
Crafting Material
Ingredient
Required Level: 15
Vendor value: 3Basic

Crafting Material
Component for Chef's Backpack
Vendor value: 6Fine

Trophy
Hunk of barracuda meat enjoyed by kodan. Enduring Protector is looking to feed the refugees with this.
Vendor value: 1Basic

Crafting Material
Vendor value: 13Fine

Defense: 54
Weapon Strength: 714 - 805
Skin: Bandit Ward
Shield
Damage type: Physical
Required Level: 80
Vendor value: 198Soulbound on use
Rare

Weapon Strength: 802 - 886
Skin: Bandit Trident
Trident
Damage type: Physical
Required Level: 80
Vendor value: 297Soulbound on use
Rare

Weapon Strength: 699 - 820
Skin: Bandit Torch
Torch
Damage type: Physical
Required Level: 80
Vendor value: 198Soulbound on use
Rare

Weapon Strength: 882 - 975
Skin: Bandit Sunderer
Greatsword
Damage type: Physical
Required Level: 80
Vendor value: 297Soulbound on use
Rare

Weapon Strength: 872 - 984
Skin: Bandit Spire
Staff
Damage type: Physical
Required Level: 80
Vendor value: 297Soulbound on use
Rare

Gilded Amethyst Jewel
Skin: Unnamed
Back
Required Level: 45
Vendor value: 82Soulbound on use
Masterwork

Embellished Gilded Amethyst Jewel
Skin: Unnamed
Back
Required Level: 45
Vendor value: 123Soulbound on use
Rare

Weapon Strength: 802 - 886
Skin: Bandit Spear
Harpoon
Damage type: Physical
Required Level: 80
Vendor value: 297Soulbound on use
Rare

Weapon Strength: 802 - 886
Skin: Bandit Slicer
Sword
Damage type: Physical
Required Level: 80
Vendor value: 198Soulbound on use
Rare

Weapon Strength: 802 - 886
Skin: Bandit Short Bow
Short Bow
Damage type: Physical
Required Level: 80
Vendor value: 297Soulbound on use
Rare

Weapon Strength: 819 - 869
Skin: Bandit Shiv
Dagger
Damage type: Physical
Required Level: 80
Vendor value: 198Soulbound on use
Rare

Weapon Strength: 776 - 911
Skin: Bandit Revolver
Pistol
Damage type: Physical
Required Level: 80
Vendor value: 198Soulbound on use
Rare

Weapon Strength: 873 - 1067
Skin: Bandit Musket
Rifle
Damage type: Physical
Required Level: 80
Vendor value: 297Soulbound on use
Rare

Weapon Strength: 793 - 894
Skin: Bandit Mallet
Mace
Damage type: Physical
Required Level: 80
Vendor value: 198Soulbound on use
Rare

Weapon Strength: 815 - 957
Skin: Bandit Longbow
Long Bow
Damage type: Physical
Required Level: 80
Vendor value: 297Soulbound on use
Rare

Weapon Strength: 802 - 886
Skin: Bandit Harpoon Gun
Speargun
Damage type: Physical
Required Level: 80
Vendor value: 297Soulbound on use
Rare

Weapon Strength: 737 - 782
Skin: Bandit Focus
Focus
Damage type: Physical
Required Level: 80
Vendor value: 198Soulbound on use
Rare

Weapon Strength: 872 - 984
Skin: Bandit Demolisher
Hammer
Damage type: Physical
Required Level: 80
Vendor value: 297Soulbound on use
Rare

Weapon Strength: 759 - 928
Skin: Bandit Cleaver
Axe
Damage type: Physical
Required Level: 80
Vendor value: 198Soulbound on use
Rare

Weapon Strength: 722 - 797
Skin: Bandit Bugle
Warhorn
Damage type: Physical
Required Level: 80
Vendor value: 198Soulbound on use
Rare

Weapon Strength: 793 - 894
Skin: Bandit Baton
Scepter
Damage type: Physical
Required Level: 80
Vendor value: 198Soulbound on use
Rare

Chrysocola Orb
Ring
Required Level: 80
Vendor value: 198Soulbound on use
Masterwork

Exquisite Chrysocola Jewel
Ring
Required Level: 80
Vendor value: 297Soulbound on use
Rare

Dye
Double-click to unlock this dye color for all characters.
Vendor value: 5Fine

Nourishment (30 m):
Gain Health Every Second +10% Experience from Kills
Food
Required Level: 25
Vendor value: 16Fine

Amber Pebble
Ring
Required Level: 80
Vendor value: 99Fine

Default
Use to construct a ballista build site. The ballista's primary function is to deal heavy single target damage to siege equipment and infantry. Range 3,000. Requires 30 supply to complete.
Vendor value: 1Not salvageable
Basic

Crafting Material
Ingredient
Vendor value: 1Basic

Crafting Material
Ingredient
Required Level: 10
Vendor value: 2Basic

Default
Double-click to open.
Vendor value: 18Basic

Default
Double-click to open.
Vendor value: 29Basic

Default
Double-click to open.
Vendor value: 7Basic

Default
Double-click to open.
Vendor value: 25Basic

Crafting Material
Ingredient
Vendor value: 1Basic

Default
Double-click to open.
Vendor value: 32Basic

Crafting Material
Ingredient
Vendor value: 1Basic

Default
Double-click to open.
Vendor value: 22Basic

Default
Double-click to open.
Vendor value: 18Basic

Crafting Material
Used in crafting WvW guild upgrades.
Vendor value: 7Masterwork

Crafting Material
Used in crafting WvW guild upgrades.
Vendor value: 7Masterwork

Default
Double-click to open.
Vendor value: 18Basic

Default
Double-click to open.
Vendor value: 22Basic

Default
Double-click to open.
Vendor value: 7Basic

Default
Double-click to open.
Vendor value: 15Basic

Default
Double-click to open.
Vendor value: 29Basic

Default
Double-click to open.
Vendor value: 18Basic

Crafting Material
Used in crafting WvW guild upgrades.
Vendor value: 7Masterwork

Crafting Material
Ingredient
Vendor value: 1Basic

Default
Double-click to open.
Vendor value: 11Basic

Default
Double-click to open.
Vendor value: 25Basic

Default
Double-click to open.
Vendor value: 15Basic

Crafting Material
Used in crafting WvW guild upgrades.
Vendor value: 7Masterwork

Default
Double-click to open.
Vendor value: 11Basic

Crafting Material
Used in crafting WvW guild upgrades.
Vendor value: 7Masterwork