Nourishment (30 m):
+50% Downed Health +6% Damage while Downed +10% Experience from Kills
Food
Required Level: 40
Vendor value: 21Fine
Nourishment (30 m):
+50 Precision +40 Ferocity +10% Experience from Kills
Food
Required Level: 40
Vendor value: 21Fine
Nourishment (30 m):
-12% Incoming Condition Duration +40 Vitality +10% Experience from Kills
Food
Required Level: 40
Vendor value: 21Fine
Nourishment (30 m):
50% Chance to Gain Might on Dodge +10% to Endurance Regeneration +10% Experience from Kills
Food
Required Level: 40
Vendor value: 21Fine
Nourishment (30 m):
+50 Power +40 Precision +10% Experience from Kills
Food
Required Level: 40
Vendor value: 21Fine
Nourishment (30 m):
+100 Power for 30 Seconds on Kill +40 Ferocity +10% Experience from kills
Food
Required Level: 40
Vendor value: 21Fine
Nourishment (30 m):
36% Chance to Steal Life on Critical Hit +40 Precision +10% Experience from Kills
Food
Required Level: 40
Vendor value: 21Fine
Nourishment (30 m):
Gain Health Every Second +40 Vitality +10% Experience from Kills
Food
Required Level: 40
Vendor value: 21Fine
Nourishment (30 m):
18% Magic Find 10% Gold from Monsters +10% Experience from Kills
Food
Required Level: 40
Vendor value: 21Fine
Nourishment (30 m):
+7% Chill Duration +40 Power +10% Experience from Kills
Food
Required Level: 40
Vendor value: 21Fine
Nourishment (30 m):
+50 Vitality +80 Power When Health below 50% +10% Experience from Kills
Food
Required Level: 40
Vendor value: 21Fine
Nourishment (30 m):
+50 Toughness +40 Precision +10% Experience from Kills
Food
Required Level: 40
Vendor value: 21Fine
Nourishment (30 m):
50% Chance to Remove a Condition on Using a Heal Skill +40 Healing +10% Experience from Kills
Food
Required Level: 40
Vendor value: 21Fine
Nourishment (30 m):
+7% Burning Duration +40 Precision +10% Experience from Kills
Food
Required Level: 40
Vendor value: 21Fine
Nourishment (30 m):
50% Chance to Gain Might on Dodge +10% to Endurance Regeneration +10% Experience from Kills
Food
Required Level: 40
Vendor value: 21Fine
Crafting Material
Ingredient
Required Level: 40
Vendor value: 5Basic
Crafting Material
Ingredient
Required Level: 40
Vendor value: 5Basic
Weapon Strength: 322 - 356
Skin: Seasoned Wood Short Bow
Short Bow
Damage type: Physical
Required Level: 40
Vendor value: 57Fine
Weapon Strength: 322 - 356
Skin: Seasoned Wood Short Bow
Short Bow
Damage type: Physical
Required Level: 40
Vendor value: 57Fine
Weapon Strength: 290 - 320
Skin: Seasoned Wood Warhorn
Warhorn
Damage type: Physical
Required Level: 40
Vendor value: 38Fine
Weapon Strength: 290 - 320
Skin: Seasoned Wood Warhorn
Warhorn
Damage type: Physical
Required Level: 40
Vendor value: 38Fine
Weapon Strength: 281 - 329
Skin: Seasoned Wood Torch
Torch
Damage type: Physical
Required Level: 40
Vendor value: 38Fine
Weapon Strength: 281 - 329
Skin: Seasoned Wood Torch
Torch
Damage type: Physical
Required Level: 40
Vendor value: 38Fine
Weapon Strength: 327 - 384
Skin: Seasoned Wood Longbow
Long Bow
Damage type: Physical
Required Level: 40
Vendor value: 57Fine
Weapon Strength: 327 - 384
Skin: Seasoned Wood Longbow
Long Bow
Damage type: Physical
Required Level: 40
Vendor value: 57Fine
Weapon Strength: 312 - 366
Skin: Steel Pistol
Pistol
Damage type: Physical
Required Level: 40
Vendor value: 38Fine
Weapon Strength: 312 - 366
Skin: Steel Pistol
Pistol
Damage type: Physical
Required Level: 40
Vendor value: 38Fine
Weapon Strength: 351 - 429
Skin: Steel Rifle
Rifle
Damage type: Physical
Required Level: 40
Vendor value: 57Fine
Weapon Strength: 351 - 429
Skin: Steel Rifle
Rifle
Damage type: Physical
Required Level: 40
Vendor value: 57Fine
Weapon Strength: 322 - 356
Skin: Seasoned Wood Harpoon Gun
Speargun
Damage type: Physical
Required Level: 40
Vendor value: 57Fine
Weapon Strength: 322 - 356
Skin: Seasoned Wood Harpoon Gun
Speargun
Damage type: Physical
Required Level: 40
Vendor value: 57Fine
Weapon Strength: 350 - 395
Skin: Seasoned Wood Staff
Staff
Damage type: Physical
Required Level: 40
Vendor value: 57Fine
Weapon Strength: 350 - 395
Skin: Seasoned Wood Staff
Staff
Damage type: Physical
Required Level: 40
Vendor value: 57Fine
Weapon Strength: 322 - 356
Skin: Seasoned Wood Trident
Trident
Damage type: Physical
Required Level: 40
Vendor value: 57Fine
Weapon Strength: 322 - 356
Skin: Seasoned Wood Trident
Trident
Damage type: Physical
Required Level: 40
Vendor value: 57Fine
Weapon Strength: 319 - 359
Skin: Seasoned Wood Scepter
Scepter
Damage type: Physical
Required Level: 40
Vendor value: 38Fine
Weapon Strength: 319 - 359
Skin: Seasoned Wood Scepter
Scepter
Damage type: Physical
Required Level: 40
Vendor value: 38Fine
Weapon Strength: 296 - 314
Skin: Seasoned Wood Focus
Focus
Damage type: Physical
Required Level: 40
Vendor value: 38Fine
Weapon Strength: 296 - 314
Skin: Seasoned Wood Focus
Focus
Damage type: Physical
Required Level: 40
Vendor value: 38Fine
Defense: 66
Minor Rune of the Lich
Skin: Cabalist Legs
Light armor
Leggings
Required Level: 40
Vendor value: 17Soulbound on use
Masterwork
Defense: 72
Major Rune of Scavenging
Skin: Cabalist Legs
Light armor
Leggings
Required Level: 40
Vendor value: 160Soulbound on use
Rare
Defense: 25
Minor Rune of the Centaur
Skin: Cabalist Shoulders
Light armor
Shoulders
Required Level: 40
Vendor value: 84Soulbound on use
Masterwork
Defense: 27
Major Rune of Hoelbrak
Skin: Cabalist Shoulders
Light armor
Shoulders
Required Level: 40
Vendor value: 126Soulbound on use
Rare
Topaz Lump
Ring
Required Level: 40
Vendor value: 57Fine
Topaz Lump
Amulet
Required Level: 40
Vendor value: 76Fine
Topaz Lump
Accessory
Required Level: 40
Vendor value: 48Fine
Amethyst Lump
Ring
Required Level: 40
Vendor value: 57Fine
Amethyst Lump
Amulet
Required Level: 40
Vendor value: 76Fine
Amethyst Lump
Accessory
Required Level: 40
Vendor value: 48Fine
Weapon Strength: 338 - 397
Minor Sigil of Grawl Slaying
Skin: Iron Pistol
Pistol
Damage type: Physical
Required Level: 40
Vendor value: 76Soulbound on use
Masterwork
Weapon Strength: 366 - 429
Major Sigil of Restoration
Skin: Iron Pistol
Pistol
Damage type: Physical
Required Level: 40
Vendor value: 114Soulbound on use
Rare
Weapon Strength: 314 - 348
Minor Sigil of Ogre Slaying
Skin: Soft Wood Warhorn
Warhorn
Damage type: Physical
Required Level: 40
Vendor value: 76Soulbound on use
Masterwork
Weapon Strength: 340 - 376
Major Sigil of Life
Skin: Soft Wood Warhorn
Warhorn
Damage type: Physical
Required Level: 40
Vendor value: 114Soulbound on use
Rare
Weapon Strength: 321 - 341
Minor Sigil of Geomancy
Skin: Soft Wood Focus
Focus
Damage type: Physical
Required Level: 40
Vendor value: 76Soulbound on use
Masterwork
Weapon Strength: 347 - 368
Major Sigil of Force
Skin: Soft Wood Focus
Focus
Damage type: Physical
Required Level: 40
Vendor value: 114Soulbound on use
Rare
Weapon Strength: 305 - 357
Minor Sigil of Force
Skin: Soft Wood Torch
Torch
Damage type: Physical
Required Level: 40
Vendor value: 76Soulbound on use
Masterwork
Weapon Strength: 329 - 386
Major Sigil of Battle
Skin: Soft Wood Torch
Torch
Damage type: Physical
Required Level: 40
Vendor value: 114Soulbound on use
Rare
Weapon Strength: 384 - 425
Minor Sigil of Geomancy
Skin: Iron Greatsword
Greatsword
Damage type: Physical
Required Level: 40
Vendor value: 114Soulbound on use
Masterwork
Weapon Strength: 415 - 459
Major Sigil of Blood
Skin: Iron Greatsword
Greatsword
Damage type: Physical
Required Level: 40
Vendor value: 171Soulbound on use
Rare
Weapon Strength: 380 - 429
Minor Sigil of Bloodlust
Skin: Soft Wood Staff
Staff
Damage type: Physical
Required Level: 40
Vendor value: 114Soulbound on use
Masterwork