
Generic
Double-click to transform into a quaggan for fifteen minutes. You will be unable to fight while transformed.
Basic

Dye
Double-click to unlock this dye color for all characters.
Vendor value: 10Masterwork

Dye
Double-click to unlock this dye color for all characters.
Vendor value: 5Fine

Dye
Double-click to unlock this dye color for all characters.
Vendor value: 50Rare

Dye
Double-click to unlock this dye color for all characters.
Vendor value: 10Masterwork

Crafting Material
Ingredient
Required Level: 20
Vendor value: 3Basic

Nourishment (30 m):
+20 Healing +10% Experience from Kills
Food
Required Level: 10
Vendor value: 10Fine

Dye
Double-click to unlock this dye color for all characters.
Vendor value: 10Masterwork

Nourishment (30 m):
20% Chance to Steal Life on Critical Hit +10% Experience from Kills
Food
Required Level: 10
Vendor value: 10Fine

Nourishment (30 m):
4% Magic Find +10% Experience from Kills
Food
Required Level: 5
Vendor value: 8Fine

Dye
Double-click to unlock this dye color for all characters.
Vendor value: 5Fine

Dye
Double-click to unlock this dye color for all characters.
Vendor value: 5Fine

Dye
Double-click to unlock this dye color for all characters.
Vendor value: 10Masterwork

Crafting Material
Refined from Scraps.
Vendor value: 5Basic

Crafting Material
Used in the manufacturing of fancy furniture.
Basic

Crafting Material
Refined from Scraps.
Vendor value: 8Basic

Crafting Material
Refined from Scraps.
Vendor value: 2Basic

Crafting Material
Refined from Scraps.
Vendor value: 6Basic

Crafting Material
Refined from Scraps.
Vendor value: 7Basic

Crafting Material
Refined from Scraps.
Vendor value: 3Basic

Accessory
Required Level: 80
Vendor value: 330Soulbound on use
Exotic

Crafting Material
Vendor value: 6Fine

Weapon Strength: 905 - 1000
Berserker's stats:
Superior Sigil of Bloodlust
Skin: Bonetti's Rapier
Sword
Damage type: Physical
Required Level: 80
Vendor value: 264Soulbound on use
Exotic

Accessory
Required Level: 80
Vendor value: 165Soulbound on use
Masterwork

Accessory
Required Level: 80
Vendor value: 248Soulbound on use
Rare

Crafting Material
Ingredient
Required Level: 25
Vendor value: 4Basic

Generic
Double-click to transform into a swarm of bats.
Vendor value: 96Not available underwater
Rare

Trophy
Elonian wine, purchased from Miyani in Lions Arch.
Vendor value: 313Not salvageable
Exotic

Booze
Required Level: 8
Vendor value: 3Basic

Booze
Vendor value: 2Basic

Crafting Material
Ingredient
Required Level: 30
Vendor value: 4Basic

Booze
Vendor value: 4Basic

Booze
Vendor value: 4Basic

Crafting Material
Ingredient
Required Level: 45
Vendor value: 6Basic

Booze
Triple distilled in silence. You shake the bottle, but hear nothing.
Vendor value: 4Basic

Crafting Material
Ingredient
Required Level: 10
Vendor value: 2Basic

Crafting Material
Ingredient
Vendor value: 1Basic

Crafting Material
Ingredient
Required Level: 45
Vendor value: 6Basic

Booze
Vendor value: 8Basic

Weapon Strength: 920 - 1080
Rampager's stats:
Superior Sigil of Perception
Skin: Bow of the White Hart
Long Bow
Damage type: Physical
Required Level: 80
Vendor value: 396Soulbound on use
Exotic

Food
Required Level: 80
Vendor value: 64Masterwork

Nourishment (30 m):
4% Magic Find +10% Experience from Kills
Food
Vendor value: 2Basic

Nourishment (30 m):
+80 Precision +60 Vitality +10% Experience from Kills
Food
Required Level: 75
Vendor value: 33Fine

Nourishment (30 m):
28% Chance to Gain Swiftness on Kill +10% Experience from Kills
Food
Required Level: 25
Vendor value: 16Fine

Nourishment (30 m):
50% to Gain Swiftness on Kill +4% Damage While Moving +10% Experience from Kills
Food
Required Level: 75
Vendor value: 33Fine

Nourishment (30 m):
+50% Downed Health +6% Damage while Downed +10% Experience from Kills
Food
Required Level: 40
Vendor value: 21Fine

Nourishment (30 m):
60% Chance to Gain Might on Kill +50 Power +10% Experience from Kills
Food
Required Level: 50
Vendor value: 24Fine

Crafting Material
Ingredient
Required Level: 25
Vendor value: 3Basic

Crafting Material
Ingredient
Required Level: 25
Vendor value: 4Basic

Nourishment (15 m):
-4% Incoming Condition Duration +10% Experience from Kills
Food
Required Level: 5
Vendor value: 8Fine

Nourishment (15 m):
+12 Ferocity +10% Experience from kills
Food
Required Level: 10
Vendor value: 10Fine

Nourishment (30 m):
+30% Downed Health +10% Experience from Kills
Food
Required Level: 15
Vendor value: 12Fine

Nourishment (30 m):
+30 Precision +10% Experience from Kills
Food
Required Level: 25
Vendor value: 16Fine

Nourishment (30 m):
60% Chance to Gain Health on Kill +50 Healing Power +10% Experience from Kills
Food
Required Level: 50
Vendor value: 24Fine

Crafting Material
Ingredient
Required Level: 60
Vendor value: 7Basic

Nourishment (30 m):
20% Chance to Gain Health on Kill +10% Experience from Kills
Food
Required Level: 5
Vendor value: 8Fine