Guild Wars 2: Path of Fire – Announcement Trailer
7 y
ico
ico Major Sigil of Energy

Major Sigil of Energy

  • Gain 25% of your endurance when you swap to this weapon while in combat. (Cooldown: 9 Seconds)

Sigil

Double-click to apply to a weapon.

Required Level: 39

Vendor value: 18
39

Rare

Sigil
48883 / 76
128
19
7 y
ico
ico Major Sigil of Elemental Slaying

Major Sigil of Elemental Slaying

  • +5% Damage vs. Elementals

Sigil

Double-click to apply to a weapon.

Required Level: 39

Vendor value: 18
39

Rare

Sigil
2745 / 135
146
128
7 y
ico
ico Major Sigil of Earth

Major Sigil of Earth

  • 45% Chance on Critical: Inflict Bleeding (4 Seconds)
    (Cooldown: 2 Seconds)

Sigil

Double-click to apply to a weapon.

Required Level: 39

Vendor value: 18
39

Rare

Sigil
23096 / 505
128
19
7 y
ico
ico Major Sigil of Dreams

Major Sigil of Dreams

  • +5% Damage vs. Nightmare Court

Sigil

Double-click to apply to a weapon.

Required Level: 39

Vendor value: 18
39

Rare

Sigil
3343 / 468
153
128
2
7 y
ico
ico Major Sigil of Doom

Major Sigil of Doom

  • Your next attack after you swap to this weapon while in combat inflicts poison for 6 seconds.
    (Cooldown: 9 Seconds)

Sigil

Double-click to apply to a weapon.

Required Level: 39

Vendor value: 18
39

Rare

Sigil
2026 / 6
146
128
7 y
ico
ico Major Sigil of Destroyer Slaying

Major Sigil of Destroyer Slaying

  • +5% Damage vs. Destroyers

Sigil

Double-click to apply to a weapon.

Required Level: 39

Vendor value: 18
39

Rare

Sigil
4484 / 0
148
7 y
ico
ico Major Sigil of Demon Slaying

Major Sigil of Demon Slaying

  • +5% Damage vs. Demons

Sigil

Double-click to apply to a weapon.

Required Level: 39

Vendor value: 18
39

Rare

Sigil
1640 / 283
160
128
8
7 y
ico
ico Major Sigil of Debility

Major Sigil of Debility

  • Increase Inflicted Weakness Duration: 15%

Sigil

Double-click to apply to a weapon.

Required Level: 39

Vendor value: 18
39

Rare

Sigil
43479 / 497
128
19
7 y
ico
ico Major Sigil of Corruption

Major Sigil of Corruption

  • Gain a charge of +7 condition damage each time you kill a foe, five charges if you kill an enemy player. (Max 25 stacks; ends on down.)
    (Only one attribute-stacking sigil can be active at a time.)

Sigil

Double-click to apply to a weapon.

Required Level: 39

Vendor value: 18
39

Rare

Sigil
51310 / 0
128
7 y
ico
ico Major Sigil of Chilling

Major Sigil of Chilling

  • Increase Inflicted Chill Duration: 15%

Sigil

Double-click to apply to a weapon.

Required Level: 39

Vendor value: 18
39

Rare

Sigil
41393 / 49
132
128
7 y
ico
ico Major Sigil of Centaur Slaying

Major Sigil of Centaur Slaying

  • +5% Damage vs. Centaurs

Sigil

Double-click to apply to a weapon.

Required Level: 39

Vendor value: 18
39

Rare

Sigil
1033 / 515
193
128
36
7 y
ico
ico Major Sigil of Celerity

Major Sigil of Celerity

  • Gain a charge when you kill a foe, five if you kill an enemy player. At 25 charges, gain quickness for 4 seconds. (You lose all stacks on down.)

Sigil

Double-click to apply to a weapon.

Required Level: 39

Vendor value: 18
39

Rare

Sigil
2152 / 263
146
128
7 y
ico
ico Major Sigil of Bursting

Major Sigil of Bursting

  • Adds 5% to current condition damage.

Sigil

Double-click to apply to a weapon.

Required Level: 39

Vendor value: 18
39

Rare

Sigil
424 / 71
26882
12111
1739
7 y
ico
ico Major Sigil of Bloodlust

Major Sigil of Bloodlust

  • Gain a charge of +7 power each time you kill a foe, five charges if you kill an enemy player. (Max 25 stacks; ends on down.)
    (Only one attribute-stacking sigil can be active at a time.)

Sigil

Double-click to apply to a weapon.

Required Level: 39

Vendor value: 18
39

Rare

Sigil
43134 / 246
128
122
7 y
ico
ico Major Sigil of Blood

Major Sigil of Blood

  • 25% Chance on Critical: Steal Health
    (Cooldown: 5 Seconds)

Sigil

Double-click to apply to a weapon.

Required Level: 39

Vendor value: 18
39

Rare

Sigil
25161 / 266
140
128
7 y
ico
ico Major Sigil of Benevolence

Major Sigil of Benevolence

  • Gain a charge that grants 0.4% outgoing healing effectiveness toward other allies each time you kill a foe, five charges if you kill an enemy player. (Max 25 stacks; ends on down.)
    (Only one attribute-stacking sigil can be active at a time.)

Sigil

Double-click to apply to a weapon.

Required Level: 39

Vendor value: 18
39

Rare

Sigil
2666 / 201
139
128
7 y
ico
ico Major Sigil of Battle

Major Sigil of Battle

  • Gain 1 stack of might (20 seconds) when you swap to this weapon while in combat. (Cooldown: 9 Seconds)

Sigil

Double-click to apply to a weapon.

Required Level: 39

Vendor value: 18
39

Rare

Sigil
34226 / 19
133
119
7 y
ico
ico Major Sigil of Air

Major Sigil of Air

  • 50% Chance on Critical: Cause a Lightning Strike
    (Cooldown: 5 Seconds)

Sigil

Double-click to apply to a weapon.

Required Level: 39

Vendor value: 18
39

Rare

Sigil
81376 / 3582
129
128
7 y
ico
ico Major Sigil of Agony

Major Sigil of Agony

  • Increase Inflicted Bleeding Duration: 15%

Sigil

Double-click to apply to a weapon.

Required Level: 39

Vendor value: 18
39

Rare

Sigil
39490 / 438
128
19
7 y
ico
ico Major Sigil of Agility

Major Sigil of Agility

  • Gain 3 seconds of swiftness and 1 second of quickness when you swap to this weapon while in combat.
    (Cooldown: 9 Seconds)

Sigil

Double-click to apply to a weapon.

Required Level: 39

Vendor value: 18
39

Rare

Sigil
3184 / 1000
497
128
294
7 y
ico
ico Major Sigil of Accuracy

Major Sigil of Accuracy

  • +5% Critical Chance

Sigil

Double-click to apply to a weapon.

Required Level: 39

Vendor value: 18
39

Rare

Sigil
18929 / 77
128
126
7 y
ico
ico Major Rune of Vampirism

Major Rune of Vampirism

  • (1): +15 Power
  • (2): 9% chance when struck to cause your next attack to steal life. (Cooldown: 25s)
  • (3): +30 Power
  • (4): Your next attack after using your heal skill steals some life.

Rune

Double-click to apply to a piece of armor.

Required Level: 39

Vendor value: 18
39

Rare

Rune
32700 / 67
128
112
7 y
ico
ico Major Rune of Tormenting

Major Rune of Tormenting

  • (1): +15 Condition Damage
  • (2): +6% Torment Duration
  • (3): +30 Condition Damage
  • (4): +9% Torment Duration

Rune

Double-click to apply to a piece of armor.

Required Level: 60

Vendor value: 30
60

Rare

Rune
117 / 404
19998
120
6978
7 y
ico
ico Major Rune of the Wurm

Major Rune of the Wurm

  • (1): +15 Vitality
  • (2): +21 Ferocity
  • (3): +30 Vitality
  • (4): +39 Ferocity

Rune

Double-click to apply to a piece of armor.

Required Level: 39

Vendor value: 30
39

Rare

Rune
1635 / 6328
169
62
82
7 y
ico
ico Major Rune of the Water

Major Rune of the Water

  • (1): +15 Healing
  • (2): +3% Boon Duration
  • (3): +30 Healing
  • (4): 15% chance when struck to remove a condition. (Cooldown: 30s)

Rune

Double-click to apply to a piece of armor.

Required Level: 39

Vendor value: 30
39

Rare

Rune
1510 / 4865
139
85
33
7 y
ico
ico Major Rune of the Warrior

Major Rune of the Warrior

  • (1): +15 Vitality
  • (2): +21 Power
  • (3): +30 Vitality
  • (4): +39 Power

Rune

Double-click to apply to a piece of armor.

Required Level: 39

Vendor value: 30
39

Rare

Rune
4105 / 10169
167
71
71
7 y
ico
ico Major Rune of the Undead

Major Rune of the Undead

  • (1): +15 Condition Damage
  • (2): +21 Toughness
  • (3): +30 Condition Damage
  • (4): +39 Toughness

Rune

Double-click to apply to a piece of armor.

Required Level: 39

Vendor value: 30
39

Rare

Rune
1662 / 6583
165
65
75
7 y
ico
ico Major Rune of the Trooper

Major Rune of the Trooper

  • (1): +15 Vitality
  • (2): +21 Toughness
  • (3): +30 Vitality
  • (4): +39 Toughness

Rune

Double-click to apply to a piece of armor.

Required Level: 39

Vendor value: 30
39

Rare

Rune
1118 / 9355
263
75
149
7 y
ico
ico Major Rune of the Traveler

Major Rune of the Traveler

  • (1): +5 to all stats
  • (2): +3% Boon Duration
  • (3): +7 to All Stats
  • (4): +6% Boon Duration; +6% Condition Duration

Rune

Double-click to apply to a piece of armor.

Required Level: 39

Vendor value: 18
39

Rare

Rune
74962 / 39
155
19
23
7 y
ico
ico Major Rune of the Thief

Major Rune of the Thief

  • (1): +15 Precision
  • (2): +21 Condition Damage
  • (3): +30 Precision
  • (4): +39 Condition Damage

Rune

Double-click to apply to a piece of armor.

Required Level: 39

Vendor value: 30
39

Rare

Rune
813 / 7317
129
72
38
7 y
ico
ico Major Rune of the Scholar

Major Rune of the Scholar

  • (1): +15 Power
  • (2): +21 Ferocity
  • (3): +30 Power
  • (4): +39 Ferocity

Rune

Double-click to apply to a piece of armor.

Required Level: 39

Vendor value: 30
39

Rare

Rune
2120 / 1233
710
311
292
7 y
ico
ico Major Rune of the Ranger

Major Rune of the Ranger

  • (1): +15 Precision
  • (2): +21 Ferocity
  • (3): +30 Precision
  • (4): +39 Ferocity

Rune

Double-click to apply to a piece of armor.

Required Level: 39

Vendor value: 30
39

Rare

Rune
2288 / 9667
163
64
75
7 y
ico
ico Major Rune of the Privateer

Major Rune of the Privateer

  • (1): +15 Power
  • (2): +6% Might Duration
  • (3): +30 Power
  • (4): 15% chance when struck to shout "Yarr" and grant 3 stacks of might to nearby allies for 10 seconds. (Cooldown: 20s)

Rune

Double-click to apply to a piece of armor.

Required Level: 39

Vendor value: 30
39

Rare

Rune
1437 / 3018
138
68
49
7 y
ico
ico Major Rune of the Pack

Major Rune of the Pack

  • (1): +15 Power
  • (2): +6% Swiftness Duration
  • (3): +30 Power
  • (4): 15% chance when struck to grant nearby allies might, fury, and swiftness for 10s . (Cooldown: 20s)

Rune

Double-click to apply to a piece of armor.

Required Level: 39

Vendor value: 18
39

Rare

Rune
81267 / 81
128
111
7 y
ico
ico Major Rune of the Ogre

Major Rune of the Ogre

  • (1): +15 Power
  • (2): +21 Ferocity
  • (3): +30 Power
  • (4): 15% chance when struck to summon a rock dog. (Cooldown: 90s)

Rune

Double-click to apply to a piece of armor.

Required Level: 39

Vendor value: 30
39

Rare

Rune
3418 / 5381
177
89
61
7 y
ico
ico Major Rune of the Necromancer

Major Rune of the Necromancer

  • (1): +15 Condition Damage
  • (2): +21 Vitality
  • (3): +30 Condition Damage
  • (4): +39 Vitality

Rune

Double-click to apply to a piece of armor.

Required Level: 39

Vendor value: 30
39

Rare

Rune
1953 / 10975
166
66
75
7 y
ico
ico Major Rune of the Mesmer

Major Rune of the Mesmer

  • (1): +15 Power
  • (2): +21 Precision
  • (3): +30 Power
  • (4): +39 Precision

Rune

Double-click to apply to a piece of armor.

Required Level: 39

Vendor value: 30
39

Rare

Rune
4990 / 3394
142
64
57
7 y
ico
ico Major Rune of the Mad King

Major Rune of the Mad King

  • (1): +15 Power
  • (2): +3% Condition Duration
  • (3): +30 Power
  • (4): +9% Bleeding Duration

Rune

Double-click to apply to a piece of armor.

Required Level: 40

Vendor value: 30
40

Rare

Rune
365 / 475
16999
2044
1245
7 y
ico
ico Major Rune of the Lich

Major Rune of the Lich

  • (1): +15 Vitality
  • (2): +3% Condition Duration
  • (3): +30 Vitality
  • (4): +6% Condition Duration

Rune

Double-click to apply to a piece of armor.

Required Level: 39

Vendor value: 18
39

Rare

Rune
57144 / 214
128
119
7 y
ico
ico Major Rune of the Krait

Major Rune of the Krait

  • (1): +15 Condition Damage
  • (2): +6% Bleeding Duration
  • (3): +30 Condition Damage
  • (4): +9% bleeding duration; 15% chance when struck to cause bleeding for 10 seconds. (Cooldown: 15s)

Rune

Double-click to apply to a piece of armor.

Required Level: 39

Vendor value: 30
39

Rare

Rune
2362 / 5497
125
44
62
7 y
ico
ico Major Rune of the Ice

Major Rune of the Ice

  • (1): +15 Vitality
  • (2): +6% Chill Duration
  • (3): +30 Vitality
  • (4): 15% chance when struck to cause an ice nova. (Cooldown: 30s)

Rune

Double-click to apply to a piece of armor.

Required Level: 39

Vendor value: 30
39

Rare

Rune
1930 / 7207
140
65
54
7 y
ico
ico Major Rune of the Guardian

Major Rune of the Guardian

  • (1): +15 Toughness
  • (2): +21 Healing
  • (3): +30 Toughness
  • (4): +39 Healing

Rune

Double-click to apply to a piece of armor.

Required Level: 39

Vendor value: 30
39

Rare

Rune
1384 / 6206
131
93
18
7 y
ico
ico Major Rune of the Grove

Major Rune of the Grove

  • (1): +15 Healing
  • (2): +6% Protection Duration
  • (3): +30 Healing
  • (4): 15% chance when struck to gain protection for 4 seconds. (Cooldown: 30s)

Rune

Double-click to apply to a piece of armor.

Required Level: 39

Vendor value: 18
39

Rare

Rune
92540 / 21
128
19
7 y
ico
ico Major Rune of the Flock

Major Rune of the Flock

  • (1): +15 Healing
  • (2): 9% chance when struck to summon a bird to strike the attacking foe. (Cooldown: 10s)
  • (3): +30 Healing
  • (4): When the summoned bird strikes a foe, it also inflicts blindness for 3 seconds.

Rune

Double-click to apply to a piece of armor.

Required Level: 39

Vendor value: 18
39

Rare

Rune
45124 / 30
128
112
7 y
ico
ico Major Rune of the Flame Legion

Major Rune of the Flame Legion

  • (1): +15 Power
  • (2): +6% Burning Duration
  • (3): +30 Power
  • (4): 15% chance to cause burning for 1 second when hit. (Cooldown: 10s)

Rune

Double-click to apply to a piece of armor.

Required Level: 39

Vendor value: 18
39

Rare

Rune
49182 / 160
128
19
7 y
ico
ico Major Rune of the Fire

Major Rune of the Fire

  • (1): +15 Power
  • (2): +6% Might Duration
  • (3): +30 Power
  • (4): 15% chance when struck to gain might for 10 seconds. (Cooldown: 5s)

Rune

Double-click to apply to a piece of armor.

Required Level: 39

Vendor value: 30
39

Rare

Rune
2015 / 12908
132
45
67
7 y
ico
ico Major Rune of the Engineer

Major Rune of the Engineer

  • (1): +15 Toughness
  • (2): +21 Condition Damage
  • (3): +30 Toughness
  • (4): +39 Condition Damage

Rune

Double-click to apply to a piece of armor.

Required Level: 39

Vendor value: 30
39

Rare

Rune
2392 / 7296
283
64
177
7 y
ico
ico Major Rune of the Elementalist

Major Rune of the Elementalist

  • (1): +15 Power
  • (2): +21 Condition Damage
  • (3): +30 Power
  • (4): +39 Condition Damage

Rune

Double-click to apply to a piece of armor.

Required Level: 39

Vendor value: 30
39

Rare

Rune
1791 / 6799
156
83
50
7 y
ico
ico Major Rune of the Earth

Major Rune of the Earth

  • (1): +15 Toughness
  • (2): +6% Protection Duration
  • (3): +30 Toughness
  • (4): 15% chance when struck to gain protection for 4 seconds. (Cooldown: 30s)

Rune

Double-click to apply to a piece of armor.

Required Level: 39

Vendor value: 30
39

Rare

Rune
1719 / 8784
219
77
19
7 y
ico
ico Major Rune of the Eagle

Major Rune of the Eagle

  • (1): +15 Precision
  • (2): +21 Ferocity
  • (3): +30 Precision
  • (4): +39 Ferocity

Rune

Double-click to apply to a piece of armor.

Required Level: 39

Vendor value: 18
39

Rare

Rune
105296 / 136
128
119
7 y
ico
ico Major Rune of the Dolyak

Major Rune of the Dolyak

  • (1): +15 Toughness
  • (2): +21 Vitality
  • (3): +30 Toughness
  • (4): +39 Vitality

Rune

Double-click to apply to a piece of armor.

Required Level: 39

Vendor value: 18
39

Rare

Rune
32786 / 49
128
119
7 y
ico
ico Major Rune of the Citadel

Major Rune of the Citadel

  • (1): +15 Power
  • (2): +6% Fury Duration
  • (3): +30 Power
  • (4): 15% chance when struck to gain fury for 15 seconds. (Cooldown: 30s)

Rune

Double-click to apply to a piece of armor.

Required Level: 39

Vendor value: 18
39

Rare

Rune
92578 / 150
128
19
7 y
ico
ico Major Rune of the Centaur

Major Rune of the Centaur

  • (1): +15 Power
  • (2): +6% Swiftness Duration
  • (3): +30 Power
  • (4): -30% Incoming Cripple Duration.

Rune

Double-click to apply to a piece of armor.

Required Level: 39

Vendor value: 18
39

Rare

Rune
50295 / 153
128
119
7 y
ico
ico Major Rune of the Brawler

Major Rune of the Brawler

  • (1): +15 Power
  • (2): +21 Toughness
  • (3): +30 Power
  • (4): +39 Toughness

Rune

Double-click to apply to a piece of armor.

Required Level: 39

Vendor value: 30
39

Rare

Rune
1581 / 9732
132
65
47
7 y
ico
ico Major Rune of the Air

Major Rune of the Air

  • (1): +15 Ferocity
  • (2): +6% Swiftness Duration
  • (3): +30 Ferocity
  • (4): When you use a heal skill you gain swiftness for 3 seconds. (Cooldown: 10s)

Rune

Double-click to apply to a piece of armor.

Required Level: 39

Vendor value: 30
39

Rare

Rune
1226 / 5651
217
58
126
7 y
ico
ico Major Rune of the Afflicted

Major Rune of the Afflicted

  • (1): +15 Condition Damage
  • (2): +6% Bleeding Duration
  • (3): +30 Condition Damage
  • (4): +9% Poison Duration

Rune

Double-click to apply to a piece of armor.

Required Level: 39

Vendor value: 18
39

Rare

Rune
73500 / 176
128
120
7 y
ico
ico Major Rune of the Adventurer

Major Rune of the Adventurer

  • (1): +15 Condition Damage
  • (2): +21 Power
  • (3): +30 Condition Damage
  • (4): +39 Power

Rune

Double-click to apply to a piece of armor.

Required Level: 39

Vendor value: 30
39

Rare

Rune
1342 / 1310
258
163
56
7 y
ico
ico Major Rune of Svanir

Major Rune of Svanir

  • (1): +15 Toughness
  • (2): +6% Chill Duration
  • (3): +30 Toughness
  • (4): -30% Incoming Chill Duration

Rune

Double-click to apply to a piece of armor.

Required Level: 39

Vendor value: 30
39

Rare

Rune
1617 / 5236
162
83
55
7 y
ico
ico Major Rune of Strength

Major Rune of Strength

  • (1): +15 Power
  • (2): +6% Might Duration
  • (3): +30 Power
  • (4): +9% might duration; 15% chance when struck to gain might for 5 seconds. (Cooldown: 5s)

Rune

Double-click to apply to a piece of armor.

Required Level: 39

Vendor value: 18
39

Rare

Rune
90116 / 91
128
115
7 y
ico
ico Major Rune of Speed

Major Rune of Speed

  • (1): +15 Vitality
  • (2): +6% Swiftness Duration
  • (3): +30 Vitality
  • (4): 15% chance when struck to gain swiftness for 15 seconds. (Cooldown: 30s)

Rune

Double-click to apply to a piece of armor.

Required Level: 39

Vendor value: 30
39

Rare

Rune
1711 / 3635
280
82
156