
Defense: 26
Skin: Chain Boots
Heavy armor
Boots
Required Level: 15
Vendor value: 20Fine

Default
Double-click to transform into a random Halloween creature for fifteen minutes. You will be unable to fight while transformed.
Not available underwater
Exotic

Weapon Strength: 543 - 577
Carrion stats:Skin: Glyphic Icon
Focus
Damage type: Physical
Required Level: 71
Vendor value: 59Fine

Weapon Strength: 169 - 187
Skin: Glyphic Spear
Harpoon
Damage type: Physical
Required Level: 11
Vendor value: 24Fine

Weapon Strength: 169 - 187
Skin: Krytan Speargun
Speargun
Damage type: Physical
Required Level: 11
Vendor value: 24Fine

Weapon Strength: 128 - 135
Skin: Krytan Focus
Focus
Damage type: Physical
Required Level: 1
Vendor value: 6Fine

Weapon Strength: 115 - 127
Skin: Speargun
Speargun
Damage type: Physical
Vendor value: 1Not usable in the Mystic Forge
Basic

Weapon Strength: 690 - 762
Carrion stats:Skin: Steam Short Bow
Short Bow
Damage type: Physical
Required Level: 80
Vendor value: 99Fine

Defense: 7
Weapon Strength: 134 - 151
Skin: Steam Shield
Shield
Damage type: Physical
Required Level: 6
Vendor value: 11Fine

Weapon Strength: 196 - 216
Skin: Sword
Sword
Damage type: Physical
Required Level: 14
Vendor value: 38Soulbound on use
Masterwork

Weapon Strength: 253 - 286
Skin: Scepter
Scepter
Damage type: Physical
Required Level: 40
Vendor value: 19Basic

Weapon Strength: 168 - 205
Skin: Iron Rifle
Rifle
Damage type: Physical
Required Level: 7
Vendor value: 18Fine

Weapon Strength: 218 - 255
Skin: Iron Pistol
Pistol
Damage type: Physical
Required Level: 24
Vendor value: 26Fine

Weapon Strength: 285 - 335
Skin: Iron Pistol
Pistol
Damage type: Physical
Required Level: 36
Vendor value: 35Fine

Weapon Strength: 154 - 170
Skin: Iron Sword
Sword
Damage type: Physical
Required Level: 7
Vendor value: 12Fine

Weapon Strength: 324 - 358
Skin: Zweihänder
Greatsword
Damage type: Physical
Required Level: 36
Vendor value: 53Fine

Rune
Double-click to apply to a piece of armor.
Required Level: 39
Vendor value: 30Rare

Gem
Double-click to apply to an item with an unused upgrade slot.
Required Level: 35
Vendor value: 34Fine

Gem
Double-click to apply to an item with an unused upgrade slot.
Required Level: 80
Vendor value: 198Rare

Trophy
Salvage Item
Vendor value: 21Basic

Default
Use to construct an omega siege golem build site. It is faster and more powerful than the alpha siege golem. Range 1500. Requires 150 supply to complete.
Vendor value: 1Not salvageable
Basic

Dye
Double-click to unlock this dye color for all characters.
Vendor value: 5Fine

Dye
Double-click to unlock this dye color for all characters.
Vendor value: 10Masterwork

Dye
Double-click to unlock this dye color for all characters.
Vendor value: 5Fine

Dye
Double-click to unlock this dye color for all characters.
Vendor value: 5Fine

Dye
Double-click to unlock this dye color for all characters.
Vendor value: 10Masterwork

Crafting Material
Fashioned from Wood Planks and used to craft Inscriptions.
Vendor value: 6Fine

Crafting Material
Refined from Logs.
Vendor value: 7Basic

Crafting Material
Refine into Ingots.
Vendor value: 7Basic

Weapon Strength: 297 - 362
Skin: Iron Axe
Axe
Damage type: Physical
Required Level: 35
Vendor value: 68Soulbound on use
Masterwork

Defense: 27
Weapon Strength: 383 - 432
Skin: Steel Shield
Shield
Damage type: Physical
Required Level: 50
Vendor value: 90Soulbound on use
Masterwork

Weapon Strength: 201 - 226
Skin: Bronze Hammer
Hammer
Damage type: Physical
Required Level: 15
Vendor value: 30Fine

Weapon Strength: 318 - 374
Skin: Soft Wood Longbow
Long Bow
Damage type: Physical
Required Level: 35
Vendor value: 12Soulbound on use
Masterwork

Weapon Strength: 150 - 176
Skin: Green Wood Longbow
Long Bow
Damage type: Physical
Required Level: 5
Vendor value: 15Fine

Weapon Strength: 165 - 183
Skin: Green Wood Short Bow
Short Bow
Damage type: Physical
Required Level: 10
Vendor value: 23Fine

Weapon Strength: 233 - 274
Skin: Soft Wood Longbow
Long Bow
Damage type: Physical
Required Level: 25
Vendor value: 41Fine

Weapon Strength: 229 - 253
Skin: Soft Wood Trident
Trident
Damage type: Physical
Required Level: 25
Vendor value: 41Fine

Weapon Strength: 244 - 275
Skin: Green Wood Staff
Staff
Damage type: Physical
Required Level: 20
Vendor value: 72Soulbound on use
Masterwork

Weapon Strength: 281 - 317
Skin: Soft Wood Staff
Staff
Damage type: Physical
Required Level: 30
Vendor value: 47Fine

Crafting Material
Used to craft Hardened Leather Coats.
Vendor value: 7Basic

Crafting Material
Used to craft Thick Leggings.
Vendor value: 7Basic

Crafting Material
Used to craft Gossamer Boots.
Vendor value: 8Basic

Crafting Material
Used to craft Orichalcum Gloves.
Vendor value: 8Basic

Crafting Material
Used to craft Darksteel Boots.
Vendor value: 6Basic

Crafting Material
Used to craft Bronze Gauntlets.
Vendor value: 2Basic

Crafting Material
Used to craft Rawhide Gloves.
Vendor value: 2Basic

Crafting Material
Used to craft Harpoon Guns.
Vendor value: 8Basic

Crafting Material
Used to craft Cotton Helms.
Vendor value: 5Basic

Crafting Material
Used to craft Scepters.
Vendor value: 5Basic

Crafting Material
Used to craft Rifles and Harpoon Guns.
Vendor value: 5Basic

Crafting Material
Used to craft Axes.
Vendor value: 4Basic

Crafting Material
Used to craft Greatswords.
Vendor value: 8Basic

Gift Box
Double-click to identify a Common Dye from the Yellow spectrum.
Fine

Gift Box
Double-click to identify a Common or Uncommon Dye from the Orange spectrum.
Masterwork

Food
Snack Feast: Double-click to set out a Feast of Asparagus and Sage Salad to share with anyone in the area. Feast stays active for 5 minutes.
Required Level: 75
Vendor value: 66Masterwork

Food
Snack Feast: Double-click to set out a Feast of Eztlitl Stuffed Mushrooms to share with anyone in the area. Feast stays active for 5 minutes.
Required Level: 55
Vendor value: 52Masterwork

Food
Snack Feast: Double-click to set out a Feast of Coleslaw to share with anyone in the area. Feast stays active for 5 minutes.
Required Level: 40
Vendor value: 41Masterwork

Food
Dessert Feast: Double-click to set out a Tray of Peach Cookies to share with anyone in the area. Tray stays active for 5 minutes.
Required Level: 75
Vendor value: 66Masterwork

Nourishment (30 m):
+100 Toughness +70 Precision +10% Experience from Kills
Food
Required Level: 80
Vendor value: 33Fine

Nourishment (30 m):
+12% Chill Duration +60 Power +10% Experience from Kills
Food
Required Level: 75
Vendor value: 33Fine