Guild Wars 2: Path of Fire – Announcement Trailer
7 y
ico
ico Superior Rune of the Fire

Superior Rune of the Fire

  • (1): +25 Power
  • (2): +10% Might Duration
  • (3): +50 Power
  • (4): 25% chance when struck to gain might for 10s. (Cooldown: 5s)
  • (5): +100 Power
  • (6): +20% burning duration; when struck below 80% health you gain a fire aura for 5s. (Cooldown: 60s)

Rune

Double-click to apply to a piece of armor.

Required Level: 60

Vendor value: 65
60

Exotic

Rune
8287 / 4230
395
156
180
7 y
ico
ico Superior Rune of the Air

Superior Rune of the Air

  • (1): +25 Ferocity
  • (2): +10% Swiftness Duration
  • (3): +50 Ferocity
  • (4): When you use a heal skill you gain swiftness for 5 seconds. (Cooldown: 10s)
  • (5): +100 Ferocity
  • (6): +20% swiftness duration; 50% chance when struck to hit the foe with a lightning strike. (Cooldown: 20s)

Rune

Double-click to apply to a piece of armor.

Required Level: 60

Vendor value: 65
60

Exotic

Rune
6526 / 651
330
93
188
7 y
ico
ico Superior Rune of the Ice

Superior Rune of the Ice

  • (1): +25 Vitality
  • (2): +10% Chill Duration
  • (3): +50 Vitality
  • (4): 25% chance when struck to cause an ice nova. (Cooldown: 30s)
  • (5): +100 Vitality
  • (6): +20% chill duration; +7% damage against chilled foes.

Rune

Double-click to apply to a piece of armor.

Required Level: 60

Vendor value: 65
60

Exotic

Rune
10831 / 3468
25
80
94
7 y
ico
ico Superior Rune of the Ogre

Superior Rune of the Ogre

  • (1): +25 Power
  • (2): +35 Ferocity
  • (3): +50 Power
  • (4): 25% chance when struck to summon a rock dog. (Cooldown: 90s)
  • (5): +100 Power
  • (6): +4% damage

Rune

Double-click to apply to a piece of armor.

Required Level: 60

Vendor value: 65
60

Exotic

Rune
595 / 909
12057
8151
2097
7 y
ico
ico Superior Rune of the Undead

Superior Rune of the Undead

  • (1): +25 Condition Damage
  • (2): +35 Toughness
  • (3): +50 Condition Damage
  • (4): +65 Toughness
  • (5): +100 Condition Damage
  • (6): 7% of toughness is converted to condition damage.

Rune

Double-click to apply to a piece of armor.

Required Level: 60

Vendor value: 65
60

Exotic

Rune
153942 / 0
87
7 y
ico
ico Superior Rune of the Krait

Superior Rune of the Krait

  • (1): +25 Condition Damage
  • (2): +10% Bleeding Duration
  • (3): +50 Condition Damage
  • (4): +15% bleeding duration; 25% chance when struck to cause bleeding for 10 seconds. (Cooldown: 15s)
  • (5): +100 Condition Damage
  • (6): +20% bleeding duration; when you use your elite skill, you inflict bleeding, torment, and poison on nearby foes for 8 seconds. (Cooldown: 45s)

Rune

Double-click to apply to a piece of armor.

Required Level: 60

Vendor value: 65
60

Exotic

Rune
101927 / 0
12
7 y
ico
ico Superior Rune of Balthazar

Superior Rune of Balthazar

  • (1): +25 Condition Damage
  • (2): +10% Burning Duration
  • (3): +50 Condition Damage
  • (4): +15% burning duration; when you're struck below 20% health gain quickness for 5 seconds. (Cooldown: 90s)
  • (5): +100 Condition Damage
  • (6): +20% burning duration; when you use a heal skill nearby foes are burned for 3 seconds. Cooldown: 10s

Rune

Double-click to apply to a piece of armor.

Required Level: 60

Vendor value: 216
60

Exotic

Rune
23680 / 1146
360
297
9
7 y
ico
ico Superior Rune of Dwayna

Superior Rune of Dwayna

  • (1): +25 Healing
  • (2): +10% Regeneration Duration
  • (3): +50 Healing
  • (4): 25% chance when struck to gain regeneration for 10 seconds. (Cooldown: 45s)
  • (5): +100 Healing
  • (6): +20% regeneration duration; when you use a heal skill, you and all nearby allies gain regeneration for 5 seconds. (Cooldown: 10s)

Rune

Double-click to apply to a piece of armor.

Required Level: 60

Vendor value: 216
60

Exotic

Rune
26168 / 1406
424
274
86
7 y
ico
ico Superior Rune of Melandru

Superior Rune of Melandru

  • (1): +25 Toughness
  • (2): +35 Vitality
  • (3): +50 Toughness
  • (4): -10% Incoming Condition Duration; -10% Incoming Stun Duration
  • (5): +100 Toughness
  • (6): -15% Incoming Condition Duration; -15% Incoming Stun Duration

Rune

Double-click to apply to a piece of armor.

Required Level: 60

Vendor value: 216
60

Exotic

Rune
18304 / 98
255
233
7 y
ico
ico Superior Rune of Lyssa

Superior Rune of Lyssa

  • (1): +25 Precision
  • (2): +5% Condition Duration
  • (3): +50 Precision
  • (4): When you use a heal skill you gain a random boon for 10 seconds. (Cooldown: 10s)
  • (5): +100 Precision
  • (6): When you use an elite skill, convert up to 5 conditions into boons. (Cooldown: 45s)

Rune

Double-click to apply to a piece of armor.

Required Level: 60

Vendor value: 216
60

Exotic

Rune
16678 / 108
255
217
7 y
ico
ico Superior Rune of Grenth

Superior Rune of Grenth

  • (1): +25 Condition Damage
  • (2): +10% Chill Duration
  • (3): +50 Condition Damage
  • (4): 25% chance when struck to cause chill for 3 seconds. (Cooldown: 30s)
  • (5): +100 Condition Damage
  • (6): +20% chill duration; when you use a healing skill nearby foes are chilled for 3 seconds. Cooldown: 10s

Rune

Double-click to apply to a piece of armor.

Required Level: 60

Vendor value: 216
60

Exotic

Rune
34210 / 200
255
217
7 y
ico
ico Superior Rune of the Privateer

Superior Rune of the Privateer

  • (1): +25 Power
  • (2): +10% Might Duration
  • (3): +50 Power
  • (4): 25% chance when struck to shout "Yarr" and grant 3 stacks of might to nearby allies for 10 seconds. (Cooldown: 20s)
  • (5): +100 Power
  • (6): 50% chance to summon a parrot. Cooldown: 60s

Rune

Double-click to apply to a piece of armor.

Required Level: 60

Vendor value: 65
60

Exotic

Rune
10700 / 8976
248
112
99
7 y
ico
ico Superior Rune of the Centaur

Superior Rune of the Centaur

  • (1): +25 Power
  • (2): +10% Swiftness Duration
  • (3): +50 Power
  • (4): -50% Incoming Cripple Duration
  • (5): +100 Power
  • (6): +20% swiftness duration; when you use a heal skill, you and all nearby allies gain swiftness for 10 seconds. (Cooldown: 10s)

Rune

Double-click to apply to a piece of armor.

Required Level: 60

Vendor value: 216
60

Exotic

Rune
15373 / 67
255
226
7 y
ico
ico Superior Rune of the Wurm

Superior Rune of the Wurm

  • (1): +25 Vitality
  • (2): +35 Ferocity
  • (3): +50 Vitality
  • (4): +65 Ferocity
  • (5): +100 Vitality
  • (6): 7% of vitality is converted to ferocity.

Rune

Double-click to apply to a piece of armor.

Required Level: 60

Vendor value: 65
60

Exotic

Rune
397 / 800
12921
8246
2737
7 y
ico
ico Superior Rune of Svanir

Superior Rune of Svanir

  • (1): +25 Toughness
  • (2): +10% Chill Duration
  • (3): +50 Toughness
  • (4): -50% Incoming Chill Duration
  • (5): +100 Toughness
  • (6): +20% chill duration; when you're struck below 20% health, gain Frost Aura for 5 seconds. (Cooldown: 90s)

Rune

Double-click to apply to a piece of armor.

Required Level: 60

Vendor value: 65
60

Exotic

Rune
14286 / 1838
142
77
44
7 y
ico
ico Superior Rune of the Flame Legion

Superior Rune of the Flame Legion

  • (1): +25 Power
  • (2): +10% Burning Duration
  • (3): +50 Power
  • (4): 25% chance to cause burning for 1s when hit. (Cooldown: 10s)
  • (5): +100 Power
  • (6): +20% burning duration; +7% damage against burning foes.

Rune

Double-click to apply to a piece of armor.

Required Level: 60

Vendor value: 216
60

Exotic

Rune
8561 / 19
285
217
25
7 y
ico
ico Superior Rune of the Elementalist

Superior Rune of the Elementalist

  • (1): +25 Power
  • (2): +35 Condition Damage
  • (3): +50 Power
  • (4): +65 Condition Damage
  • (5): +100 Power
  • (6): +20% Burning Duration; +20% Chill Duration

Rune

Double-click to apply to a piece of armor.

Required Level: 60

Vendor value: 65
60

Exotic

Rune
2147 / 2501
1539
1035
273
7 y
ico
ico Superior Rune of the Mesmer

Superior Rune of the Mesmer

  • (1): +25 Power
  • (2): +35 Precision
  • (3): +50 Power
  • (4): +65 Precision
  • (5): +100 Power
  • (6): +33% Daze Duration

Rune

Double-click to apply to a piece of armor.

Required Level: 60

Vendor value: 65
60

Exotic

Rune
1292 / 1427
3075
2194
420
7 y
ico
ico Superior Rune of the Necromancer

Superior Rune of the Necromancer

  • (1): +25 Condition Damage
  • (2): +35 Vitality
  • (3): +50 Condition Damage
  • (4): +65 Vitality
  • (5): +100 Condition Damage
  • (6): +20% Fear Duration

Rune

Double-click to apply to a piece of armor.

Required Level: 60

Vendor value: 65
60

Exotic

Rune
7396 / 7555
537
285
171
7 y
ico
ico Superior Sigil of Ghost Slaying

Superior Sigil of Ghost Slaying

  • +10% Damage vs. Ghosts

Sigil

Double-click to apply to a weapon.

Required Level: 60

Vendor value: 216
60

Exotic

Sigil
4794 / 0
255
7 y
ico
ico Superior Rune of the Engineer

Superior Rune of the Engineer

  • (1): +25 Toughness
  • (2): +35 Condition Damage
  • (3): +50 Toughness
  • (4): +65 Condition Damage
  • (5): +100 Toughness
  • (6): While wielding a conjured weapon, environmental weapons, kits, banners, and stolen items gain +7% damage.

Rune

Double-click to apply to a piece of armor.

Required Level: 60

Vendor value: 65
60

Exotic

Rune
789 / 1913
7825
7374
7 y
ico
ico Superior Rune of the Ranger

Superior Rune of the Ranger

  • (1): +25 Precision
  • (2): +35 Ferocity
  • (3): +50 Precision
  • (4): +65 Ferocity
  • (5): +100 Precision
  • (6): +7% damage while you have an active companion.

Rune

Double-click to apply to a piece of armor.

Required Level: 60

Vendor value: 65
60

Exotic

Rune
1109 / 872
14570
1
2384
7 y
ico
ico Superior Rune of the Thief

Superior Rune of the Thief

  • (1): +25 Precision
  • (2): +35 Condition Damage
  • (3): +50 Precision
  • (4): +65 Condition Damage
  • (5): +100 Precision
  • (6): When striking your foe from behind or the side gain +10% damage.

Rune

Double-click to apply to a piece of armor.

Required Level: 60

Vendor value: 65
60

Exotic

Rune
3787 / 827
264
2096
117
7 y
ico
ico Superior Rune of the Warrior

Superior Rune of the Warrior

  • (1): +25 Vitality
  • (2): +35 Power
  • (3): +50 Vitality
  • (4): +65 Power
  • (5): +100 Vitality
  • (6): -20% recharge on weapon swap.

Rune

Double-click to apply to a piece of armor.

Required Level: 60

Vendor value: 65
60

Exotic

Rune
1435 / 674
1232
7676
1021
7 y
ico
ico Superior Rune of the Guardian

Superior Rune of the Guardian

  • (1): +25 Toughness
  • (2): +35 Healing
  • (3): +50 Toughness
  • (4): +65 Healing
  • (5): +100 Toughness
  • (6): When you block a foe's attack, burn that foe for 1 second. (Cooldown: 2s)

Rune

Double-click to apply to a piece of armor.

Required Level: 60

Vendor value: 65
60

Exotic

Rune
371 / 2222
12450
9050
1532
7 y
ico
ico Superior Rune of the Trooper

Superior Rune of the Trooper

  • (1): +25 Vitality
  • (2): +35 Toughness
  • (3): +50 Vitality
  • (4): +65 Toughness
  • (5): +100 Vitality
  • (6): Shouts remove a condition from each affected ally.

Rune

Double-click to apply to a piece of armor.

Required Level: 60

Vendor value: 65
60

Exotic

Rune
2097 / 1677
1399
8151
688
7 y
ico
ico Superior Rune of the Adventurer

Superior Rune of the Adventurer

  • (1): +25 Condition Damage
  • (2): +35 Power
  • (3): +50 Condition Damage
  • (4): +65 Power
  • (5): +100 Condition Damage
  • (6): When you use a heal skill you gain 50% endurance. (Cooldown: 10s)

Rune

Double-click to apply to a piece of armor.

Required Level: 60

Vendor value: 65
60

Exotic

Rune
6772 / 1851
1845
1256
312
7 y
ico
ico Superior Rune of the Brawler

Superior Rune of the Brawler

  • (1): +25 Power
  • (2): +35 Toughness
  • (3): +50 Power
  • (4): +65 Toughness
  • (5): +100 Power
  • (6): When you use a heal skill you gain 3 stacks of might for 10 seconds. (Cooldown: 10s)

Rune

Double-click to apply to a piece of armor.

Required Level: 60

Vendor value: 65
60

Exotic

Rune
3422 / 2585
883
498
253
7 y
ico
ico Superior Rune of the Scholar

Superior Rune of the Scholar

  • (1): +25 Power
  • (2): +35 Ferocity
  • (3): +50 Power
  • (4): +65 Ferocity
  • (5): +100 Power
  • (6): +10% damage while your health is above 90%

Rune

Double-click to apply to a piece of armor.

Required Level: 60

Vendor value: 65
60

Exotic

Rune
12577 / 1639
17180
14517
86
7 y
ico
ico Superior Rune of the Water

Superior Rune of the Water

  • (1): +25 Healing
  • (2): +5% Boon Duration
  • (3): +50 Healing
  • (4): 25% chance when struck to remove a condition. (Cooldown: 30s)
  • (5): +100 Healing
  • (6): +15% Boon Duration; when you use a heal skill, you and nearby allies are healed for a small amount. (Cooldown: 10s)

Rune

Double-click to apply to a piece of armor.

Required Level: 60

Vendor value: 65
60

Exotic

Rune
4074 / 3259
5195
3534
882
7 y
ico
ico Superior Sigil of Celerity

Superior Sigil of Celerity

  • Gain a charge when you kill a foe, five if you kill an enemy player. At 25 charges, gain quickness for 5 seconds. (You lose all stacks on down.)

Sigil

Double-click to apply to a weapon.

Required Level: 60

Vendor value: 216
60

Exotic

Sigil
22263 / 0
255
7 y
ico
ico Superior Sigil of Impact

Superior Sigil of Impact

  • +10% damage vs. stunned or knocked down foes.

Sigil

Double-click to apply to a weapon.

Required Level: 60

Vendor value: 216
60

Exotic

Sigil
4399 / 2530
1688
1053
382
7 y
ico
ico Berserker's Rifle

Berserker's Rifle

Weapon Strength: 420 - 513

Berserker's stats:
  • +95 Power
  • +68 Precision
  • +68 Ferocity

Skin: Rifle

Rifle

Damage type: Physical

Required Level: 60

Vendor value: 39
60

Basic

Rifle
285 / 86
186
46
112
7 y
ico
ico Berserker's Scepter

Berserker's Scepter

Weapon Strength: 381 - 430

Berserker's stats:
  • +47 Power
  • +34 Precision
  • +34 Ferocity

Skin: Scepter

Scepter

Damage type: Physical

Required Level: 60

Vendor value: 26
60

Basic

Scepter
136 / 1549
121
51
52
7 y
ico
ico Berserker's Shield

Berserker's Shield

Defense: 25

Weapon Strength: 343 - 387

Berserker's stats:
  • +47 Power
  • +34 Precision
  • +34 Ferocity

Skin: Shield

Shield

Damage type: Physical

Required Level: 60

Vendor value: 26
60

Basic

Shield
53 / 197
120
27
75
7 y
ico
ico Berserker's Short Bow

Berserker's Short Bow

Weapon Strength: 385 - 426

Berserker's stats:
  • +95 Power
  • +68 Precision
  • +68 Ferocity

Skin: Short Bow

Short Bow

Damage type: Physical

Required Level: 60

Vendor value: 39
60

Basic

Short Bow
54 / 1386
298
1
153
7 y
ico
ico Berserker's Speargun

Berserker's Speargun

Weapon Strength: 385 - 426

Berserker's stats:
  • +95 Power
  • +68 Precision
  • +68 Ferocity

Skin: Speargun

Speargun

Damage type: Physical

Required Level: 60

Vendor value: 39
60

Basic

Speargun
44 / 286
2
78
92
7 y
ico
ico Berserker's Staff

Berserker's Staff

Weapon Strength: 419 - 473

Berserker's stats:
  • +95 Power
  • +68 Precision
  • +68 Ferocity

Skin: Staff

Staff

Damage type: Physical

Required Level: 60

Vendor value: 39
60

Basic

Staff
52 / 424
199
49
120
7 y
ico
ico Berserker's Sword

Berserker's Sword

Weapon Strength: 385 - 426

Berserker's stats:
  • +47 Power
  • +34 Precision
  • +34 Ferocity

Skin: Sword

Sword

Damage type: Physical

Required Level: 60

Vendor value: 26
60

Basic

Sword
123 / 785
129
38
72
7 y
ico
ico Berserker's Torch

Berserker's Torch

Weapon Strength: 336 - 394

Berserker's stats:
  • +47 Power
  • +34 Precision
  • +34 Ferocity

Skin: Torch

Torch

Damage type: Physical

Required Level: 60

Vendor value: 26
60

Basic

Torch
110 / 371
178
80
71
7 y
ico
ico Berserker's Trident

Berserker's Trident

Weapon Strength: 385 - 426

Berserker's stats:
  • +95 Power
  • +68 Precision
  • +68 Ferocity

Skin: Trident

Trident

Damage type: Physical

Required Level: 60

Vendor value: 39
60

Basic

Trident
87 / 886
148
76
50
7 y
ico
ico Berserker's Warhorn

Berserker's Warhorn

Weapon Strength: 347 - 383

Berserker's stats:
  • +47 Power
  • +34 Precision
  • +34 Ferocity

Skin: Warhorn

Warhorn

Damage type: Physical

Required Level: 60

Vendor value: 26
60

Basic

Warhorn
102 / 146
18
46
46
7 y
ico
ico Strong Axe

Strong Axe

Weapon Strength: 365 - 446

  • +47 Power
  • +34 Precision

Skin: Axe

Axe

Damage type: Physical

Required Level: 60

Vendor value: 26

Not salvageable

60

Basic

Axe
152 / 87
5534
17
4597
7 y
ico
ico Strong Longbow

Strong Longbow

Weapon Strength: 392 - 460

  • +95 Power
  • +68 Precision

Skin: Longbow

Long Bow

Damage type: Physical

Required Level: 60

Vendor value: 39

Not salvageable

60

Basic

Long Bow
176 / 69
29
15
2360
7 y
ico
ico Strong Short Bow

Strong Short Bow

Weapon Strength: 385 - 426

  • +95 Power
  • +68 Precision

Skin: Short Bow

Short Bow

Damage type: Physical

Required Level: 60

Vendor value: 39

Not salvageable

60

Basic

Short Bow
161 / 0
599
7 y
ico
ico Strong Dagger

Strong Dagger

Weapon Strength: 393 - 418

  • +47 Power
  • +34 Precision

Skin: Dagger

Dagger

Damage type: Physical

Required Level: 60

Vendor value: 26

Not salvageable

60

Basic

Dagger
126 / 0
310
7 y
ico
ico Strong Focus

Strong Focus

Weapon Strength: 354 - 376

  • +47 Power
  • +34 Precision

Skin: Focus

Focus

Damage type: Physical

Required Level: 60

Vendor value: 26

Not salvageable

60

Basic

Focus
80 / 94
9884
37
8364
7 y
ico
ico Strong Greatsword

Strong Greatsword

Weapon Strength: 424 - 468

  • +95 Power
  • +68 Precision

Skin: Greatsword

Greatsword

Damage type: Physical

Required Level: 60

Vendor value: 39

Not salvageable

60

Basic

Greatsword
76 / 393
918
65
715
7 y
ico
ico Strong Hammer

Strong Hammer

Weapon Strength: 419 - 473

  • +95 Power
  • +68 Precision

Skin: Hammer

Hammer

Damage type: Physical

Required Level: 60

Vendor value: 39

Not salvageable

60

Basic

Hammer
157 / 0
399
7 y
ico
ico Strong Mace

Strong Mace

Weapon Strength: 381 - 430

  • +47 Power
  • +34 Precision

Skin: Mace

Mace

Damage type: Physical

Required Level: 60

Vendor value: 26

Not salvageable

60

Basic

Mace
65 / 1
4
27
313
7 y
ico
ico Strong Pistol

Strong Pistol

Weapon Strength: 373 - 438

  • +47 Power
  • +34 Precision

Skin: Pistol

Pistol

Damage type: Physical

Required Level: 60

Vendor value: 26

Not salvageable

60

Basic

Pistol
359 / 361
1332
1
1032
7 y
ico
ico Strong Rifle

Strong Rifle

Weapon Strength: 420 - 513

  • +95 Power
  • +68 Precision

Skin: Rifle

Rifle

Damage type: Physical

Required Level: 60

Vendor value: 39

Not salvageable

60

Basic

Rifle
105 / 0
586
7 y
ico
ico Strong Scepter

Strong Scepter

Weapon Strength: 381 - 430

  • +47 Power
  • +34 Precision

Skin: Scepter

Scepter

Damage type: Physical

Required Level: 60

Vendor value: 26

Not salvageable

60

Basic

Scepter
237 / 9
989
27
814
7 y
ico
ico Strong Staff

Strong Staff

Weapon Strength: 419 - 473

  • +95 Power
  • +68 Precision

Skin: Staff

Staff

Damage type: Physical

Required Level: 60

Vendor value: 39

Not salvageable

60

Basic

Staff
253 / 169
794
46
629
7 y
ico
ico Strong Sword

Strong Sword

Weapon Strength: 385 - 426

  • +47 Power
  • +34 Precision

Skin: Sword

Sword

Damage type: Physical

Required Level: 60

Vendor value: 26

Not salvageable

60

Basic

Sword
95 / 695
1040
36
848
7 y
ico
ico Strong Amulet

Strong Amulet

  • +70 Power
  • +50 Precision

Amulet

Required Level: 60

Vendor value: 312

Soulbound on use

60

Rare

Amulet
391 / 293
55
1754
2921
7 y
ico
ico Strong Ring

Strong Ring

  • +53 Power
  • +38 Precision

Ring

Required Level: 60

Vendor value: 234

Soulbound on use

60

Rare

Ring
6089 / 368
1893
799
810
7 y
ico
ico Raspberry Pie

Raspberry Pie

Nourishment (1 h):

Gain Health Every Second +40 Vitality +10% Experience from Kills

Food

Required Level: 60

Vendor value: 13
60

Basic

Food
4457 / 575
185
10
147
7 y
ico
ico Minotaur Steak

Minotaur Steak

Nourishment (1 h):

+60 Precision +50 Ferocity +10% Experience from Kills

Food

Required Level: 60

Vendor value: 28
60

Fine

Food
18165 / 7886
364
180
129
7 y
ico
ico Chocolate Raspberry Cookie

Chocolate Raspberry Cookie

Nourishment (30 m):

+80 Healing +60 Precision +10% Experience from Kills

Food

Required Level: 60

Vendor value: 10
60

Fine

Food
113498 / 76846
18
2
13