Weapon Strength: 341 - 384
Skin: Soft Wood Staff
Staff
Damage type: Physical
Required Level: 35
Vendor value: 12Soulbound on use
Masterwork
Weapon Strength: 310 - 349
Skin: Soft Wood Scepter
Scepter
Damage type: Physical
Required Level: 35
Vendor value: 68Soulbound on use
Masterwork
Weapon Strength: 288 - 305
Skin: Soft Wood Focus
Focus
Damage type: Physical
Required Level: 35
Vendor value: 68Soulbound on use
Masterwork
Weapon Strength: 313 - 346
Skin: Soft Wood Trident
Trident
Damage type: Physical
Required Level: 35
Vendor value: 12Soulbound on use
Masterwork
Crafting Material
Used in the crafting of weapons with +Expertise and +Vitality.
Required Level: 35
Vendor value: 17Masterwork
Crafting Material
Used in the crafting of weapons with +Power and +Precision.
Required Level: 30
Vendor value: 8Fine
Crafting Material
Used in the crafting of weapons with +Vitality and +Toughness.
Required Level: 30
Vendor value: 8Fine
Crafting Material
Used in the crafting of weapons with +Power and +Ferocity.
Required Level: 30
Vendor value: 8Fine
Crafting Material
Used in the crafting of weapons with +Healing Power and +Power.
Required Level: 30
Vendor value: 8Fine
Weapon Strength: 255 - 288
Skin: Soft Wood Scepter
Scepter
Damage type: Physical
Required Level: 30
Vendor value: 31Fine
Weapon Strength: 255 - 288
Skin: Soft Wood Scepter
Scepter
Damage type: Physical
Required Level: 30
Vendor value: 31Fine
Weapon Strength: 255 - 288
Skin: Soft Wood Scepter
Scepter
Damage type: Physical
Required Level: 30
Vendor value: 31Fine
Weapon Strength: 237 - 252
Skin: Soft Wood Focus
Focus
Damage type: Physical
Required Level: 30
Vendor value: 31Fine
Weapon Strength: 237 - 252
Skin: Soft Wood Focus
Focus
Damage type: Physical
Required Level: 30
Vendor value: 31Fine
Weapon Strength: 237 - 252
Skin: Soft Wood Focus
Focus
Damage type: Physical
Required Level: 30
Vendor value: 31Fine
Weapon Strength: 281 - 317
Skin: Soft Wood Staff
Staff
Damage type: Physical
Required Level: 30
Vendor value: 47Fine
Weapon Strength: 281 - 317
Skin: Soft Wood Staff
Staff
Damage type: Physical
Required Level: 30
Vendor value: 47Fine
Weapon Strength: 281 - 317
Skin: Soft Wood Staff
Staff
Damage type: Physical
Required Level: 30
Vendor value: 47Fine
Weapon Strength: 258 - 285
Skin: Soft Wood Trident
Trident
Damage type: Physical
Required Level: 30
Vendor value: 47Fine
Weapon Strength: 258 - 285
Skin: Soft Wood Trident
Trident
Damage type: Physical
Required Level: 30
Vendor value: 47Fine
Weapon Strength: 258 - 285
Skin: Soft Wood Trident
Trident
Damage type: Physical
Required Level: 30
Vendor value: 47Fine
Weapon Strength: 258 - 285
Skin: Soft Wood Trident
Trident
Damage type: Physical
Required Level: 30
Vendor value: 47Fine
Weapon Strength: 281 - 317
Skin: Soft Wood Staff
Staff
Damage type: Physical
Required Level: 30
Vendor value: 47Fine
Weapon Strength: 237 - 252
Skin: Soft Wood Focus
Focus
Damage type: Physical
Required Level: 30
Vendor value: 31Fine
Weapon Strength: 255 - 288
Skin: Soft Wood Scepter
Scepter
Damage type: Physical
Required Level: 30
Vendor value: 31Fine
Nourishment (30 m):
Gain Condition Damage Equal to 1% of Your Precision Gain Condition Damage Equal to 3% of Your Expertise +10% Experience from Kills
Utility
Required Level: 30
Vendor value: 17Fine
Skin: Practical Artificer's Backpack
Back
This equipment can hold an additional upgrade. Unequip this backpack to use it as a crafting ingredient. Using this as a crafting ingredient will destroy any upgrades held within.
Required Level: 30
Vendor value: 120Not salvageable
Account bound on use
Rare
Weapon Strength: 357 - 402
Skin: Steam Scepter
Scepter
Damage type: Physical
Required Level: 26
Vendor value: 128Not usable in the Mystic Forge
Account bound on use
Exotic
Weapon Strength: 392 - 442
Skin: Steam Staff
Staff
Damage type: Physical
Required Level: 26
Vendor value: 192Not usable in the Mystic Forge
Account bound on use
Exotic
Weapon Strength: 331 - 352
Skin: Steam Gizmo
Focus
Damage type: Physical
Required Level: 26
Vendor value: 128Not usable in the Mystic Forge
Account bound on use
Exotic
Crafting Material
Used in the crafting of weapons with +Precision and +Power.
Required Level: 25
Vendor value: 7Fine
Crafting Material
Used in the crafting of weapons with +Power and +Vitality.
Required Level: 25
Vendor value: 7Fine
Crafting Material
Used in the crafting of weapons with +Condition Damage and +Precision.
Required Level: 25
Vendor value: 7Fine
Weapon Strength: 227 - 256
Skin: Soft Wood Scepter
Scepter
Damage type: Physical
Required Level: 25
Vendor value: 27Fine
Weapon Strength: 227 - 256
Skin: Soft Wood Scepter
Scepter
Damage type: Physical
Required Level: 25
Vendor value: 27Fine
Weapon Strength: 227 - 256
Skin: Soft Wood Scepter
Scepter
Damage type: Physical
Required Level: 25
Vendor value: 27Fine
Weapon Strength: 211 - 224
Skin: Soft Wood Focus
Focus
Damage type: Physical
Required Level: 25
Vendor value: 27Fine
Weapon Strength: 249 - 281
Skin: Soft Wood Staff
Staff
Damage type: Physical
Required Level: 25
Vendor value: 41Fine
Weapon Strength: 211 - 224
Skin: Soft Wood Focus
Focus
Damage type: Physical
Required Level: 25
Vendor value: 27Fine
Weapon Strength: 249 - 281
Skin: Soft Wood Staff
Staff
Damage type: Physical
Required Level: 25
Vendor value: 41Fine
Weapon Strength: 249 - 281
Skin: Soft Wood Staff
Staff
Damage type: Physical
Required Level: 25
Vendor value: 41Fine
Weapon Strength: 211 - 224
Skin: Soft Wood Focus
Focus
Damage type: Physical
Required Level: 25
Vendor value: 27Fine
Weapon Strength: 229 - 253
Skin: Soft Wood Trident
Trident
Damage type: Physical
Required Level: 25
Vendor value: 41Fine
Weapon Strength: 229 - 253
Skin: Soft Wood Trident
Trident
Damage type: Physical
Required Level: 25
Vendor value: 41Fine
Weapon Strength: 229 - 253
Skin: Soft Wood Trident
Trident
Damage type: Physical
Required Level: 25
Vendor value: 41Fine
Nourishment (30 m):
+5% Damage vs. Ice Brood +10% Experience from Kills
Utility
Required Level: 25
Vendor value: 2Fine
Nourishment (30 m):
+5% Damage vs. Krait +10% Experience from Kills
Utility
Required Level: 25
Vendor value: 2Fine
Nourishment (30 m):
+5% Damage vs. Undead +10% Experience from Kills
Utility
Required Level: 25
Vendor value: 2Fine
Nourishment (30 m):
+5% Damage vs. Demons +10% Experience from Kills
Utility
Required Level: 25
Vendor value: 2Fine
Nourishment (30 m):
+5% Damage vs. Ogres +10% Experience from Kills
Utility
Required Level: 25
Vendor value: 2Fine
Nourishment (30 m):
+5% Damage vs. Destroyers +10% Experience from Kills
Utility
Required Level: 25
Vendor value: 2Fine
Nourishment (30 m):
+5% Damage vs. Dredge +10% Experience from Kills
Utility
Required Level: 25
Vendor value: 2Fine
Nourishment (30 m):
+5% Damage vs. Elementals +10% Experience from Kills
Utility
Required Level: 25
Vendor value: 2Fine
Nourishment (30 m):
+5% Damage vs. Grawl +10% Experience from Kills
Utility
Required Level: 25
Vendor value: 2Fine
Nourishment (30 m):
+5% Damage vs. Halloween Creatures +10% Experience from Kills
Utility
Required Level: 25
Vendor value: 2Fine
Crafting Material
Used in the crafting of weapons with +Power.
Required Level: 20
Vendor value: 12Masterwork
Crafting Material
Used in the crafting of weapons with +Healing Power.
Required Level: 20
Vendor value: 12Masterwork
Crafting Material
Used in the crafting of weapons with +Precision.
Required Level: 20
Vendor value: 12Masterwork
Crafting Material
Used in the crafting of weapons with +Vitality.
Required Level: 20
Vendor value: 12Masterwork
Crafting Material
Used in the crafting of weapons with +Condition Damage.
Required Level: 20
Vendor value: 12Masterwork