
Weapon Strength: 142 - 160
Skin: Soft Wood Scepter
Scepter
Damage type: Physical
Required Level: 3
Vendor value: 8Fine

Defense: 6
Weapon Strength: 128 - 144
Skin: Iron Shield
Shield
Damage type: Physical
Required Level: 3
Vendor value: 8Fine

Weapon Strength: 125 - 147
Skin: Soft Wood Torch
Torch
Damage type: Physical
Required Level: 3
Vendor value: 8Fine

Weapon Strength: 129 - 143
Skin: Soft Wood Warhorn
Warhorn
Damage type: Physical
Required Level: 3
Vendor value: 8Fine

Trophy
Salvage Item
Vendor value: 21Basic

Trophy
Salvage Item
Vendor value: 6Basic

Weapon Strength: 143 - 158
Skin: Soft Wood Short Bow
Short Bow
Damage type: Physical
Required Level: 3
Vendor value: 12Fine

Generic
Double-click to transform into a random Halloween creature for fifteen minutes. You will be unable to fight while transformed.
Not available underwater
Masterwork

Nourishment (15 m):
+3% Poison Duration +10% Experience from Kills
Food
Vendor value: 3Basic

Nourishment (1 h):
+20 Vitality +10% Experience from Kills
Food
Vendor value: 2Basic

Crafting Material
Basic

Nourishment (1 h):
50% Chance to Gain Might on Kill +40 Ferocity +10% Experience from Kills
Food
Required Level: 40
Vendor value: 21Fine

Weapon Strength: 876 - 1029
Dire stats:
Superior Sigil of Geomancy
Skin: Handheld Disaster
Pistol
Damage type: Physical
Required Level: 80
Vendor value: 264Soulbound on use
Exotic

Crafting Material
Used in Focus crafting.
Vendor value: 6Basic

Crafting Material
Used in Focus crafting.
Vendor value: 6Basic

Crafting Material
Used to craft Harpoon Guns.
Vendor value: 5Basic

Trophy
Salvage Item
Vendor value: 25Basic

Crafting Material
Used to craft Longbows.
Vendor value: 5Basic

Crafting Material
Used to craft Pistols.
Vendor value: 5Basic

Generic
Double-click to transform into a Lesser Earth Elemental.
Vendor value: 96Not salvageable
Not upgradeable
Not available underwater
Rare

Default
Double-click to transform into an Earth Elemental.
Vendor value: 256Not salvageable
Not upgradeable
Not available underwater
Exotic

Crafting Material
Used to craft Rifles and Harpoon Guns.
Vendor value: 5Basic

Crafting Material
Used to craft Scepters.
Vendor value: 6Basic

Crafting Material
Used to craft Scepters.
Vendor value: 6Basic

Crafting Material
Used to craft short bows.
Vendor value: 5Basic

Crafting Material
Used in Staff crafting.
Vendor value: 6Basic

Crafting Material
Used in Staff crafting.
Vendor value: 6Basic

Crafting Material
Used to craft Torches.
Vendor value: 4Basic

Crafting Material
Used to craft Tridents.
Vendor value: 8Basic

Crafting Material
Fashioned from Wood Planks and used to craft Inscriptions.
Vendor value: 11Fine

Crafting Material
Refine into Planks.
Vendor value: 5Basic

Crafting Material
Refined from Logs.
Vendor value: 6Basic

Crafting Material
Used to craft Hardened Leather Boots.
Vendor value: 7Basic

Crafting Material
Used to craft Hardened Leather Boots.
Vendor value: 7Basic

Crafting Material
Used to craft Hardened Leather Gloves.
Vendor value: 7Basic

Crafting Material
Used to craft Hardened Leather Gloves.
Vendor value: 7Basic

Crafting Material
Used to craft Hardened Leather Helms.
Vendor value: 7Basic

Crafting Material
Used to craft Hardened Leather Helms.
Vendor value: 7Basic

Crafting Material
Refine into Squares.
Vendor value: 8Basic

Crafting Material
Used to craft Hardened Leather Coats.
Vendor value: 7Basic

Crafting Material
Used to craft Hardened Leather Coats.
Vendor value: 7Basic

Nourishment (30 m):
Gain Power Equal to 2% of Your Precision Gain Power Equal to 4% of Your Ferocity +10% Experience from Kills
Utility
Required Level: 60
Vendor value: 28Fine

Crafting Material
Used to craft Hardened Leather Shoulders.
Vendor value: 7Basic

Crafting Material
Used to craft Hardened Leather Shoulders.
Vendor value: 7Basic

Crafting Material
Used to craft bows.
Vendor value: 8Basic

Crafting Material
Used to craft Hardened Leather Leggings.
Vendor value: 7Basic

Crafting Material
Used to craft Hardened Leather Leggings.
Vendor value: 7Basic

Weapon Strength: 152 - 161
Skin: Focus
Focus
Damage type: Physical
Required Level: 10
Vendor value: 15Fine

Dye
Double-click to unlock this dye color for all characters.
Vendor value: 10Masterwork

Dye
Double-click to unlock this dye color for all characters.
Vendor value: 10Masterwork

Crafting Material
Ingredient
Required Level: 35
Vendor value: 5Basic

Crafting Material
Ingredient
Required Level: 45
Vendor value: 6Basic

Crafting Material
Ingredient
Required Level: 20
Vendor value: 3Basic

Crafting Material
Ingredient
Vendor value: 1Basic

Weapon Strength: 175 - 213
Skin: Bronze Axe
Axe
Damage type: Physical
Required Level: 15
Vendor value: 20Fine

Weapon Strength: 212 - 259
Skin: Bronze Axe
Axe
Damage type: Physical
Required Level: 20
Vendor value: 48Soulbound on use
Masterwork

Weapon Strength: 188 - 200
Skin: Bronze Dagger
Dagger
Damage type: Physical
Required Level: 15
Vendor value: 20Fine

Weapon Strength: 229 - 243
Skin: Bronze Dagger
Dagger
Damage type: Physical
Required Level: 20
Vendor value: 48Soulbound on use
Masterwork

Weapon Strength: 203 - 224
Skin: Bronze Greatsword
Greatsword
Damage type: Physical
Required Level: 15
Vendor value: 30Fine

Weapon Strength: 247 - 272
Skin: Bronze Greatsword
Greatsword
Damage type: Physical
Required Level: 20
Vendor value: 72Soulbound on use
Masterwork