Defense: 16
Skin: Chainmail Footgear
Heavy armor
Boots
Required Level: 8
Vendor value: 7Basic
Booze
Required Level: 8
Vendor value: 3Basic
Nourishment (10 m):
+7% Damage vs. Undead -4% Damage from Undead +10% Experience from Kills
Utility
Required Level: 8
Vendor value: 3Basic
Defense: 32
Skin: Chainmail Chestpiece
Heavy armor
Coat
Required Level: 8
Vendor value: 10Basic
Defense: 16
Skin: Chainmail Gauntlets
Heavy armor
Gloves
Required Level: 8
Vendor value: 6Basic
Defense: 22
Skin: Chainmail Leggings
Heavy armor
Leggings
Required Level: 8
Vendor value: 10Basic
Defense: 12
Skin: Apprentice Shoes
Light armor
Boots
Required Level: 8
Vendor value: 7Basic
Defense: 28
Skin: Apprentice Coat
Light armor
Coat
Required Level: 8
Vendor value: 10Basic
Defense: 12
Skin: Apprentice Gloves
Light armor
Gloves
Required Level: 8
Vendor value: 6Basic
Defense: 17
Skin: Apprentice Pants
Light armor
Leggings
Required Level: 8
Vendor value: 10Basic
Defense: 14
Skin: Rawhide Boots
Medium armor
Boots
Required Level: 8
Vendor value: 7Basic
Defense: 30
Skin: Rawhide Vest
Medium armor
Coat
Required Level: 8
Vendor value: 10Basic
Defense: 14
Skin: Rawhide Bracers
Medium armor
Gloves
Required Level: 8
Vendor value: 6Basic
Defense: 19
Skin: Rawhide Leggings
Medium armor
Leggings
Required Level: 8
Vendor value: 10Basic
Defense: 28
Skin: Worn Chain Legs
Heavy armor
Leggings
Required Level: 9
Vendor value: 20Fine
Defense: 16
Skin: Country Gloves
Light armor
Gloves
Required Level: 9
Vendor value: 13Fine
Defense: 23
Skin: Country Pants
Light armor
Leggings
Required Level: 9
Vendor value: 20Fine
Defense: 16
Skin: Country Boots
Light armor
Boots
Required Level: 9
Vendor value: 14Fine
Defense: 19
Skin: Studded Gloves
Medium armor
Gloves
Required Level: 9
Vendor value: 13Fine
Defense: 43
Skin: Worn Chain Coat
Heavy armor
Coat
Required Level: 9
Vendor value: 21Fine
Defense: 26
Skin: Studded Pants
Medium armor
Leggings
Required Level: 9
Vendor value: 20Fine
Defense: 22
Skin: Worn Chain Gauntlets
Heavy armor
Gloves
Required Level: 9
Vendor value: 13Fine
Defense: 37
Skin: Country Coat
Light armor
Coat
Required Level: 9
Vendor value: 21Fine
Defense: 40
Skin: Studded Coat
Medium armor
Coat
Required Level: 9
Vendor value: 21Fine
Defense: 22
Skin: Worn Chain Greaves
Heavy armor
Boots
Required Level: 9
Vendor value: 14Fine
Defense: 19
Skin: Studded Boots
Medium armor
Boots
Required Level: 9
Vendor value: 14Fine
Weapon Strength: 153 - 187
Skin: Iron Axe
Axe
Damage type: Physical
Required Level: 9
Vendor value: 14Fine
Weapon Strength: 160 - 180
Skin: Iron Mace
Mace
Damage type: Physical
Required Level: 9
Vendor value: 14Fine
Weapon Strength: 162 - 179
Skin: Steam Speargun
Speargun
Damage type: Physical
Required Level: 9
Vendor value: 21Fine
Weapon Strength: 164 - 193
Skin: Soft Wood Longbow
Long Bow
Damage type: Physical
Required Level: 9
Vendor value: 21Fine
Weapon Strength: 162 - 179
Skin: Black Earth Trident
Trident
Damage type: Physical
Required Level: 9
Vendor value: 21Fine
Weapon Strength: 162 - 179
Skin: Iron Spear
Harpoon
Damage type: Physical
Required Level: 9
Vendor value: 21Fine
Weapon Strength: 165 - 175
Skin: Iron Dagger
Dagger
Damage type: Physical
Required Level: 9
Vendor value: 14Fine
Weapon Strength: 162 - 179
Skin: Iron Sword
Sword
Damage type: Physical
Required Level: 9
Vendor value: 14Fine
Weapon Strength: 160 - 180
Skin: Soft Wood Scepter
Scepter
Damage type: Physical
Required Level: 9
Vendor value: 14Fine
Defense: 7
Weapon Strength: 144 - 162
Skin: Iron Shield
Shield
Damage type: Physical
Required Level: 9
Vendor value: 14Fine
Weapon Strength: 157 - 184
Skin: Iron Pistol
Pistol
Damage type: Physical
Required Level: 9
Vendor value: 14Fine
Weapon Strength: 146 - 161
Skin: Soft Wood Warhorn
Warhorn
Damage type: Physical
Required Level: 9
Vendor value: 14Fine
Weapon Strength: 149 - 158
Skin: Soft Wood Focus
Focus
Damage type: Physical
Required Level: 9
Vendor value: 14Fine
Weapon Strength: 141 - 165
Skin: Soft Wood Torch
Torch
Damage type: Physical
Required Level: 9
Vendor value: 14Fine
Weapon Strength: 178 - 196
Skin: Iron Greatsword
Greatsword
Damage type: Physical
Required Level: 9
Vendor value: 21Fine
Weapon Strength: 176 - 198
Skin: Soft Wood Staff
Staff
Damage type: Physical
Required Level: 9
Vendor value: 21Fine
Weapon Strength: 176 - 198
Skin: Iron Hammer
Hammer
Damage type: Physical
Required Level: 9
Vendor value: 21Fine
Weapon Strength: 162 - 179
Skin: Soft Wood Short Bow
Short Bow
Damage type: Physical
Required Level: 9
Vendor value: 21Fine
Weapon Strength: 176 - 215
Skin: Iron Rifle
Rifle
Damage type: Physical
Required Level: 9
Vendor value: 21Fine
Weapon Strength: 152 - 161
Skin: Focus
Focus
Damage type: Physical
Required Level: 10
Vendor value: 15Fine
Weapon Strength: 125 - 152
Skin: Axe
Axe
Damage type: Physical
Required Level: 10
Vendor value: 8Not salvageable
Basic
Weapon Strength: 134 - 157
Skin: Longbow
Long Bow
Damage type: Physical
Required Level: 10
Vendor value: 12Not salvageable
Basic
Weapon Strength: 131 - 145
Skin: Short Bow
Short Bow
Damage type: Physical
Required Level: 10
Vendor value: 12Not salvageable
Basic
Weapon Strength: 134 - 142
Skin: Dagger
Dagger
Damage type: Physical
Required Level: 10
Vendor value: 8Not salvageable
Basic
Weapon Strength: 121 - 128
Skin: Focus
Focus
Damage type: Physical
Required Level: 10
Vendor value: 8Not salvageable
Basic
Weapon Strength: 145 - 160
Skin: Greatsword
Greatsword
Damage type: Physical
Required Level: 10
Vendor value: 12Not salvageable
Basic
Weapon Strength: 143 - 161
Skin: Hammer
Hammer
Damage type: Physical
Required Level: 10
Vendor value: 12Not salvageable
Basic
Weapon Strength: 130 - 147
Skin: Mace
Mace
Damage type: Physical
Required Level: 10
Vendor value: 8Not salvageable
Basic
Weapon Strength: 127 - 149
Skin: Pistol
Pistol
Damage type: Physical
Required Level: 10
Vendor value: 8Not salvageable
Basic
Weapon Strength: 143 - 175
Skin: Rifle
Rifle
Damage type: Physical
Required Level: 10
Vendor value: 12Not salvageable
Basic
Weapon Strength: 130 - 147
Skin: Scepter
Scepter
Damage type: Physical
Required Level: 10
Vendor value: 8Not salvageable
Basic
Weapon Strength: 143 - 161
Skin: Staff
Staff
Damage type: Physical
Required Level: 10
Vendor value: 12Not salvageable
Basic
Weapon Strength: 131 - 145
Skin: Sword
Sword
Damage type: Physical
Required Level: 10
Vendor value: 8Not salvageable
Basic
Weapon Strength: 115 - 134
Skin: Torch
Torch
Damage type: Physical
Required Level: 10
Vendor value: 8Not salvageable
Basic