Guild Wars 2: Path of Fire – Announcement Trailer
7 y
ico
ico Rampager's Soft Wood Staff of Water

Rampager's Soft Wood Staff of Water

Weapon Strength: 671 - 757

Rampager's stats:
  • +158 Precision
  • +113 Power
  • +113 Condition Damage

icoMinor Sigil of Water

  • 10% Chance on Hit: Heal nearby allies around your target (180 radius).
    (Cooldown: 10 Seconds)

Skin: Soft Wood Staff

Staff

Damage type: Physical

Required Level: 69

Vendor value: 174

Soulbound on use

69

Masterwork

Staff
191 / 32
26
25
7 y
ico
ico Rampager's Soft Wood Staff of Hobbling

Rampager's Soft Wood Staff of Hobbling

Weapon Strength: 745 - 840

Rampager's stats:
  • +178 Precision
  • +127 Power
  • +127 Condition Damage

icoMinor Sigil of Hobbling

  • Increase Inflicted Cripple Duration: 10%

Skin: Soft Wood Staff

Staff

Damage type: Physical

Required Level: 75

Vendor value: 186

Soulbound on use

75

Masterwork

Staff
372 / 0
262
7 y
ico
ico Rampager's Soft Wood Staff of the Geomancer

Rampager's Soft Wood Staff of the Geomancer

Weapon Strength: 811 - 914

Rampager's stats:
  • +196 Precision
  • +140 Power
  • +140 Condition Damage

icoMinor Sigil of Geomancy

  • Inflict bleeding on nearby foes for 6 seconds when you swap to this weapon while in combat.
    (Cooldown: 9 Seconds)

Skin: Soft Wood Staff

Staff

Damage type: Physical

Required Level: 80

Vendor value: 198

Soulbound on use

80

Masterwork

Staff
3921 / 0
233
7 y
ico
ico Cleric's Soft Wood Staff of Chilling

Cleric's Soft Wood Staff of Chilling

Weapon Strength: 611 - 689

Cleric's stats:
  • +142 Healing Power
  • +101 Power
  • +101 Toughness

icoMinor Sigil of Chilling

  • Increase Inflicted Chill Duration: 10%

Skin: Soft Wood Staff

Staff

Damage type: Physical

Required Level: 64

Vendor value: 162

Soulbound on use

64

Masterwork

Staff
143 / 33
244
191
16
7 y
ico
ico Cleric's Soft Wood Staff of Smoldering

Cleric's Soft Wood Staff of Smoldering

Weapon Strength: 683 - 771

Cleric's stats:
  • +161 Healing Power
  • +115 Power
  • +115 Toughness

icoMinor Sigil of Smoldering

  • Increase Inflicted Burning Duration: 10%

Skin: Soft Wood Staff

Staff

Damage type: Physical

Required Level: 70

Vendor value: 177

Soulbound on use

70

Masterwork

Staff
181 / 32
295
29
42
7 y
ico
ico Cleric's Soft Wood Staff of Hobbling

Cleric's Soft Wood Staff of Hobbling

Weapon Strength: 758 - 855

Cleric's stats:
  • +182 Healing Power
  • +130 Power
  • +130 Toughness

icoMinor Sigil of Hobbling

  • Increase Inflicted Cripple Duration: 10%

Skin: Soft Wood Staff

Staff

Damage type: Physical

Required Level: 76

Vendor value: 189

Soulbound on use

76

Masterwork

Staff
3369 / 30
223
190
7 y
ico
ico Cleric's Soft Wood Staff of Smoldering

Cleric's Soft Wood Staff of Smoldering

Weapon Strength: 811 - 914

Cleric's stats:
  • +196 Healing Power
  • +140 Power
  • +140 Toughness

icoMinor Sigil of Smoldering

  • Increase Inflicted Burning Duration: 10%

Skin: Soft Wood Staff

Staff

Damage type: Physical

Required Level: 80

Vendor value: 198

Soulbound on use

80

Masterwork

Staff
3198 / 0
233
7 y
ico
ico Berserker's Soft Wood Staff of Serpent Slaying

Berserker's Soft Wood Staff of Serpent Slaying

Weapon Strength: 622 - 701

Berserker's stats:
  • +145 Power
  • +103 Precision
  • +103 Ferocity

icoMinor Sigil of Serpent Slaying

  • +3% Damage vs. Krait

Skin: Soft Wood Staff

Staff

Damage type: Physical

Required Level: 65

Vendor value: 165

Soulbound on use

65

Masterwork

Staff
256 / 31
390
195
136
7 y
ico
ico Berserker's Soft Wood Staff of the Hydromancer

Berserker's Soft Wood Staff of the Hydromancer

Weapon Strength: 696 - 784

Berserker's stats:
  • +165 Power
  • +118 Precision
  • +118 Ferocity

icoMinor Sigil of Hydromancy

  • Damage nearby foes and chill them for 1 second when you swap to this weapon while in combat.
    (Cooldown: 9 Seconds)

Skin: Soft Wood Staff

Staff

Damage type: Physical

Required Level: 71

Vendor value: 177

Soulbound on use

71

Masterwork

Staff
423 / 31
674
29
364
7 y
ico
ico Berserker's Soft Wood Staff of Air

Berserker's Soft Wood Staff of Air

Weapon Strength: 771 - 870

Berserker's stats:
  • +185 Power
  • +132 Precision
  • +132 Ferocity

icoMinor Sigil of Air

  • 50% Chance on Critical: Cause a Lightning Strike
    (Cooldown: 7 Seconds)

Skin: Soft Wood Staff

Staff

Damage type: Physical

Required Level: 77

Vendor value: 189

Soulbound on use

77

Masterwork

Staff
3004 / 120
223
198
7 y
ico
ico Berserker's Soft Wood Staff of Water

Berserker's Soft Wood Staff of Water

Weapon Strength: 811 - 914

Berserker's stats:
  • +196 Power
  • +140 Precision
  • +140 Ferocity

icoMinor Sigil of Water

  • 10% Chance on Hit: Heal nearby allies around your target (180 radius).
    (Cooldown: 10 Seconds)

Skin: Soft Wood Staff

Staff

Damage type: Physical

Required Level: 80

Vendor value: 198

Soulbound on use

80

Masterwork

Staff
2319 / 0
233
7 y
ico
ico Rampager's Soft Wood Staff of the Hydromancer

Rampager's Soft Wood Staff of the Hydromancer

Weapon Strength: 634 - 715

Rampager's stats:
  • +148 Precision
  • +106 Power
  • +106 Condition Damage

icoMinor Sigil of Hydromancy

  • Damage nearby foes and chill them for 1 second when you swap to this weapon while in combat.
    (Cooldown: 9 Seconds)

Skin: Soft Wood Staff

Staff

Damage type: Physical

Required Level: 66

Vendor value: 168

Soulbound on use

66

Masterwork

Staff
184 / 0
198
7 y
ico
ico Rampager's Soft Wood Staff of Air

Rampager's Soft Wood Staff of Air

Weapon Strength: 708 - 798

Rampager's stats:
  • +168 Precision
  • +120 Power
  • +120 Condition Damage

icoMinor Sigil of Air

  • 50% Chance on Critical: Cause a Lightning Strike
    (Cooldown: 7 Seconds)

Skin: Soft Wood Staff

Staff

Damage type: Physical

Required Level: 72

Vendor value: 180

Soulbound on use

72

Masterwork

Staff
275 / 0
268
7 y
ico
ico Rampager's Soft Wood Staff of the Geomancer

Rampager's Soft Wood Staff of the Geomancer

Weapon Strength: 784 - 885

Rampager's stats:
  • +189 Precision
  • +135 Power
  • +135 Condition Damage

icoMinor Sigil of Geomancy

  • Inflict bleeding on nearby foes for 6 seconds when you swap to this weapon while in combat.
    (Cooldown: 9 Seconds)

Skin: Soft Wood Staff

Staff

Damage type: Physical

Required Level: 78

Vendor value: 192

Soulbound on use

78

Masterwork

Staff
4406 / 32
225
213
7 y
ico
ico Rampager's Soft Wood Staff of Water

Rampager's Soft Wood Staff of Water

Weapon Strength: 811 - 914

Rampager's stats:
  • +196 Precision
  • +140 Power
  • +140 Condition Damage

icoMinor Sigil of Water

  • 10% Chance on Hit: Heal nearby allies around your target (180 radius).
    (Cooldown: 10 Seconds)

Skin: Soft Wood Staff

Staff

Damage type: Physical

Required Level: 80

Vendor value: 198

Soulbound on use

80

Masterwork

Staff
3539 / 0
233
7 y
ico
ico Strong Soft Wood Staff of Agony

Strong Soft Wood Staff of Agony

Weapon Strength: 403 - 454

  • +79 Power
  • +57 Precision

icoMajor Sigil of Agony

  • Increase Inflicted Bleeding Duration: 15%

Skin: Soft Wood Staff

Staff

Damage type: Physical

Required Level: 39

Vendor value: 167

Soulbound on use

39

Rare

Staff
475 / 132
3496
184
1168
7 y
ico
ico Strong Soft Wood Staff of Fire

Strong Soft Wood Staff of Fire

Weapon Strength: 465 - 524

  • +98 Power
  • +70 Precision

icoMajor Sigil of Fire

  • 50% Chance on Critical: Trigger a Flame Blast for area of effect damage (240 radius).
    (Cooldown: 7 Seconds)

Skin: Soft Wood Staff

Staff

Damage type: Physical

Required Level: 46

Vendor value: 189

Soulbound on use

46

Rare

Staff
158 / 257
2897
1711
751
7 y
ico
ico Strong Soft Wood Staff of Force

Strong Soft Wood Staff of Force

Weapon Strength: 537 - 605

  • +118 Power
  • +85 Precision

icoMajor Sigil of Force

  • +3% Damage

Skin: Soft Wood Staff

Staff

Damage type: Physical

Required Level: 53

Vendor value: 212

Soulbound on use

53

Rare

Staff
498 / 369
2597
15
77
7 y
ico
ico Honed Soft Wood Staff of Peril

Honed Soft Wood Staff of Peril

Weapon Strength: 411 - 463

  • +82 Power
  • +59 Ferocity

icoMajor Sigil of Peril

  • Increase Inflicted Vulnerability Duration: 15%

Skin: Soft Wood Staff

Staff

Damage type: Physical

Required Level: 40

Vendor value: 171

Soulbound on use

40

Rare

Staff
289 / 505
9197
2614
523
7 y
ico
ico Honed Soft Wood Staff of Water

Honed Soft Wood Staff of Water

Weapon Strength: 475 - 536

  • +101 Power
  • +72 Ferocity

icoMajor Sigil of Water

  • 20% Chance on Hit: Heal nearby allies around your target (240 radius).
    (Cooldown: 7 Seconds)

Skin: Soft Wood Staff

Staff

Damage type: Physical

Required Level: 47

Vendor value: 189

Soulbound on use

47

Rare

Staff
356 / 348
3398
181
1087
7 y
ico
ico Honed Soft Wood Staff of Grawl Slaying

Honed Soft Wood Staff of Grawl Slaying

Weapon Strength: 547 - 616

  • +121 Power
  • +87 Ferocity

icoMajor Sigil of Grawl Slaying

  • +5% Damage vs. Grawl

Skin: Soft Wood Staff

Staff

Damage type: Physical

Required Level: 54

Vendor value: 212

Soulbound on use

54

Rare

Staff
411 / 212
3399
2052
837
7 y
ico
ico Hearty Soft Wood Staff of the Hydromancer

Hearty Soft Wood Staff of the Hydromancer

Weapon Strength: 558 - 629

  • +89 Toughness
  • +125 Vitality

icoMajor Sigil of Hydromancy

  • Damage nearby foes and chill them for 1.5 seconds when you swap to this weapon while in combat.
    (Cooldown: 9 Seconds)

Skin: Soft Wood Staff

Staff

Damage type: Physical

Required Level: 55

Vendor value: 216

Soulbound on use

55

Rare

Staff
374 / 130
31
192
733
7 y
ico
ico Berserker's Soft Wood Staff of Earth

Berserker's Soft Wood Staff of Earth

Weapon Strength: 614 - 692

Berserker's stats:
  • +141 Power
  • +100 Precision
  • +100 Ferocity

icoMajor Sigil of Earth

  • 45% Chance on Critical: Inflict Bleeding (4 Seconds)
    (Cooldown: 2 Seconds)

Skin: Soft Wood Staff

Staff

Damage type: Physical

Required Level: 60

Vendor value: 234

Soulbound on use

60

Rare

Staff
223 / 98
4496
231
1521
7 y
ico
ico Berserker's Soft Wood Staff of Ogre Slaying

Berserker's Soft Wood Staff of Ogre Slaying

Weapon Strength: 698 - 787

Berserker's stats:
  • +164 Power
  • +117 Precision
  • +117 Ferocity

icoMajor Sigil of Ogre Slaying

  • +5% Damage vs. Ogres

Skin: Soft Wood Staff

Staff

Damage type: Physical

Required Level: 67

Vendor value: 252

Soulbound on use

67

Rare

Staff
356 / 68
3357
2062
791
7 y
ico
ico Berserker's Soft Wood Staff of Blood

Berserker's Soft Wood Staff of Blood

Weapon Strength: 789 - 889

Berserker's stats:
  • +188 Power
  • +135 Precision
  • +135 Ferocity

icoMajor Sigil of Blood

  • 25% Chance on Critical: Steal Health
    (Cooldown: 5 Seconds)

Skin: Soft Wood Staff

Staff

Damage type: Physical

Required Level: 74

Vendor value: 275

Soulbound on use

74

Rare

Staff
265 / 271
5026
3327
945
7 y
ico
ico Berserker's Soft Wood Staff of Accuracy

Berserker's Soft Wood Staff of Accuracy

Weapon Strength: 872 - 984

Berserker's stats:
  • +211 Power
  • +151 Precision
  • +151 Ferocity

icoMajor Sigil of Accuracy

  • +5% Critical Chance

Skin: Soft Wood Staff

Staff

Damage type: Physical

Required Level: 80

Vendor value: 297

Soulbound on use

80

Rare

Staff
10473 / 1017
324
265
118
7 y
ico
ico Rampager's Soft Wood Staff of Ogre Slaying

Rampager's Soft Wood Staff of Ogre Slaying

Weapon Strength: 625 - 705

Rampager's stats:
  • +144 Precision
  • +103 Power
  • +103 Condition Damage

icoMajor Sigil of Ogre Slaying

  • +5% Damage vs. Ogres

Skin: Soft Wood Staff

Staff

Damage type: Physical

Required Level: 61

Vendor value: 234

Soulbound on use

61

Rare

Staff
323 / 98
3199
2299
420
7 y
ico
ico Rampager's Soft Wood Staff of Serpent Slaying

Rampager's Soft Wood Staff of Serpent Slaying

Weapon Strength: 711 - 801

Rampager's stats:
  • +167 Precision
  • +120 Power
  • +120 Condition Damage

icoMajor Sigil of Serpent Slaying

  • +5% Damage vs. Krait

Skin: Soft Wood Staff

Staff

Damage type: Physical

Required Level: 68

Vendor value: 257

Soulbound on use

68

Rare

Staff
85 / 601
6795
2257
3519
7 y
ico
ico Rampager's Soft Wood Staff of Accuracy

Rampager's Soft Wood Staff of Accuracy

Weapon Strength: 803 - 905

Rampager's stats:
  • +192 Precision
  • +137 Power
  • +137 Condition Damage

icoMajor Sigil of Accuracy

  • +5% Critical Chance

Skin: Soft Wood Staff

Staff

Damage type: Physical

Required Level: 75

Vendor value: 279

Soulbound on use

75

Rare

Staff
222 / 136
3819
25
746
7 y
ico
ico Rampager's Soft Wood Staff of Corruption

Rampager's Soft Wood Staff of Corruption

Weapon Strength: 872 - 984

Rampager's stats:
  • +211 Precision
  • +151 Power
  • +151 Condition Damage

icoMajor Sigil of Corruption

  • Gain a charge of +7 condition damage each time you kill a foe, five charges if you kill an enemy player. (Max 25 stacks; ends on down.)
    (Only one attribute-stacking sigil can be active at a time.)

Skin: Soft Wood Staff

Staff

Damage type: Physical

Required Level: 80

Vendor value: 297

Soulbound on use

80

Rare

Staff
15485 / 934
304
264
7 y
ico
ico Cleric's Soft Wood Staff of Battle

Cleric's Soft Wood Staff of Battle

Weapon Strength: 636 - 717

Cleric's stats:
  • +147 Healing Power
  • +105 Power
  • +105 Toughness

icoMajor Sigil of Battle

  • Gain 1 stack of might (20 seconds) when you swap to this weapon while in combat. (Cooldown: 9 Seconds)

Skin: Soft Wood Staff

Staff

Damage type: Physical

Required Level: 62

Vendor value: 239

Soulbound on use

62

Rare

Staff
139 / 109
3390
1792
1090
7 y
ico
ico Cleric's Soft Wood Staff of the Hydromancer

Cleric's Soft Wood Staff of the Hydromancer

Weapon Strength: 724 - 816

Cleric's stats:
  • +171 Healing Power
  • +122 Power
  • +122 Toughness

icoMajor Sigil of Hydromancy

  • Damage nearby foes and chill them for 1.5 seconds when you swap to this weapon while in combat.
    (Cooldown: 9 Seconds)

Skin: Soft Wood Staff

Staff

Damage type: Physical

Required Level: 69

Vendor value: 261

Soulbound on use

69

Rare

Staff
142 / 329
3490
2743
224
7 y
ico
ico Cleric's Soft Wood Staff of Force

Cleric's Soft Wood Staff of Force

Weapon Strength: 817 - 921

Cleric's stats:
  • +196 Healing Power
  • +140 Power
  • +140 Toughness

icoMajor Sigil of Force

  • +3% Damage

Skin: Soft Wood Staff

Staff

Damage type: Physical

Required Level: 76

Vendor value: 284

Soulbound on use

76

Rare

Staff
10596 / 752
344
2268
625
7 y
ico
ico Cleric's Soft Wood Staff of Air

Cleric's Soft Wood Staff of Air

Weapon Strength: 872 - 984

Cleric's stats:
  • +211 Healing Power
  • +151 Power
  • +151 Toughness

icoMajor Sigil of Air

  • 50% Chance on Critical: Cause a Lightning Strike
    (Cooldown: 5 Seconds)

Skin: Soft Wood Staff

Staff

Damage type: Physical

Required Level: 80

Vendor value: 297

Soulbound on use

80

Rare

Staff
15777 / 818
2997
2697
7 y
ico
ico Berserker's Soft Wood Staff of Water

Berserker's Soft Wood Staff of Water

Weapon Strength: 737 - 831

Berserker's stats:
  • +174 Power
  • +125 Precision
  • +125 Ferocity

icoMajor Sigil of Water

  • 20% Chance on Hit: Heal nearby allies around your target (240 radius).
    (Cooldown: 7 Seconds)

Skin: Soft Wood Staff

Staff

Damage type: Physical

Required Level: 70

Vendor value: 266

Soulbound on use

70

Rare

Staff
178 / 485
938
4725
3187
7 y
ico
ico Berserker's Soft Wood Staff of Restoration

Berserker's Soft Wood Staff of Restoration

Weapon Strength: 831 - 937

Berserker's stats:
  • +200 Power
  • +143 Precision
  • +143 Ferocity

icoMajor Sigil of Restoration

  • Gain Health on Killing a Foe

Skin: Soft Wood Staff

Staff

Damage type: Physical

Required Level: 77

Vendor value: 284

Soulbound on use

77

Rare

Staff
9777 / 786
3190
2396
316
7 y
ico
ico Berserker's Soft Wood Staff of Bloodlust

Berserker's Soft Wood Staff of Bloodlust

Weapon Strength: 872 - 984

Berserker's stats:
  • +211 Power
  • +151 Precision
  • +151 Ferocity

icoMajor Sigil of Bloodlust

  • Gain a charge of +7 power each time you kill a foe, five charges if you kill an enemy player. (Max 25 stacks; ends on down.)
    (Only one attribute-stacking sigil can be active at a time.)

Skin: Soft Wood Staff

Staff

Damage type: Physical

Required Level: 80

Vendor value: 297

Soulbound on use

80

Rare

Staff
13331 / 1055
33
262
23
7 y
ico
ico Rampager's Soft Wood Staff of Fire

Rampager's Soft Wood Staff of Fire

Weapon Strength: 750 - 845

Rampager's stats:
  • +178 Precision
  • +127 Power
  • +127 Condition Damage

icoMajor Sigil of Fire

  • 50% Chance on Critical: Trigger a Flame Blast for area of effect damage (240 radius).
    (Cooldown: 7 Seconds)

Skin: Soft Wood Staff

Staff

Damage type: Physical

Required Level: 71

Vendor value: 266

Soulbound on use

71

Rare

Staff
117 / 341
557
348
1273
7 y
ico
ico Rampager's Soft Wood Staff of Bloodlust

Rampager's Soft Wood Staff of Bloodlust

Weapon Strength: 845 - 952

Rampager's stats:
  • +204 Precision
  • +145 Power
  • +145 Condition Damage

icoMajor Sigil of Bloodlust

  • Gain a charge of +7 power each time you kill a foe, five charges if you kill an enemy player. (Max 25 stacks; ends on down.)
    (Only one attribute-stacking sigil can be active at a time.)

Skin: Soft Wood Staff

Staff

Damage type: Physical

Required Level: 78

Vendor value: 288

Soulbound on use

78

Rare

Staff
12377 / 722
3210
2320
48
7 y
ico
ico Rampager's Soft Wood Staff of Accuracy

Rampager's Soft Wood Staff of Accuracy

Weapon Strength: 872 - 984

Rampager's stats:
  • +211 Precision
  • +151 Power
  • +151 Condition Damage

icoMajor Sigil of Accuracy

  • +5% Critical Chance

Skin: Soft Wood Staff

Staff

Damage type: Physical

Required Level: 80

Vendor value: 297

Soulbound on use

80

Rare

Staff
13386 / 1335
35
2639
336
7 y
ico
ico Cleric's Soft Wood Staff of Energy

Cleric's Soft Wood Staff of Energy

Weapon Strength: 763 - 860

Cleric's stats:
  • +181 Healing Power
  • +130 Power
  • +130 Toughness

icoMajor Sigil of Energy

  • Gain 25% of your endurance when you swap to this weapon while in combat. (Cooldown: 9 Seconds)

Skin: Soft Wood Staff

Staff

Damage type: Physical

Required Level: 72

Vendor value: 270

Soulbound on use

72

Rare

Staff
92 / 276
4991
3336
96
7 y
ico
ico Cleric's Soft Wood Staff of Energy

Cleric's Soft Wood Staff of Energy

Weapon Strength: 859 - 968

Cleric's stats:
  • +207 Healing Power
  • +148 Power
  • +148 Toughness

icoMajor Sigil of Energy

  • Gain 25% of your endurance when you swap to this weapon while in combat. (Cooldown: 9 Seconds)

Skin: Soft Wood Staff

Staff

Damage type: Physical

Required Level: 79

Vendor value: 293

Soulbound on use

79

Rare

Staff
10386 / 693
26
2290
7 y
ico
ico Cleric's Soft Wood Staff of Force

Cleric's Soft Wood Staff of Force

Weapon Strength: 872 - 984

Cleric's stats:
  • +211 Healing Power
  • +151 Power
  • +151 Toughness

icoMajor Sigil of Force

  • +3% Damage

Skin: Soft Wood Staff

Staff

Damage type: Physical

Required Level: 80

Vendor value: 297

Soulbound on use

80

Rare

Staff
14126 / 1555
3257
2681
87
7 y
ico
ico Dire Scallywag Helm of the Flock

Dire Scallywag Helm of the Flock

Defense: 111

Dire stats:
  • +54 Condition Damage
  • +39 Toughness
  • +39 Vitality

icoSuperior Rune of the Flock

  • (1): +25 Healing
  • (2): 15% chance when struck to summon a bird to strike the attacking foe. (Cooldown: 10s)
  • (3): +50 Healing
  • (4): When the summoned bird strikes a foe, it also inflicts blindness for 5 seconds.
  • (5): +100 Healing
  • (6): When you use a heal skill, you and nearby allies are healed for a small amount. (Cooldown: 10s)

Skin: Scallywag Helm

Heavy armor

Helm

Required Level: 75

Vendor value: 310

Soulbound on use

75

Exotic

Helm
178 / 148
4887
4877
7 y
ico
ico Dire Seer Mask of the Centaur

Dire Seer Mask of the Centaur

Defense: 67

Dire stats:
  • +54 Condition Damage
  • +39 Toughness
  • +39 Vitality

icoSuperior Rune of the Centaur

  • (1): +25 Power
  • (2): +10% Swiftness Duration
  • (3): +50 Power
  • (4): -50% Incoming Cripple Duration
  • (5): +100 Power
  • (6): +20% swiftness duration; when you use a heal skill, you and all nearby allies gain swiftness for 10 seconds. (Cooldown: 10s)

Skin: Seer Mask

Light armor

Helm

Required Level: 75

Vendor value: 310

Soulbound on use

75

Exotic

Helm
168 / 203
6050
25
2642
7 y
ico
ico Dire Sneakthief Mask of the Centaur

Dire Sneakthief Mask of the Centaur

Defense: 89

Dire stats:
  • +54 Condition Damage
  • +39 Toughness
  • +39 Vitality

icoSuperior Rune of the Centaur

  • (1): +25 Power
  • (2): +10% Swiftness Duration
  • (3): +50 Power
  • (4): -50% Incoming Cripple Duration
  • (5): +100 Power
  • (6): +20% swiftness duration; when you use a heal skill, you and all nearby allies gain swiftness for 10 seconds. (Cooldown: 10s)

Skin: Sneakthief Mask

Medium armor

Helm

Required Level: 75

Vendor value: 310

Soulbound on use

75

Exotic

Helm
199 / 438
4512
2412
1423
7 y
ico
ico Dire Banded Helm of the Traveler

Dire Banded Helm of the Traveler

Defense: 92

Dire stats:
  • +45 Condition Damage
  • +32 Toughness
  • +32 Vitality

icoMajor Rune of the Traveler

  • (1): +5 to all stats
  • (2): +3% Boon Duration
  • (3): +7 to All Stats
  • (4): +6% Boon Duration; +6% Condition Duration

Skin: Banded Helm

Heavy armor

Helm

Required Level: 72

Vendor value: 225

Soulbound on use

72

Rare

Helm
92 / 49
2295
770
1181
7 y
ico
ico Dire Banded Helm of Scavenging

Dire Banded Helm of Scavenging

Defense: 105

Dire stats:
  • +52 Condition Damage
  • +37 Toughness
  • +37 Vitality

icoMajor Rune of Scavenging

  • (1): +15 Condition Damage
  • (2): 15% chance when struck to cause your next attack to steal life. (Cooldown: 25s)
  • (3): +30 Condition Damage
  • (4): After using your healing skill, your next attack skill steals health. (Cooldown: 10s)

Skin: Banded Helm

Heavy armor

Helm

Required Level: 79

Vendor value: 244

Soulbound on use

79

Rare

Helm
1089 / 259
1593
153
7 y
ico
ico Dire Banded Helm of Grenth

Dire Banded Helm of Grenth

Defense: 107

Dire stats:
  • +53 Condition Damage
  • +38 Toughness
  • +38 Vitality

icoMajor Rune of Grenth

  • (1): +15 Condition Damage
  • (2): +6% Chill Duration
  • (3): +30 Condition Damage
  • (4): 15% chance when struck to cause chill for 3 seconds. (Cooldown: 30s)

Skin: Banded Helm

Heavy armor

Helm

Required Level: 80

Vendor value: 248

Soulbound on use

80

Rare

Helm
1056 / 453
1686
1659
7 y
ico
ico Dire Conjurer Mask of Lyssa

Dire Conjurer Mask of Lyssa

Defense: 56

Dire stats:
  • +45 Condition Damage
  • +32 Toughness
  • +32 Vitality

icoMajor Rune of Lyssa

  • (1): +15 Precision
  • (2): +3% Condition Duration
  • (3): +30 Precision
  • (4): When you use a heal skill you gain a random boon for 6 seconds. (Cooldown: 10s)

Skin: Conjurer Mask

Light armor

Helm

Required Level: 72

Vendor value: 225

Soulbound on use

72

Rare

Helm
42 / 20
248
736
1311
7 y
ico
ico Dire Conjurer Mask of the Flock

Dire Conjurer Mask of the Flock

Defense: 63

Dire stats:
  • +52 Condition Damage
  • +37 Toughness
  • +37 Vitality

icoMajor Rune of the Flock

  • (1): +15 Healing
  • (2): 9% chance when struck to summon a bird to strike the attacking foe. (Cooldown: 10s)
  • (3): +30 Healing
  • (4): When the summoned bird strikes a foe, it also inflicts blindness for 3 seconds.

Skin: Conjurer Mask

Light armor

Helm

Required Level: 79

Vendor value: 244

Soulbound on use

79

Rare

Helm
1230 / 253
167
1517
7 y
ico
ico Dire Conjurer Mask of Rata Sum

Dire Conjurer Mask of Rata Sum

Defense: 65

Dire stats:
  • +53 Condition Damage
  • +38 Toughness
  • +38 Vitality

icoMajor Rune of Rata Sum

  • (1): +15 Precision
  • (2): +6% Poison Duration
  • (3): +30 Precision
  • (4): +9% Weakness Duration

Skin: Conjurer Mask

Light armor

Helm

Required Level: 80

Vendor value: 248

Soulbound on use

80

Rare

Helm
932 / 438
1694
1540
7 y
ico
ico Dire Marauder Helm of Divinity

Dire Marauder Helm of Divinity

Defense: 74

Dire stats:
  • +45 Condition Damage
  • +32 Toughness
  • +32 Vitality

icoMajor Rune of Divinity

  • (1): +5 to all stats
  • (2): +6 to All Stats
  • (3): +7 to All Stats
  • (4): +8 to All Stats

Skin: Marauder Helm

Medium armor

Helm

Required Level: 72

Vendor value: 225

Soulbound on use

72

Rare

Helm
90 / 337
2579
1586
66
7 y
ico
ico Dire Marauder Helm of the Eagle

Dire Marauder Helm of the Eagle

Defense: 84

Dire stats:
  • +52 Condition Damage
  • +37 Toughness
  • +37 Vitality

icoMajor Rune of the Eagle

  • (1): +15 Precision
  • (2): +21 Ferocity
  • (3): +30 Precision
  • (4): +39 Ferocity

Skin: Marauder Helm

Medium armor

Helm

Required Level: 79

Vendor value: 244

Soulbound on use

79

Rare

Helm
939 / 484
178
168
7 y
ico
ico Dire Marauder Helm of the Afflicted

Dire Marauder Helm of the Afflicted

Defense: 86

Dire stats:
  • +53 Condition Damage
  • +38 Toughness
  • +38 Vitality

icoMajor Rune of the Afflicted

  • (1): +15 Condition Damage
  • (2): +6% Bleeding Duration
  • (3): +30 Condition Damage
  • (4): +9% Poison Duration

Skin: Marauder Helm

Medium armor

Helm

Required Level: 80

Vendor value: 248

Soulbound on use

80

Rare

Helm
1038 / 863
1921
1920
7 y
ico
ico Yakkington's Helm

Yakkington's Helm

Defense: 121

Dire stats:
  • +60 Condition Damage
  • +43 Toughness
  • +43 Vitality

icoSuperior Rune of the Traveler

  • (1): +8 to All Stats
  • (2): +5% Boon Duration
  • (3): +12 to All Stats
  • (4): +10% Boon Duration; +10% Condition Duration
  • (5): +16 to All Stats
  • (6): +25% Movement Speed

Skin: Scallywag Helm

Heavy armor

Helm

Required Level: 80

Vendor value: 330

Soulbound on use

80

Exotic

Helm
569 / 221
4890
4444
7 y
ico
ico Jatoro's Mask

Jatoro's Mask

Defense: 73

Dire stats:
  • +60 Condition Damage
  • +43 Toughness
  • +43 Vitality

icoSuperior Rune of Scavenging

  • (1): +25 Condition Damage
  • (2): 25% chance when struck to cause your next attack to steal life. (Cooldown: 25s)
  • (3): +50 Condition Damage
  • (4): After using your healing skill, your next attack skill steals health. (Cooldown: 10s)
  • (5): +100 Condition Damage
  • (6): 7% of vitality is converted to condition damage.

Skin: Seer Mask

Light armor

Helm

Required Level: 80

Vendor value: 330

Soulbound on use

80

Exotic

Helm
448 / 187
4198
4197
7 y
ico
ico Errol's Mask

Errol's Mask

Defense: 97

Dire stats:
  • +60 Condition Damage
  • +43 Toughness
  • +43 Vitality

icoSuperior Rune of the Eagle

  • (1): +25 Precision
  • (2): +35 Ferocity
  • (3): +50 Precision
  • (4): +65 Ferocity
  • (5): +100 Precision
  • (6): +6% damage against targets with less than 50% health.

Skin: Sneakthief Mask

Medium armor

Helm

Required Level: 80

Vendor value: 330

Soulbound on use

80

Exotic

Helm
375 / 204
4594
36
35
7 y
ico
ico Mighty Swindler Mask

Mighty Swindler Mask

Defense: 13

  • +4 Power

Skin: Swindler Mask

Medium armor

Helm

Required Level: 11

Vendor value: 20
11

Fine

Helm
739 / 1143
373
143
174
7 y
ico
ico Mighty Swindler Mask

Mighty Swindler Mask

Defense: 15

  • +6 Power

Skin: Swindler Mask

Medium armor

Helm

Required Level: 16

Vendor value: 25
16

Fine

Helm
445 / 1686
348
239
57