Crafting Material
Used in the crafting of Ascended weapons with +Precision, +Power, and +Ferocity.
Required Level: 80
Vendor value: 83Ascended
Weapon Strength: 873 - 927
Assassin's stats:Skin: Citrine Antique Artifact
Focus
Damage type: Physical
Crafted in the style of the ancient Shining Blade weaponsmith, Soros.
Required Level: 80
Vendor value: 1Account bound on use
Ascended
Weapon Strength: 1034 - 1166
Assassin's stats:Skin: Citrine Antique Spire
Staff
Damage type: Physical
Crafted in the style of the ancient Shining Blade weaponsmith, Soros.
Required Level: 80
Vendor value: 1Account bound on use
Ascended
Weapon Strength: 950 - 1050
Assassin's stats:Skin: Citrine Antique Trident
Trident
Damage type: Physical
Crafted in the style of the ancient Shining Blade weaponsmith, Soros.
Required Level: 80
Vendor value: 1Account bound on use
Ascended
Weapon Strength: 940 - 1060
Assassin's stats:Skin: Citrine Antique Wand
Scepter
Damage type: Physical
Crafted in the style of the ancient Shining Blade weaponsmith, Soros.
Required Level: 80
Vendor value: 1Account bound on use
Ascended
Crafting Material
Used to craft Storm.
Vendor value: 66Not usable in the Mystic Forge
Not salvageable
Account bound on use
Exotic
Trophy
Needed to contain a wild raven spirit.
Vendor value: 264Not usable in the Mystic Forge
Not salvageable
Account bound on use
Exotic
Crafting Material
Used in focus crafting.
Vendor value: 8Account bound on use
Basic
Crafting Material
Used in focus crafting.
Vendor value: 8Account bound on use
Basic
Crafting Material
Refined from soft wood, seasoned wood, hard wood, and elder spirit residue.
Vendor value: 80Ascended
Crafting Material
Used to craft scepters.
Vendor value: 8Account bound on use
Basic
Crafting Material
Used to craft scepters.
Vendor value: 8Account bound on use
Basic
Crafting Material
An unusual material crucial to the restoration of a living weapon.
Vendor value: 72Not usable in the Mystic Forge
Not salvageable
Account bound on use
Ascended
Crafting Material
Used in staff crafting.
Vendor value: 8Account bound on use
Basic
Crafting Material
Used in staff crafting.
Vendor value: 8Account bound on use
Basic
Crafting Material
Used to craft tridents.
Vendor value: 8Account bound on use
Basic
Weapon Strength: 832 - 883
Nomad's stats:Skin: Spirobolidae
Focus
Damage type: Physical
Required Level: 80
Account bound on use
Soulbound on use
Exotic
Nourishment (30 m):
Gain Condition Damage Equal to 1% of Your Precision Gain Condition Damage Equal to 3% of Your Expertise +10% Experience from Kills
Utility
Required Level: 30
Vendor value: 17Fine
Crafting Material
Refined from Iron Ore and Coal.
Vendor value: 5Basic
Crafting Material
Used to craft Inscriptions which are used in weapon crafting.
Vendor value: 15Masterwork
Crafting Material
Used to craft Tridents.
Vendor value: 5Basic
Weapon Strength: 873 - 927
Valkyrie stats:Skin: Crimson Antique Artifact
Focus
Damage type: Physical
Crafted in the style of the ancient dwarven weaponsmith, Grand Mason Stonecleaver.
Required Level: 80
Vendor value: 1Account bound on use
Ascended
Weapon Strength: 1034 - 1166
Valkyrie stats:Skin: Crimson Antique Spire
Staff
Damage type: Physical
Crafted in the style of the ancient dwarven weaponsmith, Grand Mason Stonecleaver.
Required Level: 80
Vendor value: 1Account bound on use
Ascended
Weapon Strength: 950 - 1050
Valkyrie stats:Skin: Crimson Antique Trident
Trident
Damage type: Physical
Crafted in the style of the ancient dwarven weaponsmith, Grand Mason Stonecleaver.
Required Level: 80
Vendor value: 1Account bound on use
Ascended
Crafting Material
Used in the crafting of weapons with +Power, +Ferocity, and +Vitality.
Required Level: 80
Vendor value: 83Ascended
Weapon Strength: 940 - 1060
Valkyrie stats:Skin: Crimson Antique Wand
Scepter
Damage type: Physical
Crafted in the style of the ancient dwarven weaponsmith, Grand Mason Stonecleaver.
Required Level: 80
Vendor value: 1Account bound on use
Ascended
Weapon Strength: 895 - 1010
Berserker's stats:Superior Sigil of Rage
Skin: Storm
Scepter
Damage type: Physical
This weapon is used to craft the legendary scepter Meteorlogicus
Required Level: 80
Vendor value: 264Soulbound on use
Exotic
Weapon Strength: 895 - 1010
Berserker's stats:Superior Sigil of Rage
Skin: Storm Experiment
Scepter
Damage type: Physical
Salvage this weapon to receive its spirit, needed to craft the next tier of this legendary precursor.
Required Level: 80
Vendor value: 264Account bound on use
Exotic
Weapon Strength: 336 - 378
Skin: Bandit Baton
Scepter
Damage type: Physical
Required Level: 35
Vendor value: 12Soulbound on use
Rare
Weapon Strength: 312 - 331
Skin: Bandit Focus
Focus
Damage type: Physical
Required Level: 35
Vendor value: 12Soulbound on use
Rare
Weapon Strength: 369 - 416
Skin: Bandit Spire
Staff
Damage type: Physical
Required Level: 35
Vendor value: 153Soulbound on use
Rare
Weapon Strength: 339 - 375
Skin: Bandit Trident
Trident
Damage type: Physical
Required Level: 35
Vendor value: 153Soulbound on use
Rare
Weapon Strength: 460 - 519
Skin: Dredge Baton
Scepter
Damage type: Physical
Required Level: 50
Vendor value: 135Soulbound on use
Rare
Weapon Strength: 427 - 454
Skin: Dredge Canary
Focus
Damage type: Physical
Required Level: 50
Vendor value: 135Soulbound on use
Rare
Weapon Strength: 506 - 570
Skin: Dredge Pillar
Staff
Damage type: Physical
Required Level: 50
Vendor value: 23Soulbound on use
Rare
Weapon Strength: 465 - 514
Skin: Dredge Trident
Trident
Damage type: Physical
Required Level: 50
Vendor value: 23Soulbound on use
Rare
Crafting Material
Used in the crafting of weapons with +Power and +Precision.
Required Level: 35
Vendor value: 26Rare
Crafting Material
Used in the crafting of weapons with +Power and +Precision.
Required Level: 35
Vendor value: 17Masterwork
Nourishment (30 m):
+8% Damage vs. Centaur -6% Damage from Centaur +10% Experience from Kills
Utility
Required Level: 50
Vendor value: 2Fine
Nourishment (30 m):
+8% Damage vs. Demons -6% Damage from Demons +10% Experience from Kills
Utility
Required Level: 55
Vendor value: 2Fine
Nourishment (30 m):
+8% Damage vs. Destroyers -6% Damage from Destroyers +10% Experience from Kills
Utility
Required Level: 55
Vendor value: 2Fine
Nourishment (30 m):
+8% Damage vs. Dredge -6% Damage from Dredge +10% Experience from Kills
Utility
Required Level: 55
Vendor value: 2Fine
Nourishment (30 m):
+8% damage vs elementals -6% damage from elementals
Utility
Required Level: 55
Vendor value: 2Fine
Nourishment (30 m):
+8% Damage vs. Flame Legion -6% Damage from Flame Legion +10% Experience from Kills
Utility
Required Level: 50
Vendor value: 2Fine
Nourishment (30 m):
+8% Damage vs. Grawl -6% Damage from Grawl +10% Experience from Kills
Utility
Required Level: 55
Vendor value: 2Fine
Nourishment (30 m):
+8% Damage vs. Halloween Creatures -6% Damage from Halloween Creatures +10% Experience from Kills
Utility
Required Level: 55
Vendor value: 2Fine
Nourishment (30 m):
+8% Damage vs. Ice Brood -6% Damage from Ice Brood +10% Experience from Kills
Utility
Required Level: 55
Vendor value: 2Fine
Nourishment (30 m):
+8% Damage vs. Inquest -6% Damage from Inquest +10% Experience from Kills
Utility
Required Level: 50
Vendor value: 2Fine
Nourishment (30 m):
+8% Damage vs. Krait -6% Damage from Krait +10% Experience from Kills
Utility
Required Level: 55
Vendor value: 2Fine
Nourishment (30 m):
+8% Damage vs. Nightmare Court -6% Damage from Nightmare Court +10% Experience from Kills
Utility
Required Level: 50
Vendor value: 2Fine
Nourishment (30 m):
+8% Damage vs. Ogres -6% Damage from Ogres +10% Experience from Kills
Utility
Required Level: 55
Vendor value: 2Fine
Nourishment (30 m):
+8% Damage vs. Outlaws -6% Damage from Outlaws +10% Experience from Kills
Utility
Required Level: 50
Vendor value: 2Fine
Nourishment (30 m):
+8% Damage vs. Sons of Svanir -6% Damage from Sons of Svanir +10% Experience from Kills
Utility
Required Level: 50
Vendor value: 2Fine
Nourishment (30 m):
+8% Damage vs. Undead -6% Damage from Undead +10% Experience from Kills
Utility
Required Level: 55
Vendor value: 2Fine
Crafting Material
Used in the crafting of weapons with +Power and +Precision.
Required Level: 45
Vendor value: 11Fine
Weapon Strength: 395 - 420
Skin: Seasoned Wood Focus
Focus
Damage type: Physical
Required Level: 50
Vendor value: 90Soulbound on use
Masterwork
Weapon Strength: 327 - 348
Skin: Seasoned Wood Focus
Focus
Damage type: Physical
Required Level: 45
Vendor value: 41Fine
Weapon Strength: 352 - 397
Skin: Seasoned Wood Scepter
Scepter
Damage type: Physical
Required Level: 45
Vendor value: 41Fine
Weapon Strength: 426 - 480
Skin: Seasoned Wood Scepter
Scepter
Damage type: Physical
Required Level: 50
Vendor value: 90Soulbound on use
Masterwork
Weapon Strength: 388 - 437
Skin: Seasoned Wood Staff
Staff
Damage type: Physical
Required Level: 45
Vendor value: 62Fine