Weapon Strength: 184 - 204
Skin: Bronze Sword
Sword
Damage type: Physical
Required Level: 15
Vendor value: 20Fine
Defense: 9
Weapon Strength: 164 - 185
Skin: Bronze Shield
Shield
Damage type: Physical
Required Level: 15
Vendor value: 20Fine
Weapon Strength: 188 - 200
Skin: Bandit Shiv
Dagger
Damage type: Physical
Required Level: 15
Vendor value: 83Not salvageable
Soulbound on acquire
Fine
Weapon Strength: 188 - 220
Skin: Bandit Longbow
Long Bow
Damage type: Physical
Required Level: 15
Vendor value: 18Not salvageable
Soulbound on acquire
Fine
Weapon Strength: 200 - 221
Skin: Bandit Slicer
Sword
Damage type: Physical
Required Level: 15
Vendor value: 250Not salvageable
Soulbound on acquire
Masterwork
Weapon Strength: 218 - 245
Skin: Bandit Demolisher
Hammer
Damage type: Physical
Required Level: 15
Vendor value: 325Not salvageable
Soulbound on acquire
Masterwork
Weapon Strength: 184 - 204
Skin: Bandit Short Bow
Short Bow
Damage type: Physical
Required Level: 15
Vendor value: 18Not salvageable
Soulbound on acquire
Fine
Weapon Strength: 201 - 245
Skin: Bandit Musket
Rifle
Damage type: Physical
Required Level: 15
Vendor value: 18Not salvageable
Soulbound on acquire
Fine
Weapon Strength: 166 - 183
Skin: Bandit Bugle
Warhorn
Damage type: Physical
Required Level: 15
Vendor value: 58Not salvageable
Soulbound on acquire
Fine
Defense: 9
Weapon Strength: 164 - 185
Skin: Bandit Ward
Shield
Damage type: Physical
Required Level: 15
Vendor value: 58Not salvageable
Soulbound on acquire
Fine
Weapon Strength: 182 - 206
Skin: Bandit Mallet
Mace
Damage type: Physical
Required Level: 15
Vendor value: 83Not salvageable
Soulbound on acquire
Fine
Weapon Strength: 161 - 189
Skin: Bandit Torch
Torch
Damage type: Physical
Required Level: 15
Vendor value: 58Not salvageable
Soulbound on acquire
Fine
Weapon Strength: 179 - 210
Skin: Bandit Revolver
Pistol
Damage type: Physical
Required Level: 15
Vendor value: 83Not salvageable
Soulbound on acquire
Fine
Weapon Strength: 182 - 206
Skin: Bandit Baton
Scepter
Damage type: Physical
Required Level: 15
Vendor value: 83Not salvageable
Soulbound on acquire
Fine
Weapon Strength: 184 - 204
Skin: Bandit Slicer
Sword
Damage type: Physical
Required Level: 15
Vendor value: 83Not salvageable
Soulbound on acquire
Fine
Weapon Strength: 201 - 226
Skin: Bandit Spire
Staff
Damage type: Physical
Required Level: 15
Vendor value: 18Not salvageable
Soulbound on acquire
Fine
Weapon Strength: 203 - 224
Skin: Bandit Sunderer
Greatsword
Damage type: Physical
Required Level: 15
Vendor value: 18Not salvageable
Soulbound on acquire
Fine
Weapon Strength: 201 - 226
Skin: Bandit Demolisher
Hammer
Damage type: Physical
Required Level: 15
Vendor value: 18Not salvageable
Soulbound on acquire
Fine
Weapon Strength: 218 - 245
Skin: Bandit Spire
Staff
Damage type: Physical
Required Level: 15
Vendor value: 325Not salvageable
Soulbound on acquire
Masterwork
Weapon Strength: 220 - 243
Skin: Bandit Sunderer
Greatsword
Damage type: Physical
Required Level: 15
Vendor value: 325Not salvageable
Soulbound on acquire
Masterwork
Weapon Strength: 200 - 221
Skin: Black Earth Trident
Trident
Damage type: Physical
Required Level: 15
Vendor value: 325Not salvageable
Soulbound on acquire
Masterwork
Weapon Strength: 175 - 213
Skin: Bandit Cleaver
Axe
Damage type: Physical
Required Level: 15
Vendor value: 83Not salvageable
Soulbound on acquire
Fine
Weapon Strength: 170 - 180
Skin: Bandit Focus
Focus
Damage type: Physical
Required Level: 15
Vendor value: 58Not salvageable
Soulbound on acquire
Fine
Weapon Strength: 200 - 221
Skin: Bandit Short Bow
Short Bow
Damage type: Physical
Required Level: 15
Vendor value: 325Not salvageable
Soulbound on acquire
Masterwork
Weapon Strength: 203 - 239
Skin: Bandit Longbow
Long Bow
Damage type: Physical
Required Level: 15
Vendor value: 325Not salvageable
Soulbound on acquire
Masterwork
Weapon Strength: 184 - 195
Skin: Bandit Focus
Focus
Damage type: Physical
Required Level: 15
Vendor value: 175Not salvageable
Soulbound on acquire
Masterwork
Weapon Strength: 189 - 231
Skin: Bandit Cleaver
Axe
Damage type: Physical
Required Level: 15
Vendor value: 250Not salvageable
Soulbound on acquire
Masterwork
Weapon Strength: 198 - 223
Skin: Bandit Baton
Scepter
Damage type: Physical
Required Level: 15
Vendor value: 250Not salvageable
Soulbound on acquire
Masterwork
Weapon Strength: 174 - 205
Skin: Bandit Torch
Torch
Damage type: Physical
Required Level: 15
Vendor value: 175Not salvageable
Soulbound on acquire
Masterwork
Weapon Strength: 180 - 199
Skin: Bandit Bugle
Warhorn
Damage type: Physical
Required Level: 15
Vendor value: 175Not salvageable
Soulbound on acquire
Masterwork
Weapon Strength: 200 - 221
Skin: Iron Polearm
Harpoon
Damage type: Physical
Required Level: 15
Vendor value: 325Not salvageable
Soulbound on acquire
Masterwork
Weapon Strength: 204 - 217
Skin: Bandit Shiv
Dagger
Damage type: Physical
Required Level: 15
Vendor value: 250Not salvageable
Soulbound on acquire
Masterwork
Weapon Strength: 194 - 227
Skin: Bandit Revolver
Pistol
Damage type: Physical
Required Level: 15
Vendor value: 250Not salvageable
Soulbound on acquire
Masterwork
Weapon Strength: 184 - 204
Skin: Steam Speargun
Speargun
Damage type: Physical
Required Level: 15
Vendor value: 18Not salvageable
Soulbound on acquire
Fine
Weapon Strength: 184 - 204
Skin: Black Earth Trident
Trident
Damage type: Physical
Required Level: 15
Vendor value: 18Not salvageable
Soulbound on acquire
Fine
Defense: 10
Weapon Strength: 178 - 201
Skin: Bandit Ward
Shield
Damage type: Physical
Required Level: 15
Vendor value: 175Not salvageable
Soulbound on acquire
Masterwork
Weapon Strength: 218 - 266
Skin: Bandit Musket
Rifle
Damage type: Physical
Required Level: 15
Vendor value: 325Not salvageable
Soulbound on acquire
Masterwork
Weapon Strength: 200 - 221
Skin: Steam Speargun
Speargun
Damage type: Physical
Required Level: 15
Vendor value: 325Not salvageable
Soulbound on acquire
Masterwork
Weapon Strength: 198 - 223
Skin: Bandit Mallet
Mace
Damage type: Physical
Required Level: 15
Vendor value: 250Not salvageable
Soulbound on acquire
Masterwork
Weapon Strength: 184 - 204
Skin: Iron Polearm
Harpoon
Damage type: Physical
Required Level: 15
Vendor value: 18Not salvageable
Soulbound on acquire
Fine
Weapon Strength: 218 - 245
Minor Sigil of Ice
Skin: Iron Hammer
Hammer
Damage type: Physical
Required Level: 15
Vendor value: 60Not salvageable
Account bound on use
Masterwork
Weapon Strength: 194 - 227
Minor Sigil of Frailty
Skin: Iron Pistol
Pistol
Damage type: Physical
Required Level: 15
Vendor value: 40Not salvageable
Soulbound on acquire
Masterwork
Weapon Strength: 218 - 245
Minor Sigil of Frailty
Skin: Iron Hammer
Hammer
Damage type: Physical
Required Level: 15
Vendor value: 60Not salvageable
Account bound on use
Masterwork
Weapon Strength: 203 - 239
Minor Sigil of Air
Skin: Soft Wood Longbow
Long Bow
Damage type: Physical
Required Level: 15
Vendor value: 60Not salvageable
Soulbound on acquire
Masterwork
Weapon Strength: 218 - 245
Minor Sigil of Frailty
Skin: Soft Wood Staff
Staff
Damage type: Physical
Required Level: 15
Vendor value: 60Not salvageable
Soulbound on acquire
Masterwork
Weapon Strength: 203 - 239
Minor Sigil of Ice
Skin: Soft Wood Longbow
Long Bow
Damage type: Physical
Required Level: 15
Vendor value: 60Not salvageable
Soulbound on acquire
Masterwork
Weapon Strength: 203 - 239
Minor Sigil of Frailty
Skin: Soft Wood Longbow
Long Bow
Damage type: Physical
Required Level: 15
Vendor value: 60Not salvageable
Soulbound on acquire
Masterwork
Weapon Strength: 194 - 227
Minor Sigil of Air
Skin: Iron Pistol
Pistol
Damage type: Physical
Required Level: 15
Vendor value: 40Not salvageable
Soulbound on acquire
Masterwork
Weapon Strength: 218 - 245
Minor Sigil of Air
Skin: Iron Hammer
Hammer
Damage type: Physical
Required Level: 15
Vendor value: 60Not salvageable
Account bound on use
Masterwork
Weapon Strength: 194 - 227
Minor Sigil of Ice
Skin: Iron Pistol
Pistol
Damage type: Physical
Required Level: 15
Vendor value: 40Not salvageable
Soulbound on acquire
Masterwork
Weapon Strength: 218 - 245
Minor Sigil of Ice
Skin: Soft Wood Staff
Staff
Damage type: Physical
Required Level: 15
Vendor value: 60Not salvageable
Soulbound on acquire
Masterwork
Weapon Strength: 218 - 245
Minor Sigil of Air
Skin: Soft Wood Staff
Staff
Damage type: Physical
Required Level: 15
Vendor value: 60Not salvageable
Soulbound on acquire
Masterwork
Weapon Strength: 218 - 266
Minor Sigil of Force
Skin: Iron Rifle
Rifle
Damage type: Physical
"All for one and one for all."
—Haral
Required Level: 15
Vendor value: 60Not salvageable
Soulbound on acquire
Masterwork
Weapon Strength: 179 - 210
Skin: Iron Pistol
Pistol
Damage type: Physical
"All for one and one for all."
—Haral
Required Level: 15
Vendor value: 20Not salvageable
Soulbound on acquire
Fine
Weapon Strength: 201 - 245
Skin: Iron Rifle
Rifle
Damage type: Physical
"All for one and one for all."
—Haral
Required Level: 15
Vendor value: 30Not salvageable
Soulbound on acquire
Fine
Defense: 9
Weapon Strength: 164 - 185
Skin: Iron Shield
Shield
Damage type: Physical
"Serial #1365"
Required Level: 15
Vendor value: 20Not salvageable
Soulbound on acquire
Fine
Weapon Strength: 194 - 227
Minor Sigil of Force
Skin: Iron Pistol
Pistol
Damage type: Physical
"All for one and one for all."
—Haral
Required Level: 15
Vendor value: 40Not salvageable
Soulbound on acquire
Masterwork
Weapon Strength: 184 - 204
Skin: Iron Sword
Sword
Damage type: Physical
"Serial #1465"
Required Level: 15
Vendor value: 20Not salvageable
Soulbound on acquire
Fine
Defense: 9
Weapon Strength: 164 - 185
Skin: Blood Legion Shield
Shield
Damage type: Physical
"Conquer all."
—Blood Legion Motto
Required Level: 15
Vendor value: 20Not salvageable
Soulbound on acquire
Fine
Defense: 10
Weapon Strength: 178 - 201
Minor Sigil of Force
Skin: Blood Legion Shield
Shield
Damage type: Physical
"Conquer all."
—Blood Legion Motto
Required Level: 15
Vendor value: 40Not salvageable
Soulbound on acquire
Masterwork