Weapon Strength: 147 - 162
Skin: Harpoon
Harpoon
Damage type: Physical
Required Level: 15
Vendor value: 15Not salvageable
Basic
Default
Double-click to pull out a choir bell and play for your friends.
Not available underwater
Exotic
Rune
Double-click to apply to a piece of armor.
Vendor value: 5Masterwork
Rune
Double-click to apply to a piece of armor.
Vendor value: 5Masterwork
Weapon Strength: 138 - 152
Skin: Trident
Trident
Damage type: Physical
Required Level: 12
Vendor value: 13Basic
Crafting Material
Used in the crafting of weapons with +Power and +Precision.
Required Level: 30
Vendor value: 8Fine
Defense: 28
Skin: Chainmail Leggings
Heavy armor
Leggings
Required Level: 15
Vendor value: 14Not salvageable
Basic
Defense: 9
Skin: Apprentice Band
Light armor
Helm
Required Level: 15
Vendor value: 13Not salvageable
Basic
Defense: 10
Skin: Apprentice Shoulders
Light armor
Shoulders
Required Level: 20
Vendor value: 14Not salvageable
Basic
Defense: 13
Skin: Rawhide Mask
Medium armor
Helm
Required Level: 20
Vendor value: 15Not salvageable
Basic
Defense: 29
Skin: Chainmail Footgear
Heavy armor
Boots
Required Level: 25
Vendor value: 14Not salvageable
Basic
Booze
Vendor value: 2Basic
Generic
Double-click to transform into a Greater Nightmare Husk.
Vendor value: 12Rare
Defense: 25
Skin: Rawhide Leggings
Medium armor
Leggings
Required Level: 15
Vendor value: 14Not salvageable
Basic
Defense: 21
Skin: Rawhide Bracers
Medium armor
Gloves
Required Level: 20
Vendor value: 11Not salvageable
Basic
Booze
Vendor value: 2Basic
Nourishment (1 h):
+10% Damage vs. Ice Brood -10% Damage from Ice Brood +10% Experience from Kills
Utility
Required Level: 80
Vendor value: 2Fine
Crafting Material
Component for Jeweler's Backpack
Vendor value: 2Basic
Trophy
Used in decoration crafting. Found on saplings in Kryta.
Rare
Crafting Material
Ingredient
Vendor value: 1Basic
Weapon Strength: 212 - 259
Minor Sigil of Force
Skin: Steam Axe
Axe
Damage type: Physical
Required Level: 20
Vendor value: 48Soulbound on use
Masterwork
Sigil
Double-click to apply to a weapon.
Vendor value: 16Masterwork
Weapon Strength: 168 - 178
Skin: Focus
Focus
Damage type: Physical
Required Level: 25
Vendor value: 14Not salvageable
Basic
Weapon Strength: 118 - 131
Skin: Warhorn
Warhorn
Damage type: Physical
Required Level: 10
Vendor value: 8Not salvageable
Basic
Weapon Strength: 164 - 182
Skin: Warhorn
Warhorn
Damage type: Physical
Required Level: 25
Vendor value: 14Not salvageable
Basic
Weapon Strength: 207 - 228
Skin: Warhorn
Warhorn
Damage type: Physical
Required Level: 35
Vendor value: 17Not salvageable
Basic
Defense: 10
Weapon Strength: 163 - 183
Skin: Shield
Shield
Damage type: Physical
Required Level: 25
Vendor value: 14Not salvageable
Basic
Weapon Strength: 131 - 145
Skin: Speargun
Speargun
Damage type: Physical
Required Level: 10
Vendor value: 12Not salvageable
Basic
Weapon Strength: 147 - 162
Skin: Trident
Trident
Damage type: Physical
Required Level: 15
Vendor value: 15Not salvageable
Basic
Default
Double-click to transform into a random Halloween creature for fifteen minutes. You will be unable to fight while transformed.
Not available underwater
Exotic
Sigil
Double-click to apply to a weapon.
Vendor value: 16Masterwork
Rune
Double-click to apply to a piece of armor.
Vendor value: 16Masterwork
Weapon Strength: 117 - 129
Skin: Trident
Trident
Damage type: Physical
Required Level: 4
Vendor value: 7Basic
Sigil
Double-click to apply to a weapon.
Vendor value: 16Masterwork
Sigil
Double-click to apply to a weapon.
Vendor value: 16Masterwork
Sigil
Double-click to apply to a weapon.
Vendor value: 16Masterwork
Rune
Double-click to apply to a piece of armor.
Vendor value: 16Masterwork
Rune
Double-click to apply to a piece of armor.
Vendor value: 16Masterwork
Rune
Double-click to apply to a piece of armor.
Vendor value: 16Masterwork
Rune
Double-click to apply to a piece of armor.
Vendor value: 16Masterwork
Rune
Double-click to apply to a piece of armor.
Vendor value: 16Masterwork
Rune
Double-click to apply to a piece of armor.
Vendor value: 16Masterwork
Rune
Double-click to apply to a piece of armor.
Vendor value: 16Masterwork
Weapon Strength: 115 - 122
Skin: Focus
Focus
Damage type: Physical
Required Level: 8
Vendor value: 7Basic
Weapon Strength: 127 - 149
Skin: Longbow
Long Bow
Damage type: Physical
Required Level: 8
Vendor value: 10Basic
Weapon Strength: 102 - 119
Skin: Torch
Torch
Damage type: Physical
Required Level: 4
Vendor value: 5Basic
Nourishment (30 m):
+20 Healing +10% Experience from Kills
Food
Required Level: 10
Vendor value: 10Fine
Nourishment (30 m):
+60 Toughness +50 Precision +10% Experience from Kills
Food
Required Level: 55
Vendor value: 26Fine
Nourishment (30 m):
100% Chance to Gain Health on Kill +70 Healing Power +10% Experience from Kills
Food
Required Level: 80
Vendor value: 33Fine
Crafting Material
Used to craft Spears.
Vendor value: 8Basic
Crafting Recipe
A recipe to make a Trailblazer's Pearl Blunderbuss.
Vendor value: 132Not salvageable
Exotic
Defense: 25
Skin: Rawhide Bracers
Medium armor
Gloves
Required Level: 25
Vendor value: 13Not salvageable
Basic
Defense: 29
Skin: Apprentice Gloves
Light armor
Gloves
Required Level: 35
Vendor value: 16Not salvageable
Basic
Booze
Required Level: 8
Vendor value: 3Basic
Weapon Strength: 181 - 204
Skin: Scepter
Scepter
Damage type: Physical
Required Level: 25
Vendor value: 14Not salvageable
Basic
Weapon Strength: 205 - 226
Skin: Sword
Sword
Damage type: Physical
Required Level: 30
Vendor value: 16Not salvageable
Basic
Weapon Strength: 184 - 204
Skin: Warhorn
Warhorn
Damage type: Physical
Required Level: 30
Vendor value: 16Not salvageable
Basic
Trophy
Ugly wool hats can be exchanged for other rewards at a Wintersday gift-exchange representative.
Vendor value: 14Basic
Crafting Material
Used in the crafting of weapons with +Power, +Ferocity, and +Precision.
Required Level: 75
Vendor value: 16Fine