Nourishment (30 m):
+7% Damage vs. Ice Brood -4% Damage from Ice Brood +10% Experience from Kills
Utility
Required Level: 40
Vendor value: 2Fine
Weapon Strength: 369 - 416
Skin: Bandit Spire
Staff
Damage type: Physical
Required Level: 35
Vendor value: 153Soulbound on use
Rare
Nourishment (1 h):
+10% Damage vs. Outlaws -10% Damage from Outlaws +10% Experience from Kills
Utility
Required Level: 80
Vendor value: 2Fine
Weapon Strength: 336 - 378
Skin: Bandit Baton
Scepter
Damage type: Physical
Required Level: 35
Vendor value: 12Soulbound on use
Rare
Nourishment (1 h):
+10% Damage vs. Centaur -10% Damage from Centaur +10% Experience from Kills
Utility
Required Level: 80
Vendor value: 2Fine
Weapon Strength: 312 - 331
Skin: Bandit Focus
Focus
Damage type: Physical
Required Level: 35
Vendor value: 12Soulbound on use
Rare
Nourishment (30 m):
+9% Damage vs. Elementals -8% Damage from Elementals +10% Experience from Kills
Utility
Required Level: 70
Vendor value: 2Fine
Weapon Strength: 468 - 528
Skin: Seasoned Wood Staff
Staff
Damage type: Physical
Required Level: 50
Vendor value: 135Soulbound on use
Masterwork
Nourishment (30 m):
+9% Damage vs. Inquest -8% Damage from Inquest +10% Experience from Kills
Utility
Required Level: 65
Vendor value: 2Fine
Trophy
A gift of energy used to create The Minstrel, Meteorlogicus, The Bifrost, Kraitkin, and Nevermore.
Vendor value: 640Not salvageable
Account bound on use
Legendary
Nourishment (30 m):
+8% Damage vs. Centaur -6% Damage from Centaur +10% Experience from Kills
Utility
Required Level: 50
Vendor value: 2Fine
Default
Vendor value: 26Masterwork
Weapon Strength: 237 - 252
Skin: Soft Wood Focus
Focus
Damage type: Physical
Required Level: 30
Vendor value: 31Fine
Nourishment (30 m):
+8% Damage vs. Dredge -6% Damage from Dredge +10% Experience from Kills
Utility
Required Level: 55
Vendor value: 2Fine
Nourishment (1 h):
+10% Damage vs. Nightmare Court -10% Damage from Nightmare Court +10% Experience from Kills
Utility
Required Level: 80
Vendor value: 2Fine
Nourishment (30 m):
+7% damage vs elementals -4% damage from elementals
Utility
Required Level: 40
Vendor value: 2Fine
Weapon Strength: 369 - 416
Skin: Bandit Spire
Staff
Damage type: Physical
Required Level: 35
Vendor value: 153Soulbound on use
Rare
Nourishment (1 h):
+10% Damage vs. Elementals -10% Damage from Elementals +10% Experience from Kills
Utility
Required Level: 80
Vendor value: 2Fine
Weapon Strength: 369 - 416
Skin: Bandit Spire
Staff
Damage type: Physical
Required Level: 35
Vendor value: 153Soulbound on use
Rare
Weapon Strength: 336 - 378
Skin: Bandit Baton
Scepter
Damage type: Physical
Required Level: 35
Vendor value: 12Soulbound on use
Rare
Nourishment (30 m):
+9% Damage vs. Undead -8% Damage from Undead +10% Experience from Kills
Utility
Required Level: 70
Vendor value: 2Fine
Weapon Strength: 336 - 378
Skin: Bandit Baton
Scepter
Damage type: Physical
Required Level: 35
Vendor value: 12Soulbound on use
Rare
Weapon Strength: 312 - 331
Skin: Bandit Focus
Focus
Damage type: Physical
Required Level: 35
Vendor value: 12Soulbound on use
Rare
Nourishment (30 m):
+9% Damage vs. Destroyers -8% Damage from Destroyers +10% Experience from Kills
Utility
Required Level: 70
Vendor value: 2Fine
Weapon Strength: 312 - 331
Skin: Bandit Focus
Focus
Damage type: Physical
Required Level: 35
Vendor value: 12Soulbound on use
Rare
Weapon Strength: 388 - 437
Skin: Seasoned Wood Staff
Staff
Damage type: Physical
Required Level: 45
Vendor value: 62Fine
Nourishment (30 m):
+8% Damage vs. Undead -6% Damage from Undead +10% Experience from Kills
Utility
Required Level: 55
Vendor value: 2Fine
Weapon Strength: 341 - 384
Skin: Soft Wood Staff
Staff
Damage type: Physical
Required Level: 35
Vendor value: 12Soulbound on use
Masterwork
Nourishment (30 m):
+8% Damage vs. Inquest -6% Damage from Inquest +10% Experience from Kills
Utility
Required Level: 50
Vendor value: 2Fine
Weapon Strength: 426 - 480
Skin: Seasoned Wood Scepter
Scepter
Damage type: Physical
Required Level: 50
Vendor value: 90Soulbound on use
Masterwork
Nourishment (30 m):
+8% Damage vs. Destroyers -6% Damage from Destroyers +10% Experience from Kills
Utility
Required Level: 55
Vendor value: 2Fine
Weapon Strength: 352 - 397
Skin: Seasoned Wood Scepter
Scepter
Damage type: Physical
Required Level: 45
Vendor value: 41Fine
Nourishment (1 h):
+10% Damage vs. Ogres -10% Damage from Ogres +10% Experience from Kills
Utility
Required Level: 80
Vendor value: 2Fine
Nourishment (30 m):
+7% Damage vs. Dredge -4% Damage from Dredge +10% Experience from Kills
Utility
Required Level: 40
Vendor value: 2Fine
Nourishment (1 h):
+10% Damage vs. Dredge -10% Damage from Dredge +10% Experience from Kills
Utility
Required Level: 80
Vendor value: 2Fine
Weapon Strength: 369 - 416
Skin: Bandit Spire
Staff
Damage type: Physical
Required Level: 35
Vendor value: 153Soulbound on use
Rare
Nourishment (30 m):
+9% Damage vs. Ogres -8% Damage from Ogres +10% Experience from Kills
Utility
Required Level: 70
Vendor value: 2Fine
Weapon Strength: 336 - 378
Skin: Bandit Baton
Scepter
Damage type: Physical
Required Level: 35
Vendor value: 12Soulbound on use
Rare
Nourishment (30 m):
+9% Damage vs. Demons -8% Damage from Demons +10% Experience from Kills
Utility
Required Level: 70
Vendor value: 2Fine
Weapon Strength: 312 - 331
Skin: Bandit Focus
Focus
Damage type: Physical
Required Level: 35
Vendor value: 12Soulbound on use
Rare
Nourishment (30 m):
+8% Damage vs. Ogres -6% Damage from Ogres +10% Experience from Kills
Utility
Required Level: 55
Vendor value: 2Fine
Weapon Strength: 281 - 317
Skin: Soft Wood Staff
Staff
Damage type: Physical
Required Level: 30
Vendor value: 47Fine
Nourishment (30 m):
+7% Damage vs. Undead -4% Damage from Undead +10% Experience from Kills
Utility
Required Level: 40
Vendor value: 2Fine
Weapon Strength: 161 - 181
Skin: Green Wood Staff
Staff
Damage type: Physical
Required Level: 5
Vendor value: 15Fine
Nourishment (30 m):
+8% Damage vs. Demons -6% Damage from Demons +10% Experience from Kills
Utility
Required Level: 55
Vendor value: 2Fine
Weapon Strength: 310 - 349
Skin: Soft Wood Scepter
Scepter
Damage type: Physical
Required Level: 35
Vendor value: 68Soulbound on use
Masterwork
Nourishment (1 h):
+10% Damage vs. Sons of Svanir -10% Damage from Sons of Svanir +10% Experience from Kills
Utility
Required Level: 80
Vendor value: 2Fine
Nourishment (30 m):
+7% Damage vs. Destroyers -4% Damage from Destroyers +10% Experience from Kills
Utility
Required Level: 40
Vendor value: 2Fine
Nourishment (1 h):
+10% Damage vs. Destroyers -10% Damage from Destroyers +10% Experience from Kills
Utility
Required Level: 80
Vendor value: 2Fine
Weapon Strength: 336 - 378
Skin: Bandit Baton
Scepter
Damage type: Physical
Required Level: 35
Vendor value: 12Soulbound on use
Rare
Nourishment (30 m):
+9% Damage vs. Krait -8% Damage from Krait +10% Experience from Kills
Utility
Required Level: 70
Vendor value: 2Fine
Weapon Strength: 312 - 331
Skin: Bandit Focus
Focus
Damage type: Physical
Required Level: 35
Vendor value: 12Soulbound on use
Rare
Nourishment (30 m):
+9% Damage vs. Nightmare Court -8% Damage from Nightmare Court +10% Experience from Kills
Utility
Required Level: 65
Vendor value: 2Fine
Weapon Strength: 258 - 285
Skin: Soft Wood Trident
Trident
Damage type: Physical
Required Level: 30
Vendor value: 47Fine
Nourishment (30 m):
+8% Damage vs. Krait -6% Damage from Krait +10% Experience from Kills
Utility
Required Level: 55
Vendor value: 2Fine
Nourishment (30 m):
+7% Damage vs. Ogre -4% Damage from Ogre +10% Experience from Kills
Utility
Required Level: 40
Vendor value: 2Fine
Nourishment (30 m):
+8% Damage vs. Nightmare Court -6% Damage from Nightmare Court +10% Experience from Kills
Utility
Required Level: 50
Vendor value: 2Fine
Nourishment (1 h):
+10% Damage vs. Krait -10% Damage from Krait +10% Experience from Kills
Utility
Required Level: 80
Vendor value: 2Fine
Nourishment (1 h):
+10% Damage vs. Demons -10% Damage from Demons +10% Experience from Kills
Utility
Required Level: 80
Vendor value: 2Fine
Nourishment (30 m):
+9% Damage vs. Ice Brood -8% Damage from Ice Brood +10% Experience from Kills
Utility
Required Level: 70
Vendor value: 2Fine