Default
Double-click to unpack a full set of level 80 armor.
Vendor value: 128Masterwork
Default
Double-click to unpack a full set of level 65 armor.
Masterwork
Default
Double-click to unpack a full set of level 35 armor.
Masterwork
Default
Double-click to unpack a full set of level 35 armor.
Vendor value: 66Masterwork
Default
Double-click to unpack a full set of level 50 armor.
Vendor value: 86Masterwork
Default
This backpack cover comes with a simple back strap for ease of wearing if you don't have another back-slot item. Double-click to unpack.
Not usable in the Mystic Forge
Not salvageable
Account bound on use
Masterwork
Default
Double-click to receive the Super Banana, Super Yeti, and Super Raccoon minis.
Not salvageable
Account bound on use
Masterwork
Default
Double-click to open.
Not salvageable
Account bound on use
Masterwork
Default
Contains 1 of each of these miniatures: • Mini Toxic Warlock • Mini Molten Berserker • Mini Aetherblade Admiral Each mini can be activated from your inventory to follow you around the world. Combine these three minis in the Mystic Forge with the Mini Mai Trin from the Black Lion Chest to create a Mini Scarlet Briar.
Not usable in the Mystic Forge
Account bound on use
Masterwork
Default
Contains 1 of each of these miniatures: • Mini Amber Great Jungle Wurm • Mini Crimson Great Jungle Wurm • Mini Cobalt Great Jungle Wurm Each mini can be activated from your inventory to follow you around the world.
Not usable in the Mystic Forge
Account bound on use
Masterwork
Default
Combine the 3 colored keys to be able to open the tri-key chest within the tower rubble. This key is primarily found in the central area of Kessex Hills.
Account bound on use
Masterwork
Default
Combine the 3 colored keys to be able to open the tri-key chest within the tower rubble. This key is primarily found in the eastern area of Kessex Hills.
Account bound on use
Masterwork
Default
Double-click to gain one random toxic-inspired color. Includes a chance at 1 of 6 exclusive colors.
Not usable in the Mystic Forge
Account bound on use
Masterwork
Default
Combine the 3 colored keys to be able to open the tri-key chest within the tower rubble. This key is primarily found in the western area of Kessex Hills.
Account bound on use
Masterwork
Default
Double-click to read. Collect all 5 fragments and double-click to assemble the journal.
Not salvageable
Account bound on use
Masterwork
Default
Double-click to open.
Not salvageable
Account bound on use
Masterwork
Default
Double-click to open.
Not salvageable
Account bound on use
Masterwork
Default
Double-click to combine 50 components to assemble a power core. This component was salvaged from an Energy Probe.
Vendor value: 1Not usable in the Mystic Forge
Not salvageable
Account bound on use
Masterwork
Default
Double-click to combine 25 code fragments to complete a cypher.
Not salvageable
Account bound on use
Masterwork
Default
Double-click to read. Collect all 5 fragments and double-click to assemble the journal.
Not salvageable
Account bound on use
Masterwork
Default
Travel. Double-click to equip a bundle that changes how you move around the world.
Using this item automatically equips it while running outside of combat. The effect can be removed by using the Stop Riding skill or by double-clicking this item again.
Not usable in the Mystic Forge
Not upgradeable
Account bound on use
Masterwork
Default
Double-click to combine 25 code fragments to complete a cypher.
Not salvageable
Account bound on use
Masterwork
Default
Double-click to read. Collect all 5 fragments and double-click to assemble the journal.
Not salvageable
Account bound on use
Masterwork
Default
Double-click to combine 25 code fragments to complete a cypher.
Not salvageable
Account bound on use
Masterwork
Default
Double-click to read. Collect all 5 fragments and double-click to assemble the journal.
Not salvageable
Account bound on use
Masterwork
Default
Costume Brawl Toy: Double-click to equip a bundle which grants fun costume brawl skills. Brawl skills will only hit other players also using costume brawl.
Not usable in the Mystic Forge
Not upgradeable
Account bound on use
Masterwork
Default
Double-click to combine 25 code fragments to complete a cypher.
Not salvageable
Account bound on use
Masterwork
Default
Double-click to read. Collect all 5 fragments and double-click to assemble the journal.
Not salvageable
Account bound on use
Masterwork
Default
Travel. Double-click to equip a bundle that changes how you move around the world.
Using this item automatically equips it while running outside of combat. The effect can be removed by using the Stop Riding skill or by double-clicking this item again.
Not usable in the Mystic Forge
Not upgradeable
Account bound on use
Masterwork
Default
Double-click to combine 25 code fragments to complete a cypher.
Not salvageable
Account bound on use
Masterwork
Default
Double-click to open.
Not salvageable
Account bound on use
Masterwork
Default
Double-click to open.
Not salvageable
Account bound on use
Masterwork
Default
This limited-edition collector's pack contains a Mini Mad King Head, a Mini Candy Corn Skritt, and a Mini Glowing Bat.
Not usable in the Mystic Forge
Account bound on use
Masterwork
Default
Contains both left and right versions of Magnus's eye patch.
Not usable in the Mystic Forge
Not salvageable
Account bound on use
Masterwork
Default
A reward bag for a good deed.
Not usable in the Mystic Forge
Not salvageable
Account bound on use
Masterwork
Default
A mysteriously light and well-balanced weapon that seems malleable to your wishes. Double-click to choose what form it should take.
Account bound on use
Masterwork
Default
A mysteriously light and well-balanced weapon that seems malleable to your wishes. Double-click to choose what form it should take.
Account bound on use
Masterwork
Default
A mysteriously light and well-balanced weapon that seems malleable to your wishes. Double-click to choose what form it should take.
Account bound on use
Masterwork
Default
A mysteriously light and well-balanced weapon that seems malleable to your wishes. Double-click to choose what form it should take.
Account bound on use
Masterwork
Default
A mysteriously light and well-balanced weapon that seems malleable to your wishes. Double-click to choose what form it should take.
Account bound on use
Masterwork
Default
A mysteriously light and well-balanced weapon that seems malleable to your wishes. Double-click to choose what form it should take.
Account bound on use
Masterwork
Default
A mysteriously light and well-balanced weapon that seems malleable to your wishes. Double-click to choose what form it should take.
Account bound on use
Masterwork
Default
A mysteriously light and well-balanced weapon that seems malleable to your wishes. Double-click to choose what form it should take.
Account bound on use
Masterwork
Default
A mysteriously light and well-balanced weapon that seems malleable to your wishes. Double-click to choose what form it should take.
Account bound on use
Masterwork
Default
A mysteriously light and well-balanced weapon that seems malleable to your wishes. Double-click to choose what form it should take.
Account bound on use
Masterwork
Default
A mysteriously light and well-balanced weapon that seems malleable to your wishes. Double-click to choose what form it should take.
Account bound on use
Masterwork
Default
A mysteriously light and well-balanced weapon that seems malleable to your wishes. Double-click to choose what form it should take.
Account bound on use
Masterwork
Default
A mysteriously light and well-balanced weapon that seems malleable to your wishes. Double-click to choose what form it should take.
Account bound on use
Masterwork
Default
A mysteriously light and well-balanced weapon that seems malleable to your wishes. Double-click to choose what form it should take.
Account bound on use
Masterwork
Default
A mysteriously light and well-balanced weapon that seems malleable to your wishes. Double-click to choose what form it should take.
Account bound on use
Masterwork
Default
A mysteriously light and well-balanced weapon that seems malleable to your wishes. Double-click to choose what form it should take.
Account bound on use
Masterwork
Default
A mysteriously light and well-balanced weapon that seems malleable to your wishes. Double-click to choose what form it should take.
Account bound on use
Masterwork
Default
A mysteriously light and well-balanced weapon that seems malleable to your wishes. Double-click to choose what form it should take.
Account bound on use
Masterwork
Default
A mysteriously light and well-balanced weapon that seems malleable to your wishes. Double-click to choose what form it should take.
Account bound on use
Masterwork
Default
A mysteriously light and well-balanced weapon that seems malleable to your wishes. Double-click to choose what form it should take.
Account bound on use
Masterwork
Default
A mysteriously light and well-balanced weapon that seems malleable to your wishes. Double-click to choose what form it should take.
Account bound on use
Masterwork
Default
A mysteriously light and well-balanced weapon that seems malleable to your wishes. Double-click to choose what form it should take.
Account bound on use
Masterwork
Default
A mysteriously light and well-balanced weapon that seems malleable to your wishes. Double-click to choose what form it should take.
Account bound on use
Masterwork
Default
A mysteriously light and well-balanced weapon that seems malleable to your wishes. Double-click to choose what form it should take.
Account bound on use
Masterwork
Default
A mysteriously light and well-balanced weapon that seems malleable to your wishes. Double-click to choose what form it should take.
Account bound on use
Masterwork