Crafting Material
Refined from Logs.
Vendor value: 2Basic
Crafting Material
Refine into Planks.
Vendor value: 4Basic
Crafting Material
Refine into Bolts.
Vendor value: 7Basic
Crafting Material
Refine into Ingots.
Vendor value: 7Basic
Crafting Material
Refine into Squares.
Vendor value: 3Basic
Crafting Material
Refine into Bolts.
Vendor value: 5Basic
Crafting Material
Used with Iron to refine Steel. Can be purchased from Master Craftsmen.
Vendor value: 2Basic
Crafting Material
Refine into Ingots.
Vendor value: 8Basic
Crafting Material
Vendor value: 6Basic
Crafting Material
Refine into Squares.
Vendor value: 6Basic
Crafting Material
Vendor value: 3Basic
Crafting Material
Refine into Squares.
Vendor value: 8Basic
Crafting Material
Vendor value: 2Basic
Crafting Material
Vendor value: 8Basic
Crafting Material
Vendor value: 1Basic
Crafting Material
Refine into Planks.
Vendor value: 7Basic
Crafting Material
Refine into Bolts.
Vendor value: 2Basic
Crafting Material
Vendor value: 4Basic
Crafting Material
Refine into Squares.
Vendor value: 2Basic
Trophy
Salvage Item
Vendor value: 256Exotic
Crafting Material
Refine into Planks.
Vendor value: 2Basic
Crafting Material
Refine into Ingots.
Vendor value: 3Basic
Crafting Material
Refine into Squares.
Vendor value: 5Basic
Weapon Strength: 534 - 653
Rabid stats:Skin: Beaded Greataxe
Axe
Damage type: Physical
Required Level: 60
Vendor value: 156Soulbound on use
Rare
Weapon Strength: 576 - 611
Rabid stats:Skin: Beaded Spike
Dagger
Damage type: Physical
Required Level: 60
Vendor value: 156Soulbound on use
Rare
Weapon Strength: 518 - 550
Rabid stats:Skin: Beaded Icon
Focus
Damage type: Physical
Required Level: 60
Vendor value: 156Soulbound on use
Rare
Weapon Strength: 620 - 686
Rabid stats:Skin: Beaded Claymore
Greatsword
Damage type: Physical
Required Level: 60
Vendor value: 234Soulbound on use
Rare
Weapon Strength: 614 - 692
Rabid stats:Skin: Beaded Crusher
Hammer
Damage type: Physical
Required Level: 60
Vendor value: 234Soulbound on use
Rare
Weapon Strength: 564 - 623
Rabid stats:Skin: Beaded Lancea
Harpoon
Damage type: Physical
Required Level: 60
Vendor value: 234Soulbound on use
Rare
Weapon Strength: 573 - 673
Rabid stats:Skin: Beaded Stinger
Long Bow
Damage type: Physical
Required Level: 60
Vendor value: 234Soulbound on use
Rare
Weapon Strength: 564 - 623
Rabid stats:Skin: Beaded Needler
Short Bow
Damage type: Physical
Required Level: 60
Vendor value: 234Soulbound on use
Rare
Weapon Strength: 564 - 623
Rabid stats:Skin: Beaded Harpoon Shooter
Speargun
Damage type: Physical
Required Level: 60
Vendor value: 234Soulbound on use
Rare
Weapon Strength: 558 - 629
Rabid stats:Skin: Beaded Morning Star
Mace
Damage type: Physical
Required Level: 60
Vendor value: 156Soulbound on use
Rare
Weapon Strength: 614 - 692
Rabid stats:Skin: Beaded Warstaff
Staff
Damage type: Physical
Required Level: 60
Vendor value: 234Soulbound on use
Rare
Weapon Strength: 546 - 641
Rabid stats:Skin: Beaded Firearm
Pistol
Damage type: Physical
Required Level: 60
Vendor value: 156Soulbound on use
Rare
Weapon Strength: 564 - 623
Rabid stats:Skin: Beaded Lacerator
Sword
Damage type: Physical
Required Level: 60
Vendor value: 156Soulbound on use
Rare
Crafting Material
Ingredient
Vendor value: 1Basic
Nourishment (15 m):
+20 Precision +10% Experience from Kills
Food
Required Level: 5
Vendor value: 4Basic
Nourishment (30 m):
+3% Poison Duration +10% Experience from Kills
Food
Required Level: 10
Vendor value: 10Fine
Nourishment (30 m):
+20 Vitality +10% Experience from Kills
Food
Vendor value: 2Basic
Nourishment (30 m):
-3% Incoming Condition Duration
Food
Required Level: 20
Vendor value: 14Fine
Nourishment (30 m):
-8% Incoming Stun Duration +10% Experience from Kills
Food
Required Level: 10
Vendor value: 10Fine
Nourishment (30 m):
+20 Precision +10% Experience from Kills
Food
Required Level: 10
Vendor value: 10Fine
Crafting Material
Ingredient
Vendor value: 1Basic
Nourishment (30 m):
+20 Vitality +10% Experience from Kills
Food
Required Level: 10
Vendor value: 10Fine
Crafting Material
Ingredient
Required Level: 20
Vendor value: 3Basic
Crafting Material
Ingredient
Required Level: 25
Vendor value: 4Basic
Nourishment (1 h):
+20 Power +10% Experience from Kills
Food
Required Level: 10
Vendor value: 4Basic
Crafting Material
Ingredient
Vendor value: 1Basic
Nourishment (1 h):
Gain Health Every Second +10% Experience from Kills
Food
Required Level: 5
Vendor value: 4Basic
Nourishment (1 h):
4% Magic Find +10% Experience from Kills
Food
Vendor value: 3Fine
Nourishment (1 h):
-16% Incoming Stun Duration +10% Experience from Kills
Food
Required Level: 24
Vendor value: 8Basic
Nourishment (30 m):
+7% Poison Duration +40 Precision +10% Experience from Kills
Food
Required Level: 40
Vendor value: 21Fine
Crafting Material
Ingredient
Vendor value: 1Basic
Crafting Material
Ingredient
Vendor value: 1Basic
Nourishment (30 m):
20% Chance to Gain Might on Dodge +10% Experience from Kills
Food
Required Level: 10
Vendor value: 10Fine
Nourishment (30 m):
16% Chance to Gain Might on Critical Hit During the Day +10% Experience from Kills
Food
Required Level: 20
Vendor value: 14Fine
Crafting Material
Ingredient
Required Level: 20
Vendor value: 3Basic
Nourishment (30 m):
4% Magic Find +10% Experience from Kills
Food
Vendor value: 5Fine
Crafting Material
Ingredient
Required Level: 25
Vendor value: 3Basic