Default
Double-click to apply to an unused infusion slot. Infuses character with increased swimming speed.
Vendor value: 40Not salvageable
Ascended
Default
Double-click to apply to an unused infusion slot. Infuses character with increased swimming speed.
Vendor value: 40Not salvageable
Ascended
Default
Double-click to apply to an unused infusion slot. Infuses character with increased swimming speed.
Vendor value: 40Not salvageable
Ascended
Immediate
Required for the Gandaran Service Medal achievement.
Ascended
Crafting Material
Used in the crafting of armor with +Healing Power, +Power, and +Toughness.
Vendor value: 80Ascended
Crafting Material
Used in the crafting of armor with +Vitality, +Power, and +Toughness.
Required Level: 80
Vendor value: 83Ascended
Crafting Material
Refined from iron, steel, darksteel, and mithrillium.
Vendor value: 80Ascended
Crafting Material
Used in the crafting of weapons with +Power, +Ferocity, and +Precision.
Required Level: 80
Vendor value: 83Ascended
Crafting Material
Used in the crafting of Ascended weapons with +Toughness, +Power, and +Ferocity.
Required Level: 80
Vendor value: 83Ascended
Crafting Material
Used in the crafting of armor with +Vitality, +Condition Damage, and +Healing Power.
Required Level: 80
Vendor value: 83Ascended
Crafting Material
Refined from thin leather, coarse leather, rugged leather, and thick elonian cord.
Vendor value: 80Ascended
Crafting Material
Used in the crafting of weapons with +Power, +Ferocity, and +Vitality.
Required Level: 80
Vendor value: 83Ascended
Crafting Material
Used in the crafting of ascended items. Can be purchased from master craftsmen.
Vendor value: 80Ascended
Crafting Material
Used in the crafting of Ascended weapons with +Condition Damage, +Precision, and +Toughness.
Required Level: 80
Vendor value: 83Ascended
Crafting Material
Used in the crafting of armor with +Healing Power, +Toughness, and +Condition Damage.
Required Level: 80
Vendor value: 83Ascended
Crafting Material
Used in the crafting of armor with +Toughness, +Power, and +Ferocity.
Required Level: 80
Vendor value: 83Ascended
Crafting Material
Used in the crafting of weapons with +Precision, +Condition Damage, and +Power.
Required Level: 80
Vendor value: 83Ascended
Crafting Material
Used in the crafting of Ascended weapons with +Healing, +Precision, and +Vitality.
Required Level: 80
Vendor value: 83Ascended
Crafting Material
Used in the crafting of armor with +Precision, +Power, and +Ferocity.
Vendor value: 80Ascended
Crafting Material
Used in the crafting of armor with +Condition Damage, +Precision, and +Toughness.
Required Level: 80
Vendor value: 83Ascended
Crafting Material
Used in the crafting of weapons with +Condition Damage, +Power, and +Vitality.
Required Level: 80
Vendor value: 83Ascended
Crafting Material
Refined from wool, cotton, linen, and silk weaving thread.
Vendor value: 80Ascended
Crafting Material
Used in the crafting of weapons with +Toughness, +Power, and +Precision.
Required Level: 80
Vendor value: 83Ascended
Crafting Material
Used in the crafting of Ascended weapons with +Power, +Vitality, and +Toughness.
Required Level: 80
Vendor value: 83Ascended
Crafting Material
Used in the crafting of armor with +Healing Power, +Precision, and +Vitality.
Required Level: 80
Vendor value: 83Ascended
Crafting Material
Used in the crafting of weapons with +Healing Power, +Toughness, and +Condition Damage.
Required Level: 80
Vendor value: 83Ascended
Crafting Material
Used in the crafting of weapons with +Healing Power, +Power, and +Toughness.
Required Level: 80
Vendor value: 83Ascended
Crafting Material
Used in the crafting of armor with +Power, +Ferocity, and +Precision.
Vendor value: 80Ascended
Crafting Material
Used in the crafting of Ascended weapons with +Precision, +Power, and +Ferocity.
Required Level: 80
Vendor value: 83Ascended
Crafting Material
Used in the crafting of Ascended weapons with +Vitality, +Condition Damage, and +Healing.
Required Level: 80
Vendor value: 83Ascended
Crafting Material
Used in the crafting of weapons with +Vitality, +Power, and +Toughness.
Required Level: 80
Vendor value: 83Ascended
Crafting Material
Used in the crafting of Ascended weapons with +Condition Damage, +Vitality, and +Toughness.
Required Level: 80
Vendor value: 83Ascended
Crafting Material
Used in the crafting of Ascended weapons with +Toughness, +Healing, and +Condition Damage.
Required Level: 80
Vendor value: 83Ascended
Crafting Material
Used in the crafting of armor with +Power, +Ferocity, and +Vitality.
Vendor value: 80Ascended
Crafting Material
Used in the crafting of armor with +Condition Damage, +Power, and +Vitality.
Vendor value: 80Ascended
Crafting Material
Used in the crafting of armor with +Power, +Vitality, and +Toughness.
Required Level: 80
Vendor value: 83Ascended
Crafting Material
Used in the crafting of armor with +Toughness, +Power, and +Precision.
Vendor value: 80Ascended
Crafting Material
Used in the crafting of armor with +Precision, +Condition Damage, and +Power.
Vendor value: 80Ascended
Crafting Material
Refined from soft wood, seasoned wood, hard wood, and elder spirit residue.
Vendor value: 80Ascended
Crafting Material
Used in the crafting of armor with +Toughness, +Healing Power, and +Condition Damage.
Required Level: 80
Vendor value: 83Ascended
Crafting Recipe
A recipe to make an ascended heavy breather with Soldier (+Power, +Vitality, and +Toughness) stats.
Vendor value: 45Not salvageable
Ascended
Crafting Recipe
A recipe to make an ascended light breather with Magi (+Healing Power, +Precision, and +Vitality) stats.
Vendor value: 45Not salvageable
Ascended
Crafting Recipe
A recipe to make ascended heavy shoulders with Marauder (+Power, +Precision, +Vitality, and +Ferocity) stats.
Vendor value: 160Not salvageable
Ascended
Crafting Recipe
A recipe to make an ascended rifle with Viper's (+Condition Damage, +Power, +Expertise, and +Precision) stats.
Vendor value: 160Not salvageable
Ascended
Crafting Recipe
A recipe to make an ascended medium breather with Soldier (+Power, +Vitality, and +Toughness) stats.
Vendor value: 45Not salvageable
Ascended
Crafting Recipe
A recipe to make an ascended light breather with Berserker (+Power, +Ferocity, and +Precision) stats.
Vendor value: 45Not salvageable
Ascended
Crafting Recipe
A recipe to make ascended heavy boots with Minstrel's (+Toughness, +Healing, +Concentration, and +Vitality) stats.
Vendor value: 160Not salvageable
Ascended
Crafting Recipe
A recipe to make an ascended medium breather with Sentinel (+Vitality, +Power, and +Toughness) stats.
Vendor value: 45Not salvageable
Ascended
Crafting Recipe
A recipe to make ascended medium shoulders with Minstrel's (+Toughness, +Healing, +Concentration, and +Vitality) stats.
Vendor value: 160Not salvageable
Ascended
Crafting Recipe
A recipe to make an ascended light helm with Viper's (+Condition Damage, +Power, +Expertise, and +Precision) stats.
Vendor value: 160Not salvageable
Ascended
Crafting Recipe
A recipe to make ascended medium boots with Viper's (+Condition Damage, +Power, +Expertise, and +Precision) stats.
Vendor value: 160Not salvageable
Ascended
Crafting Recipe
A recipe to make an ascended heavy coat with Minstrel's (+Toughness, +Healing, +Concentration, and +Vitality) stats.
Vendor value: 160Not salvageable
Ascended
Crafting Recipe
A recipe to make an ascended heavy breather with Dire (+Condition Damage, +Vitality, and +Toughness) stats.
Vendor value: 45Not salvageable
Ascended
Crafting Recipe
A recipe to make an ascended light coat with Trailblazer's (+Toughness, +Condition Damage, +Expertise, and +Vitality) stats.
Vendor value: 160Not salvageable
Ascended
Crafting Recipe
A recipe to make an ascended medium breather with Shaman (+Vitality, +Condition Damage, and +Healing Power) stats.
Vendor value: 45Not salvageable
Ascended
Crafting Recipe
A recipe to make an ascended medium breather with Nomad's (+Toughness, +Healing, and +Vitality) stats.
Vendor value: 45Not salvageable
Ascended
Crafting Recipe
A recipe to make an ascended heavy coat with Marauder (+Power, +Precision, +Vitality, and +Ferocity) stats.
Vendor value: 160Not salvageable
Ascended
Crafting Recipe
A recipe to make an ascended sword with Viper's (+Condition Damage, +Power, +Expertise, and +Precision) stats.
Vendor value: 160Not salvageable
Ascended
Crafting Recipe
A recipe to make an ascended medium breather with Dire (+Condition Damage, +Vitality, and +Toughness) stats.
Vendor value: 45Not salvageable
Ascended
Crafting Recipe
A recipe to make an ascended short bow with Minstrel's (+Toughness, +Healing, +Concentration, and +Vitality) stats.
Vendor value: 160Not salvageable
Ascended