Nourishment (15 m):
+3% Poison Duration +10% Experience from Kills
Food
Vendor value: 3Basic
Nourishment (1 h):
+20 Vitality +10% Experience from Kills
Food
Vendor value: 2Basic
Nourishment (1 h):
50% Chance to Gain Might on Kill +40 Ferocity +10% Experience from Kills
Food
Required Level: 40
Vendor value: 21Fine
Skin: Hearty Chef's Backpack
Back
This equipment can hold an additional upgrade. Unequip this backpack to use it as a crafting ingredient. Using this as a crafting ingredient will destroy any upgrades held within.
Required Level: 45
Vendor value: 150Not salvageable
Account bound on use
Rare
Crafting Material
Component for Chef's Backpack
Vendor value: 33Rare
Nourishment (30 m):
+10% Poison Duration +50 Precision +10% Experience from Kills
Food
Required Level: 55
Vendor value: 26Fine
Nourishment (45 m):
66% Chance to Steal Life on Critical Hit +70 Precision +10% Experience from Kills
Food
Sweet, with earthy undertones.
Required Level: 25
Vendor value: 62Account bound on use
Exotic
Crafting Material
Ingredient
Required Level: 60
Vendor value: 7Basic
Crafting Material
Ingredient
Required Level: 60
Vendor value: 7Basic
Crafting Material
Ingredient
Required Level: 55
Vendor value: 6Basic
Crafting Material
Ingredient
Required Level: 80
Vendor value: 9Basic
Crafting Material
Ingredient
Required Level: 80
Vendor value: 9Account bound on use
Basic
Crafting Material
Ingredient
Required Level: 25
Vendor value: 3Basic
Nourishment (30 m):
+200 Power for 10 Seconds on Using a Heal Skill (Cooldown: 20 seconds) +70 Precision +10% Experience from Kills
Food
Required Level: 80
Vendor value: 66Account bound on use
Masterwork
Nourishment (30 m):
+150 Power and Vitality for 30 Seconds on Kill +10% Experience from Kills
Food
Required Level: 80
Vendor value: 66Account bound on use
Masterwork
Nourishment (1 h):
Gain Health Every Second +10% Experience from Kills
Food
Required Level: 17
Vendor value: 13Fine
Nourishment (30 m):
+100 Precision +70 Healing Power +10% Experience from Kills
Food
Required Level: 80
Vendor value: 66Account bound on use
Masterwork
Nourishment (30 m):
10% Magic Find +10% Experience from Kills
Food
Required Level: 20
Vendor value: 14Fine
Nourishment (30 m):
4% Magic Find +10% Experience from Kills
Food
Required Level: 5
Vendor value: 8Fine
Nourishment (30 m):
+30 Vitality +10% Experience from Kills
Food
Required Level: 15
Vendor value: 12Fine
Nourishment (15 m):
+20 Vitality +10% Experience from Kills
Food
Vendor value: 5Not salvageable
Soulbound on acquire
Fine
Nourishment (30 m):
+100 Concentration +70 Toughness +10% Experience from Kills
Food
Also gives you a sugar rush.
Required Level: 80
Vendor value: 33Account bound on use
Fine
Nourishment (30 m):
+100 Vitality +70 Toughness +10% Experience from Kills
Food
Required Level: 80
Vendor value: 33Fine
Nourishment (30 m):
+80 Vitality +60 Toughness +10% Experience from Kills
Food
Required Level: 65
Vendor value: 30Fine
Nourishment (30 m):
-14% Incoming Damage while Stunned, Knocked Down, or Knocked Back -6% Incoming Condition Duration +10% Experience from Kills
Food
Required Level: 30
Vendor value: 17Fine
Nourishment (30 m):
-20% Incoming Damage while Stunned, Knocked Down, or Knocked Back -20% Incoming Condition Duration +10% Experience from Kills
Food
Required Level: 80
Vendor value: 33Fine
Nourishment (30 m):
-18% Incoming Damage while Stunned, Knocked Down, or Knocked Back -14% Incoming Condition Duration +10% Experience from Kills
Food
Required Level: 60
Vendor value: 28Fine
Nourishment (1 h):
+12 vitality
Food
Required Level: 17
Vendor value: 7Basic
Nourishment (30 m):
+50 Vitality +40 Toughness +10% Experience from Kills
Food
Required Level: 30
Vendor value: 17Fine
Nourishment (30 m):
Gain Health Every Second +70 Vitality +10% Experience from Kills
Food
Required Level: 80
Vendor value: 33Fine
Nourishment (30 m):
+40 Condition Damage for 30 Seconds on Kill +10% Experience from Kills
Food
Required Level: 10
Vendor value: 10Fine
Nourishment (30 m):
-8% Incoming Stun Duration +10% Experience from Kills
Food
Required Level: 10
Vendor value: 10Fine
Nourishment (45 m):
-40% Incoming Stun Duration +70 Toughness +10% Experience from Kills
Food
Tastes like purple!
Required Level: 5
Vendor value: 30Account bound on use
Exotic
Nourishment (30 m):
4% Magic Find +10% Experience from Kills
Food
Required Level: 5
Vendor value: 8Fine
Nourishment (15 m):
+30 Toughness +10% Experience from Kills
Food
Required Level: 20
Vendor value: 7Basic
Nourishment (30 m):
+30 Toughness +10% Experience from Kills
Food
Required Level: 25
Vendor value: 16Fine
Nourishment (1 h):
+60 Precision +50 Ferocity +10% Experience from Kills
Food
Required Level: 60
Vendor value: 28Fine
Nourishment (30 m):
50% Chance to Steal Life on Critical Hit +60 Precision +10% Experience from Kills
Food
Required Level: 75
Vendor value: 33Fine
Nourishment (1 h):
+100 Vitality +70 Power +10 Experience from Kills
Food
Required Level: 80
Vendor value: 15Fine
Nourishment (30 m):
+50 Expertise +40 Condition Damage +10% Experience from Kills
Food
Required Level: 35
Vendor value: 19Fine
Nourishment (30 m):
30% Magic Find 40% Gold from Monsters +10% Experience from Kills
Food
Required Level: 80
Vendor value: 33Fine
Nourishment (30 m):
100% Chance to Gain Health on Kill +70 Healing Power +10% Experience from Kills
Food
Required Level: 80
Vendor value: 33Fine
Nourishment (30 m):
+100 Healing +70 Vitality +10% Experience from Kills
Food
Required Level: 80
Vendor value: 15Fine
Nourishment (45 m):
66% Chance to Steal Life on Critical Hit +70 Precision +15% Experience from Kills
Food
Required Level: 80
Vendor value: 32Not available underwater
Fine
Nourishment (30 m):
66% Chance to Steal Life on Critical Hit +70 Precision +10% Experience from Kills
Food
Required Level: 80
Vendor value: 33Fine
Nourishment (30 m):
30% Magic Find +70 Power +10% Experience from Kills
Food
Required Level: 80
Vendor value: 20Fine
Nourishment (15 m):
4% Magic Find +10% Experience from Kills
Food
Vendor value: 5Fine
Nourishment (15 m):
+10% Chill Duration +50 Power +10% Experience from Kills
Food
Required Level: 45
Vendor value: 23Fine
Nourishment (30 m):
22% Magic Find 20% Gold from Monsters +10% Experience from Kills
Food
Required Level: 50
Vendor value: 24Fine
Nourishment (30 m):
+10% Chill Duration +50 Power +10% Experience from Kills
Food
Required Level: 55
Vendor value: 26Fine
Nourishment (30 m):
+60 Healing +50 Condition Damage +10% Experience from Kills
Food
Required Level: 60
Vendor value: 10Fine
Nourishment (30 m):
-10% Incoming Damage +70 Expertise +10% Experience from Kills
Food
Required Level: 80
Vendor value: 66Account bound on use
Masterwork
Nourishment (30 m):
-10% Incoming Damage +70 Precision +10% Experience from Kills
Food
Required Level: 80
Vendor value: 66Account bound on use
Masterwork
Nourishment (30 m):
-10% Incoming Damage +70 Healing Power +10% Experience from Kills
Food
Required Level: 80
Vendor value: 66Account bound on use
Masterwork
Nourishment (30 m):
-10% Incoming Damage +70 Condition Damage +10% Experience from Kills
Food
Required Level: 80
Vendor value: 66Account bound on use
Masterwork
Nourishment (30 m):
-10% Incoming Damage +70 Ferocity +10% Experience from Kills
Food
Required Level: 80
Vendor value: 66Account bound on use
Masterwork
Nourishment (30 m):
+30 Healing +10% Experience from Kills
Food
Required Level: 30
Vendor value: 16Fine
Nourishment (30 m):
+60 Toughness +50 Condition Damage +10% Experience from Kills
Food
Required Level: 45
Vendor value: 10Fine
Nourishment (30 m):
+20 Toughness +10% Experience from Kills
Food
Required Level: 15
Vendor value: 10Fine
Crafting Material
Ingredient
Required Level: 10
Vendor value: 2Basic