Nourishment (30 m):
+80 Healing +60 Condition Damage +10% Experience from Kills
Food
Required Level: 75
Vendor value: 31Fine
Nourishment (30 m):
+30 Toughness +10% Experience from Kills
Food
Required Level: 30
Vendor value: 16Fine
Crafting Recipe
A recipe to make a Zealot's Orichalcum Imbued Inscription.
Vendor value: 132Not salvageable
Exotic
Crafting Recipe
A recipe to make a Nomad's Pearl Impaler.
Vendor value: 132Not salvageable
Exotic
Crafting Recipe
A recipe to make a Nomad's Pearl Crusher.
Vendor value: 132Not salvageable
Exotic
Crafting Recipe
A recipe to make a Nomad's Pearl Brazier.
Vendor value: 132Not salvageable
Exotic
Crafting Recipe
A recipe to make a Nomad's Emblazoned Helm.
Vendor value: 132Not salvageable
Exotic
Nourishment (30 m):
-28% Incoming Stun Duration +50 Toughness +10% Experience from Kills
Food
Required Level: 45
Vendor value: 23Fine
Nourishment (30 m):
-3% Incoming Condition Duration
Food
Required Level: 20
Vendor value: 14Fine
Nourishment (15 m):
-8% Incoming Stun Duration +10% Experience from Kills
Food
Required Level: 5
Vendor value: 4Basic
Nourishment (15 m):
-6% Incoming Damage While Stunned, Knocked Down, or Knocked Back +10% Experience from Kills
Food
Required Level: 5
Vendor value: 4Basic
Nourishment (30 m):
20% Chance to Gain Might on Dodge +10% Experience from Kills
Food
Required Level: 10
Vendor value: 10Fine
Nourishment (30 m):
-4% Incoming Condition Duration +10% Experience from Kills
Food
Required Level: 10
Vendor value: 10Fine
Nourishment (30 m):
+3% Poison Duration +10% Experience from Kills
Food
Required Level: 10
Vendor value: 10Fine
Nourishment (30 m):
16% Chance to Gain Might on Critical Hit During the Day +10% Experience from Kills
Food
Required Level: 20
Vendor value: 14Fine
Nourishment (30 m):
-16% Incoming Stun Duration +10% Experience from Kills
Food
Required Level: 25
Vendor value: 16Fine
Crafting Material
Ingredient
Required Level: 20
Vendor value: 4Basic
Crafting Material
Ingredient
Required Level: 45
Vendor value: 6Basic
Crafting Material
Ingredient
Required Level: 40
Vendor value: 5Basic
Nourishment (30 m):
+50 Vitality +40 Toughness +10% Experience from Kills
Food
Required Level: 30
Vendor value: 17Fine
Nourishment (30 m):
10% Magic Find +10% Experience from Kills
Food
Required Level: 20
Vendor value: 14Fine
Nourishment (30 m):
50% Chance to Gain Might on Kill +40 Ferocity +10% Experience from Kills
Food
Required Level: 35
Vendor value: 19Fine
Nourishment (30 m):
+50 Condition Damage +40 Vitality +10% Experience from Kills
Food
Required Level: 35
Vendor value: 19Fine
Nourishment (30 m):
20% Chance to Gain Health on Kill +10% Experience from Kills
Food
Required Level: 5
Vendor value: 8Fine
Nourishment (30 m):
30% Chance to Gain Health on Kill +10% Experience from Kills
Food
Required Level: 20
Vendor value: 14Fine
Nourishment (30 m):
+50 Healing +40 Precision +10% Experience from Kills
Food
Required Level: 30
Vendor value: 10Fine
Nourishment (30 m):
+50 Healing +40 Vitality +10% Experience from Kills
Food
Required Level: 30
Vendor value: 10Fine
Nourishment (30 m):
Gain Health Every Second +40 Vitality +10% Experience from Kills
Food
Required Level: 40
Vendor value: 21Fine
Nourishment (30 m):
50% Chance to Gain Health on Kill +40 Healing Power +10% Experience from Kills
Food
Required Level: 30
Vendor value: 17Fine
Nourishment (30 m):
18% Magic Find +40 Power +10% Experience from Kills
Food
Required Level: 35
Vendor value: 10Fine
Nourishment (30 m):
-14% Incoming Damage while Stunned, Knocked Down, or Knocked Back -6% Incoming Condition Duration +10% Experience from Kills
Food
Required Level: 30
Vendor value: 17Fine
Nourishment (30 m):
40% Chance to Steal Life on Critical Hit +50 Precision +10% Experience from Kills
Food
Required Level: 55
Vendor value: 26Fine
Nourishment (30 m):
60% Chance to Gain Health on Kill +50 Healing Power +10% Experience from Kills
Food
Required Level: 50
Vendor value: 24Fine
Nourishment (30 m):
+60 Vitality +120 Power When Health below 50% +10% Experience from Kills
Food
Required Level: 55
Vendor value: 26Fine
Nourishment (30 m):
+80 Healing +60 Vitality +10% Experience from Kills
Food
Required Level: 60
Vendor value: 10Fine
Nourishment (30 m):
26% Magic Find +60 Power +10% Experience from Kills
Food
Required Level: 70
Vendor value: 15Fine
Nourishment (30 m):
+80 Vitality +160 Power while Health Is Below 50% +10% Experience from Kills
Food
Required Level: 70
Vendor value: 31Fine
Nourishment (30 m):
+80 Vitality +60 Toughness +10% Experience from Kills
Food
Required Level: 65
Vendor value: 30Fine
Crafting Material
Ingredient
Required Level: 25
Vendor value: 4Basic
Crafting Material
Ingredient
Required Level: 60
Vendor value: 7Basic
Nourishment (15 m):
30% Chance to Gain Might on Dodge +10% Experience from Kills
Food
Required Level: 15
Vendor value: 12Fine
Nourishment (30 m):
-6% Incoming Damage While Stunned, Knocked Down, or Knocked Back +10% Experience from Kills
Food
Required Level: 10
Vendor value: 10Fine
Defense: 19
Skin: Seeker Shoulders
Medium armor
Shoulders
Required Level: 20
Vendor value: 53Soulbound on use
Masterwork
Nourishment (30 m):
+20 Power +10% Experience from Kills
Food
Required Level: 15
Vendor value: 10Fine
Nourishment (1 h):
50% Chance to Gain Might on Kill +40 Ferocity +10% Experience from Kills
Food
Required Level: 40
Vendor value: 21Fine
Nourishment (30 m):
+30 Condition Damage +10% Experience from Kills
Food
Required Level: 20
Vendor value: 14Fine
Nourishment (30 m):
36% Chance to Steal Life on Critical Hit +40 Precision +10% Experience from Kills
Food
Required Level: 40
Vendor value: 21Fine
Nourishment (30 m):
+50 Toughness +40 Precision +10% Experience from Kills
Food
Required Level: 40
Vendor value: 21Fine
Nourishment (30 m):
24% Chance to Gain Might on Critical Hit during the Day 24% Chance to Inflict Chill on Critical Hit during the Night +10% Experience from Kills
Food
Required Level: 30
Vendor value: 17Fine
Nourishment (30 m):
60% Chance to Gain Might on Kill +50 Ferocity +10% Experience from Kills
Food
Required Level: 50
Vendor value: 24Fine
Nourishment (30 m):
-18% Incoming Damage while Stunned, Knocked Down, or Knocked Back -14% Incoming Condition Duration +10% Experience from Kills
Food
Required Level: 60
Vendor value: 28Fine
Crafting Material
Ingredient
Required Level: 45
Vendor value: 6Basic
Crafting Material
Ingredient
Required Level: 45
Vendor value: 6Basic
Nourishment (15 m):
-4% Incoming Condition Duration +10% Experience from Kills
Food
Required Level: 5
Vendor value: 8Fine
Crafting Material
Used to craft Tridents.
Vendor value: 8Basic
Crafting Material
Used to craft Jute Leggings.
Vendor value: 2Basic
Crafting Material
Used to craft Jute Shoulders.
Vendor value: 2Basic
Crafting Material
Used to craft Wool Coats.
Vendor value: 3Basic
Crafting Material
Used to craft Cotton Coats.
Vendor value: 5Basic
Crafting Material
Used to craft Thin Coats.
Vendor value: 3Basic