Crafting Recipe
A recipe to make an ascended sword with Marauder (+Power, +Precision, +Vitality, and +Ferocity) stats.
Vendor value: 160Not salvageable
Ascended
Crafting Recipe
A recipe to make an ascended heavy breather with Knight (+Toughness, +Power, and +Precision) stats.
Vendor value: 45Not salvageable
Ascended
Crafting Recipe
A recipe to make ascended light shoulders with Viper's (+Condition Damage, +Power, +Expertise, and +Precision) stats.
Vendor value: 160Not salvageable
Ascended
Crafting Recipe
A recipe to make an ascended torch with Viper's (+Condition Damage, +Power, +Expertise, and +Precision) stats.
Vendor value: 160Not salvageable
Ascended
Crafting Recipe
A recipe to make an ascended heavy breather with Assassin (+Precision, +Power, and +Ferocity) stats.
Vendor value: 45Not salvageable
Ascended
Crafting Recipe
A recipe to make an ascended staff with Viper's (+Condition Damage, +Power, +Expertise, and +Precision) stats.
Vendor value: 160Not salvageable
Ascended
Crafting Recipe
A recipe to make an ascended light breather with Celestial (+All) stats.
Vendor value: 45Not salvageable
Ascended
Crafting Recipe
A recipe to make an ascended greatsword with Trailblazer's (+Toughness, +Condition Damage, +Expertise, +Vitality) stats.
Vendor value: 160Not salvageable
Ascended
Crafting Material
Refined from silver, gold, platinum, and mithrillium.
Vendor value: 80Ascended
Default
Double-click to apply to an unused infusion slot. Used by artificers to craft more powerful agony infusions.
Vendor value: 330Not usable in the Mystic Forge
Not salvageable
Ascended
Crafting Recipe
A recipe to make an ascended mace with Sinister (+Condition Damage, +Power, and +Precision) stats.
Vendor value: 160Not salvageable
Ascended
Crafting Recipe
A recipe to make an ascended spear with Sinister (+Condition Damage, +Power, and +Precision) stats.
Vendor value: 160Not salvageable
Ascended
Crafting Recipe
A recipe to make an ascended harpoon gun with Sinister (+Condition Damage, +Power, and +Precision) stats.
Vendor value: 160Not salvageable
Ascended
Crafting Recipe
A recipe to make an ascended trident with Sinister (+Condition Damage, +Power, and +Precision) stats.
Vendor value: 160Not salvageable
Ascended
Crafting Recipe
A recipe to make ascended medium gloves with Sinister (+Condition Damage, +Power, and +Precision) stats.
Vendor value: 160Not salvageable
Ascended
Crafting Recipe
A recipe to make an ascended warhorn with Sinister (+Condition Damage, +Power, and +Precision) stats.
Vendor value: 160Not salvageable
Ascended
Crafting Recipe
A recipe to make ascended light leggings with Sinister (+Condition Damage, +Power, and +Precision) stats.
Vendor value: 160Not salvageable
Ascended
Crafting Recipe
A recipe to make ascended medium leggings with Sinister (+Condition Damage, +Power, and +Precision) stats.
Vendor value: 160Not salvageable
Ascended
Crafting Recipe
A recipe to make ascended heavy shoulders with Sinister (+Condition Damage, +Power, and +Precision) stats.
Vendor value: 160Not salvageable
Ascended
Crafting Recipe
A recipe to make an ascended hammer with Sinister (+Condition Damage, +Power, and +Precision) stats.
Vendor value: 160Not salvageable
Ascended
Crafting Recipe
A recipe to make an ascended shield with Sinister (+Condition Damage, +Power, and +Precision) stats.
Vendor value: 160Not salvageable
Ascended
Crafting Recipe
A recipe to make an ascended focus with Sinister (+Condition Damage, +Power, and +Precision) stats.
Vendor value: 160Not salvageable
Ascended
Crafting Recipe
A recipe to make an ascended axe with Sinister (+Condition Damage, +Power, and +Precision) stats.
Vendor value: 160Not salvageable
Ascended
Crafting Recipe
A recipe to make an ascended torch with Sinister (+Condition Damage, +Power, and +Precision) stats.
Vendor value: 160Not salvageable
Ascended
Crafting Recipe
A recipe to make ascended light gloves with Sinister (+Condition Damage, +Power, and +Precision) stats.
Vendor value: 160Not salvageable
Ascended
Crafting Recipe
A recipe to make an ascended light helm with Sinister (+Condition Damage, +Power, and +Precision) stats.
Vendor value: 160Not salvageable
Ascended
Crafting Recipe
A recipe to make ascended heavy leggings with Sinister (+Condition Damage, +Power, and +Precision) stats.
Vendor value: 160Not salvageable
Ascended
Crafting Recipe
A recipe to make ascended light shoulders with Sinister (+Condition Damage, +Power, and +Precision) stats.
Vendor value: 160Not salvageable
Ascended
Crafting Recipe
A recipe to make an ascended scepter with Sinister (+Condition Damage, +Power, and +Precision) stats.
Vendor value: 160Not salvageable
Ascended
Crafting Recipe
A recipe to make an ascended dagger with Sinister (+Condition Damage, +Power, and +Precision) stats.
Vendor value: 160Not salvageable
Ascended
Crafting Recipe
A recipe to make ascended medium boots with Sinister (+Condition Damage, +Power, and +Precision) stats.
Vendor value: 160Not salvageable
Ascended
Crafting Recipe
A recipe to make an ascended short bow with Sinister (+Condition Damage, +Power, and +Precision) stats.
Vendor value: 160Not salvageable
Ascended
Crafting Recipe
A recipe to make ascended medium shoulders with Sinister (+Condition Damage, +Power, and +Precision) stats.
Vendor value: 160Not salvageable
Ascended
Crafting Recipe
A recipe to make an ascended longbow with Sinister (+Condition Damage, +Power, and +Precision) stats.
Vendor value: 160Not salvageable
Ascended
Crafting Recipe
A recipe to make an ascended rifle with Sinister (+Condition Damage, +Power, and +Precision) stats.
Vendor value: 160Not salvageable
Ascended
Crafting Recipe
A recipe to make an ascended light coat with Sinister (+Condition Damage, +Power, and +Precision) stats.
Vendor value: 160Not salvageable
Ascended
Crafting Recipe
A recipe to make an ascended medium helm with Sinister (+Condition Damage, +Power, and +Precision) stats.
Vendor value: 160Not salvageable
Ascended
Crafting Recipe
A recipe to make an ascended greatsword with Sinister (+Condition Damage, +Power, and +Precision) stats.
Vendor value: 160Not salvageable
Ascended
Crafting Recipe
A recipe to make an ascended pistol with Sinister (+Condition Damage, +Power, and +Precision) stats.
Vendor value: 160Not salvageable
Ascended
Crafting Recipe
A recipe to make ascended heavy gloves with Sinister (+Condition Damage, +Power, and +Precision) stats.
Vendor value: 160Not salvageable
Ascended
Crafting Recipe
A recipe to make an ascended medium coat with Sinister (+Condition Damage, +Power, and +Precision) stats.
Vendor value: 160Not salvageable
Ascended
Crafting Recipe
A recipe to make an ascended heavy coat with Sinister (+Condition Damage, +Power, and +Precision) stats.
Vendor value: 160Not salvageable
Ascended
Crafting Recipe
A recipe to make ascended light boots with Sinister (+Condition Damage, +Power, and +Precision) stats.
Vendor value: 160Not salvageable
Ascended
Crafting Recipe
A recipe to make an ascended heavy helm with Sinister (+Condition Damage, +Power, and +Precision) stats.
Vendor value: 160Not salvageable
Ascended
Crafting Recipe
A recipe to make an ascended staff with Sinister (+Condition Damage, +Power, and +Precision) stats.
Vendor value: 160Not salvageable
Ascended
Crafting Recipe
A recipe to make an ascended sword with Sinister (+Condition Damage, +Power, and +Precision) stats.
Vendor value: 160Not salvageable
Ascended
Crafting Recipe
A recipe to make ascended heavy boots with Sinister (+Condition Damage, +Power, and +Precision) stats.
Vendor value: 160Not salvageable
Ascended
Trophy
A simple heat stone isn't quite enough to channel the sweltering temperatures of the deep Maguuma Jungle.
Ascended
Crafting Recipe
A recipe to make an ascended pistol with Nomad's (+Toughness, +Healing, and +Vitality) stats.
Vendor value: 160Not salvageable
Ascended
Crafting Recipe
A recipe to make an ascended warhorn with Nomad's (+Toughness, +Healing, and +Vitality) stats.
Vendor value: 160Not salvageable
Ascended
Crafting Recipe
A recipe to make an ascended hammer with Nomad's (+Toughness, +Healing, and +Vitality) stats.
Vendor value: 160Not salvageable
Ascended
Crafting Recipe
A recipe to make an ascended spear with Nomad's (+Toughness, +Healing, and +Vitality) stats.
Vendor value: 160Not salvageable
Ascended
Crafting Recipe
A recipe to make an ascended torch with Nomad's (+Toughness, +Healing, and +Vitality) stats.
Vendor value: 160Not salvageable
Ascended
Crafting Recipe
A recipe to make an ascended longbow with Nomad's (+Toughness, +Healing, and +Vitality) stats.
Vendor value: 160Not salvageable
Ascended
Crafting Recipe
A recipe to make an ascended harpoon gun with Nomad's (+Toughness, +Healing, and +Vitality) stats.
Vendor value: 160Not salvageable
Ascended
Crafting Recipe
A recipe to make an ascended rifle with Nomad's (+Toughness, +Healing, and +Vitality) stats.
Vendor value: 160Not salvageable
Ascended
Crafting Recipe
A recipe to make an ascended scepter with Nomad's (+Toughness, +Healing, and +Vitality) stats.
Vendor value: 160Not salvageable
Ascended
Crafting Recipe
A recipe to make ascended light shoulders with Nomad's (+Toughness, +Healing, and +Vitality) stats.
Vendor value: 160Not salvageable
Ascended
Crafting Recipe
A recipe to make an ascended focus with Nomad's (+Toughness, +Healing, and +Vitality) stats.
Vendor value: 160Not salvageable
Ascended
Crafting Recipe
A recipe to make an ascended shield with Nomad's (+Toughness, +Healing, and +Vitality) stats.
Vendor value: 160Not salvageable
Ascended