Crafting Recipe
A recipe to make an ascended light breather with Celestial (+All) stats.
Vendor value: 45Not salvageable
Ascended
Default
Double-click to open.
Vendor value: 128Masterwork
Crafting Material
Ingredient
Required Level: 80
Vendor value: 9Basic
Nourishment (30 m):
+200 Power for 30 seconds on Kill +140 Condition Damage for 30 seconds on Kill +25% Magic Find during Lunar New Year
Food
Required Level: 80
Not salvageable
Rare
Crafting Recipe
A recipe to make an ascended staff with Sinister (+Condition Damage, +Power, and +Precision) stats.
Vendor value: 160Not salvageable
Ascended
Crafting Recipe
A recipe to make ascended heavy gloves with Sinister (+Condition Damage, +Power, and +Precision) stats.
Vendor value: 160Not salvageable
Ascended
Crafting Recipe
A recipe to make an ascended heavy helm with Sinister (+Condition Damage, +Power, and +Precision) stats.
Vendor value: 160Not salvageable
Ascended
Crafting Recipe
A recipe to make a Sinister Pearl Handcannon.
Vendor value: 132Not salvageable
Exotic
Crafting Recipe
A recipe to make a Nomad's Pearl Stinger.
Vendor value: 132Not salvageable
Exotic
Trophy
Can be combined in the Mystic Forge with Tempered Spinal Blades, Crystalline Dust, and Bottles of Elonian Wine to create a colored version of Tempered Spinal Blades.
Vendor value: 330Not salvageable
Ascended
Mini Pet
Double-click to summon this mini to follow you around. Only one mini may be in use at a time.
Vendor value: 50Not salvageable
Rare
Crafting Material
Used in the crafting of weapons with +Power, +Vitality, and +Toughness.
Required Level: 80
Vendor value: 66Exotic
Defense: 45
Assassin's stats:Skin: Winged Mantle
Light armor
Shoulders
Required Level: 65
Vendor value: 67Soulbound on use
Masterwork
Nourishment (1 h):
+100 power +70 toughness +10 experience from kills
Food
Required Level: 80
Vendor value: 15Fine
Defense: 69
Skin: Leather Gloves
Medium armor
Gloves
Required Level: 50
Vendor value: 81Soulbound on use
Masterwork
Defense: 20
Skin: Outlaw Shoulders
Medium armor
Shoulders
Required Level: 25
Vendor value: 30Fine
Crafting Material
Used in the crafting of armor with +Toughness, +Healing Power, and +Concentration.
Vendor value: 31Masterwork
Generic
Double-click to transform into a snowman. You will be unable to fight while transformed.
Not available underwater
Masterwork
Nourishment (30 m):
+60 Toughness +50 Condition Damage +10% Experience from Kills
Food
Required Level: 45
Vendor value: 10Fine
Nourishment (45 m):
+80 Healing +60 Precision +15% Experience from Kills
Food
Required Level: 65
Vendor value: 10Not available underwater
Fine
Nourishment (45 m):
+50 Healing +40 Precision +15% Experience from Kills
Food
Required Level: 35
Vendor value: 10Not available underwater
Fine
Weapon Strength: 701 - 791
Carrion stats:Skin: Glyphic Staff
Staff
Damage type: Physical
Required Level: 76
Vendor value: 95Fine
Weapon Strength: 150 - 166
Skin: Glyphic Speargun
Speargun
Damage type: Physical
Required Level: 6
Vendor value: 17Fine
Weapon Strength: 184 - 208
Skin: Glyphic Maul
Hammer
Damage type: Physical
Required Level: 11
Vendor value: 24Fine
Weapon Strength: 207 - 229
Skin: Glyphic Longblade
Greatsword
Damage type: Physical
Required Level: 16
Vendor value: 30Fine
Weapon Strength: 334 - 354
Skin: Krytan Focus
Focus
Damage type: Physical
Required Level: 46
Vendor value: 42Fine
Weapon Strength: 150 - 166
Skin: Krytan Sword
Sword
Damage type: Physical
Required Level: 6
Vendor value: 11Fine
Weapon Strength: 165 - 183
Skin: Krytan Greatsword
Greatsword
Damage type: Physical
Required Level: 6
Vendor value: 17Fine
Weapon Strength: 683 - 770
Carrion stats:Skin: Steam Mace
Mace
Damage type: Physical
Required Level: 80
Vendor value: 66Fine
Weapon Strength: 139 - 153
Skin: Steamblade
Sword
Damage type: Physical
Required Level: 1
Vendor value: 6Fine
Weapon Strength: 148 - 163
Skin: Bronze Sword
Sword
Damage type: Physical
"Serial #1465"
Required Level: 5
Vendor value: 10Fine
Weapon Strength: 534 - 627
Berserker's stats:Skin: Pistol
Pistol
Damage type: Physical
Required Level: 80
Vendor value: 33Basic
Weapon Strength: 135 - 149
Skin: Warhorn
Warhorn
Damage type: Physical
Required Level: 16
Vendor value: 10Basic
Weapon Strength: 255 - 288
Skin: Staff
Staff
Damage type: Physical
Required Level: 36
Vendor value: 27Basic
Weapon Strength: 255 - 312
Skin: Rifle
Rifle
Damage type: Physical
Required Level: 36
Vendor value: 27Basic
Weapon Strength: 352 - 397
Berserker's stats:Skin: Mace
Mace
Damage type: Physical
Required Level: 56
Vendor value: 25Basic
Weapon Strength: 256 - 272
Skin: Focus
Focus
Damage type: Physical
Required Level: 44
Vendor value: 20Basic
Weapon Strength: 151 - 160
Skin: Focus
Focus
Damage type: Physical
Required Level: 20
Vendor value: 12Basic
Weapon Strength: 701 - 823
Berserker's stats:Skin: Soft Wood Longbow
Long Bow
Damage type: Physical
Required Level: 80
Vendor value: 99Fine
Weapon Strength: 148 - 174
Skin: Soft Wood Longbow
Long Bow
Damage type: Physical
Vendor value: 14Fine
Weapon Strength: 261 - 294
Skin: Iron Hammer
Hammer
Damage type: Physical
Required Level: 27
Vendor value: 42Fine
Weapon Strength: 332 - 366
Skin: Iron Greatsword
Greatsword
Damage type: Physical
Required Level: 37
Vendor value: 53Fine
Weapon Strength: 182 - 201
Skin: Soft Wood Warhorn
Warhorn
Damage type: Physical
Required Level: 19
Vendor value: 23Fine
Weapon Strength: 156 - 172
Skin: Soft Wood Warhorn
Warhorn
Damage type: Physical
Required Level: 12
Vendor value: 17Fine
Weapon Strength: 226 - 266
Skin: Iron Pistol
Pistol
Damage type: Physical
Required Level: 26
Vendor value: 28Fine
Weapon Strength: 182 - 214
Skin: Iron Pistol
Pistol
Damage type: Physical
Required Level: 16
Vendor value: 20Fine
Defense: 41
Weapon Strength: 545 - 615
Cleric's stats:Skin: Iron Shield
Shield
Damage type: Physical
Required Level: 73
Vendor value: 61Fine
Weapon Strength: 671 - 757
Berserker's stats:Skin: Soft Wood Scepter
Scepter
Damage type: Physical
Required Level: 79
Vendor value: 65Fine
Weapon Strength: 200 - 225
Skin: Soft Wood Scepter
Scepter
Damage type: Physical
Required Level: 19
Vendor value: 23Fine
Weapon Strength: 262 - 320
Skin: Iron Axe
Axe
Damage type: Physical
Required Level: 33
Vendor value: 33Fine
Weapon Strength: 536 - 604
Shaman's stats:Skin: Shiverpeak Maul
Hammer
Damage type: Physical
Required Level: 61
Vendor value: 78Fine
Weapon Strength: 257 - 284
Skin: Zweihänder
Greatsword
Damage type: Physical
Required Level: 26
Vendor value: 42Fine
Weapon Strength: 654 - 799
Shaman's stats:Skin: Shiverpeak Hatchet
Axe
Damage type: Physical
Required Level: 80
Vendor value: 66Fine
Gem
Double-click to apply to an item with an unused upgrade slot.
Required Level: 50
Vendor value: 90Masterwork
Rune
Double-click to apply to a piece of armor.
Vendor value: 5Masterwork
Gem
Double-click to apply to an item with an unused upgrade slot.
Required Level: 35
Vendor value: 34Fine
Crafting Material
Vendor value: 37Rare
Crafting Material
Vendor value: 42Rare
Trophy
Salvage Item
Vendor value: 14Basic
Default
Use to construct an alpha siege golem build site. The siege golem's primary function is to deal heavy damage to gates. Range 225. It is the only mobile siege weapon. Requires 100 supply to complete.
Vendor value: 1Not salvageable
Basic