Weapon Strength: 378 - 401
Skin: Krytan Dagger
Dagger
Damage type: Physical
Required Level: 36
Vendor value: 111Not usable in the Mystic Forge
Account bound on use
Rare
Weapon Strength: 366 - 413
Skin: Krytan Scepter
Scepter
Damage type: Physical
Required Level: 36
Vendor value: 111Not usable in the Mystic Forge
Account bound on use
Rare
Weapon Strength: 366 - 413
Skin: Shiverpeak Club
Mace
Damage type: Physical
Required Level: 36
Vendor value: 111Not usable in the Mystic Forge
Account bound on use
Rare
Weapon Strength: 313 - 346
Skin: Bandit Slicer
Sword
Damage type: Physical
Required Level: 35
Vendor value: 51Not salvageable
Soulbound on acquire
Masterwork
Weapon Strength: 310 - 349
Skin: Bandit Mallet
Mace
Damage type: Physical
Required Level: 35
Vendor value: 51Not salvageable
Soulbound on acquire
Masterwork
Weapon Strength: 344 - 380
Skin: Bandit Sunderer
Greatsword
Damage type: Physical
Required Level: 35
Vendor value: 650Not salvageable
Soulbound on acquire
Masterwork
Weapon Strength: 282 - 311
Skin: Bandit Bugle
Warhorn
Damage type: Physical
Required Level: 35
Vendor value: 350Not salvageable
Soulbound on acquire
Masterwork
Weapon Strength: 341 - 384
Skin: Bandit Demolisher
Hammer
Damage type: Physical
Required Level: 35
Vendor value: 650Not salvageable
Soulbound on acquire
Masterwork
Weapon Strength: 318 - 374
Skin: Bandit Longbow
Long Bow
Damage type: Physical
Required Level: 35
Vendor value: 650Not salvageable
Soulbound on acquire
Masterwork
Weapon Strength: 313 - 346
Skin: Black Earth Trident
Trident
Damage type: Physical
Required Level: 35
Vendor value: 650Not salvageable
Soulbound on acquire
Masterwork
Weapon Strength: 289 - 319
Skin: Black Earth Trident
Trident
Damage type: Physical
Required Level: 35
Vendor value: 216Not salvageable
Soulbound on acquire
Fine
Weapon Strength: 273 - 334
Skin: Bandit Cleaver
Axe
Damage type: Physical
Required Level: 35
Vendor value: 167Not salvageable
Soulbound on acquire
Fine
Weapon Strength: 314 - 354
Skin: Bandit Demolisher
Hammer
Damage type: Physical
Required Level: 35
Vendor value: 216Not salvageable
Soulbound on acquire
Fine
Weapon Strength: 320 - 339
Skin: Bandit Shiv
Dagger
Damage type: Physical
Required Level: 35
Vendor value: 51Not salvageable
Soulbound on acquire
Masterwork
Weapon Strength: 317 - 351
Skin: Bandit Sunderer
Greatsword
Damage type: Physical
Required Level: 35
Vendor value: 216Not salvageable
Soulbound on acquire
Fine
Weapon Strength: 314 - 384
Skin: Bandit Musket
Rifle
Damage type: Physical
Required Level: 35
Vendor value: 216Not salvageable
Soulbound on acquire
Fine
Weapon Strength: 314 - 354
Skin: Bandit Spire
Staff
Damage type: Physical
Required Level: 35
Vendor value: 216Not salvageable
Soulbound on acquire
Fine
Weapon Strength: 286 - 322
Skin: Bandit Mallet
Mace
Damage type: Physical
Required Level: 35
Vendor value: 167Not salvageable
Soulbound on acquire
Fine
Weapon Strength: 286 - 322
Skin: Bandit Baton
Scepter
Damage type: Physical
Required Level: 35
Vendor value: 167Not salvageable
Soulbound on acquire
Fine
Weapon Strength: 313 - 346
Skin: Iron Polearm
Harpoon
Damage type: Physical
Required Level: 35
Vendor value: 650Not salvageable
Soulbound on acquire
Masterwork
Weapon Strength: 313 - 346
Skin: Steam Speargun
Speargun
Damage type: Physical
Required Level: 35
Vendor value: 650Not salvageable
Soulbound on acquire
Masterwork
Weapon Strength: 260 - 287
Skin: Krytan Warhorn
Warhorn
Damage type: Physical
"The Company shall not be held liable for damages or injuries sustained during the use of this horn."
—Disclaimer
Required Level: 35
Vendor value: 34Not salvageable
Soulbound on acquire
Fine
Weapon Strength: 252 - 295
Skin: Bandit Torch
Torch
Damage type: Physical
Required Level: 35
Vendor value: 116Not salvageable
Soulbound on acquire
Fine
Weapon Strength: 341 - 384
Skin: Bandit Spire
Staff
Damage type: Physical
Required Level: 35
Vendor value: 650Not salvageable
Soulbound on acquire
Masterwork
Weapon Strength: 289 - 319
Skin: Bandit Short Bow
Short Bow
Damage type: Physical
Required Level: 35
Vendor value: 216Not salvageable
Soulbound on acquire
Fine
Weapon Strength: 288 - 305
Skin: Bandit Focus
Focus
Damage type: Physical
Required Level: 35
Vendor value: 350Not salvageable
Soulbound on acquire
Masterwork
Weapon Strength: 265 - 282
Skin: Bandit Focus
Focus
Damage type: Physical
Required Level: 35
Vendor value: 116Not salvageable
Soulbound on acquire
Fine
Weapon Strength: 293 - 344
Skin: Bandit Longbow
Long Bow
Damage type: Physical
Required Level: 35
Vendor value: 216Not salvageable
Soulbound on acquire
Fine
Weapon Strength: 282 - 311
Minor Sigil of Force
Skin: Krytan Warhorn
Warhorn
Damage type: Physical
"The Company shall not be held liable for damages or injuries sustained during the use of this horn."
—Disclaimer
Required Level: 35
Vendor value: 68Not salvageable
Soulbound on acquire
Masterwork
Weapon Strength: 260 - 287
Skin: Bandit Bugle
Warhorn
Damage type: Physical
Required Level: 35
Vendor value: 116Not salvageable
Soulbound on acquire
Fine
Weapon Strength: 297 - 362
Skin: Bandit Cleaver
Axe
Damage type: Physical
Required Level: 35
Vendor value: 51Not salvageable
Soulbound on acquire
Masterwork
Weapon Strength: 303 - 356
Skin: Bandit Revolver
Pistol
Damage type: Physical
Required Level: 35
Vendor value: 51Not salvageable
Soulbound on acquire
Masterwork
Weapon Strength: 313 - 346
Skin: Bandit Short Bow
Short Bow
Damage type: Physical
Required Level: 35
Vendor value: 650Not salvageable
Soulbound on acquire
Masterwork
Weapon Strength: 310 - 349
Skin: Bandit Baton
Scepter
Damage type: Physical
Required Level: 35
Vendor value: 51Not salvageable
Soulbound on acquire
Masterwork
Weapon Strength: 289 - 319
Skin: Iron Polearm
Harpoon
Damage type: Physical
Required Level: 35
Vendor value: 216Not salvageable
Soulbound on acquire
Fine
Weapon Strength: 341 - 417
Skin: Bandit Musket
Rifle
Damage type: Physical
Required Level: 35
Vendor value: 650Not salvageable
Soulbound on acquire
Masterwork
Weapon Strength: 289 - 319
Skin: Steam Speargun
Speargun
Damage type: Physical
Required Level: 35
Vendor value: 216Not salvageable
Soulbound on acquire
Fine
Weapon Strength: 341 - 384
Minor Sigil of Force
Skin: Iron Hammer
Hammer
Damage type: Physical
"This one's for my favorite experiment: Will it smash?"
—Brikk
Required Level: 35
Vendor value: 12Not salvageable
Soulbound on acquire
Masterwork
Weapon Strength: 289 - 319
Skin: Bandit Slicer
Sword
Damage type: Physical
Required Level: 35
Vendor value: 167Not salvageable
Soulbound on acquire
Fine
Weapon Strength: 279 - 328
Skin: Bandit Revolver
Pistol
Damage type: Physical
Required Level: 35
Vendor value: 167Not salvageable
Soulbound on acquire
Fine
Weapon Strength: 295 - 313
Skin: Bandit Shiv
Dagger
Damage type: Physical
Required Level: 35
Vendor value: 167Not salvageable
Soulbound on acquire
Fine
Defense: 18
Weapon Strength: 279 - 314
Skin: Bandit Ward
Shield
Damage type: Physical
Required Level: 35
Vendor value: 350Not salvageable
Soulbound on acquire
Masterwork
Defense: 17
Weapon Strength: 257 - 290
Skin: Bandit Ward
Shield
Damage type: Physical
Required Level: 35
Vendor value: 116Not salvageable
Soulbound on acquire
Fine
Weapon Strength: 273 - 320
Skin: Bandit Torch
Torch
Damage type: Physical
Required Level: 35
Vendor value: 350Not salvageable
Soulbound on acquire
Masterwork
Weapon Strength: 314 - 354
Skin: Iron Hammer
Hammer
Damage type: Physical
"This one's for my favorite experiment: Will it smash?"
—Brikk
Required Level: 35
Vendor value: 51Not salvageable
Soulbound on acquire
Fine
Weapon Strength: 313 - 346
Minor Sigil of Force
Skin: Einhänder
Sword
Damage type: Physical
"Sometimes fighting can't be avoided, so it's good to have a blade you can trust."
—Leandra
Required Level: 35
Vendor value: 68Not salvageable
Soulbound on acquire
Masterwork
Weapon Strength: 289 - 319
Skin: Einhänder
Sword
Damage type: Physical
"Sometimes fighting can't be avoided, so it's good to have a blade you can trust."
—Leandra
Required Level: 35
Vendor value: 34Not salvageable
Soulbound on acquire
Fine
Weapon Strength: 288 - 305
Minor Sigil of Force
Skin: Steam Gizmo
Focus
Damage type: Physical
"To focus the wrath of the machines."
Required Level: 35
Vendor value: 68Not salvageable
Soulbound on acquire
Masterwork
Weapon Strength: 286 - 322
Skin: Steam Scepter
Scepter
Damage type: Physical
"Magically inclined tools made right."
Required Level: 35
Vendor value: 34Not salvageable
Soulbound on acquire
Fine
Weapon Strength: 310 - 349
Minor Sigil of Force
Skin: Steam Scepter
Scepter
Damage type: Physical
"Magically inclined tools made right."
Required Level: 35
Vendor value: 68Not salvageable
Soulbound on acquire
Masterwork
Weapon Strength: 265 - 282
Skin: Steam Gizmo
Focus
Damage type: Physical
"To focus the wrath of the machines."
Required Level: 35
Vendor value: 34Not salvageable
Soulbound on acquire
Fine
Weapon Strength: 230 - 254
Skin: Short Bow
Short Bow
Damage type: Physical
Required Level: 35
Vendor value: 26Not salvageable
Basic
Weapon Strength: 218 - 266
Skin: Axe
Axe
Damage type: Physical
Required Level: 35
Vendor value: 17Not salvageable
Basic
Weapon Strength: 233 - 274
Skin: Longbow
Long Bow
Damage type: Physical
Required Level: 35
Vendor value: 26Not salvageable
Basic
Weapon Strength: 211 - 224
Skin: Focus
Focus
Damage type: Physical
Required Level: 35
Vendor value: 17Not salvageable
Basic
Weapon Strength: 250 - 282
Skin: Hammer
Hammer
Damage type: Physical
Required Level: 35
Vendor value: 26Not salvageable
Basic
Weapon Strength: 227 - 256
Skin: Mace
Mace
Damage type: Physical
Required Level: 35
Vendor value: 17Not salvageable
Basic
Weapon Strength: 234 - 249
Skin: Dagger
Dagger
Damage type: Physical
Required Level: 35
Vendor value: 17Not salvageable
Basic
Weapon Strength: 222 - 261
Skin: Pistol
Pistol
Damage type: Physical
Required Level: 35
Vendor value: 17Not salvageable
Basic
Weapon Strength: 253 - 279
Skin: Greatsword
Greatsword
Damage type: Physical
Required Level: 35
Vendor value: 26Not salvageable
Basic