Nourishment (10 m):
Your power is increased.
Utility
Vendor value: 3Not salvageable
Soulbound on acquire
Fine
Nourishment (30 m):
Gain 40 Condition Damage When Health above 90% +10% Experience from Kills
Utility
Vendor value: 4Fine
Nourishment (1 h):
Gain 40 Power When Health above 90% +10% Experience from Kills
Utility
Thesis: Double-click to set out a tome to share with anyone in the area. Stays active for 5 minutes.
Vendor value: 4Fine
Nourishment (30 m):
Gain 40 Power When Health above 90% +10% Experience from Kills
Utility
Vendor value: 4Fine
Nourishment (30 m):
Gain 40 Precision When Health above 90% +10% Experience from Kills
Utility
Vendor value: 4Fine
Nourishment (1 h):
Gain 40 Precision When Health above 90% +10% Experience from Kills
Utility
Thesis: Double-click to set out a tome to share with anyone in the area. Stays active for 5 minutes.
Vendor value: 4Fine
Nourishment (1 h):
Gain 40 Condition Damage When Health above 90% +10% Experience from Kills
Utility
Thesis: Double-click to set out a tome to share with anyone in the area. Stays active for 5 minutes.
Vendor value: 4Fine
Nourishment (30 m):
Gain 60 Precision When Health above 90% +10% Experience from Kills
Utility
Required Level: 15
Vendor value: 12Fine
Nourishment (1 h):
Utility
Thesis: Double-click to set out a tome to share with anyone in the area. Stays active for 5 minutes.
Required Level: 15
Vendor value: 12Fine
Nourishment (30 m):
Utility
Required Level: 15
Vendor value: 12Fine
Nourishment (30 m):
Gain 160 Power When Health above 90% +10% Experience from Kills
Utility
Required Level: 60
Vendor value: 28Fine
Nourishment (30 m):
Gain 160 Condition Damage When Health above 90% +10% Experience from Kills
Utility
Required Level: 60
Vendor value: 28Fine
Nourishment (30 m):
Utility
Required Level: 60
Vendor value: 28Fine
Nourishment (1 h):
Gain 120 Precision When Health above 90% +10% Experience from Kills
Utility
Thesis: Double-click to set out a tome to share with anyone in the area. Stays active for 5 minutes.
Required Level: 45
Vendor value: 23Fine
Nourishment (30 m):
Gain 120 Precision When Health above 90% +10% Experience from Kills
Utility
Required Level: 45
Vendor value: 23Fine
Nourishment (30 m):
Gain 120 Power When Health above 90% +10% Experience from Kills
Utility
Required Level: 45
Vendor value: 23Fine
Nourishment (30 m):
Gain 120 Condition Damage When Health above 90% +10% Experience from Kills
Utility
Required Level: 45
Vendor value: 23Fine
Nourishment (30 m):
Gain 160 Precision When Health above 90% +10% Experience from Kills
Utility
Required Level: 60
Vendor value: 28Fine
Nourishment (30 m):
Gain 200 Power When Health above 90% +10% Experience from Kills
Utility
Required Level: 80
Vendor value: 33Fine
Nourishment (30 m):
Gain 200 Precision When Health above 90% +10% Experience from Kills
Utility
Required Level: 80
Vendor value: 33Fine
Nourishment (1 h):
Gain 200 Condition Damage When Health Is above 90% +10% Experience from Kills
Utility
Thesis: Double-click to set out a tome to share with anyone in the area. Stays active for 5 minutes.
Required Level: 80
Vendor value: 33Fine
Nourishment (30 m):
Gain 100 Power When Health above 90% +10% Experience from Kills
Utility
Required Level: 30
Vendor value: 17Fine
Nourishment (30 m):
Gain 100 Precision When Health above 90% +10% Experience from Kills
Utility
Required Level: 30
Vendor value: 17Fine
Nourishment (1 h):
Gain 60 Power When Health above 90% +10% Experience from Kills
Utility
Thesis: Double-click to set out a tome to share with anyone in the area. Stays active for 5 minutes.
Required Level: 15
Vendor value: 12Fine
Nourishment (30 m):
Gain 60 Power When Health above 90% +10% Experience from Kills
Utility
Required Level: 15
Vendor value: 12Fine
Nourishment (1 h):
Gain 160 Precision When Health above 90% +10% Experience from Kills
Utility
Thesis: Double-click to set out a tome to share with anyone in the area. Stays active for 5 minutes.
Required Level: 60
Vendor value: 28Fine
Nourishment (1 h):
Gain 160 Condition Damage When Health above 90% +10% Experience from Kills
Utility
Thesis: Double-click to set out a tome to share with anyone in the area. Stays active for 5 minutes.
Required Level: 60
Vendor value: 28Fine
Nourishment (1 h):
Gain 160 Power When Health above 90% +10% Experience from Kills
Utility
Thesis: Double-click to set out a tome to share with anyone in the area. Stays active for 5 minutes.
Required Level: 60
Vendor value: 28Fine
Nourishment (30 m):
Gain 60 Condition Damage When Health above 90% +10% Experience from Kills
Utility
Required Level: 15
Vendor value: 12Fine
Nourishment (1 h):
Gain 120 Condition Damage When Health above 90% +10% Experience from Kills
Utility
Thesis: Double-click to set out a tome to share with anyone in the area. Stays active for 5 minutes.
Required Level: 45
Vendor value: 23Fine
Nourishment (1 h):
Gain 100 Power When Health above 90% +10% Experience from Kills
Utility
Thesis: Double-click to set out a tome to share with anyone in the area. Stays active for 5 minutes.
Required Level: 30
Vendor value: 17Fine
Nourishment (30 m):
Gain 200 Condition Damage When Health Is above 90% +10% Experience from Kills
Utility
Required Level: 80
Vendor value: 33Fine
Nourishment (30 m):
Gain 100 Condition Damage When Health above 90% +10% Experience from Kills
Utility
Required Level: 30
Vendor value: 17Fine
Nourishment (1 h):
Gain 60 Precision When Health above 90% +10% Experience from Kills
Utility
Thesis: Double-click to set out a tome to share with anyone in the area. Stays active for 5 minutes.
Required Level: 15
Vendor value: 12Fine
Nourishment (1 h):
Gain 60 Condition Damage When Health above 90% +10% Experience from Kills
Utility
Thesis: Double-click to set out a tome to share with anyone in the area. Stays active for 5 minutes.
Required Level: 15
Vendor value: 12Fine
Nourishment (1 h):
Gain 120 Power When Health above 90% +10% Experience from Kills
Utility
Thesis: Double-click to set out a tome to share with anyone in the area. Stays active for 5 minutes.
Required Level: 45
Vendor value: 23Fine
Nourishment (1 h):
Gain 100 Precision When Health above 90% +10% Experience from Kills
Utility
Thesis: Double-click to set out a tome to share with anyone in the area. Stays active for 5 minutes.
Required Level: 30
Vendor value: 17Fine
Nourishment (1 h):
Gain 100 Condition Damage When Health above 90% +10% Experience from Kills
Utility
Thesis: Double-click to set out a tome to share with anyone in the area. Stays active for 5 minutes.
Required Level: 30
Vendor value: 17Fine
Nourishment (1 h):
Utility
Thesis: Double-click to set out a tome to share with anyone in the area. Stays active for 5 minutes.
Required Level: 60
Vendor value: 28Fine
Nourishment (1 h):
Gain 200 Power When Health above 90% +10% Experience from Kills
Utility
Thesis: Double-click to set out a tome to share with anyone in the area. Stays active for 5 minutes.
Required Level: 80
Vendor value: 33Fine
Nourishment (30 m):
Gain Concentration Equal to 3% of Your Precision Gain Concentration Equal to 6% of Your Healing Power +10% Experience from Kills +10% Karma Bonus
Utility
Required Level: 80
Vendor value: 33Fine
Nourishment (30 m):
Gain Power Equal to 3% of Your Precision Gain Power Equal to 6% of Your Ferocity +10% Experience from Kills +10% Karma Bonus
Utility
Required Level: 80
Vendor value: 33Fine
Nourishment (30 m):
Gain Condition Damage Equal to 3% of Your Precision Gain Condition Damage Equal to 8% of Your Expertise +10% Experience from Kills +10% Karma Bonus
Utility
Required Level: 80
Vendor value: 33Fine
Nourishment (1 h):
Gain 200 Precision When Health above 90% +10% Experience from Kills
Utility
Thesis: Double-click to set out a tome to share with anyone in the area. Stays active for 5 minutes.
Required Level: 80
Vendor value: 33Fine
Nourishment (1 h):
Utility
Thesis: Double-click to set out a tome to share with anyone in the area. Stays active for 5 minutes.
Required Level: 80
Vendor value: 33Fine
Nourishment (30 m):
Utility
Required Level: 80
Vendor value: 33Fine
Nourishment (30 m):
Gain Power Equal to 3% of Your Precision Gain Power Equal to 6% of Your Ferocity +10% Experience from Kills
Utility
Required Level: 80
Vendor value: 33Fine
Nourishment (30 m):
Gain Power Equal to 2% of Your Vitality Gain Power Equal to 2% of Your Toughness
Utility
Required Level: 70
Vendor value: 31Not usable in the Mystic Forge
Not salvageable
Account bound on use
Fine
Nourishment (30 m):
Gain Concentration Equal to 2% of Your Vitality Gain Concentration Equal to 2% of Your Toughness
Utility
Required Level: 70
Vendor value: 31Not usable in the Mystic Forge
Not salvageable
Account bound on use
Fine
Nourishment (30 m):
Gain Condition Damage Equal to 2% of Your Vitality Gain Condition Damage Equal to 2% of Your Toughness
Utility
Required Level: 70
Vendor value: 31Not usable in the Mystic Forge
Not salvageable
Account bound on use
Fine
Nourishment (1 h):
+7% Damage vs. Undead -4% Damage from Undead +10% Experience from Kills
Utility
Required Level: 58
Vendor value: 13Basic
Nourishment (10 m):
+7% Damage vs. Undead -4% Damage from Undead +10% Experience from Kills
Utility
Required Level: 8
Vendor value: 3Basic
Utility
Vendor value: 4Not salvageable
Soulbound on acquire
Basic
Nourishment (10 m):
+20 Precision +10% Experience from Kills
Utility
Vendor value: 5Soulbound on acquire
Basic
Utility
Wealth, fame, and power—a recipe for success. One drink gives you what most people can't achieve in a lifetime.
Not usable in the Mystic Forge
Not salvageable
Soulbound on acquire
Basic
Utility
Double-click to poison yourself.
These would be safer in the hands of an expert.
Soulbound on acquire
Basic
Nourishment (10 m):
Gain Health Every Second +10% Experience from Kills
Utility
Vendor value: 5Soulbound on acquire
Basic
Nourishment (1 h):
12% Chance to Gain Swiftness on Kill
Utility
Required Level: 10
Vendor value: 4Not salvageable
Soulbound on acquire
Basic
Utility
Double-click to gain a piece of a flaming effigy.
Vendor value: 3Not salvageable
Soulbound on acquire
Basic