
Default
Double-click to open.
Vendor value: 15Basic

Crafting Material
Used to craft Jewelry.
Vendor value: 6Basic

Crafting Material
Used to craft Jewelry.
Vendor value: 7Basic

Crafting Material
Used to craft rings.
Vendor value: 2Basic

Crafting Material
Ingredient
Required Level: 65
Vendor value: 7Basic

Weapon Strength: 128 - 136
Skin: Dagger
Dagger
Damage type: Physical
Required Level: 8
Vendor value: 7Basic

Trophy
Salvage Item
Vendor value: 18Basic

Crafting Material
Used to craft Brilliant Jewels.
Vendor value: 8Basic

Crafting Material
Used to craft Bronze Helms.
Vendor value: 2Basic

Nourishment (20 m):
+100 Vitality +200 Power when Health below 50% +10% Experience from Kills
Food
Required Level: 80
Vendor value: 16Basic

Crafting Material
Used to craft Greatswords.
Vendor value: 8Basic

Default
Double-click to open.
Vendor value: 11Basic

Default
Double-click to open.
Vendor value: 25Basic

Crafting Material
Used to craft Rawhide Shoulderguards.
Vendor value: 2Basic

Nourishment (30 m):
50% Chance to Remove a Condition on Using a Heal Skill +40 Healing +10% Experience from Kills
Food
Required Level: 30
Vendor value: 9Basic

Default
Double-click to open.
Vendor value: 22Basic

Defense: 14
Skin: Worn Chain Greaves
Heavy armor
Boots
Vendor value: 5Not upgradeable
Basic

Crafting Material
Used to craft Darksteel Boots.
Vendor value: 6Basic

Defense: 9
Skin: Apprentice Shoulders
Light armor
Shoulders
Required Level: 15
Vendor value: 11Not salvageable
Basic

Default
Double-click to open.
Vendor value: 32Basic

Crafting Material
Used to craft Tridents.
Vendor value: 6Basic

Defense: 64
Skin: Rawhide Boots
Medium armor
Boots
Required Level: 60
Vendor value: 26Basic

Trophy
Salvage Item
Vendor value: 25Basic

Booze
Vendor value: 8Basic

Crafting Material
Used to craft Jute Helms.
Vendor value: 2Basic

Default
Double-click to open.
Vendor value: 32Basic

Crafting Material
Used to craft Jute Wristguards.
Vendor value: 2Basic

Default
Double-click to open. Finders keepers!
Basic

Weapon Strength: 534 - 627
Berserker's stats:Skin: Pistol
Pistol
Damage type: Physical
Required Level: 80
Vendor value: 33Basic

Default
Double-click to open.
Vendor value: 18Basic

Crafting Material
Ingredient
Required Level: 45
Vendor value: 6Basic

Trophy
Hunk of crab meat only enjoyed by quaggan. Doolsileep could make something tasty with this.
Vendor value: 1Basic

Nourishment (30 m):
+50 Precision +40 Vitality +10% Experience from Kills
Food
Required Level: 30
Vendor value: 9Basic

Default
Double-click to open.
Vendor value: 15Basic

Booze
Vendor value: 2Basic

Crafting Material
Used to craft insignias, which are used in armor crafting.
Vendor value: 6Basic

Trophy
Salvage Item
Vendor value: 25Basic

Crafting Material
Ingredient
Required Level: 20
Vendor value: 3Basic

Default
Double-click to open. Finders keepers!
Basic

Default
Use to construct a superior shield generator build site. The generator's primary function is to project force fields in order to disrupt enemy movement and support allies. Range 3,300. Requires 50 supply to complete.
Vendor value: 1Not salvageable
Basic

Default
Double-click to open.
Vendor value: 11Basic

Crafting Material
Used to craft Thick Helms.
Vendor value: 7Basic

Weapon Strength: 104 - 118
Skin: Scepter
Scepter
Damage type: Physical
Vendor value: 1Not usable in the Mystic Forge
Basic

Trophy
A forgetten artifact the skritt left behind in the rush to escape the risen. Just what Crusader Aisling is looking for.
Vendor value: 1Basic

Nourishment (20 m):
+100 Healing Power +70 Toughness +5% Karma
Food
Required Level: 80
Vendor value: 16Basic

Crafting Material
Ingredient
Vendor value: 1Basic

Crafting Material
Used to craft Greatswords.
Vendor value: 8Basic

Default
Double-click to open.
Vendor value: 22Basic

Nourishment (1 h):
+20 Vitality +10% Experience from Kills
Food
Vendor value: 2Basic

Default
Double-click to open.
Vendor value: 11Basic

Crafting Material
Used to craft Jewelry.
Vendor value: 2Basic

Default
Double-click to open.
Vendor value: 18Basic

Crafting Material
Ingredient
Required Level: 30
Vendor value: 4Basic

Default
Double-click to open.
Vendor value: 15Basic

Crafting Material
Used to craft insignias, which are used in armor crafting.
Vendor value: 8Basic

Default
Double-click to open.
Vendor value: 7Basic

Nourishment (1 h):
+12 vitality
Food
Required Level: 10
Vendor value: 5Basic

Crafting Material
Ingredient
Required Level: 25
Vendor value: 4Basic