Nourishment (30 m):
+30% Magic Find +10% Karma +15% Experience from Kills
Food
Required Level: 80
Vendor value: 66Account bound on use
Masterwork
Nourishment (30 m):
66% Chance to Steal Life on Critical Hit +70 Condition Damage +10% Experience from Kills
Food
Required Level: 80
Vendor value: 15Account bound on use
Masterwork
Trophy
A gift of water used to craft Frenzy.
Vendor value: 640Not salvageable
Account bound on use
Legendary
Food
Meal Feast: Double-click to set out a Feast of Roasted Cactus to share with anyone in the area. Feast stays active for 5 minutes.
Required Level: 80
Vendor value: 66Not salvageable
Account bound on use
Masterwork
Nourishment (30 m):
+100 Healing +70 Concentration +10% Experience from Kills
Food
Required Level: 80
Vendor value: 66Account bound on use
Masterwork
Food
Meal Feast: Double-click to set out a Feast of Black Pepper Cactus Salad to share with anyone in the area. Feast stays active for 5 minutes.
Required Level: 80
Vendor value: 66Not salvageable
Account bound on use
Masterwork
randomunlock
Double-click to unlock one random purple or gray dye that you do not already have. Exclusive colors obtained through Gem Store dye kits are not included.
Required Level: 5
Vendor value: 125Not usable in the Mystic Forge
Account bound on use
Rare
Nourishment (30 m):
+100 Precision +70 Healing Power +10% Experience from Kills
Food
Required Level: 80
Vendor value: 66Account bound on use
Masterwork
Skin: Savory Chef's Backpack
Back
This equipment can hold an additional upgrade. Unequip this backpack to use it as a crafting ingredient. Using this as a crafting ingredient will destroy any upgrades held within.
Required Level: 30
Vendor value: 120Not salvageable
Account bound on use
Rare
Nourishment (30 m):
+200 Toughness for 10 Seconds on Using a Heal Skill (Cooldown: 20 seconds) +70 Healing Power +10% Experience from Kills
Food
Required Level: 80
Vendor value: 99Account bound on use
Rare
Nourishment (30 m):
-3% Incoming Condition Duration
Food
Required Level: 20
Vendor value: 14Fine
Nourishment (30 m):
-14% Incoming Damage while Stunned, Knocked Down, or Knocked Back -6% Incoming Condition Duration +10% Experience from Kills
Food
Required Level: 30
Vendor value: 17Fine
Nourishment (30 m):
+80 Healing +60 Condition Damage +10% Experience from Kills
Food
Required Level: 75
Vendor value: 31Fine
Nourishment (30 m):
24% Chance to Gain Might on Critical Hit during the Day 24% Chance to Inflict Chill on Critical Hit during the Night +10% Experience from Kills
Food
Required Level: 30
Vendor value: 17Fine
Nourishment (30 m):
60% Chance to Gain Health on Kill +50 Healing Power +10% Experience from Kills
Food
Required Level: 50
Vendor value: 24Fine
Nourishment (30 m):
50% Chance to Gain Health on Kill +40 Healing Power +10% Experience from Kills
Food
Required Level: 30
Vendor value: 17Fine
Nourishment (45 m):
10% Magic Find While under the Effect of a Boon +15% Experience from Kills
Food
Required Level: 25
Vendor value: 1Not available underwater
Fine
Nourishment (30 m):
+3% Poison Duration +10% Experience from Kills
Food
Required Level: 10
Vendor value: 10Fine
Nourishment (30 m):
+50 Healing +40 Precision +10% Experience from Kills
Food
Required Level: 30
Vendor value: 10Fine
Nourishment (30 m):
-28% Incoming Stun Duration +50 Toughness +10% Experience from Kills
Food
Required Level: 45
Vendor value: 23Fine
Nourishment (30 m):
-18% Incoming Damage while Stunned, Knocked Down, or Knocked Back -14% Incoming Condition Duration +10% Experience from Kills
Food
Required Level: 60
Vendor value: 28Fine
Nourishment (30 m):
Gain Health Every Second +40 Vitality +10% Experience from Kills
Food
Required Level: 40
Vendor value: 21Fine
Crafting Material
Ingredient
Required Level: 20
Vendor value: 4Basic
Crafting Material
Ingredient
Required Level: 45
Vendor value: 6Basic
Crafting Material
Ingredient
Required Level: 60
Vendor value: 7Basic
Nourishment (45 m):
18% Magic Find 10% Gold from Monsters +15% Experience from Kills
Food
Required Level: 45
Vendor value: 20Not available underwater
Fine
Nourishment (30 m):
+20 Power +10% Experience from Kills
Food
Required Level: 15
Vendor value: 10Fine
Nourishment (30 m):
+60 Vitality +120 Power When Health below 50% +10% Experience from Kills
Food
Required Level: 55
Vendor value: 26Fine
Nourishment (30 m):
+50 Toughness +40 Precision +10% Experience from Kills
Food
Required Level: 40
Vendor value: 21Fine
Nourishment (30 m):
+80 Vitality +60 Toughness +10% Experience from Kills
Food
Required Level: 65
Vendor value: 30Fine
Crafting Material
Ingredient
Required Level: 40
Vendor value: 5Basic
Nourishment (45 m):
Gain Health Every Second +15% Experience from Kills
Food
Required Level: 10
Vendor value: 7Not available underwater
Fine
Nourishment (30 m):
16% Chance to Gain Might on Critical Hit During the Day +10% Experience from Kills
Food
Required Level: 20
Vendor value: 14Fine
Nourishment (45 m):
22% Magic Find +50 Power +15% Experience from Kills
Food
Required Level: 55
Vendor value: 10Not available underwater
Fine
Crafting Material
Ingredient
Required Level: 25
Vendor value: 4Basic
Nourishment (30 m):
+50 Healing +40 Vitality +10% Experience from Kills
Food
Required Level: 30
Vendor value: 10Fine
Nourishment (30 m):
-16% Incoming Stun Duration +10% Experience from Kills
Food
Required Level: 25
Vendor value: 16Fine
Nourishment (30 m):
+30 Condition Damage +10% Experience from Kills
Food
Required Level: 20
Vendor value: 14Fine
Crafting Material
Ingredient
Required Level: 55
Vendor value: 6Basic
Nourishment (30 m):
-8% Incoming Stun Duration +10% Experience from Kills
Food
Required Level: 10
Vendor value: 10Fine
Nourishment (30 m):
8% Chance to Gain Might on Critical Hit during the Day +10% Experience from Kills
Food
Required Level: 10
Vendor value: 10Fine
Crafting Material
Ingredient
Required Level: 60
Vendor value: 7Basic
Crafting Material
Ingredient
Required Level: 25
Vendor value: 3Basic
Crafting Material
Ingredient
Required Level: 45
Vendor value: 6Basic
Nourishment (30 m):
+7% Poison Duration +40 Precision +10% Experience from Kills
Food
Required Level: 40
Vendor value: 21Fine
Nourishment (30 m):
30% Chance to Remove a Condition on Using a Heal Skill +10% Experience from Kills
Food
Required Level: 25
Vendor value: 16Fine
Nourishment (15 m):
-4% Incoming Condition Duration +10% Experience from Kills
Food
Required Level: 5
Vendor value: 8Fine
Nourishment (30 m):
10% Magic Find +10% Experience from Kills
Food
Required Level: 25
Vendor value: 16Fine
Nourishment (30 m):
+10% Chill Duration +50 Power +10% Experience from Kills
Food
Required Level: 55
Vendor value: 26Fine
Nourishment (30 m):
30% Chance to Gain Might on Kill +10% Experience from Kills
Food
Required Level: 15
Vendor value: 12Fine
Nourishment (30 m):
60% Chance to Gain Might on Kill +50 Ferocity +10% Experience from Kills
Food
Required Level: 50
Vendor value: 24Fine
Nourishment (30 m):
-4% Incoming Condition Duration +10% Experience from Kills
Food
Required Level: 10
Vendor value: 10Fine
Nourishment (30 m):
36% Chance to Steal Life on Critical Hit +40 Precision +10% Experience from Kills
Food
Required Level: 40
Vendor value: 21Fine
Crafting Material
Ingredient
Required Level: 80
Vendor value: 9Basic
Nourishment (45 m):
26% Magic Find +60 Power +15% Experience from Kills
Food
Required Level: 75
Vendor value: 15Not available underwater
Fine
Nourishment (30 m):
+3% Burning Duration +10% Experience from Kills
Food
Required Level: 10
Vendor value: 10Fine
Nourishment (30 m):
10% Magic Find +10% Experience from Kills
Food
Required Level: 20
Vendor value: 14Fine
Nourishment (30 m):
+50 Concentration +24% Magic Find while under the Effect of a Boon +10% Experience from Kills
Food
Required Level: 30
Vendor value: 1Fine
Nourishment (30 m):
+3% Burning Duration +10% Experience from Kills
Food
Required Level: 10
Vendor value: 10Fine
Nourishment (30 m):
50% Chance to Gain Might on Kill +40 Ferocity +10% Experience from Kills
Food
Required Level: 35
Vendor value: 19Fine