Nourishment (30 m):
+7% Damage vs. Ice Brood -4% Damage from Ice Brood +10% Experience from Kills
Utility
Required Level: 40
Vendor value: 2Fine
Nourishment (30 m):
+7% Damage vs. Undead -4% Damage from Undead +10% Experience from Kills
Utility
Required Level: 40
Vendor value: 2Fine
Nourishment (30 m):
+7% Damage vs. Grawl -4% Damage from Grawl +10% Experience from Kills
Utility
Required Level: 40
Vendor value: 2Fine
Nourishment (30 m):
+7% Damage vs. Destroyers -4% Damage from Destroyers +10% Experience from Kills
Utility
Required Level: 40
Vendor value: 2Fine
Nourishment (30 m):
+7% Damage vs. Demons -4% Damage from Demons +10% Experience from Kills
Utility
Required Level: 40
Vendor value: 2Fine
Nourishment (30 m):
+7% damage vs elementals -4% damage from elementals
Utility
Required Level: 40
Vendor value: 2Fine
Nourishment (30 m):
+7% Damage vs. Dredge -4% Damage from Dredge +10% Experience from Kills
Utility
Required Level: 40
Vendor value: 2Fine
Nourishment (30 m):
+7% Damage vs. Halloween Creatures -4% Damage from Halloween Creatures +10% Experience from Kills
Utility
Required Level: 40
Vendor value: 2Fine
Nourishment (10 m):
+50 Condition Damage +40 Vitality +10% Experience from Kills
Food
Required Level: 39
Vendor value: 20Not salvageable
Soulbound on acquire
Fine
Nourishment (10 m):
+50 Toughness +40 Precision +10% Experience from Kills
Food
Required Level: 37
Vendor value: 10Account bound on use
Basic
Nourishment (30 m):
+50 Condition Damage +40 Vitality +10% Experience from Kills
Food
Required Level: 35
Vendor value: 19Fine
Nourishment (30 m):
36% Chance to Gain Swiftness on Kill +2% Damage While Moving +10% Experience from Kills
Food
Required Level: 35
Vendor value: 19Fine
Nourishment (30 m):
50% Chance to Gain Might on Kill +40 Ferocity +10% Experience from Kills
Food
Required Level: 35
Vendor value: 19Fine
Nourishment (30 m):
+50 Power +40 Vitality +10% Experience from Kills
Food
Required Level: 35
Vendor value: 19Fine
Nourishment (30 m):
+100 Condition Damage for 30 Seconds on Kill +40 Precision +10% Experience from Kills
Food
Required Level: 35
Vendor value: 19Fine
Nourishment (30 m):
-24% Incoming Stun Duration +40 Toughness +10% Experience from Kills
Food
Required Level: 35
Vendor value: 19Fine
Nourishment (30 m):
+30 Ferocity Day: 12% Chance to Burn on Critical Hit Night: 12% Chance to Steal Life on Critical Hit +10% Experience from Kills
Food
Required Level: 35
Vendor value: 19Fine
Nourishment (30 m):
+50 Power +40 Condition Damage +10% Experience from Kills
Food
Required Level: 35
Vendor value: 19Fine
Nourishment (30 m):
+50 Precision +40 Condition Damage +10% Experience from Kills
Food
Required Level: 35
Vendor value: 19Fine
Nourishment (30 m):
18% Magic Find +40 Power +10% Experience from Kills
Food
Required Level: 35
Vendor value: 10Fine
Nourishment (30 m):
+50 Expertise +40 Condition Damage +10% Experience from Kills
Food
Required Level: 35
Vendor value: 19Fine
Nourishment (45 m):
+50 Healing +40 Precision +15% Experience from Kills
Food
Required Level: 35
Vendor value: 10Not available underwater
Fine
Nourishment (30 m):
+50 Healing Power +40 Toughness +5% Karma
Food
Required Level: 35
Vendor value: 10Fine
Nourishment (30 m):
+7% Damage vs. Inquest -4% Damage from Inquest +10% Experience from Kills
Utility
Required Level: 35
Vendor value: 2Fine
Nourishment (30 m):
+7% Damage vs. Centaur -4% Damage from Centaur +10% Experience from Kills
Utility
Required Level: 35
Vendor value: 2Fine
Nourishment (30 m):
+7% Damage vs. Flame Legion -4% Damage from Flame Legion +10% Experience from Kills
Utility
Required Level: 35
Vendor value: 2Fine
Nourishment (30 m):
+7% Damage vs. Outlaws -4% Damage from Outlaws +10% Experience from Kills
Utility
Required Level: 35
Vendor value: 2Fine
Nourishment (30 m):
+7% Damage vs. Nightmare Court -4% Damage from Nightmare Court +10% Experience from Kills
Utility
Required Level: 35
Vendor value: 2Fine
Nourishment (30 m):
+7% Damage vs. Sons of Svanir -4% Damage from Sons of Svanir +10% Experience from Kills
Utility
Required Level: 35
Vendor value: 2Fine
Nourishment (10 m):
+50 Healing +40 Precision +10% Experience from Kills
Food
Required Level: 34
Vendor value: 10Account bound on use
Basic
Nourishment (1 h):
+100 Condition Damage for 30 Seconds on Kill +40 Precision +10% Experience from Kills
Food
Required Level: 33
Vendor value: 18Fine
Nourishment (10 m):
+50 Toughness +40 Precision +10% Experience from Kills
Food
Required Level: 33
Vendor value: 9Not salvageable
Account bound on use
Soulbound on acquire
Basic
Nourishment (10 m):
+50 Precision +40 Ferocity +10% Experience from Kills
Food
Required Level: 33
Vendor value: 9Account bound on use
Basic
Nourishment (10 m):
+50 Vitality +40 Toughness +10% Experience from Kills
Food
Required Level: 33
Vendor value: 9Account bound on use
Basic
Nourishment (10 m):
Gain Health Every Second +40 Vitality +10% Experience from Kills
Food
Required Level: 33
Vendor value: 9Account bound on use
Basic
Nourishment (30 m):
+50 Healing +40 Precision +10% Experience from Kills
Food
Required Level: 30
Vendor value: 10Fine
Nourishment (30 m):
-24% Incoming Stun Duration +40 Toughness +10% Experience from Kills
Food
Required Level: 30
Vendor value: 9Basic
Nourishment (30 m):
+50 Condition Damage +40 Precision +10% Experience from Kills
Food
Required Level: 30
Vendor value: 17Fine
Nourishment (30 m):
+50 Vitality +40 Toughness +10% Experience from Kills
Food
Required Level: 30
Vendor value: 17Fine
Nourishment (30 m):
+50 Healing +40 Vitality +10% Experience from Kills
Food
Required Level: 30
Vendor value: 10Fine
Nourishment (30 m):
+50 Concentration +24% Magic Find while under the Effect of a Boon +10% Experience from Kills
Food
Required Level: 30
Vendor value: 1Fine
Nourishment (30 m):
24% Chance to Gain Might on Critical Hit during the Day 24% Chance to Inflict Chill on Critical Hit during the Night +10% Experience from Kills
Food
Required Level: 30
Vendor value: 17Fine
Nourishment (30 m):
-14% Incoming Damage while Stunned, Knocked Down, or Knocked Back -6% Incoming Condition Duration +10% Experience from Kills
Food
Required Level: 30
Vendor value: 17Fine
Nourishment (30 m):
50% Chance to Gain Health on Kill +40 Healing Power +10% Experience from Kills
Food
Required Level: 30
Vendor value: 17Fine
Nourishment (30 m):
18% Magic Find +40 Condition Damage +10% Experience from Kills
Food
Required Level: 30
Vendor value: 17Fine
Nourishment (30 m):
+50 Precision +40 Vitality +10% Experience from Kills
Food
Required Level: 30
Vendor value: 17Fine
Nourishment (30 m):
50% Chance to Remove a Condition on Using a Heal Skill +40 Healing +10% Experience from Kills
Food
Required Level: 30
Vendor value: 9Basic
Nourishment (30 m):
+50 Precision +40 Vitality +10% Experience from Kills
Food
Required Level: 30
Vendor value: 9Basic
Nourishment (30 m):
50% Chance to Gain Might on Dodge +10% to Endurance Regeneration +10% Experience from Kills
Food
Required Level: 30
Vendor value: 9Basic
Nourishment (30 m):
+30 Healing +10% Experience from Kills
Food
Required Level: 30
Vendor value: 16Fine
Nourishment (30 m):
+30 Toughness +10% Experience from Kills
Food
Required Level: 30
Vendor value: 16Fine
Nourishment (30 m):
Gain Power Equal to 1% of Your Precision Gain Power Equal to 3% of Your Ferocity +10% Experience from Kills
Utility
Required Level: 30
Vendor value: 17Fine
Nourishment (30 m):
Gain Concentration Equal to 1% of Your Precision Gain Concentration Equal to 2% of Your Healing Power +10% Experience from Kills
Utility
Required Level: 30
Vendor value: 17Fine
Nourishment (30 m):
Gain Condition Damage Equal to 1% of Your Precision Gain Condition Damage Equal to 3% of Your Expertise +10% Experience from Kills
Utility
Required Level: 30
Vendor value: 17Fine
Nourishment (30 m):
Gain 100 Power When Health above 90% +10% Experience from Kills
Utility
Required Level: 30
Vendor value: 17Fine
Nourishment (30 m):
Gain 100 Precision When Health above 90% +10% Experience from Kills
Utility
Required Level: 30
Vendor value: 17Fine
Nourishment (1 h):
Gain 100 Power When Health above 90% +10% Experience from Kills
Utility
Thesis: Double-click to set out a tome to share with anyone in the area. Stays active for 5 minutes.
Required Level: 30
Vendor value: 17Fine
Nourishment (30 m):
Gain 100 Condition Damage When Health above 90% +10% Experience from Kills
Utility
Required Level: 30
Vendor value: 17Fine
Nourishment (1 h):
Gain 100 Precision When Health above 90% +10% Experience from Kills
Utility
Thesis: Double-click to set out a tome to share with anyone in the area. Stays active for 5 minutes.
Required Level: 30
Vendor value: 17Fine
Nourishment (1 h):
Gain 100 Condition Damage When Health above 90% +10% Experience from Kills
Utility
Thesis: Double-click to set out a tome to share with anyone in the area. Stays active for 5 minutes.
Required Level: 30
Vendor value: 17Fine