Weapon Strength: 776 - 911
Berserker's stats:Skin: Krait Handgun
Pistol
Damage type: Physical
Required Level: 80
Vendor value: 198Soulbound on use
Rare
Weapon Strength: 776 - 911
Rampager's stats:Skin: Krait Handgun
Pistol
Damage type: Physical
Required Level: 80
Vendor value: 198Soulbound on use
Rare
Weapon Strength: 776 - 911
Knight's stats:Skin: Krait Handgun
Pistol
Damage type: Physical
Required Level: 80
Vendor value: 198Soulbound on use
Rare
Weapon Strength: 776 - 911
Valkyrie stats:Skin: Krait Handgun
Pistol
Damage type: Physical
Required Level: 80
Vendor value: 198Soulbound on use
Rare
Weapon Strength: 812 - 992
Carrion stats:Skin: Mithril Rifle
Rifle
Damage type: Physical
Required Level: 80
Vendor value: 198Soulbound on use
Masterwork
Weapon Strength: 812 - 992
Cleric's stats:Skin: Mithril Rifle
Rifle
Damage type: Physical
Required Level: 80
Vendor value: 198Soulbound on use
Masterwork
Defense: 86
Rampager's stats:Skin: Noble Mask
Medium armor
Helm
Required Level: 80
Vendor value: 160Soulbound on use
Rare
Defense: 86
Knight's stats:Skin: Noble Mask
Medium armor
Helm
Required Level: 80
Vendor value: 160Soulbound on use
Rare
Defense: 86
Valkyrie stats:Skin: Noble Mask
Medium armor
Helm
Required Level: 80
Vendor value: 160Soulbound on use
Rare
Defense: 97
Carrion stats:Skin: Emblazoned Helm
Medium armor
Helm
Required Level: 80
Vendor value: 240Soulbound on use
Exotic
Defense: 97
Cleric's stats:Skin: Emblazoned Helm
Medium armor
Helm
Required Level: 80
Vendor value: 240Soulbound on use
Exotic
Defense: 97
Rampager's stats:Skin: Emblazoned Helm
Medium armor
Helm
Required Level: 80
Vendor value: 240Soulbound on use
Exotic
Defense: 97
Knight's stats:Skin: Emblazoned Helm
Medium armor
Helm
Required Level: 80
Vendor value: 240Soulbound on use
Exotic
Defense: 97
Valkyrie stats:Skin: Emblazoned Helm
Medium armor
Helm
Required Level: 80
Vendor value: 240Soulbound on use
Exotic
Crafting Material
Ingredient
Required Level: 80
Vendor value: 9Basic
Crafting Material
Ingredient
Required Level: 80
Vendor value: 9Basic
Nourishment (30 m):
30% Magic Find 40% Gold from Monsters +10% Experience from Kills
Food
Required Level: 80
Vendor value: 33Fine
Nourishment (30 m):
+100 Concentration +40% Magic Find while under the Effect of a Boon +10% Experience from Kills
Food
Required Level: 80
Vendor value: 20Fine
Nourishment (30 m):
+100 Healing +70 Precision +10% Experience from Kills
Food
Required Level: 80
Vendor value: 15Fine
Nourishment (30 m):
+100 Healing +70 Vitality +10% Experience from Kills
Food
Required Level: 80
Vendor value: 15Fine
Nourishment (30 m):
Gain Health Every Second +70 Vitality +10% Experience from Kills
Food
Required Level: 80
Vendor value: 33Fine
Nourishment (30 m):
66% Chance to Steal Life on Critical Hit +70 Precision +10% Experience from Kills
Food
Required Level: 80
Vendor value: 33Fine
Nourishment (30 m):
100% Chance to Gain Health on Kill +70 Healing Power +10% Experience from Kills
Food
Required Level: 80
Vendor value: 33Fine
Nourishment (30 m):
30% Magic Find +70 Power +10% Experience from Kills
Food
Required Level: 80
Vendor value: 20Fine
Nourishment (30 m):
+15% Chill Duration +70 Power +10% Experience from Kills
Food
Required Level: 80
Fine
Nourishment (30 m):
+100 Toughness +70 Precision +10% Experience from Kills
Food
Required Level: 80
Vendor value: 33Fine
Nourishment (30 m):
+100 Vitality +200 Power when Health below 50% +10% Experience from Kills
Food
Required Level: 80
Vendor value: 33Fine
Nourishment (30 m):
+15% Poison Duration +70 Precision +10% Experience from Kills
Food
Required Level: 80
Vendor value: 33Fine
Nourishment (30 m):
+100 Expertise +70 Condition Damage +10% Experience from Kills
Food
Required Level: 80
Vendor value: 33Fine
Nourishment (30 m):
+100 Condition Damage +70 Precision +10% Experience from Kills
Food
Required Level: 80
Vendor value: 33Fine
Nourishment (30 m):
+100 Power +70 Condition Damage +10% Experience from Kills
Food
Required Level: 80
Vendor value: 33Fine
Nourishment (30 m):
+100 Power +70 Precision +10% Experience from Kills
Food
Required Level: 80
Vendor value: 33Fine
Nourishment (30 m):
+100 Power +70 Vitality +10% Experience from Kills
Food
Required Level: 80
Vendor value: 33Fine
Nourishment (30 m):
+200 Power for 30 Seconds on Kill +70 Ferocity +10% Experience from Kills
Food
Required Level: 80
Vendor value: 33Fine
Nourishment (30 m):
100% Chance to Gain Might on Kill +70 Power +10% Experience from Kills
Food
Required Level: 80
Vendor value: 33Fine
Nourishment (30 m):
60% to Gain Swiftness on Kill +5% Damage While Moving +10% Experience from Kills
Food
Required Level: 80
Vendor value: 33Fine
Nourishment (30 m):
30% Magic Find +70 Condition Damage +10% Experience from Kills
Food
Required Level: 80
Vendor value: 33Fine
Nourishment (30 m):
+100 Vitality +70 Toughness +10% Experience from Kills
Food
Required Level: 80
Vendor value: 33Fine
Nourishment (30 m):
-20% Incoming Damage while Stunned, Knocked Down, or Knocked Back -20% Incoming Condition Duration +10% Experience from Kills
Food
Required Level: 80
Vendor value: 33Fine
Nourishment (30 m):
-40% Incoming Stun Duration +70 Toughness +10% Experience from Kills
Food
Required Level: 80
Vendor value: 33Fine
Nourishment (30 m):
+200 Condition Damage for 30 Seconds on Kill +70 Precision +10% Experience from Kills
Food
Required Level: 80
Vendor value: 33Fine
Nourishment (30 m):
+100% Downed Health +20% Damage While Downed +10% Experience from Kills
Food
Required Level: 80
Vendor value: 33Fine
Nourishment (30 m):
100% Chance to Gain Might on Kill +70 Ferocity +10% Experience from Kills
Food
Required Level: 80
Vendor value: 33Fine
Nourishment (30 m):
40% Chance to Gain Might on Critical Hit during the Day 40% Chance to Inflict Chill on Critical Hit during the Night +10% Experience from Kills
Food
Required Level: 80
Vendor value: 33Fine
Nourishment (30 m):
100% Chance to Remove a Condition on Using a Heal Skill (Cooldown: 10 Seconds) +70 Healing +10% Experience from Kills
Food
Required Level: 80
Vendor value: 33Fine
Nourishment (30 m):
-20% Incoming Condition Duration +70 Vitality +10% Experience from Kills
Food
Required Level: 80
Vendor value: 33Fine
Nourishment (30 m):
+100 Condition Damage +70 Vitality +10% Experience from Kills
Food
Required Level: 80
Vendor value: 33Fine
Nourishment (30 m):
+50 Ferocity Day: 20% Chance to Burn on Critical Hit Night: 20% Chance to Steal Life on Critical Hit +10% Experience from Kills
Food
Required Level: 80
Vendor value: 33Fine
Nourishment (30 m):
+15% Burning Duration +70 Precision +10% Experience from Kills
Food
Required Level: 80
Vendor value: 33Fine
Nourishment (30 m):
+100 Precision +70 Condition Damage +10% Experience from Kills
Food
Required Level: 80
Vendor value: 33Fine
Nourishment (30 m):
+100 Precision +70 Ferocity +10% Experience from Kills
Food
Required Level: 80
Vendor value: 33Fine
Nourishment (30 m):
+100 Precision +70 Vitality +10% Experience from Kills
Food
Required Level: 80
Vendor value: 33Fine
Nourishment (30 m):
100% Chance to Gain Might on Dodge +40% to Endurance Regeneration +10% Experience from Kills
Food
Required Level: 80
Vendor value: 33Fine
Crafting Material
Ingredient
Required Level: 80
Vendor value: 9Basic
Crafting Material
Ingredient
Required Level: 80
Vendor value: 9Basic
Crafting Material
Ingredient
Required Level: 80
Vendor value: 9Basic
Crafting Material
Ingredient
Required Level: 80
Vendor value: 9Basic
Crafting Material
Ingredient
Required Level: 80
Vendor value: 9Basic
Crafting Material
Ingredient
Required Level: 80
Vendor value: 9Basic
Crafting Material
Ingredient
Required Level: 80
Vendor value: 9Basic