Nourishment (30 m):
Gain 40 Precision When Health above 90% +10% Experience from Kills
Utility
Vendor value: 4Fine
Nourishment (1 h):
Movement Speed in fractals is increased by 5% per stack. Endurance recharge rate in fractals is increased by 10% per stack.
Utility
Increases movement speed in the Fractals of the Mists. Stacks up to five times. With Fractal Attunement Mastery, converts a portion of your agony resistance to concentration. Turn in unwanted potions to Dessa's Alchemist for Fractal Relics.
Required Level: 80
Vendor value: 1Account bound on use
Rare
Nourishment (1 h):
Incoming damage in fractals is reduced by 5% per stack.
Utility
Decreases incoming damage in the Fractals of the Mists. Stacks up to five times. With Fractal Attunement Mastery, converts a portion of your agony resistance to toughness. Turn in unwanted potions to Dessa's Alchemist for Fractal Relics.
Required Level: 80
Vendor value: 1Account bound on use
Rare
Nourishment (1 h):
Gain 40 Precision When Health above 90% +10% Experience from Kills
Utility
Thesis: Double-click to set out a tome to share with anyone in the area. Stays active for 5 minutes.
Vendor value: 4Fine
Nourishment (1 h):
Movement Speed in fractals is increased by 5% per stack. Endurance recharge rate in fractals is increased by 10% per stack.
Utility
Increases movement speed in the Fractals of the Mists. Grants five stacks of the standard potion. With Fractal Attunement Mastery, converts a portion of your agony resistance to concentration. Turn in unwanted potions to Dessa's Alchemist for Fractal Relics.
Required Level: 80
Vendor value: 1Account bound on use
Rare
Nourishment (1 h):
Incoming damage in fractals is reduced by 5% per stack.
Utility
Decreases incoming damage in the Fractals of the Mists. Grants five stacks of the standard potion. With Fractal Attunement Mastery, converts a portion of your agony resistance to toughness. Turn in unwanted potions to Dessa's Alchemist for Fractal Relics.
Required Level: 80
Vendor value: 1Account bound on use
Rare
Nourishment (1 h):
Gain 40 Condition Damage When Health above 90% +10% Experience from Kills
Utility
Thesis: Double-click to set out a tome to share with anyone in the area. Stays active for 5 minutes.
Vendor value: 4Fine
Nourishment (30 m):
Gain 60 Precision When Health above 90% +10% Experience from Kills
Utility
Required Level: 15
Vendor value: 12Fine
Nourishment (1 h):
Utility
Thesis: Double-click to set out a tome to share with anyone in the area. Stays active for 5 minutes.
Required Level: 15
Vendor value: 12Fine
Nourishment (30 m):
Utility
Required Level: 15
Vendor value: 12Fine
Nourishment (30 m):
Gain 160 Power When Health above 90% +10% Experience from Kills
Utility
Required Level: 60
Vendor value: 28Fine
Nourishment (30 m):
Gain 160 Condition Damage When Health above 90% +10% Experience from Kills
Utility
Required Level: 60
Vendor value: 28Fine
Nourishment (30 m):
Utility
Required Level: 60
Vendor value: 28Fine
Nourishment (1 h):
Gain 120 Precision When Health above 90% +10% Experience from Kills
Utility
Thesis: Double-click to set out a tome to share with anyone in the area. Stays active for 5 minutes.
Required Level: 45
Vendor value: 23Fine
Nourishment (30 m):
Gain 120 Precision When Health above 90% +10% Experience from Kills
Utility
Required Level: 45
Vendor value: 23Fine
Nourishment (30 m):
Gain 120 Power When Health above 90% +10% Experience from Kills
Utility
Required Level: 45
Vendor value: 23Fine
Nourishment (30 m):
Gain 120 Condition Damage When Health above 90% +10% Experience from Kills
Utility
Required Level: 45
Vendor value: 23Fine
Nourishment (30 m):
Gain 160 Precision When Health above 90% +10% Experience from Kills
Utility
Required Level: 60
Vendor value: 28Fine
Nourishment (30 m):
Gain 200 Power When Health above 90% +10% Experience from Kills
Utility
Required Level: 80
Vendor value: 33Fine
Nourishment (30 m):
Gain 200 Precision When Health above 90% +10% Experience from Kills
Utility
Required Level: 80
Vendor value: 33Fine
Nourishment (1 h):
Gain 200 Condition Damage When Health Is above 90% +10% Experience from Kills
Utility
Thesis: Double-click to set out a tome to share with anyone in the area. Stays active for 5 minutes.
Required Level: 80
Vendor value: 33Fine
Nourishment (30 m):
Gain 100 Power When Health above 90% +10% Experience from Kills
Utility
Required Level: 30
Vendor value: 17Fine
Nourishment (30 m):
Gain 100 Precision When Health above 90% +10% Experience from Kills
Utility
Required Level: 30
Vendor value: 17Fine
Nourishment (1 h):
Gain 60 Power When Health above 90% +10% Experience from Kills
Utility
Thesis: Double-click to set out a tome to share with anyone in the area. Stays active for 5 minutes.
Required Level: 15
Vendor value: 12Fine
Nourishment (30 m):
Gain 60 Power When Health above 90% +10% Experience from Kills
Utility
Required Level: 15
Vendor value: 12Fine
Nourishment (1 h):
Gain 160 Precision When Health above 90% +10% Experience from Kills
Utility
Thesis: Double-click to set out a tome to share with anyone in the area. Stays active for 5 minutes.
Required Level: 60
Vendor value: 28Fine
Nourishment (1 h):
Gain 160 Condition Damage When Health above 90% +10% Experience from Kills
Utility
Thesis: Double-click to set out a tome to share with anyone in the area. Stays active for 5 minutes.
Required Level: 60
Vendor value: 28Fine
Nourishment (1 h):
Gain 160 Power When Health above 90% +10% Experience from Kills
Utility
Thesis: Double-click to set out a tome to share with anyone in the area. Stays active for 5 minutes.
Required Level: 60
Vendor value: 28Fine
Nourishment (30 m):
Gain 60 Condition Damage When Health above 90% +10% Experience from Kills
Utility
Required Level: 15
Vendor value: 12Fine
Nourishment (1 h):
Gain 120 Condition Damage When Health above 90% +10% Experience from Kills
Utility
Thesis: Double-click to set out a tome to share with anyone in the area. Stays active for 5 minutes.
Required Level: 45
Vendor value: 23Fine
Nourishment (1 h):
Gain 100 Power When Health above 90% +10% Experience from Kills
Utility
Thesis: Double-click to set out a tome to share with anyone in the area. Stays active for 5 minutes.
Required Level: 30
Vendor value: 17Fine
Nourishment (30 m):
Gain 200 Condition Damage When Health Is above 90% +10% Experience from Kills
Utility
Required Level: 80
Vendor value: 33Fine
Nourishment (30 m):
Gain 100 Condition Damage When Health above 90% +10% Experience from Kills
Utility
Required Level: 30
Vendor value: 17Fine
Nourishment (1 h):
Gain 60 Precision When Health above 90% +10% Experience from Kills
Utility
Thesis: Double-click to set out a tome to share with anyone in the area. Stays active for 5 minutes.
Required Level: 15
Vendor value: 12Fine
Nourishment (1 h):
Gain 60 Condition Damage When Health above 90% +10% Experience from Kills
Utility
Thesis: Double-click to set out a tome to share with anyone in the area. Stays active for 5 minutes.
Required Level: 15
Vendor value: 12Fine
Nourishment (1 h):
Gain 120 Power When Health above 90% +10% Experience from Kills
Utility
Thesis: Double-click to set out a tome to share with anyone in the area. Stays active for 5 minutes.
Required Level: 45
Vendor value: 23Fine
Nourishment (1 h):
Gain 100 Precision When Health above 90% +10% Experience from Kills
Utility
Thesis: Double-click to set out a tome to share with anyone in the area. Stays active for 5 minutes.
Required Level: 30
Vendor value: 17Fine
Nourishment (1 h):
Gain 100 Condition Damage When Health above 90% +10% Experience from Kills
Utility
Thesis: Double-click to set out a tome to share with anyone in the area. Stays active for 5 minutes.
Required Level: 30
Vendor value: 17Fine
Nourishment (1 h):
Utility
Thesis: Double-click to set out a tome to share with anyone in the area. Stays active for 5 minutes.
Required Level: 60
Vendor value: 28Fine
Nourishment (1 h):
Gain 200 Power When Health above 90% +10% Experience from Kills
Utility
Thesis: Double-click to set out a tome to share with anyone in the area. Stays active for 5 minutes.
Required Level: 80
Vendor value: 33Fine
Nourishment (30 m):
Gain Concentration Equal to 3% of Your Precision Gain Concentration Equal to 6% of Your Healing Power +10% Experience from Kills +10% Karma Bonus
Utility
Required Level: 80
Vendor value: 33Fine
Nourishment (30 m):
Gain Power Equal to 3% of Your Precision Gain Power Equal to 6% of Your Ferocity +10% Experience from Kills +10% Karma Bonus
Utility
Required Level: 80
Vendor value: 33Fine
Nourishment (30 m):
Gain Condition Damage Equal to 3% of Your Precision Gain Condition Damage Equal to 8% of Your Expertise +10% Experience from Kills +10% Karma Bonus
Utility
Required Level: 80
Vendor value: 33Fine
Nourishment (1 h):
Gain 200 Precision When Health above 90% +10% Experience from Kills
Utility
Thesis: Double-click to set out a tome to share with anyone in the area. Stays active for 5 minutes.
Required Level: 80
Vendor value: 33Fine
Nourishment (1 h):
Utility
Thesis: Double-click to set out a tome to share with anyone in the area. Stays active for 5 minutes.
Required Level: 80
Vendor value: 33Fine
Nourishment (30 m):
Utility
Required Level: 80
Vendor value: 33Fine
Nourishment (30 m):
Gain Power Equal to 3% of Your Precision Gain Power Equal to 6% of Your Ferocity +10% Experience from Kills
Utility
Required Level: 80
Vendor value: 33Fine
Nourishment (30 m):
Gain Power Equal to 2% of Your Vitality Gain Power Equal to 2% of Your Toughness
Utility
Required Level: 70
Vendor value: 31Not usable in the Mystic Forge
Not salvageable
Account bound on use
Fine
Nourishment (30 m):
Gain Concentration Equal to 2% of Your Vitality Gain Concentration Equal to 2% of Your Toughness
Utility
Required Level: 70
Vendor value: 31Not usable in the Mystic Forge
Not salvageable
Account bound on use
Fine
Nourishment (30 m):
Gain Condition Damage Equal to 2% of Your Vitality Gain Condition Damage Equal to 2% of Your Toughness
Utility
Required Level: 70
Vendor value: 31Not usable in the Mystic Forge
Not salvageable
Account bound on use
Fine
Nourishment (30 m):
Gain Power Equal to 3% of Your Vitality Gain Power Equal to 3% of Your Toughness +10% Experience from Kills
Utility
Required Level: 80
Vendor value: 66Account bound on use
Masterwork
Nourishment (30 m):
Gain Condition Damage Equal to 3% of Your Vitality Gain Condition Damage Equal to 3% of Your Toughness +10% Experience from Kills
Utility
Required Level: 80
Vendor value: 66Account bound on use
Masterwork
Nourishment (30 m):
Gain Concentration Equal to 3% of Your Vitality Gain Concentration Equal to 3% of Your Toughness +10% Experience from Kills
Utility
Required Level: 80
Vendor value: 66Account bound on use
Masterwork
Utility
The aroma of sea breezes and simpler times wafts from the bottle. Use its contents to transform into...something.
Not usable in the Mystic Forge
Not salvageable
Masterwork
Nourishment (30 m):
Gain Concentration Equal to 3% of Your Toughness Gain Expertise Equal to 3% of Your Toughness +10% Experience from Kills
Utility
Required Level: 80
Vendor value: 66Account bound on use
Masterwork
Nourishment (30 m):
Gain Condition Damage Equal to 3% of Your Toughness Gain Expertise Equal to 3% of Your Toughness +10% Experience from Kills
Utility
Required Level: 80
Vendor value: 66Account bound on use
Masterwork
Nourishment (30 m):
Gain Power Equal to 3% of Your Toughness Gain Expertise Equal to 3% of Your Toughness +10% Experience from Kills
Utility
Required Level: 80
Vendor value: 66Account bound on use
Masterwork
Nourishment (30 m):
Gain Healing Power Equal to 8% of Your Concentration Gain Concentration Equal to 3% of Your Precision +10% Experience from Kills
Utility
Required Level: 80
Vendor value: 66Masterwork
Nourishment (30 m):
Gain Condition Damage Equal to 8% of Your Concentration Gain Concentration Equal to 3% of Your Precision +10% Experience from Kills
Utility
Required Level: 80
Vendor value: 66Masterwork
Nourishment (30 m):
Gain Power Equal to 8% of Your Concentration Gain Concentration Equal to 3% of Your Precision +10% Experience from Kills
Utility
Required Level: 80
Vendor value: 66Masterwork