Weapon Strength: 117 - 129
Skin: Sword
Sword
Damage type: Physical
Required Level: 4
Vendor value: 5Basic
Weapon Strength: 215 - 237
Skin: Speargun
Speargun
Damage type: Physical
Required Level: 32
Vendor value: 24Basic
Weapon Strength: 179 - 198
Skin: Speargun
Speargun
Damage type: Physical
Required Level: 24
Vendor value: 20Basic
Weapon Strength: 117 - 129
Skin: Speargun
Speargun
Damage type: Physical
Required Level: 4
Vendor value: 7Basic
Defense: 15
Weapon Strength: 228 - 257
Skin: Shield
Shield
Damage type: Physical
Required Level: 40
Vendor value: 19Basic
Weapon Strength: 381 - 430
Berserker's stats:Skin: Scepter
Scepter
Damage type: Physical
Required Level: 60
Vendor value: 26Basic
Weapon Strength: 163 - 199
Skin: Rifle
Rifle
Damage type: Physical
Required Level: 16
Vendor value: 15Basic
Weapon Strength: 152 - 179
Skin: Longbow
Long Bow
Damage type: Physical
Required Level: 16
Vendor value: 15Basic
Weapon Strength: 125 - 138
Skin: Harpoon
Harpoon
Damage type: Physical
Required Level: 8
Vendor value: 10Basic
Weapon Strength: 140 - 149
Skin: Dagger
Dagger
Damage type: Physical
Required Level: 12
Vendor value: 9Basic
Weapon Strength: 156 - 190
Skin: Axe
Axe
Damage type: Physical
Required Level: 20
Vendor value: 12Basic
Weapon Strength: 173 - 191
Skin: Black Earth Trident
Trident
Damage type: Physical
Required Level: 12
Vendor value: 26Fine
Weapon Strength: 154 - 170
Skin: Steam Speargun
Speargun
Damage type: Physical
Required Level: 7
Vendor value: 18Fine
Weapon Strength: 230 - 281
Skin: Iron Rifle
Rifle
Damage type: Physical
Required Level: 21
Vendor value: 36Fine
Weapon Strength: 156 - 191
Skin: Iron Rifle
Rifle
Damage type: Physical
Vendor value: 12Fine
Weapon Strength: 667 - 737
Cleric's stats:Skin: Soft Wood Short Bow
Short Bow
Damage type: Physical
Required Level: 78
Vendor value: 96Fine
Weapon Strength: 220 - 248
Skin: Soft Wood Staff
Staff
Damage type: Physical
Required Level: 19
Vendor value: 35Fine
Weapon Strength: 418 - 462
Skin: Iron Greatsword
Greatsword
Damage type: Physical
Required Level: 48
Vendor value: 65Fine
Weapon Strength: 164 - 193
Skin: Soft Wood Torch
Torch
Damage type: Physical
Required Level: 16
Vendor value: 20Fine
Weapon Strength: 254 - 270
Skin: Soft Wood Focus
Focus
Damage type: Physical
Required Level: 33
Vendor value: 33Fine
Weapon Strength: 142 - 160
Skin: Soft Wood Scepter
Scepter
Damage type: Physical
Vendor value: 8Fine
Weapon Strength: 197 - 218
Skin: Iron Sword
Sword
Damage type: Physical
Required Level: 18
Vendor value: 22Fine
Weapon Strength: 171 - 193
Skin: Iron Mace
Mace
Damage type: Physical
Required Level: 12
Vendor value: 17Fine
Weapon Strength: 447 - 494
Skin: Einhänder
Sword
Damage type: Physical
Required Level: 56
Vendor value: 49Fine
Rune
Double-click to apply to a piece of armor.
Required Level: 39
Vendor value: 30Rare
Rune
Double-click to apply to a piece of armor.
Vendor value: 5Masterwork
Crafting Material
Vendor value: 63Not salvageable
Exotic
Trophy
The Order of Whispers can use this key to hamper Inquest efforts in this area.
Vendor value: 2Basic
Trophy
Salvage Item
Vendor value: 25Basic
Dye
Double-click to unlock this dye color for all characters.
Vendor value: 5Fine
Dye
Double-click to unlock this dye color for all characters.
Vendor value: 5Fine
Weapon Strength: 344 - 380
Skin: Iron Greatsword
Greatsword
Damage type: Physical
Required Level: 35
Vendor value: 12Soulbound on use
Masterwork
Weapon Strength: 149 - 165
Skin: Green Wood Warhorn
Warhorn
Damage type: Physical
Required Level: 10
Vendor value: 15Fine
Weapon Strength: 144 - 169
Skin: Green Wood Torch
Torch
Damage type: Physical
Required Level: 10
Vendor value: 15Fine
Crafting Material
Used to craft Mithril Leggings.
Vendor value: 7Basic
Crafting Material
Used to craft Darksteel Gloves.
Vendor value: 6Basic
Crafting Material
Used to craft Cotton Shoulders.
Vendor value: 5Basic
Crafting Material
Used to craft Wool Shoulders.
Vendor value: 3Basic
Crafting Material
Used to craft Pistols.
Vendor value: 5Basic
Crafting Material
Used to craft Shields.
Vendor value: 8Basic
Gift Box
Double-click to identify a Common or Uncommon Dye from the Gray spectrum.
Masterwork
Nourishment (15 m):
20% Chance to Gain Might on Kill +10% Experience from Kills
Food
Required Level: 5
Vendor value: 8Fine
Nourishment (30 m):
+20 Vitality +10% Experience from Kills
Food
Vendor value: 2Basic
Food
Snack Feast: Double-click to set out a Feast of Bean Salad to share with anyone in the area. Feast stays active for 5 minutes.
Required Level: 25
Vendor value: 31Masterwork
Food
Meal Feast: Double-click to set out a Feast of Truffle Ravioli to share with anyone in the area. Feast stays active for 5 minutes.
Required Level: 80
Vendor value: 66Masterwork
Crafting Material
Ingredient
Required Level: 45
Vendor value: 6Basic
Nourishment (30 m):
+100 Precision +70 Ferocity +10% Experience from Kills
Food
Required Level: 80
Vendor value: 33Fine
Nourishment (30 m):
+100 Precision +70 Condition Damage +10% Experience from Kills
Food
Required Level: 80
Vendor value: 33Fine
Nourishment (30 m):
+80 Power +60 Precision +10% Experience from Kills
Food
Required Level: 65
Vendor value: 30Fine
Nourishment (30 m):
+80 Condition Damage +60 Precision +10% Experience from Kills
Food
Required Level: 75
Vendor value: 33Fine
Nourishment (30 m):
-16% Incoming Condition Duration +50 Vitality +10% Experience from Kills
Food
Required Level: 55
Vendor value: 26Fine
Nourishment (30 m):
+20 Ferocity Day: 14% Chance to Burn on Critical Hit Night: 14% Chance to Steal Life on Critical Hit +10% Experience from Kills
Food
Required Level: 50
Vendor value: 24Fine
Nourishment (30 m):
+60 Power for 30 Seconds on Kill +10% Experience from Kills
Food
Required Level: 25
Vendor value: 16Fine
Crafting Material
Ingredient
Required Level: 20
Vendor value: 4Basic
Nourishment (30 m):
16% Chance to Gain Might on Critical Hit During the Day +10% Experience from Kills
Food
Required Level: 20
Vendor value: 14Fine
Nourishment (30 m):
20% Chance to Remove a Condition on Using a Heal Skill +10% Experience from Kills
Food
Required Level: 10
Vendor value: 10Fine
Crafting Material
Ingredient
Vendor value: 1Basic
Defense: 37
Skin: Outlaw Boots
Medium armor
Boots
Required Level: 30
Vendor value: 31Fine
Defense: 16
Skin: Seeker Boots
Medium armor
Boots
Required Level: 5
Vendor value: 10Fine
Defense: 80
Cleric's stats:Skin: Rascal Boots
Medium armor
Boots
Required Level: 60
Vendor value: 62Fine