80
Vendor value: 1Not salvageable
Exotic

Weapon Strength: 152 - 171
Skin: Fused Mace
Mace
Damage type: Physical
Not salvageable
Soulbound on use
Rare

Default
Double-click to apply to an unused infusion slot. Used by artificers to craft more powerful agony infusions.
Vendor value: 330Not usable in the Mystic Forge
Not salvageable
Ascended

Crafting Recipe
Double-click to learn the chef recipe for Mintberry Swirl Ice Cream.
Vendor value: 66Not salvageable
Masterwork

Trophy
Activate this Tactic to have 100 supply deposited at the objective.
Basic

Default
Use to construct a guild arrow cart build site. It is more powerful than a standard arrow cart and displays your guild emblem. Range 2,500. Requires 40 supply to complete.
Vendor value: 64Fine

Trophy
Summon a Dragon Banner at your objective. This banner provides the wielder access to powerful offensive skills, as well as a break bar.
Basic

Trophy
Activate this tactic to temporarily summon chill inducers that will chill invaders at the objective.
Basic

Trophy
Summons the guild vault to your location for easy access. Must have vault permissions.
Basic

Default
Use to construct a guild flame ram build site. This ram is more powerful than the standard flame ram and displays your guild emblem. Range 360. Requires 40 supply to complete.
Vendor value: 64Fine

Default
Use to construct a guild ballista build site. It is more powerful than a standard ballista and displays your guild emblem. Range 3,000. Requires 30 supplies to complete.
Vendor value: 64Fine

Trophy
Deploy bombs at the supply depot that will explode if the objective is captured by an enemy team. The explosion will destroy all remaining supply at the objective.
Basic

Trophy
Activate this tactic to summon a dune roller at your objective. The user is transformed into a car, granting them increased mobility and siege damage.
Basic

Trophy
Summon a Turtle Banner at your objective. This banner provides the wielder access to powerful defensive skills, as well as a break bar.
Basic

Default
Double-click to apply this to a trinket.
Required Level: 80
Vendor value: 1Not salvageable
Exotic

Trophy
Activate this Tactic to temporarily make all walls and gates at the objective invulnerable.
Basic

Trophy
Greatly reduces non-siege weapon damage to cannons, mortars, and oil pots.
Basic

Trophy
Allied players gain double effectiveness of the keep's objective aura while within the perimeter of the keep.
Basic

Trophy
Summon a Centaur Banner at your objective. This banner provides the wielder access to powerful offensive skills, as well as a break bar.
Basic

Trophy
Activate this Tactic to make the next set of dolyaks invincible, guaranteeing that they will reach their destination.
Basic

Trophy
Dolyaks now carry twice as much supply.
Basic

Trophy
Activate this Tactic to temporarily create an uncontestable waypoint at the objective.
Basic

Default
Use to construct a guild siege golem build site. It has a lower supply cost than the alpha siege golem. Range 225. Requires 50 supply to complete.
Vendor value: 64Fine

Trophy
Dolyaks gain increased health and toughness.
Basic

Trophy
Dolyaks gain superspeed.
Basic

Trophy
A spy balloon is deployed above the tower, which will mark nearby enemies on the map.
Basic

Trophy
Automatic turrets are deployed above the objective's gates.
Basic

Trophy
Activate this Tactic to temporarily summon a fleet of airships that will protect the castle from invaders.
Basic

Mini Pet
Double-click to summon this mini to follow you around. Only one mini may be in use at a time.
Vendor value: 1Masterwork

Skin: Quiver
Back
Required Level: 80
Vendor value: 264Not salvageable
Not upgradeable
Soulbound on use
Exotic

Skin: Quiver
Back
Required Level: 80
Vendor value: 264Not salvageable
Not upgradeable
Soulbound on use
Exotic

Skin: Quiver
Back
Required Level: 80
Vendor value: 264Not salvageable
Not upgradeable
Soulbound on use
Exotic

Skin: Quiver
Back
Required Level: 80
Vendor value: 264Not salvageable
Not upgradeable
Soulbound on use
Exotic

Default
Double-click to apply to an unused infusion slot. Infuses character with increased swimming speed.
Vendor value: 40Not salvageable
Ascended

Default
Use to construct a guild trebuchet build site. It is more powerful than a standard trebuchet and displays your guild emblem. Range 10,000. Requires 100 supplies to complete.
Vendor value: 64Fine

Skin: Quiver
Back
Required Level: 80
Vendor value: 264Not salvageable
Not upgradeable
Soulbound on use
Exotic

Trophy
Inner Harbor: Find a shelf below the garden island.
Required Level: 80
Vendor value: 132Masterwork

Trophy
Commodore's Quarters: Smell the flowers, buy a gift, exterminate a bug...
Required Level: 80
Vendor value: 132Masterwork

Trophy
Sanctum Harbor: Search the nest where the phoenix roosts.
Required Level: 80
Vendor value: 132Masterwork

Trophy
Commodore's Quarters: Jump around to find this karka in a lofty bedroom.
Required Level: 80
Vendor value: 132Masterwork

Trophy
White Crane Terrace: Squeeze into stony confines near the door to the dominion.
Required Level: 80
Vendor value: 132Masterwork

Trophy
Commodore's Quarters: Take a close look at the salty pirate merchant's stash.
Required Level: 80
Vendor value: 132Masterwork

Trophy
Western Ward: Even the tiny karka can't find its way into this house with a view.
Required Level: 80
Vendor value: 132Masterwork

Trophy
Commodore's Quarters: Easy pickings!
Required Level: 80
Vendor value: 132Masterwork

Trophy
Commodore's Quarters: Head up the ramp between crate and barrel.
Required Level: 80
Vendor value: 132Masterwork

Trophy
Eastern Ward: This karka is a little too shy to dance in the Lion's Shadow.
Required Level: 80
Vendor value: 132Masterwork

Trophy
Postern Ward: Check above Urmaug's crates.
Required Level: 80
Vendor value: 132Masterwork

Trophy
Eastern Ward: Beat the bushes near the bed and breakfast.
Required Level: 80
Vendor value: 132Masterwork

Trophy
Western Ward: Get below decks at the Crow's Nest.
Required Level: 80
Vendor value: 132Masterwork

Trophy
White Crane Terrace: Hop high in the diverse rocks.
Required Level: 80
Vendor value: 132Masterwork

Trophy
Bloodcoast Ward: Hunt high in the cave under three falling streams.
Required Level: 80
Vendor value: 132Masterwork

Trophy
Eastern Ward: Find this karka under rock and over water.
Required Level: 80
Vendor value: 132Masterwork

Trophy
Eastern Ward: Find this thirsty karka in the Lion's Shadow.
Required Level: 80
Vendor value: 132Masterwork