Guild Wars 2: Path of Fire – Announcement Trailer
ico
ico Rune of Leadership

Rune of Leadership

  • (1): +8 to All Stats
  • (2): +5% Boon Duration
  • (3): +12 to All Stats
  • (4): +10% Boon Duration
  • (5): +16 to All Stats
  • (6): +15% boon duration; when you use an elite skill, convert up to 2 conditions into boons of all nearby allies. (Cooldown: 45 seconds)

Default

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Not salvageable

Soulbound on acquire

Exotic

Default
7 y
ico
ico Rune of Life

Rune of Life

  • +20 Health

Default

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Vendor value: 4

Basic

Default
39212 / 0
6
ico
ico Rune of Lyssa

Rune of Lyssa

  • (1): +25 Precision
  • (2): +5% Condition Duration
  • (3): +50 Precision
  • (4): When you use a heal skill you gain a random boon for 10 seconds. (Cooldown: 10s)
  • (5): +100 Precision
  • (6): When you use an elite skill, convert up to 5 conditions into boons. (Cooldown: 45s)

Default

Double-click to apply to a piece of armor.

Not salvageable

Soulbound on acquire

Exotic

Default
ico
ico Rune of Melandru

Rune of Melandru

  • (1): +25 Toughness
  • (2): +35 Vitality
  • (3): +50 Toughness
  • (4): -10% Incoming Condition Duration; -10% Incoming Stun Duration
  • (5): +100 Toughness
  • (6): -15% Incoming Condition Duration; -15% Incoming Stun Duration

Default

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Not salvageable

Soulbound on acquire

Exotic

Default
ico
ico Rune of Mercy

Rune of Mercy

  • (1): +25 Toughness
  • (2): Gain up to 400 toughness while reviving an ally, based on your level.
  • (3): +50 Toughness
  • (4): You resurrect allies with 30% more health.
  • (5): +100 Toughness
  • (6): You revive allied players 20% faster.

Default

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Not salvageable

Soulbound on acquire

Exotic

Default
ico
ico Rune of Orr

Rune of Orr

  • (1): +25 Condition Damage
  • (2): +10% Poison Duration
  • (3): +50 Condition Damage
  • (4): 25% chance when struck to cause poison for 10 seconds. (Cooldown: 20s)
  • (5): +100 Condition Damage
  • (6): +20% poison duration; when struck below 20% health gain quickness for 5 seconds. (Cooldown: 90s)

Default

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Not salvageable

Soulbound on acquire

Exotic

Default
ico
ico Rune of Rage

Rune of Rage

  • (1): +25 Ferocity
  • (2): +10% Fury Duration
  • (3): +50 Ferocity
  • (4): 25% chance when struck to gain fury for 15 seconds. (Cooldown: 30s)
  • (5): +100 Ferocity
  • (6): +20% fury duration; while under the effects of fury gain +5% damage.

Default

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Not salvageable

Soulbound on acquire

Exotic

Default
ico
ico Rune of Rata Sum

Rune of Rata Sum

  • (1): +25 Precision
  • (2): +10% Poison Duration
  • (3): +50 Precision
  • (4): +15% Weakness Duration
  • (5): +100 Precision
  • (6): +20% poison duration; 50% chance when struck to summon a radiation field. (Cooldown: 90s)

Default

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Not salvageable

Soulbound on acquire

Exotic

Default
ico
ico Rune of Sanctuary

Rune of Sanctuary

  • (1): +25 Vitality
  • (2): +5% Boon Duration
  • (3): +50 Vitality
  • (4): 25% chance when struck to gain retaliation for 4 seconds.(Cooldown: 30s)
  • (5): +100 Vitality
  • (6): When struck below 20% health gain stability for 5 seconds. (Cooldown: 60s)

Default

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Not salvageable

Soulbound on acquire

Exotic

Default
ico
ico Rune of Scavenging

Rune of Scavenging

  • (1): +25 Condition Damage
  • (2): 25% chance when struck to cause your next attack to steal life. (Cooldown: 25s)
  • (3): +50 Condition Damage
  • (4): After using your healing skill, your next attack skill steals health. (Cooldown: 10s)
  • (5): +100 Condition Damage
  • (6): 7% of vitality is converted to condition damage.

Default

Not salvageable

Soulbound on acquire

Exotic

Default
ico
ico Rune of Speed

Rune of Speed

  • (1): +25 Vitality
  • (2): +10% Swiftness Duration
  • (3): +50 Vitality
  • (4): 25% chance when struck to gain swiftness for 15 seconds. (Cooldown: 30s)
  • (5): +100 Vitality
  • (6): +20% Swiftness Duration; +25% Movement Speed

Default

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Not salvageable

Soulbound on acquire

Exotic

Default
ico
ico Rune of Strength

Rune of Strength

  • (1): +25 Power
  • (2): +10% Might Duration
  • (3): +50 Power
  • (4): +15% might duration; 25% chance when struck to gain might for 5 seconds. (Cooldown: 5s)
  • (5): +100 Power
  • (6): +20% might duration; +5% damage while under the effects of might.

Default

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Not salvageable

Soulbound on acquire

Exotic

Default
ico
ico Rune of the Afflicted

Rune of the Afflicted

  • (1): +25 Condition Damage
  • (2): +10% Bleeding Duration
  • (3): +50 Condition Damage
  • (4): +15% Poison Duration
  • (5): +100 Condition Damage
  • (6): +20% bleeding duration; when you are downed, you create a death nova. (Cooldown: 30s)

Default

Double-click to apply to a piece of armor.

Not salvageable

Soulbound on acquire

Exotic

Default
ico
ico Rune of the Baelfire

Rune of the Baelfire

  • (1): +25 Power
  • (2): +10% Burning Duration
  • (3): +50 Power
  • (4): 25% chance to gain vigor for 5 seconds when struck. (Cooldown: 25s)
  • (5): +100 Power
  • (6): +20% burning duration; 50% chance when struck to cause a fire nova. (Cooldown: 30s)

Default

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Not salvageable

Soulbound on acquire

Exotic

Default
ico
ico Rune of the Berserker

Rune of the Berserker

  • (1): +25 Condition Damage
  • (2): +35 Power
  • (3): +50 Condition Damage
  • (4): +65 Power
  • (5): +100 Condition Damage
  • (6): +5% Damage and +5% Condition Damage

Default

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Not salvageable

Soulbound on acquire

Exotic

Default
ico
ico Rune of the Centaur

Rune of the Centaur

  • (1): +25 Power
  • (2): +10% Swiftness Duration
  • (3): +50 Power
  • (4): -50% Incoming Cripple Duration
  • (5): +100 Power
  • (6): +20% swiftness duration; when you use a heal skill, you and all nearby allies gain swiftness for 10 seconds. (Cooldown: 10s)

Default

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Not salvageable

Soulbound on acquire

Exotic

Default
ico
ico Rune of the Chronomancer

Rune of the Chronomancer

  • (1): +25 Power
  • (2): +35 Precision
  • (3): +50 Power
  • (4): +65 Precision
  • (5): +100 Power
  • (6): Apply 2 seconds of quickness when you cast a well.

Default

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Not salvageable

Soulbound on acquire

Exotic

Default
ico
ico Rune of the Citadel

Rune of the Citadel

  • (1): +25 Power
  • (2): +10% Fury Duration
  • (3): +50 Power
  • (4): 25% chance when struck to gain fury for 15s. (Cooldown: 30s)
  • (5): +100 Power
  • (6): 20% fury duration; 50% chance when struck to summon a bomb. (Cooldown: 15s)

Default

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Not salvageable

Soulbound on acquire

Exotic

Default
ico
ico Rune of the Dolyak

Rune of the Dolyak

  • (1): +25 Toughness
  • (2): +35 Vitality
  • (3): +50 Toughness
  • (4): +65 Vitality
  • (5): +100 Toughness
  • (6): Regenerate health every second.

Default

Double-click to apply to a piece of armor.

Not salvageable

Soulbound on acquire

Exotic

Default
ico
ico Rune of the Eagle

Rune of the Eagle

  • (1): +25 Precision
  • (2): +35 Ferocity
  • (3): +50 Precision
  • (4): +65 Ferocity
  • (5): +100 Precision
  • (6): +6% damage against targets with less than 50% health.

Default

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Not salvageable

Soulbound on acquire

Exotic

Default
ico
ico Rune of the Elementalist

Rune of the Elementalist

  • (1): +25 Power
  • (2): +35 Condition Damage
  • (3): +50 Power
  • (4): +65 Condition Damage
  • (5): +100 Power
  • (6): +20% Burning Duration; +20% Chill Duration

Default

Not salvageable

Soulbound on acquire

Exotic

Default
ico
ico Rune of the Engineer

Rune of the Engineer

  • (1): +25 Toughness
  • (2): +35 Condition Damage
  • (3): +50 Toughness
  • (4): +65 Condition Damage
  • (5): +100 Toughness
  • (6): While wielding a conjured weapon, environmental weapons, kits, banners, and stolen items gain +7% damage.

Default

Double-click to apply to a piece of armor.

Not salvageable

Soulbound on acquire

Exotic

Default
ico
ico Rune of the Fighter

Rune of the Fighter

  • (1): +25 Power
  • (2): +35 Toughness
  • (3): +50 Power
  • (4): +65 Toughness
  • (5): +100 Power
  • (6): When you use a heal skill you gain 3 stacks of might for 10 seconds. (Cooldown: 10s)

Default

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Not salvageable

Soulbound on acquire

Exotic

Default
ico
ico Rune of the Flame Legion

Rune of the Flame Legion

  • (1): +25 Power
  • (2): +10% Burning Duration
  • (3): +50 Power
  • (4): 25% chance to cause burning for 1s when hit. (Cooldown: 10s)
  • (5): +100 Power
  • (6): +20% burning duration; +7% damage against burning foes.

Default

Double-click to apply to a piece of armor.

Not salvageable

Soulbound on acquire

Exotic

Default
ico
ico Rune of the Flock

Rune of the Flock

  • (1): +25 Healing
  • (2): 15% chance when struck to summon a bird to strike the attacking foe. (Cooldown: 10s)
  • (3): +50 Healing
  • (4): When the summoned bird strikes a foe, it also inflicts blindness for 5 seconds.
  • (5): +100 Healing
  • (6): When you use a heal skill, you and nearby allies are healed for a small amount. (Cooldown: 10s)

Default

Double-click to apply to a piece of armor.

Not salvageable

Soulbound on acquire

Exotic

Default
ico
ico Rune of the Forge

Rune of the Forge

  • (1): +25 Toughness
  • (2): +10% Burning Duration
  • (3): +50 Toughness
  • (4): +15% Protection Duration
  • (5): +100 Toughness
  • (6): When struck below 50% health you gain protection for 10s and burn nearby foes. (Cooldown: 60s)

Default

Double-click to apply to a piece of armor.

Not salvageable

Soulbound on acquire

Exotic

Default
ico
ico Rune of the Grove

Rune of the Grove

  • (1): +25 Healing
  • (2): +10% Protection Duration
  • (3): +50 Healing
  • (4): 25% chance when struck to gain protection for 4 seconds. (Cooldown: 30s)
  • (5): +100 Healing
  • (6): +20% protection duration; 50% chance when struck to root the attacking foe. (Cooldown: 90s)

Default

Double-click to apply to a piece of armor.

Not salvageable

Soulbound on acquire

Exotic

Default
ico
ico Rune of the Guardian

Rune of the Guardian

  • (1): +25 Toughness
  • (2): +35 Healing
  • (3): +50 Toughness
  • (4): +65 Healing
  • (5): +100 Toughness
  • (6): When you block a foe's attack, burn that foe for 1 second. (Cooldown: 2s)

Default

Double-click to apply to a piece of armor.

Not salvageable

Soulbound on acquire

Exotic

Default
ico
ico Rune of the Krait

Rune of the Krait

  • (1): +25 Condition Damage
  • (2): +10% Bleeding Duration
  • (3): +50 Condition Damage
  • (4): +15% bleeding duration; 25% chance when struck to cause bleeding for 10 seconds. (Cooldown: 15s)
  • (5): +100 Condition Damage
  • (6): +20% bleeding duration; when you use your elite skill, you inflict bleeding, torment, and poison on nearby foes for 8 seconds. (Cooldown: 45s)

Default

Double-click to apply to a piece of armor.

Not salvageable

Soulbound on acquire

Exotic

Default
ico
ico Rune of the Lich

Rune of the Lich

  • (1): +25 Vitality
  • (2): +5% Condition Duration
  • (3): +50 Vitality
  • (4): +10% Condition Duration
  • (5): +100 Vitality
  • (6): 50% chance when struck to summon a jagged horror. (Cooldown: 60s)

Default

Double-click to apply to a piece of armor.

Not salvageable

Soulbound on acquire

Exotic

Default
ico
ico Rune of the Mesmer

Rune of the Mesmer

  • (1): +25 Power
  • (2): +35 Precision
  • (3): +50 Power
  • (4): +65 Precision
  • (5): +100 Power
  • (6): +33% Daze Duration

Default

Not salvageable

Soulbound on acquire

Exotic

Default
ico
ico Rune of the Monk

Rune of the Monk

  • (1): +25 Healing
  • (2): +5% Boon Duration
  • (3): +50 Healing
  • (4): +10% boon duration; 25% chance when struck to heal for a small amount. (Cooldown: 15s)
  • (5): +100 Healing
  • (6): +10% Outgoing heal effectiveness to allies.

Default

Double-click to apply to a piece of armor.

Not salvageable

Soulbound on acquire

Exotic

Default
ico
ico Rune of the Necromancer

Rune of the Necromancer

  • (1): +25 Condition Damage
  • (2): +35 Vitality
  • (3): +50 Condition Damage
  • (4): +65 Vitality
  • (5): +100 Condition Damage
  • (6): +20% Fear Duration

Default

Not salvageable

Soulbound on acquire

Exotic

Default
ico
ico Rune of the Nightmare

Rune of the Nightmare

  • (1): +25 Condition Damage
  • (2): +5% Condition Duration
  • (3): +50 Condition Damage
  • (4): +10% Condition Duration
  • (5): +100 Condition Damage
  • (6): When you use an elite skill, deliver an attack (240 radius) that blinds enemies and transfers a condition. (Cooldown: 45 seconds)

Default

Double-click to apply to a piece of armor.

Not salvageable

Soulbound on acquire

Exotic

Default
ico
ico Rune of the Ogre

Rune of the Ogre

  • (1): +25 Power
  • (2): +35 Ferocity
  • (3): +50 Power
  • (4): 25% chance when struck to summon a rock dog. (Cooldown: 90s)
  • (5): +100 Power
  • (6): +4% damage

Default

Double-click to apply to a piece of armor.

Not salvageable

Soulbound on acquire

Exotic

Default
ico
ico Rune of the Pack

Rune of the Pack

  • (1): +25 Power
  • (2): +10% Swiftness Duration
  • (3): +50 Power
  • (4): 25% chance when struck to grant nearby allies might, fury, and swiftness for 10 seconds. (Cooldown: 30s)
  • (5): +100 Power
  • (6): +20% Swiftness Duration; +125 Precision

Default

Double-click to apply to a piece of armor.

Not salvageable

Soulbound on acquire

Exotic

Default
ico
ico Rune of the Ranger

Rune of the Ranger

  • (1): +25 Precision
  • (2): +35 Ferocity
  • (3): +50 Precision
  • (4): +65 Ferocity
  • (5): +100 Precision
  • (6): +7% damage while you have an active companion.

Default

Double-click to apply to a piece of armor.

Not salvageable

Soulbound on acquire

Exotic

Default
ico
ico Rune of the Scholar

Rune of the Scholar

  • (1): +25 Power
  • (2): +35 Ferocity
  • (3): +50 Power
  • (4): +65 Ferocity
  • (5): +100 Power
  • (6): +10% damage while your health is above 90%

Default

Double-click to apply to a piece of armor.

Not salvageable

Soulbound on acquire

Exotic

Default
ico
ico Rune of the Soldier

Rune of the Soldier

  • (1): +25 Vitality
  • (2): +35 Toughness
  • (3): +50 Vitality
  • (4): +65 Toughness
  • (5): +100 Vitality
  • (6): Shouts remove a condition from each affected ally.

Default

Double-click to apply to a piece of armor.

Not salvageable

Soulbound on acquire

Exotic

Default
ico
ico Rune of the Svanir

Rune of the Svanir

  • (1): +25 Toughness
  • (2): +10% Chill Duration
  • (3): +50 Toughness
  • (4): -50% Incoming Chill Duration
  • (5): +100 Toughness
  • (6): +20% chill duration; when you're struck below 20% health, gain Frost Aura for 5 seconds. (Cooldown: 90s)

Default

Double-click to apply to a piece of armor.

Not salvageable

Soulbound on acquire

Exotic

Default
ico
ico Rune of the Thief

Rune of the Thief

  • (1): +25 Precision
  • (2): +35 Condition Damage
  • (3): +50 Precision
  • (4): +65 Condition Damage
  • (5): +100 Precision
  • (6): When striking your foe from behind or the side gain +10% damage.

Default

Double-click to apply to a piece of armor.

Not salvageable

Soulbound on acquire

Exotic

Default
ico
ico Rune of the Undead

Rune of the Undead

  • (1): +25 Condition Damage
  • (2): +35 Toughness
  • (3): +50 Condition Damage
  • (4): +65 Toughness
  • (5): +100 Condition Damage
  • (6): 7% of toughness is converted to condition damage.

Default

Double-click to apply to a piece of armor.

Not salvageable

Soulbound on acquire

Exotic

Default
ico
ico Rune of the Warrior

Rune of the Warrior

  • (1): +25 Vitality
  • (2): +35 Power
  • (3): +50 Vitality
  • (4): +65 Power
  • (5): +100 Vitality
  • (6): -20% recharge on weapon swap.

Default

Double-click to apply to a piece of armor.

Not salvageable

Soulbound on acquire

Exotic

Default
ico
ico Rune of the Water

Rune of the Water

  • (1): +25 Healing
  • (2): +5% Boon Duration
  • (3): +50 Healing
  • (4): 25% chance when struck to remove a condition. (Cooldown: 30s)
  • (5): +100 Healing
  • (6): +15% Boon Duration; when you use a heal skill, you and nearby allies are healed for a small amount. (Cooldown: 10s)

Default

Double-click to apply to a piece of armor.

Not salvageable

Soulbound on acquire

Exotic

Default
ico
ico Rune of the Wurm

Rune of the Wurm

  • (1): +25 Vitality
  • (2): +35 Ferocity
  • (3): +50 Vitality
  • (4): +65 Ferocity
  • (5): +100 Vitality
  • (6): 7% of vitality is converted to ferocity.

Default

Double-click to apply to a piece of armor.

Not salvageable

Soulbound on acquire

Exotic

Default
ico
ico Rune of Vampirism

Rune of Vampirism

  • (1): +25 Power
  • (2): 15% chance when struck to cause your next attack to steal life. (Cooldown: 25s)
  • (3): +50 Power
  • (4): After using your healing skill, your next attack skill steals health. (Cooldown: 10s)
  • (5): +100 Power
  • (6): When struck below 25% health, you steal health from nearby foes. (Cooldown: 40s)

Default

Double-click to apply to a piece of armor.

Not salvageable

Soulbound on acquire

Exotic

Default
ico
ico Runerod

Runerod

Default

A mysteriously light and well-balanced weapon that seems malleable to your wishes. Double-click to choose what form it should take.

Account bound on use

Masterwork

Default
ico
ico Runerod

Runerod

Default

A mysteriously light and well-balanced weapon that seems malleable to your wishes. Double-click to choose what form it should take.

Account bound on use

Masterwork

Default
ico
ico Runerod

Runerod

Default

A mysteriously light and well-balanced weapon that seems malleable to your wishes. Double-click to choose what form it should take.

Account bound on use

Masterwork

Default
ico
ico Runerod

Runerod

Default

A mysteriously light and well-balanced weapon that seems malleable to your wishes. Double-click to choose what form it should take.

Account bound on use

Masterwork

Default
ico
ico Runerod

Runerod

Default

A mysteriously light and well-balanced weapon that seems malleable to your wishes. Double-click to choose what form it should take.

Account bound on use

Masterwork

Default
ico
ico Runerod

Runerod

Default

A mysteriously light and well-balanced weapon that seems malleable to your wishes. Double-click to choose what form it should take.

Account bound on use

Masterwork

Default
ico
ico Runerod

Runerod

Default

A mysteriously light and well-balanced weapon that seems malleable to your wishes. Double-click to choose what form it should take.

Account bound on use

Masterwork

Default
ico
ico Runerod

Runerod

Default

A mysteriously light and well-balanced weapon that seems malleable to your wishes. Double-click to choose what form it should take.

Account bound on use

Masterwork

Default
ico
ico Runerod

Runerod

Default

A mysteriously light and well-balanced weapon that seems malleable to your wishes. Double-click to choose what form it should take.

Account bound on use

Rare

Default
ico
ico Runerod

Runerod

Default

A mysteriously light and well-balanced weapon that seems malleable to your wishes. Double-click to choose what form it should take.

Account bound on use

Rare

Default
ico
ico Runerod

Runerod

Default

A mysteriously light and well-balanced weapon that seems malleable to your wishes. Double-click to choose what form it should take.

Account bound on use

Rare

Default
ico
ico Runerod

Runerod

Default

A mysteriously light and well-balanced weapon that seems malleable to your wishes. Double-click to choose what form it should take.

Account bound on use

Rare

Default
ico
ico Runerod

Runerod

Default

A mysteriously light and well-balanced weapon that seems malleable to your wishes. Double-click to choose what form it should take.

Account bound on use

Rare

Default
ico
ico Runerod

Runerod

Default

A mysteriously light and well-balanced weapon that seems malleable to your wishes. Double-click to choose what form it should take.

Account bound on use

Rare

Default