
Defense: 6
Skin: Light Consortium Breathing Mask
Light armor
Helm Aquatic
Vendor value: 5Fine

Transmutation
Double-click to apply this look to another piece of light aquatic headgear.
Masterwork

Default
Double-click to open.
Vendor value: 15Basic

Transmutation
Double-click to apply this look to another piece of light shoulder armor.
Masterwork

Default
Double-click to open.
Vendor value: 15Basic

Default
Double-click to open.
Vendor value: 15Basic

Default
Double-click to open.
Vendor value: 15Basic

Default
Double-click to open.
Vendor value: 15Basic

Default
Double-click to open.
Vendor value: 15Basic

Default
Double-click to open.
Vendor value: 15Basic

Default
Double-click to open.
Vendor value: 15Basic

Default
Double-click to open.
Vendor value: 15Basic

Default
Double-click to open.
Vendor value: 15Basic

Transmutation
Double-click to apply this look to any other backpack.
Not salvageable
Rare

Dye
Double-click to unlock this dye color for all characters.
Vendor value: 10Masterwork

Dye
Double-click to unlock this dye color for all characters.
Vendor value: 5Fine

Dye
Double-click to unlock this dye color for all characters.
Vendor value: 10Masterwork

Dye
Double-click to unlock this dye color for all characters.
Vendor value: 5Fine

Weapon Strength: 905 - 1000
Rabid stats:
Superior Sigil of Rage
Skin: Legionnaire Trident
Trident
Damage type: Physical
Required Level: 80
Vendor value: 396Soulbound on use
Exotic

Dye
Double-click to unlock this dye color for all characters.
Vendor value: 5Rare

Crafting Material
Used to craft Linen Coats.
Vendor value: 6Basic

Crafting Material
Used to craft Linen Coats.
Vendor value: 6Basic

Crafting Material
Used to craft Linen Shoulders.
Vendor value: 6Basic

Crafting Material
Used to craft Linen Shoulders.
Vendor value: 6Basic

Crafting Material
Used to craft Linen Gloves.
Vendor value: 6Basic

Crafting Material
Used to craft Linen Gloves.
Vendor value: 6Basic

Crafting Material
Used to craft Linen Helms.
Vendor value: 6Basic

Crafting Material
Used to craft Linen Helms.
Vendor value: 6Basic

Crafting Material
Used to craft Linen Leggings.
Vendor value: 6Basic

Crafting Material
Used to craft Linen Leggings.
Vendor value: 6Basic

Crafting Material
Used to craft insignias, which are used in armor crafting.
Vendor value: 6Basic

Crafting Material
Refine into Bolts.
Vendor value: 6Basic

Crafting Material
Used to craft Linen Boots.
Vendor value: 6Basic

Crafting Material
Used to craft Linen Boots.
Vendor value: 6Basic

Weapon Strength: 148 - 163
Skin: Bronze Sword
Sword
Damage type: Physical
"Serial #1465"
Required Level: 5
Vendor value: 10Fine

Dye
Double-click to unlock this dye color for all characters.
Vendor value: 50Rare

Default
Double-click to apply to an unused infusion slot. Adds an exalted shine.
Required Level: 80
Vendor value: 1Not salvageable
Exotic

Default
Double-click to apply to an unused infusion slot. Adds an exalted shine.
Required Level: 80
Vendor value: 1Not salvageable
Exotic

Default
Double-click to apply to an unused infusion slot. Adds an exalted shine.
Required Level: 80
Vendor value: 1Not salvageable
Exotic

Default
Double-click to apply to an unused infusion slot. Adds an exalted shine.
Required Level: 80
Vendor value: 1Not salvageable
Exotic

Default
Double-click to apply to an unused infusion slot. Adds an exalted shine.
Required Level: 80
Vendor value: 1Not salvageable
Exotic

Default
Double-click to apply to an unused infusion slot. Adds an exalted shine.
Required Level: 80
Vendor value: 1Not salvageable
Exotic

Default
Double-click to apply to an unused infusion slot. Adds an exalted shine.
Required Level: 80
Vendor value: 1Not salvageable
Exotic

Default
Double-click to apply to an unused infusion slot. Adds an exalted shine.
Required Level: 80
Vendor value: 1Not salvageable
Exotic

Trophy
Salvage Item
Vendor value: 21Basic

Nourishment (30 m):
+30 Vitality +10% Experience from Kills
Food
Required Level: 15
Vendor value: 12Fine

Nourishment (30 m):
+100 Vitality +70 Toughness +10% Experience from Kills
Food
Required Level: 80
Vendor value: 33Fine

Nourishment (30 m):
+80 Vitality +60 Toughness +10% Experience from Kills
Food
Required Level: 65
Vendor value: 30Fine

Nourishment (30 m):
-14% Incoming Damage while Stunned, Knocked Down, or Knocked Back -6% Incoming Condition Duration +10% Experience from Kills
Food
Required Level: 30
Vendor value: 17Fine

Nourishment (30 m):
-20% Incoming Damage while Stunned, Knocked Down, or Knocked Back -20% Incoming Condition Duration +10% Experience from Kills
Food
Required Level: 80
Vendor value: 33Fine

Nourishment (30 m):
-18% Incoming Damage while Stunned, Knocked Down, or Knocked Back -14% Incoming Condition Duration +10% Experience from Kills
Food
Required Level: 60
Vendor value: 28Fine

Nourishment (1 h):
+12 vitality
Food
Required Level: 17
Vendor value: 7Basic

Nourishment (30 m):
+50 Vitality +40 Toughness +10% Experience from Kills
Food
Required Level: 30
Vendor value: 17Fine

Weapon Strength: 815 - 957
Cavalier's stats:Skin: Soft Wood Longbow
Long Bow
Damage type: Physical
Required Level: 80
Vendor value: 297Soulbound on use
Rare

Weapon Strength: 815 - 957
Magi stats:Skin: Soft Wood Longbow
Long Bow
Damage type: Physical
Required Level: 80
Vendor value: 297Soulbound on use
Rare

Weapon Strength: 758 - 889
Rabid stats:Skin: Soft Wood Longbow
Long Bow
Damage type: Physical
Required Level: 80
Vendor value: 198Soulbound on use
Masterwork

Weapon Strength: 815 - 957
Rabid stats:Skin: Soft Wood Longbow
Long Bow
Damage type: Physical
Required Level: 80
Vendor value: 297Soulbound on use
Rare

Weapon Strength: 758 - 889
Soldier's stats:Skin: Soft Wood Longbow
Long Bow
Damage type: Physical
Required Level: 80
Vendor value: 198Soulbound on use
Masterwork

Weapon Strength: 758 - 889
Magi stats:Skin: Soft Wood Longbow
Long Bow
Damage type: Physical
Required Level: 80
Vendor value: 198Soulbound on use
Masterwork

Weapon Strength: 815 - 957
Soldier's stats:Skin: Soft Wood Longbow
Long Bow
Damage type: Physical
Required Level: 80
Vendor value: 297Soulbound on use
Rare