Nourishment (45 m):
18% Magic Find 10% Gold from Monsters +15% Experience from Kills
Food
Required Level: 45
Vendor value: 20Not available underwater
Fine
Nourishment (45 m):
22% Magic Find +50 Power +15% Experience from Kills
Food
Required Level: 55
Vendor value: 10Not available underwater
Fine
Nourishment (45 m):
+50 Healing +40 Precision +15% Experience from Kills
Food
Required Level: 35
Vendor value: 10Not available underwater
Fine
Nourishment (45 m):
Gain Health Every Second +50 Vitality +15% Experience from Kills
Food
Required Level: 60
Vendor value: 25Not available underwater
Fine
Nourishment (45 m):
26% Magic Find +60 Power +15% Experience from Kills
Food
Required Level: 75
Vendor value: 15Not available underwater
Fine
Nourishment (45 m):
+80 Healing +60 Precision +15% Experience from Kills
Food
Required Level: 65
Vendor value: 10Not available underwater
Fine
Nourishment (45 m):
66% Chance to Steal Life on Critical Hit +70 Precision +15% Experience from Kills
Food
Required Level: 80
Vendor value: 32Not available underwater
Fine
Nourishment (45 m):
30% Magic Find +70 Condition Damage +15% Experience from Kills
Food
Required Level: 80
Vendor value: 32Not available underwater
Fine
Nourishment (30 m):
+60 Healing +50 Condition Damage +10% Experience from Kills
Food
Required Level: 60
Vendor value: 10Fine
Nourishment (30 m):
+50 Healing +40 Condition Damage +10% Experience from Kills
Food
Required Level: 45
Vendor value: 21Fine
Nourishment (30 m):
+60 Toughness +50 Condition Damage +10% Experience from Kills
Food
Required Level: 45
Vendor value: 10Fine
Nourishment (30 m):
+100 Healing +70 Condition Damage +10% Experience from Kills
Food
Required Level: 80
Vendor value: 33Fine
Nourishment (30 m):
+30 Healing +10% Experience from Kills
Food
Required Level: 30
Vendor value: 16Fine
Nourishment (30 m):
+50 Toughness +40 Condition Damage +10% Experience from Kills
Food
Required Level: 45
Vendor value: 21Fine
Nourishment (30 m):
+20 Toughness +10% Experience from Kills
Food
Required Level: 15
Vendor value: 10Fine
Nourishment (30 m):
+80 Healing +60 Condition Damage +10% Experience from Kills
Food
Required Level: 75
Vendor value: 31Fine
Nourishment (30 m):
+20 Healing +10% Experience from Kills
Food
Required Level: 10
Vendor value: 10Fine
Nourishment (30 m):
+30 Toughness +10% Experience from Kills
Food
Required Level: 30
Vendor value: 16Fine
Nourishment (30 m):
+80 Toughness +60 Condition Damage +10% Experience from Kills
Food
Required Level: 75
Vendor value: 31Fine
Nourishment (30 m):
+100 Toughness +70 Condition Damage +10% Experience from Kills
Food
Required Level: 80
Vendor value: 33Fine
Nourishment (30 m):
+100 Healing Power +70 Toughness +5% Karma
Food
Required Level: 80
Vendor value: 15Fine
Nourishment (30 m):
+80 Healing Power +60 Toughness +5% Karma
Food
Required Level: 65
Vendor value: 20Fine
Nourishment (30 m):
+60 Healing Power +50 Toughness +5% Karma
Food
Required Level: 50
Vendor value: 24Fine
Nourishment (30 m):
+50 Healing Power +40 Toughness +5% Karma
Food
Required Level: 35
Vendor value: 10Fine
Nourishment (30 m):
+30 Healing Power +5% Karma
Food
Required Level: 20
Vendor value: 14Fine
Nourishment (30 m):
+20 Healing Power +5% Karma
Food
Required Level: 5
Vendor value: 8Fine
Nourishment (30 m):
+20 Healing Power +15% Experience +5% Karma
Food
Also gives you a sugar rush.
Required Level: 5
Vendor value: 8Fine
Nourishment (1 h):
+200 Power for 30 Seconds on Kill +70 Ferocity +10% Experience from Kills
Food
Required Level: 80
Vendor value: 15Fine
Nourishment (1 h):
+100 toughness 20% magic find +10 experience from kills
Food
Required Level: 80
Vendor value: 15Fine
Nourishment (1 h):
+100 vitality 20% magic find +10 experience from kills
Food
Required Level: 80
Vendor value: 15Fine
Nourishment (1 h):
+100 power +70 toughness +10 experience from kills
Food
Required Level: 80
Vendor value: 15Fine
Nourishment (1 h):
+100 Toughness +70 Precision +10% Experience from Kills
Food
Required Level: 80
Vendor value: 15Fine
Nourishment (1 h):
+100 Expertise +70 Condition Damage +10% Experience from Kills
Food
Required Level: 80
Vendor value: 15Fine
Nourishment (1 h):
+100 toughness +70 power +10 experience from kills
Food
Required Level: 80
Vendor value: 15Fine
Nourishment (1 h):
+100 Vitality +70 Power +10 Experience from Kills
Food
Required Level: 80
Vendor value: 15Fine
Nourishment (1 h):
+100 Power +70 Ferocity +10% Experience from Kills
Food
Required Level: 80
Vendor value: 15Fine
Nourishment (20 m):
+100 Expertise +70 Condition Damage +10% Experience from Kills
Food
Required Level: 80
Vendor value: 16Basic
Nourishment (30 m):
+45 All Attributes +20% Magic Find +10% Experience from Kills
Food
Required Level: 80
Vendor value: 17Basic
Nourishment (20 m):
66% Chance to Steal Life on Critical Hit +70 Precision +10% Experience from Kills
Food
Required Level: 80
Vendor value: 16Basic
Nourishment (20 m):
+100 Vitality +200 Power when Health below 50% +10% Experience from Kills
Food
Required Level: 80
Vendor value: 16Basic
Nourishment (20 m):
+100 Healing Power +70 Toughness +5% Karma
Food
Required Level: 80
Vendor value: 16Basic
Nourishment (20 m):
30% Magic Find +70 Power +10% Experience from Kills
Food
Required Level: 80
Vendor value: 16Basic
Nourishment (20 m):
+200 Power for 30 Seconds on Kill +70 Ferocity +10% Experience from Kills
Food
Required Level: 80
Vendor value: 16Basic
Food
Double-click to have a quartz node delivered to your home instance.
Not usable in the Mystic Forge
Not salvageable
Account bound on use
Rare
Food
Double-click to grow a candy-corn node in your home instance. Node can be mined once per day.
Not usable in the Mystic Forge
Not salvageable
Account bound on use
Rare
Nourishment (30 m):
+50 Power +50 Condition Damage Gain Might When Using a Heal Skill +10% Experience from Kills
Food
Required Level: 80
Vendor value: 33Fine
Food
Double-click to create a sprocket generator node in your home instance. The node can be gathered from once per day.
Not usable in the Mystic Forge
Not salvageable
Account bound on use
Rare
Nourishment (10 m):
6% Magic Find +10% Experience from Kills
Food
Required Level: 8
Vendor value: 5Account bound on use
Basic
Nourishment (30 m):
+100 Expertise +70 Power +10% Experience from Kills
Food
Required Level: 80
Vendor value: 33Account bound on use
Fine
Food
Meal Feast: Double-click to set out a Feast of Cactus Fruit Salad to share with anyone in the area. Feast stays active for 5 minutes.
Required Level: 80
Vendor value: 66Not salvageable
Account bound on use
Masterwork
Food
Meal Feast: Double-click to set out a Feast of Black Pepper Cactus Salad to share with anyone in the area. Feast stays active for 5 minutes.
Required Level: 80
Vendor value: 66Not salvageable
Account bound on use
Masterwork
Food
Meal Feast: Double-click to set out a Feast of Roasted Cactus to share with anyone in the area. Feast stays active for 5 minutes.
Required Level: 80
Vendor value: 66Not salvageable
Account bound on use
Masterwork
Nourishment (1 h):
+100 Ferocity 33% Chance to Gain Might on Critical Hit +10% Experience from Kills
Food
Required Level: 80
Vendor value: 33Account bound on use
Fine
Nourishment (1 h):
+100 Expertise 33% Chance to Steal Life on Critical Hit +10% Experience from Kills
Food
Required Level: 80
Vendor value: 33Account bound on use
Fine
Nourishment (30 m):
+100 Expertise 33% Chance to Steal Life on Critical Hit +10% Experience from Kills
Food
Required Level: 80
Vendor value: 33Account bound on use
Fine
Nourishment (30 m):
+100 Concentration +70 Toughness +10% Experience from Kills
Food
Also gives you a sugar rush.
Required Level: 80
Vendor value: 33Account bound on use
Fine
Nourishment (30 m):
+80 Ferocity 28% Chance to Gain Might on Critical Hit +10% Experience from Kills
Food
Required Level: 80
Vendor value: 33Account bound on use
Fine
Food
Meal Feast: Double-click to set out a Pot of Sweet and Spicy Beans to share with anyone in the area. Feast stays active for 5 minutes.
Required Level: 80
Vendor value: 66Not salvageable
Account bound on use
Masterwork
Nourishment (1 h):
+100 Expertise +70 Power +10% Experience from Kills
Food
Required Level: 80
Vendor value: 33Account bound on use
Fine
Nourishment (1 h):
Gain Health Every Second +70 Toughness +10% Experience from Kills
Food
Required Level: 80
Vendor value: 33Account bound on use
Fine