Weapon Strength: 832 - 883
Zealot's stats:Skin: Astral Apparatus
Focus
Damage type: Physical
Required Level: 80
Account bound on use
Soulbound on use
Exotic
Weapon Strength: 895 - 1010
Zealot's stats:Skin: Astral Scepter
Scepter
Damage type: Physical
Required Level: 80
Account bound on use
Soulbound on use
Exotic
Weapon Strength: 985 - 1111
Zealot's stats:Skin: Astral Spire
Staff
Damage type: Physical
Required Level: 80
Account bound on use
Soulbound on use
Exotic
Weapon Strength: 873 - 927
Zealot's stats:Skin: Stellar Apparatus
Focus
Damage type: Physical
Required Level: 80
Account bound on use
Ascended
Weapon Strength: 940 - 1060
Zealot's stats:Skin: Stellar Scepter
Scepter
Damage type: Physical
Required Level: 80
Account bound on use
Ascended
Weapon Strength: 1034 - 1166
Zealot's stats:Skin: Stellar Spire
Staff
Damage type: Physical
Required Level: 80
Account bound on use
Ascended
Nourishment (30 m):
Gain Condition Damage Equal to 3% of Your Precision Gain Condition Damage Equal to 8% of Your Expertise +10% Experience from Kills
Utility
Required Level: 80
Vendor value: 33Fine
Weapon Strength: 873 - 927
Dire stats:Skin: Terracotta Antique Artifact
Focus
Damage type: Physical
Crafted in the style of the ancient Kurzick weaponsmith, Mathilde.
Required Level: 80
Vendor value: 1Account bound on use
Ascended
Crafting Material
Used in the crafting of Ascended weapons with +Condition Damage, +Vitality, and +Toughness.
Required Level: 80
Vendor value: 83Ascended
Weapon Strength: 1034 - 1166
Dire stats:Skin: Terracotta Antique Spire
Staff
Damage type: Physical
Crafted in the style of the ancient Kurzick weaponsmith, Mathilde.
Required Level: 80
Vendor value: 1Account bound on use
Ascended
Weapon Strength: 950 - 1050
Dire stats:Skin: Terracotta Antique Trident
Trident
Damage type: Physical
Crafted in the style of the ancient Kurzick weaponsmith, Mathilde.
Required Level: 80
Vendor value: 1Account bound on use
Ascended
Weapon Strength: 940 - 1060
Dire stats:Skin: Terracotta Antique Wand
Scepter
Damage type: Physical
Crafted in the style of the ancient Kurzick weaponsmith, Mathilde.
Required Level: 80
Vendor value: 1Account bound on use
Ascended
Crafting Material
Used in the crafting of weapons with +Power.
Required Level: 20
Vendor value: 12Masterwork
Crafting Material
Used in the crafting of weapons with +Power.
Required Level: 10
Vendor value: 4Fine
Weapon Strength: 152 - 161
Skin: Green Wood Focus
Focus
Damage type: Physical
Required Level: 10
Vendor value: 15Fine
Weapon Strength: 206 - 219
Skin: Green Wood Focus
Focus
Damage type: Physical
Required Level: 20
Vendor value: 48Soulbound on use
Masterwork
Weapon Strength: 136 - 144
Skin: Green Wood Focus
Focus
Damage type: Physical
Required Level: 5
Vendor value: 10Fine
Weapon Strength: 222 - 250
Skin: Green Wood Scepter
Scepter
Damage type: Physical
Required Level: 20
Vendor value: 48Soulbound on use
Masterwork
Weapon Strength: 164 - 185
Skin: Green Wood Scepter
Scepter
Damage type: Physical
Required Level: 10
Vendor value: 15Fine
Weapon Strength: 146 - 165
Skin: Green Wood Scepter
Scepter
Damage type: Physical
Required Level: 5
Vendor value: 10Fine
Weapon Strength: 180 - 203
Skin: Green Wood Staff
Staff
Damage type: Physical
Required Level: 10
Vendor value: 23Fine
Weapon Strength: 244 - 275
Skin: Green Wood Staff
Staff
Damage type: Physical
Required Level: 20
Vendor value: 72Soulbound on use
Masterwork
Weapon Strength: 161 - 181
Skin: Green Wood Staff
Staff
Damage type: Physical
Required Level: 5
Vendor value: 15Fine
Weapon Strength: 224 - 248
Skin: Green Wood Trident
Trident
Damage type: Physical
Required Level: 20
Vendor value: 72Soulbound on use
Masterwork
Nourishment (30 m):
+5% Damage vs. Centaur +10% Experience from Kills
Utility
Required Level: 20
Vendor value: 2Fine
Nourishment (30 m):
+5% Damage vs. Demons +10% Experience from Kills
Utility
Required Level: 25
Vendor value: 2Fine
Nourishment (30 m):
+5% Damage vs. Destroyers +10% Experience from Kills
Utility
Required Level: 25
Vendor value: 2Fine
Nourishment (30 m):
+5% Damage vs. Dredge +10% Experience from Kills
Utility
Required Level: 25
Vendor value: 2Fine
Nourishment (30 m):
+5% Damage vs. Elementals +10% Experience from Kills
Utility
Required Level: 25
Vendor value: 2Fine
Nourishment (30 m):
+5% Damage vs. Flame Legion +10% Experience from Kills
Utility
Required Level: 20
Vendor value: 2Fine
Nourishment (30 m):
+5% Damage vs. Grawl +10% Experience from Kills
Utility
Required Level: 25
Vendor value: 2Fine
Nourishment (30 m):
+5% Damage vs. Halloween Creatures +10% Experience from Kills
Utility
Required Level: 25
Vendor value: 2Fine
Nourishment (30 m):
+5% Damage vs. Ice Brood +10% Experience from Kills
Utility
Required Level: 25
Vendor value: 2Fine
Nourishment (30 m):
+5% Damage vs. Inquest +10% Experience from Kills
Utility
Required Level: 20
Vendor value: 2Fine
Nourishment (30 m):
+5% Damage vs. Krait +10% Experience from Kills
Utility
Required Level: 25
Vendor value: 2Fine
Nourishment (30 m):
+5% Damage vs. Nightmare Court +10% Experience from Kills
Utility
Required Level: 20
Vendor value: 2Fine
Nourishment (30 m):
+5% Damage vs. Ogres +10% Experience from Kills
Utility
Required Level: 25
Vendor value: 2Fine
Nourishment (30 m):
+5% damage vs outlaws
Utility
Required Level: 20
Vendor value: 2Fine
Nourishment (30 m):
+5% Damage vs. Sons of Svanir +10% Experience from Kills
Utility
Required Level: 20
Vendor value: 2Fine
Nourishment (30 m):
+5% Damage vs. Undead +10% Experience from Kills
Utility
Required Level: 25
Vendor value: 2Fine
Sigil
Double-click to apply to a weapon.
Vendor value: 16Masterwork
Sigil
Double-click to apply to a weapon.
Vendor value: 16Masterwork
Sigil
Double-click to apply to a weapon.
Vendor value: 16Masterwork
Sigil
Double-click to apply to a weapon.
Vendor value: 16Masterwork
Sigil
Double-click to apply to a weapon.
Vendor value: 16Masterwork
Sigil
Double-click to apply to a weapon.
Vendor value: 16Masterwork
Sigil
Double-click to apply to a weapon.
Vendor value: 16Masterwork
Sigil
Double-click to apply to a weapon.
Vendor value: 16Masterwork
Sigil
Double-click to apply to a weapon.
Vendor value: 16Masterwork
Sigil
Double-click to apply to a weapon.
Vendor value: 16Masterwork
Sigil
Double-click to apply to a weapon.
Vendor value: 16Masterwork
Sigil
Double-click to apply to a weapon.
Vendor value: 16Masterwork
Sigil
Double-click to apply to a weapon.
Vendor value: 16Masterwork
Sigil
Double-click to apply to a weapon.
Vendor value: 16Masterwork
Sigil
Double-click to apply to a weapon.
Vendor value: 16Masterwork
Sigil
Double-click to apply to a weapon.
Vendor value: 16Masterwork
Sigil
Double-click to apply to a weapon.
Vendor value: 16Masterwork
Sigil
Double-click to apply to a weapon.
Vendor value: 16Masterwork