Sigil
Double-click to apply to a weapon.
Vendor value: 16Masterwork
Sigil
Double-click to apply to a weapon.
Vendor value: 16Masterwork
Sigil
Double-click to apply to a weapon.
Vendor value: 16Masterwork
Sigil
Double-click to apply to a weapon.
Vendor value: 16Masterwork
Sigil
Double-click to apply to a weapon.
Vendor value: 16Masterwork
Sigil
Double-click to apply to a weapon.
Required Level: 20
Vendor value: 16Masterwork
Rune
Double-click to apply to a piece of armor.
Vendor value: 16Masterwork
Rune
Double-click to apply to a piece of armor.
Vendor value: 16Masterwork
Rune
Double-click to apply to a piece of armor.
Vendor value: 16Masterwork
Rune
Double-click to apply to a piece of armor.
Vendor value: 16Masterwork
Rune
Double-click to apply to a piece of armor.
Vendor value: 16Masterwork
Rune
Double-click to apply to a piece of armor.
Vendor value: 16Masterwork
Rune
Double-click to apply to a piece of armor.
Vendor value: 16Masterwork
Rune
Double-click to apply to a piece of armor.
Vendor value: 16Masterwork
Rune
Double-click to apply to a piece of armor.
Vendor value: 16Masterwork
Rune
Double-click to apply to a piece of armor.
Vendor value: 16Masterwork
Rune
Double-click to apply to a piece of armor.
Vendor value: 16Masterwork
Rune
Double-click to apply to a piece of armor.
Vendor value: 16Masterwork
Rune
Double-click to apply to a piece of armor.
Vendor value: 16Masterwork
Rune
Double-click to apply to a piece of armor.
Vendor value: 16Masterwork
Rune
Double-click to apply to a piece of armor.
Vendor value: 16Masterwork
Rune
Double-click to apply to a piece of armor.
Vendor value: 16Masterwork
Rune
Double-click to apply to a piece of armor.
Vendor value: 16Masterwork
Rune
Double-click to apply to a piece of armor.
Vendor value: 16Masterwork
Rune
Double-click to apply to a piece of armor.
Vendor value: 16Masterwork
Rune
Double-click to apply to a piece of armor.
Vendor value: 16Masterwork
Rune
Double-click to apply to a piece of armor.
Vendor value: 5Masterwork
Rune
Double-click to apply to a piece of armor.
Vendor value: 5Masterwork
Rune
Double-click to apply to a piece of armor.
Vendor value: 16Masterwork
Rune
Double-click to apply to a piece of armor.
Vendor value: 16Masterwork
Rune
Double-click to apply to a piece of armor.
Vendor value: 16Masterwork
Rune
Double-click to apply to a piece of armor.
Vendor value: 16Masterwork
Rune
Double-click to apply to a piece of armor.
Vendor value: 16Masterwork
Rune
Double-click to apply to a piece of armor. Can be upgraded in the mystic forge with snowflakes, dust, and mystic coins.
Vendor value: 5Masterwork
Default
Double-click to apply to an accessory, amulet, or ring with an unused upgrade slot.
Vendor value: 16Masterwork
Default
Double-click to apply to an accessory, amulet, or ring with an unused upgrade slot.
Vendor value: 16Masterwork
Default
Double-click to transform into an Fire Elemental.
Vendor value: 256Not salvageable
Not upgradeable
Not available underwater
Exotic
Rune
Double-click to apply to a piece of armor.
Vendor value: 5Masterwork
Rune
Double-click to apply to a piece of armor.
Vendor value: 5Masterwork
Rune
Double-click to apply to a piece of armor.
Vendor value: 5Masterwork
Rune
Double-click to apply to a piece of armor.
Vendor value: 5Masterwork
Rune
Double-click to apply to a piece of armor.
Vendor value: 5Masterwork
Rune
Double-click to apply to a piece of armor.
Vendor value: 5Masterwork
Default
Use to construct a ballista build site. The ballista's primary function is to deal heavy single target damage to siege equipment and infantry. Range 3,000. Requires 30 supply to complete.
Vendor value: 1Not salvageable
Basic
Default
Double-click to transform for 15 minutes. You will be unable to fight while transformed.
Not usable in the Mystic Forge
Not available underwater
Rare
Default
Use to construct a trebuchet build site. The trebuchet's primary function is to deal heavy area damage to walls, or moderate damage to gates. Range 10,000. Requires 100 supply to complete.
Vendor value: 1Not salvageable
Basic
Default
Double-click to transform into an Ice Elemental.
Vendor value: 256Not salvageable
Not upgradeable
Not available underwater
Exotic
Default
Use to construct an arrow cart build site. The arrow cart's primary function is to deal moderate area damage to infantry. Range 2,500. Requires 40 supply to complete.
Vendor value: 1Not salvageable
Basic
Default
Use to construct a flame ram build site. The flame ram's primary function is to deal heavy damage to gates. Unable to damage walls. Range 360. Requires 40 supply to complete.
Vendor value: 1Not salvageable
Basic
Default
Double-click to apply to a piece of armor.
Vendor value: 4Basic
Default
Double-click to transform into an Air Elemental.
Vendor value: 256Not salvageable
Not upgradeable
Not available underwater
Exotic
Default
Double-click to transform into an Earth Elemental.
Vendor value: 256Not salvageable
Not upgradeable
Not available underwater
Exotic
Default
Double-click to apply to a piece of armor.
Not salvageable
Soulbound on acquire
Exotic
Default
Double-click to apply to a piece of armor.
Not salvageable
Soulbound on acquire
Exotic
Default
Double-click to apply to a piece of armor.
Not salvageable
Soulbound on acquire
Exotic
Default
Double-click to apply to a piece of armor.
Not salvageable
Soulbound on acquire
Exotic
Default
Not salvageable
Soulbound on acquire
Exotic
Default
Double-click to apply to a piece of armor.
Not salvageable
Soulbound on acquire
Exotic
Default
Double-click to apply to a piece of armor.
Not salvageable
Soulbound on acquire
Exotic
Default
Double-click to apply to a piece of armor.
Not salvageable
Soulbound on acquire
Exotic