Trophy
Grand Piazza: Find this karka celebrating in a cubicle.
Required Level: 80
Vendor value: 132Masterwork
Trophy
Commodore's Quarters: Take aim at the flowers over the door.
Required Level: 80
Vendor value: 132Masterwork
Trophy
Commodore's Quarters: Search for bugs in lofty beds.
Required Level: 80
Vendor value: 132Masterwork
Trophy
Eastern Ward: Take care of the inn's bed bug infestation.
Required Level: 80
Vendor value: 132Masterwork
Trophy
Sharkmaw Cavern: Don't get skewered hunting this karka kabob.
Required Level: 80
Vendor value: 132Masterwork
Trophy
Commodore's Quarters: Rednax keeps losing his staring contest with this karka.
Required Level: 80
Vendor value: 132Masterwork
Trophy
Bloodcoast Ward: Look low in the cave under three falling streams.
Required Level: 80
Vendor value: 132Masterwork
Trophy
Sanctum Harbor: Haul in a fresh karka catch.
Required Level: 80
Vendor value: 132Masterwork
Trophy
Sharkmaw Cavern: Search for the showering karka.
Required Level: 80
Vendor value: 132Masterwork
Trophy
Sanctum Harbor: You'll have a better chance spotting this karka in the fog than a sailor would.
Required Level: 80
Vendor value: 132Masterwork
Trophy
Sharkmaw Caverns: Scour the dark, misty corners.
Required Level: 80
Vendor value: 132Masterwork
Trophy
Western Ward: Check the cave filled with lanterns and libations.
Required Level: 80
Vendor value: 132Masterwork
Trophy
Inner Harbor: Snipe from the chapel island to have a chance at this karka.
Required Level: 80
Vendor value: 132Masterwork
Trophy
Processing units will only be found near large computers.
Basic
Trophy
The kinetic potential of these gyroscopes likely launched them up to high elevations.
Basic
Trophy
Postern Ward: Find this karka bathing in the shade.
Required Level: 80
Vendor value: 132Masterwork
Trophy
Eastern Ward: Search the eaves of a gate near the gates.
Required Level: 80
Vendor value: 132Masterwork
Trophy
Trader's Forum: The bankers have an eye on this karka.
Required Level: 80
Vendor value: 132Masterwork
Trophy
White Crane Terrace: Search near the skritt's subterranean rowboat.
Required Level: 80
Vendor value: 132Masterwork
Trophy
White Crane Terrace: The Priory's bed bugs prefer bunks.
Required Level: 80
Vendor value: 132Masterwork
Trophy
Sanctum Harbor: Search behind the falls beneath the bridge.
Required Level: 80
Vendor value: 132Masterwork
Trophy
Sanctum Harbor: Go under the bridge, then head toward the light.
Required Level: 80
Vendor value: 132Masterwork
Trophy
Bloodcoast Ward: This karka has taken root at the top of a waterfall.
Required Level: 80
Vendor value: 132Masterwork
Trophy
Postern Ward: Search the steps near the ogre's cavern.
Required Level: 80
Vendor value: 132Masterwork
Trophy
Eastern Ward: There's no location too secure for a karka.
Required Level: 80
Vendor value: 132Masterwork
Trophy
Sharkmaw Cavern: Someone swore they saw a karka walk through a wall.
Required Level: 80
Vendor value: 132Masterwork
Trophy
White Crane Terrace: Explore the cavern where the skritt buys your globby purple stuff.
Required Level: 80
Vendor value: 132Masterwork
Trophy
Eastern Ward: No amount of butter will make this karka taste like crab.
Required Level: 80
Vendor value: 132Masterwork
Trophy
Postern Ward: Keep your chin up on the way to revealing the secrets of Urmaug.
Required Level: 80
Vendor value: 132Masterwork
Trophy
Sharkmaw Cavern: Search the spray above the bones.
Required Level: 80
Vendor value: 132Masterwork
Trophy
Commodore's Quarters: Search high in the houses that were hulls.
Required Level: 80
Vendor value: 132Masterwork
Trophy
Sharkmaw Cavern: You might starve tracking this karka.
Required Level: 80
Vendor value: 132Masterwork
Trophy
White Crane Terrace: Peer down at the boulders where the ledges are diverse.
Required Level: 80
Vendor value: 132Masterwork
Trophy
Any coolant would have evaporated unless it was stored underwater.
Basic
Trophy
These accelerators could have made it some distance from Rata Novus.
Basic
Trophy
Power cores will likely be found near the machines that use them.
Basic
Trophy
The fountains in the castle's courtyard grant stealth to allies.
Basic
Default
Double-click to unpack a full set of level 80 armor.
Vendor value: 256Exotic
Default
Double-click to unpack a full set of level 80 armor.
Exotic
Default
Double-click to apply to an unused infusion slot. Used by artificers to craft more powerful agony infusions.
Vendor value: 330Not usable in the Mystic Forge
Not salvageable
Ascended
Default
Double-click to apply to an unused infusion slot. Used by artificers to craft more powerful agony infusions.
Vendor value: 330Not usable in the Mystic Forge
Not salvageable
Ascended
Weapon Strength: 167 - 188
Skin: Dragon's Jade Warhammer
Hammer
Damage type: Physical
Not salvageable
Soulbound on use
Rare
(24 h):
Increase crafting critical chance by 16%.
Generic
Basic
(24 h):
Increase chance to find rare materials from mining, logging, and harvesting by 10%.
Generic
Basic
(24 h):
Increase chance to find rare materials from mining, logging, and harvesting by 8%.
Generic
Basic
(24 h):
Increase crafting critical chance by 8%.
Generic
Basic
(24 h):
Increase chance to find rare materials from mining, logging, and harvesting by 14%.
Generic
Basic
(24 h):
Increase chance to find rare materials from mining, logging, and harvesting by 12%.
Generic
Basic
Weapon Strength: 1034 - 1166
Hammer
Damage type: Physical
Required Level: 80
Soulbound on use
Legendary
Defense: 321
Magi stats:Skin: Luminescent Breastplate
Heavy armor
Coat
Required Level: 80
Vendor value: 2350Not usable in the Mystic Forge
Soulbound on use
Rare