Nourishment (1 h):
+120 Condition Damage for 30 Seconds on Kill +50 Precision +10% Experience from Kills
Food
Required Level: 50
Vendor value: 24Fine
Nourishment (15 m):
+30 Precision +10% Experience from Kills
Food
Required Level: 20
Vendor value: 7Basic
Nourishment (30 m):
+50 Precision +40 Ferocity +10% Experience from Kills
Food
Required Level: 40
Vendor value: 21Fine
Nourishment (30 m):
+100 Healing +70 Condition Damage +10% Experience from Kills
Food
Required Level: 80
Vendor value: 33Fine
Nourishment (30 m):
+100 Toughness +70 Condition Damage +10% Experience from Kills
Food
Required Level: 80
Vendor value: 33Fine
Nourishment (30 m):
+100 Toughness +70 Precision +10% Experience from Kills
Food
Required Level: 80
Vendor value: 33Fine
Nourishment (30 m):
+100 Condition Damage +70 Precision +10% Experience from Kills
Food
Required Level: 80
Vendor value: 33Fine
Nourishment (30 m):
100% Chance to Gain Might on Kill +70 Ferocity +10% Experience from Kills
Food
Required Level: 80
Vendor value: 33Fine
Nourishment (15 m):
+20 Precision +10% Experience from Kills
Food
Required Level: 5
Vendor value: 4Basic
Nourishment (1 h):
+20 Power +10% Experience from Kills
Food
Required Level: 10
Vendor value: 4Basic
Crafting Material
Ingredient
Required Level: 40
Vendor value: 5Basic
Crafting Material
Ingredient
Required Level: 80
Vendor value: 9Basic
Nourishment (45 m):
60% to Gain Swiftness on Kill +5% Damage While Moving +10% Experience from Kills +30% Magic Find
Food
Required Level: 80
Vendor value: 66Account bound on use
Masterwork
Nourishment (30 m):
+50 Precision +40 Condition Damage +10% Experience from Kills
Food
Required Level: 35
Vendor value: 19Fine
Nourishment (1 h):
+100 vitality 20% magic find +10 experience from kills
Food
Required Level: 80
Vendor value: 15Fine
Nourishment (30 m):
+30 Ferocity Day: 12% Chance to Burn on Critical Hit Night: 12% Chance to Steal Life on Critical Hit +10% Experience from Kills
Food
Required Level: 35
Vendor value: 19Fine
Nourishment (30 m):
+20 Vitality +10% Experience from Kills
Food
Vendor value: 2Basic
Nourishment (45 m):
3% Magic Find While under the Effect of a Boon +15% Experience from Kills
Food
Required Level: 5
Vendor value: 4Not available underwater
Fine
Nourishment (45 m):
10% Magic Find +15% Experience from Kills
Food
Required Level: 20
Vendor value: 11Not available underwater
Fine
Nourishment (45 m):
+50 Healing +40 Precision +15% Experience from Kills
Food
Required Level: 35
Vendor value: 10Not available underwater
Fine
Nourishment (15 m):
3% Magic Find While under the Effect of a Boon +10% Experience from Kills
Food
Required Level: 5
Vendor value: 8Fine
Nourishment (30 m):
3% Magic Find While under the Effect of a Boon +10% Experience from Kills
Food
Required Level: 10
Vendor value: 5Basic
Nourishment (1 h):
+200 Power for 30 Seconds on Kill +70 Ferocity +10% Experience from Kills
Food
Required Level: 80
Vendor value: 15Fine
Nourishment (1 h):
20% Chance to Gain Might on Kill +10% Experience from Kills
Food
Required Level: 10
Vendor value: 10Fine
Nourishment (30 m):
+20 Expertise +10% Experience from Kills
Food
Required Level: 20
Vendor value: 12Fine
Nourishment (30 m):
-6% Incoming Damage While Stunned, Knocked Down, or Knocked Back +10% Experience from Kills
Food
Required Level: 10
Vendor value: 10Fine
Nourishment (30 m):
+3% Poison Duration +10% Experience from Kills
Food
Required Level: 10
Vendor value: 10Fine
Nourishment (30 m):
+200 Toughness for 10 Seconds on Using a Heal Skill (Cooldown: 20 seconds) +70 Healing Power +10% Experience from Kills
Food
Required Level: 80
Vendor value: 99Account bound on use
Rare
Nourishment (30 m):
18% Magic Find 10% Gold from Monsters +10% Experience from Kills
Food
Required Level: 40
Vendor value: 21Fine
Nourishment (30 m):
+50 Healing +40 Vitality +10% Experience from Kills
Food
Required Level: 30
Vendor value: 10Fine
Nourishment (30 m):
+50 Healing +40 Condition Damage +10% Experience from Kills
Food
Required Level: 45
Vendor value: 21Fine
Nourishment (30 m):
36% Chance to Steal Life on Critical Hit +40 Precision +10% Experience from Kills
Food
Required Level: 40
Vendor value: 21Fine
Nourishment (30 m):
18% Magic Find +40 Power +10% Experience from Kills
Food
Required Level: 35
Vendor value: 10Fine
Nourishment (30 m):
22% Magic Find +50 Condition Damage +10% Experience from Kills
Food
Required Level: 50
Vendor value: 24Fine
Nourishment (30 m):
8% Chance to Gain Might on Critical Hit during the Day +10% Experience from Kills
Food
Required Level: 10
Vendor value: 10Fine
Nourishment (30 m):
7% Magic Find while Under the Effect of a Boon +10% Experience from Kills
Food
Required Level: 15
Vendor value: 1Fine
Nourishment (30 m):
+5% Chill Duration +10% Experience from Kills
Food
Required Level: 25
Vendor value: 16Fine
Nourishment (30 m):
+50 Concentration +24% Magic Find while under the Effect of a Boon +10% Experience from Kills
Food
Required Level: 30
Vendor value: 1Fine
Nourishment (30 m):
+7% Chill Duration +40 Power +10% Experience from Kills
Food
Required Level: 40
Vendor value: 21Fine
Nourishment (30 m):
+50 Healing +40 Precision +10% Experience from Kills
Food
Required Level: 30
Vendor value: 10Fine
Nourishment (30 m):
+60 Healing +50 Precision +10% Experience from Kills
Food
Required Level: 45
Vendor value: 10Fine
Nourishment (30 m):
+15% Chill Duration +70 Power +10% Experience from Kills
Food
Required Level: 80
Fine
Nourishment (30 m):
+100 Concentration +40% Magic Find while under the Effect of a Boon +10% Experience from Kills
Food
Required Level: 80
Vendor value: 20Fine
Nourishment (30 m):
+60 Concentration +28% Magic Find while Under the Effect of a Boon +10% Experience from Kills
Food
Required Level: 45
Vendor value: 1Fine
Nourishment (30 m):
+12% Chill Duration +60 Power +10% Experience from Kills
Food
Required Level: 75
Vendor value: 33Fine
Nourishment (30 m):
+80 Healing +60 Precision +10% Experience from Kills
Food
Required Level: 60
Vendor value: 10Fine
Nourishment (30 m):
+80 Concentration +32% Magic Find while Under the Effect of a Boon +10% Experience from Kills
Food
Required Level: 65
Vendor value: 20Fine
Nourishment (30 m):
4% Magic Find +10% Experience from Kills
Food
Vendor value: 5Fine
Nourishment (30 m):
+20 Vitality +10% Experience from Kills
Food
Vendor value: 2Basic
Nourishment (30 m):
10% Magic Find +10% Experience from Kills
Food
Required Level: 25
Vendor value: 16Fine
Crafting Material
Ingredient
Required Level: 20
Vendor value: 4Basic
Food
Required Level: 80
Vendor value: 64Masterwork
Nourishment (30 m):
30% Magic Find +70 Condition Damage +10% Experience from Kills
Food
Required Level: 80
Vendor value: 33Fine
Nourishment (15 m):
-8% Incoming Stun Duration +10% Experience from Kills
Food
Required Level: 5
Vendor value: 4Basic
Nourishment (30 m):
+7% Poison Duration +40 Precision +10% Experience from Kills
Food
Required Level: 40
Vendor value: 21Fine
Nourishment (30 m):
+50 Vitality +80 Power When Health below 50% +10% Experience from Kills
Food
Required Level: 40
Vendor value: 21Fine
Nourishment (30 m):
+100 Condition Damage for 30 Seconds on Kill +40 Precision +10% Experience from Kills
Food
Required Level: 35
Vendor value: 19Fine
Trophy
A flavorful sauce made from ground needles, from a recipe invented by the choya.
Rare
Nourishment (30 m):
+45 All Attributes +20% Magic Find +10% Experience from Kills
Food
Required Level: 80
Vendor value: 17Basic
Nourishment (1 h):
+20 Power +10% Experience from Kills
Food
Vendor value: 3Not salvageable
Soulbound on acquire
Basic