
Defense: 37
Skin: Outlaw Boots
Medium armor
Boots
Required Level: 30
Vendor value: 31Fine

Defense: 37
Skin: Outlaw Gloves
Medium armor
Gloves
Required Level: 30
Vendor value: 28Fine

Nourishment (30 m):
+30 Healing +10% Experience from Kills
Food
Required Level: 30
Vendor value: 16Fine

Weapon Strength: 225 - 264
Skin: Soft Wood Torch
Torch
Damage type: Physical
Required Level: 30
Vendor value: 31Fine

Defense: 14
Skin: Apprentice Band
Light armor
Helm
Required Level: 30
Vendor value: 20Not salvageable
Basic

Defense: 29
Skin: Scale Pauldrons
Heavy armor
Shoulders
Required Level: 30
Vendor value: 35Fine

Weapon Strength: 237 - 252
Skin: Soft Wood Focus
Focus
Damage type: Physical
Required Level: 30
Vendor value: 31Fine

Defense: 14
Skin: Apprentice Shoulders
Light armor
Shoulders
Required Level: 30
Vendor value: 18Basic

Weapon Strength: 225 - 264
Skin: Soft Wood Torch
Torch
Damage type: Physical
Required Level: 30
Vendor value: 31Fine

Weapon Strength: 264 - 280
Skin: Iron Dagger
Dagger
Damage type: Physical
Required Level: 30
Vendor value: 31Fine

Weapon Strength: 258 - 285
Skin: Iron Spear
Harpoon
Damage type: Physical
Required Level: 30
Vendor value: 47Fine

Defense: 40
Skin: Rawhide Leggings
Medium armor
Leggings
Required Level: 30
Vendor value: 22Basic

Defense: 29
Skin: Scale Helm
Heavy armor
Helm
Required Level: 30
Vendor value: 39Fine

Weapon Strength: 258 - 285
Skin: Soft Wood Trident
Trident
Damage type: Physical
Required Level: 30
Vendor value: 47Fine

Weapon Strength: 264 - 280
Skin: Iron Dagger
Dagger
Damage type: Physical
Required Level: 30
Vendor value: 31Fine

Defense: 29
Skin: Scale Helm
Heavy armor
Helm
Required Level: 30
Vendor value: 39Fine

Weapon Strength: 203 - 229
Skin: Scepter
Scepter
Damage type: Physical
Required Level: 30
Vendor value: 16Not salvageable
Basic

Weapon Strength: 281 - 317
Skin: Iron Hammer
Hammer
Damage type: Physical
Required Level: 30
Vendor value: 47Fine

Defense: 37
Skin: Outlaw Boots
Medium armor
Boots
Required Level: 30
Vendor value: 31Fine

Nourishment (30 m):
50% Chance to Gain Health on Kill +40 Healing Power +10% Experience from Kills
Food
Required Level: 30
Vendor value: 17Fine

Nourishment (30 m):
+30 Toughness +10% Experience from Kills
Food
Required Level: 30
Vendor value: 16Fine

Nourishment (30 m):
+50 Condition Damage +40 Precision +10% Experience from Kills
Food
Required Level: 30
Vendor value: 17Fine

Nourishment (30 m):
+50 Concentration +24% Magic Find while under the Effect of a Boon +10% Experience from Kills
Food
Required Level: 30
Vendor value: 1Fine

Nourishment (30 m):
+50 Healing +40 Precision +10% Experience from Kills
Food
Required Level: 30
Vendor value: 10Fine

Nourishment (30 m):
+50 Healing +40 Vitality +10% Experience from Kills
Food
Required Level: 30
Vendor value: 10Fine

Defense: 45
Skin: Chainmail Leggings
Heavy armor
Leggings
Required Level: 30
Vendor value: 22Not salvageable
Basic

Defense: 79
Skin: Outlaw Coat
Medium armor
Coat
Required Level: 30
Vendor value: 47Fine

Weapon Strength: 262 - 308
Skin: Soft Wood Longbow
Long Bow
Damage type: Physical
Required Level: 30
Vendor value: 47Fine

Defense: 43
Skin: Scale Gauntlets
Heavy armor
Gloves
Required Level: 30
Vendor value: 28Fine

Defense: 51
Skin: Outlaw Pants
Medium armor
Leggings
Required Level: 30
Vendor value: 44Fine

Defense: 67
Skin: Chainmail Chestpiece
Heavy armor
Coat
Required Level: 30
Vendor value: 24Basic

Defense: 45
Skin: Chainmail Leggings
Heavy armor
Leggings
Required Level: 30
Vendor value: 22Basic

Defense: 18
Skin: Rawhide Shoulders
Medium armor
Shoulders
Required Level: 30
Vendor value: 18Not salvageable
Basic

Defense: 37
Skin: Outlaw Boots
Medium armor
Boots
Required Level: 30
Vendor value: 31Fine

Defense: 43
Skin: Scale Boots
Heavy armor
Boots
Required Level: 30
Vendor value: 31Fine

Defense: 17
Skin: Student Mantle
Light armor
Shoulders
Required Level: 30
Vendor value: 35Fine

Weapon Strength: 232 - 246
Skin: Soft Wood Focus
Focus
Damage type: Physical
Required Level: 29
Vendor value: 30Fine

Defense: 55
Skin: Worn Chain Legs
Heavy armor
Leggings
Required Level: 29
Vendor value: 42Fine

Weapon Strength: 239 - 292
Skin: Iron Axe
Axe
Damage type: Physical
Required Level: 29
Vendor value: 30Fine

Defense: 41
Skin: Worn Chain Greaves
Heavy armor
Boots
Required Level: 29
Vendor value: 30Fine

Defense: 31
Skin: Country Boots
Light armor
Boots
Required Level: 29
Vendor value: 30Fine

Weapon Strength: 274 - 309
Skin: Iron Hammer
Hammer
Damage type: Physical
Required Level: 29
Vendor value: 45Fine

Defense: 82
Skin: Worn Chain Coat
Heavy armor
Coat
Required Level: 29
Vendor value: 45Fine

Weapon Strength: 274 - 309
Skin: Soft Wood Staff
Staff
Damage type: Physical
Required Level: 29
Vendor value: 45Fine

Defense: 23
Skin: Apprentice Gloves
Light armor
Gloves
Required Level: 28
Vendor value: 14Basic

Weapon Strength: 251 - 267
Skin: Iron Dagger
Dagger
Damage type: Physical
Required Level: 28
Vendor value: 29Fine

Weapon Strength: 238 - 280
Skin: Iron Pistol
Pistol
Damage type: Physical
Required Level: 28
Vendor value: 29Fine

Defense: 30
Skin: Country Boots
Light armor
Boots
Required Level: 28
Vendor value: 29Fine

Weapon Strength: 246 - 272
Skin: Soft Wood Short Bow
Short Bow
Damage type: Physical
Required Level: 28
Vendor value: 44Fine

Defense: 48
Skin: Studded Pants
Medium armor
Leggings
Required Level: 28
Vendor value: 41Fine

Weapon Strength: 243 - 274
Skin: Iron Mace
Mace
Damage type: Physical
Required Level: 28
Vendor value: 29Fine

Weapon Strength: 185 - 226
Skin: Axe
Axe
Damage type: Physical
Required Level: 28
Vendor value: 15Basic

Weapon Strength: 193 - 218
Skin: Scepter
Scepter
Damage type: Physical
Required Level: 28
Vendor value: 15Basic

Defense: 35
Skin: Studded Boots
Medium armor
Boots
Required Level: 28
Vendor value: 29Fine

Weapon Strength: 195 - 215
Skin: Speargun
Speargun
Damage type: Physical
Required Level: 28
Vendor value: 22Basic

Weapon Strength: 212 - 260
Skin: Rifle
Rifle
Damage type: Physical
Required Level: 28
Vendor value: 22Basic

Weapon Strength: 226 - 240
Skin: Soft Wood Focus
Focus
Damage type: Physical
Required Level: 28
Vendor value: 29Fine

Defense: 27
Skin: Worn Chain Helm
Heavy armor
Helm
Required Level: 28
Vendor value: 37Fine

Weapon Strength: 268 - 302
Skin: Soft Wood Staff
Staff
Damage type: Physical
Required Level: 28
Vendor value: 44Fine

Weapon Strength: 214 - 237
Skin: Greatsword
Greatsword
Damage type: Physical
Required Level: 28
Vendor value: 22Basic