Crafting Material
Used to craft Steel Boots.
Vendor value: 5Basic
Defense: 29
Skin: Chainmail Leggings
Heavy armor
Leggings
Required Level: 16
Vendor value: 14Basic
Defense: 10
Skin: Country Boots
Light armor
Boots
Vendor value: 4Not upgradeable
Basic
Weapon Strength: 227 - 256
Skin: Scepter
Scepter
Damage type: Physical
Required Level: 35
Vendor value: 17Not salvageable
Basic
Weapon Strength: 179 - 201
Skin: Staff
Staff
Damage type: Physical
Required Level: 20
Vendor value: 18Not salvageable
Basic
Defense: 12
Weapon Strength: 183 - 206
Skin: Shield
Shield
Damage type: Physical
Required Level: 30
Vendor value: 16Not salvageable
Basic
Weapon Strength: 147 - 162
Skin: Speargun
Speargun
Damage type: Physical
Required Level: 15
Vendor value: 15Not salvageable
Basic
Crafting Material
Fashioned from Wood Planks and used to craft Inscriptions.
Vendor value: 6Fine
Generic
Double-click to activate a one-time firework. Cannot be used in WvW.
Not usable in the Mystic Forge
Not salvageable
Not available underwater
Rare
Mini Pet
Double-click to summon this mini to follow you around. Only one mini may be in use at a time.
Vendor value: 1Not usable in the Mystic Forge
Exotic
Crafting Recipe
A recipe to make a Sunset Earring.
Vendor value: 132Not salvageable
Exotic
Weapon Strength: 150 - 169
Skin: Hammer
Hammer
Damage type: Physical
Required Level: 12
Vendor value: 13Basic
Weapon Strength: 121 - 142
Skin: Pistol
Pistol
Damage type: Physical
Required Level: 8
Vendor value: 7Basic
Nourishment (1 h):
+12 vitality
Food
Required Level: 17
Vendor value: 7Basic
Crafting Material
Ingredient
Required Level: 20
Vendor value: 3Basic
Food
Dessert Feast: Double-click to set out a Tray of Chocolate Oranges to share with anyone in the area. Tray stays active for 5 minutes.
Required Level: 55
Vendor value: 15Masterwork
Crafting Material
Used to craft Jute Helms.
Vendor value: 2Basic
Crafting Material
Used to craft Steel Shoulders.
Vendor value: 5Basic
Defense: 21
Skin: Chainmail Footgear
Heavy armor
Boots
Required Level: 15
Vendor value: 10Not salvageable
Basic
Nourishment (30 m):
+9% Damage vs. Krait -8% Damage from Krait +10% Experience from Kills
Utility
Required Level: 70
Vendor value: 2Fine
Utility
Double-click to transform into a Dredge Resonator.
Vendor value: 12Rare
Default
Double-click to transform for 15 minutes. You will be unable to fight while transformed.
Not usable in the Mystic Forge
Not available underwater
Exotic
Trophy
Used in decoration crafting. Can be found when mining ore nodes.
Rare
Sigil
Double-click to apply to a weapon. Can be upgraded in the mystic forge with snowflakes, dust, and mystic coins.
Vendor value: 16Masterwork
Crafting Recipe
A recipe to make a Viper's Pearl Rod.
Vendor value: 132Not salvageable
Exotic
Crafting Material
Crafted from resonating slivers by scribes.
Vendor value: 5Basic
Crafting Recipe
A recipe to make a Wanderer's Pearl Rod.
Vendor value: 132Not salvageable
Exotic
Crafting Recipe
A recipe to make a Trailblazer's Pearl Crusher.
Vendor value: 132Not salvageable
Exotic
Default
Used in crafting rare Crystal Desert gear and components. Also sought after by Priory Researcher Elisa.
Rare
Crafting Material
Used to craft Wintersday items and purchase rewards from Wintersday vendors in Divinity's Reach.
Vendor value: 25Masterwork
Weapon Strength: 211 - 224
Skin: Focus
Focus
Damage type: Physical
Required Level: 35
Vendor value: 17Not salvageable
Basic
Weapon Strength: 227 - 256
Skin: Mace
Mace
Damage type: Physical
Required Level: 35
Vendor value: 17Not salvageable
Basic
Weapon Strength: 159 - 187
Skin: Pistol
Pistol
Damage type: Physical
Required Level: 20
Vendor value: 12Not salvageable
Basic
Weapon Strength: 256 - 283
Skin: Sword
Sword
Damage type: Physical
Required Level: 40
Vendor value: 19Not salvageable
Basic
Defense: 13
Weapon Strength: 205 - 231
Skin: Shield
Shield
Damage type: Physical
Required Level: 35
Vendor value: 17Not salvageable
Basic
Defense: 32
Skin: Chainmail Chestpiece
Heavy armor
Coat
Required Level: 8
Vendor value: 10Basic
Crafting Material
Refined from Scraps.
Vendor value: 8Basic
Defense: 33
Skin: Chainmail Leggings
Heavy armor
Leggings
Required Level: 20
Vendor value: 17Not salvageable
Basic
Defense: 19
Skin: Chainmail Helm
Heavy armor
Helm
Required Level: 25
Vendor value: 17Not salvageable
Basic
Defense: 38
Skin: Apprentice Gloves
Light armor
Gloves
Required Level: 45
Vendor value: 19Not salvageable
Basic
Generic
Double-click to transform into an Inquest Technician.
Vendor value: 12Rare
Weapon Strength: 136 - 153
Skin: Scepter
Scepter
Damage type: Physical
Required Level: 12
Vendor value: 9Basic
Weapon Strength: 105 - 116
Skin: Warhorn
Warhorn
Damage type: Physical
Required Level: 4
Vendor value: 5Basic
Nourishment (1 h):
20% Chance to Gain Might on Kill +10% Experience from Kills
Food
Required Level: 13
Vendor value: 11Fine
Nourishment (1 h):
-16% Incoming Stun Duration +10% Experience from Kills
Food
Required Level: 24
Vendor value: 8Basic
Nourishment (1 h):
+60 Power +50 Precision +10% Experience from Kills
Food
Required Level: 47
Vendor value: 23Fine
Crafting Material
Ingredient
Required Level: 45
Vendor value: 6Basic
Food
Dessert Feast: Double-click to set out a Tray of Strawberry Apple Compote to share with anyone in the area. Tray stays active for 5 minutes.
Required Level: 25
Vendor value: 31Masterwork
Crafting Material
Used to craft Warhorns.
Vendor value: 8Basic
Crafting Material
Used to craft Orichalcum Gloves.
Vendor value: 8Basic
Nourishment (1 h):
+120 Condition Damage for 30 Seconds on Kill +50 Precision +10% Experience from Kills
Food
Required Level: 50
Vendor value: 24Fine
Food
Meal Feast: Double-click to set out a Feast of Spinach Burgers to share with anyone in the area. Feast stays active for 5 minutes.
Required Level: 25
Vendor value: 31Masterwork
Crafting Material
Used to craft Torches.
Vendor value: 2Basic
Defense: 19
Skin: Worn Chain Legs
Heavy armor
Leggings
Vendor value: 7Not upgradeable
Basic
Weapon Strength: 149 - 175
Skin: Longbow
Long Bow
Damage type: Physical
Required Level: 15
Vendor value: 15Not salvageable
Basic
Weapon Strength: 209 - 222
Skin: Dagger
Dagger
Damage type: Physical
Required Level: 30
Vendor value: 16Not salvageable
Basic
Weapon Strength: 151 - 160
Skin: Focus
Focus
Damage type: Physical
Required Level: 20
Vendor value: 12Not salvageable
Basic
Weapon Strength: 181 - 199
Skin: Greatsword
Greatsword
Damage type: Physical
Required Level: 20
Vendor value: 18Not salvageable
Basic
Weapon Strength: 160 - 180
Skin: Hammer
Hammer
Damage type: Physical
Required Level: 15
Vendor value: 15Not salvageable
Basic
Weapon Strength: 160 - 195
Skin: Rifle
Rifle
Damage type: Physical
Required Level: 15
Vendor value: 15Not salvageable
Basic