Defense: 36
Skin: Scale Gauntlets
Heavy armor
Gloves
Required Level: 25
Vendor value: 25Fine
Defense: 109
Berserker's stats:Skin: Prowler Boots
Medium armor
Boots
Required Level: 75
Vendor value: 77Fine
Weapon Strength: 699 - 820
Assassin's stats:Skin: Krait Brazier
Torch
Damage type: Physical
Required Level: 80
Vendor value: 198Soulbound on use
Rare
Weapon Strength: 175 - 213
Skin: Bronze Axe
Axe
Damage type: Physical
Required Level: 15
Vendor value: 20Fine
Beryl Shard
Valkyrie stats:Amulet
Required Level: 55
Vendor value: 96Fine
Crafting Material
Used in the crafting of weapons with +Power and +Precision.
Required Level: 30
Vendor value: 8Fine
Weapon Strength: 622 - 761
Valkyrie stats:Skin: Darksteel Rifle
Rifle
Damage type: Physical
Required Level: 65
Vendor value: 165Soulbound on use
Masterwork
Defense: 12
Weapon Strength: 200 - 225
Skin: Bronze Shield
Shield
Damage type: Physical
Required Level: 20
Vendor value: 48Soulbound on use
Masterwork
Weapon Strength: 759 - 928
Cleric's stats:Skin: Krait Battleaxe
Axe
Damage type: Physical
Required Level: 80
Vendor value: 198Soulbound on use
Rare
Weapon Strength: 222 - 250
Skin: Bronze Mace
Mace
Damage type: Physical
Required Level: 20
Vendor value: 48Soulbound on use
Masterwork
Weapon Strength: 157 - 191
Skin: Bronze Axe
Axe
Damage type: Physical
Required Level: 10
Vendor value: 15Fine
Crafting Material
Ingredient
Required Level: 60
Vendor value: 7Basic
Sapphire Shard
Cleric's stats:Amulet
Required Level: 60
Vendor value: 14Fine
Weapon Strength: 211 - 224
Skin: Soft Wood Focus
Focus
Damage type: Physical
Required Level: 25
Vendor value: 27Fine
Weapon Strength: 211 - 224
Skin: Soft Wood Focus
Focus
Damage type: Physical
Required Level: 25
Vendor value: 27Fine
Weapon Strength: 202 - 223
Skin: Green Wood Warhorn
Warhorn
Damage type: Physical
Required Level: 20
Vendor value: 48Soulbound on use
Masterwork
Weapon Strength: 244 - 275
Skin: Bronze Hammer
Hammer
Damage type: Physical
Required Level: 20
Vendor value: 72Soulbound on use
Masterwork
Defense: 14
Skin: Embroidered Mantle
Light armor
Shoulders
Required Level: 20
Vendor value: 53Soulbound on use
Masterwork
Defense: 42
Skin: Acolyte Gloves
Light armor
Gloves
Required Level: 40
Vendor value: 35Fine
Defense: 92
Berserker's stats:Skin: Feathered Boots
Light armor
Boots
Required Level: 75
Vendor value: 77Fine
Defense: 109
Cleric's stats:Skin: Prowler Boots
Medium armor
Boots
Required Level: 75
Vendor value: 77Fine
Defense: 123
Rampager's stats:Skin: Tempered Scale Legs
Heavy armor
Leggings
Required Level: 60
Vendor value: 62Fine
Weapon Strength: 258 - 285
Skin: Soft Wood Trident
Trident
Damage type: Physical
Required Level: 30
Vendor value: 47Fine
Crafting Material
Used to craft Pistols.
Vendor value: 5Basic
Crafting Material
Used to craft Wool Helms.
Vendor value: 3Basic
Weapon Strength: 245 - 299
Skin: Iron Axe
Axe
Damage type: Physical
Required Level: 30
Vendor value: 31Fine
Defense: 36
Skin: Scale Boots
Heavy armor
Boots
Required Level: 25
Vendor value: 27Fine
Crafting Material
Used to craft Necklaces.
Vendor value: 2Basic
Crafting Material
Used to craft Jute Sandals.
Vendor value: 2Basic
Weapon Strength: 244 - 298
Skin: Bronze Rifle
Rifle
Damage type: Physical
Required Level: 20
Vendor value: 72Soulbound on use
Masterwork
Crafting Material
Used in the crafting of weapons with +Power and +Ferocity.
Required Level: 30
Vendor value: 8Fine
Weapon Strength: 229 - 253
Skin: Soft Wood Trident
Trident
Damage type: Physical
Required Level: 25
Vendor value: 41Fine
Weapon Strength: 182 - 206
Skin: Bronze Mace
Mace
Damage type: Physical
Required Level: 15
Vendor value: 20Fine
Nourishment (30 m):
+60 Power +50 Vitality +10% Experience from Kills
Food
Required Level: 55
Vendor value: 26Fine
Brilliant Azurite Jewel
Sentinel's stats:Amulet
Required Level: 80
Vendor value: 264Soulbound on use
Masterwork
Spinel Lump
Amulet
Required Level: 45
Vendor value: 82Fine
Nourishment (30 m):
20% Chance to Gain Swiftness on Kill +10% Experience from Kills
Food
Required Level: 5
Vendor value: 8Fine
Nourishment (1 h):
20% Chance to Gain Might on Kill +10% Experience from Kills
Food
Required Level: 10
Vendor value: 10Fine
Weapon Strength: 258 - 285
Skin: Soft Wood Short Bow
Short Bow
Damage type: Physical
Required Level: 30
Vendor value: 47Fine
Weapon Strength: 201 - 226
Skin: Bronze Hammer
Hammer
Damage type: Physical
Required Level: 15
Vendor value: 30Fine
Weapon Strength: 438 - 484
Valkyrie stats:Skin: Hard Wood Harpoon Gun
Speargun
Damage type: Physical
Required Level: 55
Vendor value: 72Fine
Crafting Material
Used to craft Bronze Coats.
Vendor value: 2Basic
Default
Double-click to apply to an accessory, amulet, or ring with an unused upgrade slot.
Vendor value: 16Masterwork
Nourishment (30 m):
+3% Damage vs. Elementals +10% Experience from Kills
Utility
Required Level: 10
Vendor value: 2Fine
Brilliant Azurite Jewel
Sentinel's stats:Accessory
Required Level: 80
Vendor value: 165Soulbound on use
Masterwork
Weapon Strength: 182 - 206
Skin: Bronze Mace
Mace
Damage type: Physical
Required Level: 15
Vendor value: 20Fine
Crafting Material
Used in the crafting of armor with +Power, +Ferocity, and +Precision.
Vendor value: 27Masterwork
Crafting Material
Used to craft Maces.
Vendor value: 5Basic
Defense: 23
Skin: Outlaw Mask
Medium armor
Helm
Required Level: 30
Vendor value: 39Fine
Defense: 23
Skin: Outlaw Mask
Medium armor
Helm
Required Level: 30
Vendor value: 39Fine
Weapon Strength: 184 - 204
Skin: Bronze Spear
Harpoon
Damage type: Physical
Required Level: 15
Vendor value: 30Fine
Nourishment (30 m):
+20 Healing +10% Experience from Kills
Food
Required Level: 10
Vendor value: 10Fine
Crafting Material
Used to craft Thin Gloves.
Vendor value: 3Basic
Crafting Material
Used to craft Wool Helms.
Vendor value: 3Basic
Nourishment (30 m):
Gain Power Equal to 2% of Your Precision Gain Power Equal to 4% of Your Ferocity +10% Experience from Kills
Utility
Required Level: 60
Vendor value: 28Fine
Rune
Double-click to apply to a piece of armor.
Required Level: 39
Vendor value: 30Rare
Defense: 38
Skin: Splint Helm
Heavy armor
Helm
Required Level: 40
Vendor value: 48Fine
Crafting Material
Used in the crafting of weapons with +Toughness, +Power, and +Precision.
Required Level: 55
Vendor value: 12Fine
Weapon Strength: 175 - 213
Skin: Bronze Axe
Axe
Damage type: Physical
Required Level: 15
Vendor value: 20Fine
Default
Double-click to apply to an accessory, amulet, or ring with an unused upgrade slot.
Required Level: 65
Vendor value: 110Masterwork