Weapon Strength: 287 - 336
Skin: Glyphic Brand
Torch
Damage type: Physical
Required Level: 41
Vendor value: 38Fine
Weapon Strength: 316 - 371
Skin: Glyphic Brand
Torch
Damage type: Physical
Required Level: 46
Vendor value: 42Fine
Weapon Strength: 353 - 414
Skin: Glyphic Brand
Torch
Damage type: Physical
Required Level: 51
Vendor value: 45Fine
Weapon Strength: 389 - 457
Skin: Glyphic Brand
Torch
Damage type: Physical
Required Level: 56
Vendor value: 49Fine
Weapon Strength: 329 - 363
Skin: Glyphic Trispear
Trident
Damage type: Physical
Required Level: 41
Vendor value: 57Fine
Weapon Strength: 363 - 401
Skin: Glyphic Trispear
Trident
Damage type: Physical
Required Level: 46
Vendor value: 63Fine
Weapon Strength: 405 - 447
Skin: Glyphic Trispear
Trident
Damage type: Physical
Required Level: 51
Vendor value: 68Fine
Weapon Strength: 447 - 494
Skin: Glyphic Trispear
Trident
Damage type: Physical
Required Level: 56
Vendor value: 74Fine
Weapon Strength: 296 - 327
Skin: Glyphic Horn
Warhorn
Damage type: Physical
Required Level: 41
Vendor value: 38Fine
Weapon Strength: 327 - 361
Skin: Glyphic Horn
Warhorn
Damage type: Physical
Required Level: 46
Vendor value: 42Fine
Weapon Strength: 364 - 403
Skin: Glyphic Horn
Warhorn
Damage type: Physical
Required Level: 51
Vendor value: 45Fine
Weapon Strength: 402 - 444
Skin: Glyphic Horn
Warhorn
Damage type: Physical
Required Level: 56
Vendor value: 49Fine
Weapon Strength: 466 - 570
Carrion stats:Skin: Glyphic Axe
Axe
Damage type: Physical
Required Level: 61
Vendor value: 52Fine
Weapon Strength: 510 - 623
Carrion stats:Skin: Glyphic Axe
Axe
Damage type: Physical
Required Level: 66
Vendor value: 56Fine
Weapon Strength: 560 - 684
Carrion stats:Skin: Glyphic Axe
Axe
Damage type: Physical
Required Level: 71
Vendor value: 59Fine
Weapon Strength: 610 - 746
Carrion stats:Skin: Glyphic Axe
Axe
Damage type: Physical
Required Level: 76
Vendor value: 63Fine
Weapon Strength: 654 - 799
Carrion stats:Skin: Glyphic Axe
Axe
Damage type: Physical
Required Level: 80
Vendor value: 66Fine
Weapon Strength: 503 - 534
Carrion stats:Skin: Glyphic Handblade
Dagger
Damage type: Physical
Required Level: 61
Vendor value: 52Fine
Weapon Strength: 549 - 583
Carrion stats:Skin: Glyphic Handblade
Dagger
Damage type: Physical
Required Level: 66
Vendor value: 56Fine
Weapon Strength: 603 - 641
Carrion stats:Skin: Glyphic Handblade
Dagger
Damage type: Physical
Required Level: 71
Vendor value: 59Fine
Weapon Strength: 658 - 698
Carrion stats:Skin: Glyphic Handblade
Dagger
Damage type: Physical
Required Level: 76
Vendor value: 63Fine
Weapon Strength: 704 - 748
Carrion stats:Skin: Glyphic Handblade
Dagger
Damage type: Physical
Required Level: 80
Vendor value: 66Fine
Weapon Strength: 452 - 480
Carrion stats:Skin: Glyphic Icon
Focus
Damage type: Physical
Required Level: 61
Vendor value: 52Fine
Weapon Strength: 494 - 525
Carrion stats:Skin: Glyphic Icon
Focus
Damage type: Physical
Required Level: 66
Vendor value: 56Fine
Weapon Strength: 543 - 577
Carrion stats:Skin: Glyphic Icon
Focus
Damage type: Physical
Required Level: 71
Vendor value: 59Fine
Nourishment (30 m):
Gain 120 Condition Damage When Health above 90% +10% Experience from Kills
Utility
Required Level: 45
Vendor value: 23Fine
Nourishment (30 m):
Gain 160 Power When Health above 90% +10% Experience from Kills
Utility
Required Level: 60
Vendor value: 28Fine
Nourishment (30 m):
Utility
Required Level: 60
Vendor value: 28Fine
Nourishment (30 m):
Gain 160 Precision When Health above 90% +10% Experience from Kills
Utility
Required Level: 60
Vendor value: 28Fine
Nourishment (30 m):
Gain 160 Condition Damage When Health above 90% +10% Experience from Kills
Utility
Required Level: 60
Vendor value: 28Fine
Nourishment (30 m):
Gain 120 Power When Health above 90% +10% Experience from Kills
Utility
Required Level: 45
Vendor value: 23Fine
Crafting Material
Crafted from wood pulp and cloth. Used to make scrolls and books.
Vendor value: 13Fine
Crafting Material
Crafted from wood pulp and cloth. Used to make scrolls and books.
Vendor value: 4Fine
Nourishment (30 m):
Gain 60 Condition Damage When Health above 90% +10% Experience from Kills
Utility
Required Level: 15
Vendor value: 12Fine
Crafting Material
Crafted from wood pulp and cloth. Used to make scrolls and books.
Vendor value: 6Fine
Nourishment (1 h):
Gain 60 Power When Health above 90% +10% Experience from Kills
Utility
Thesis: Double-click to set out a tome to share with anyone in the area. Stays active for 5 minutes.
Required Level: 15
Vendor value: 12Fine
Crafting Material
Crafted from wood pulp and cloth. Used to make scrolls and books.
Vendor value: 9Fine
Nourishment (1 h):
Gain 60 Condition Damage When Health above 90% +10% Experience from Kills
Utility
Thesis: Double-click to set out a tome to share with anyone in the area. Stays active for 5 minutes.
Required Level: 15
Vendor value: 12Fine
Nourishment (1 h):
Gain 60 Precision When Health above 90% +10% Experience from Kills
Utility
Thesis: Double-click to set out a tome to share with anyone in the area. Stays active for 5 minutes.
Required Level: 15
Vendor value: 12Fine
Crafting Material
Crafted from wood pulp and cloth. Used to make scrolls and books.
Vendor value: 8Fine
Nourishment (30 m):
Utility
Required Level: 15
Vendor value: 12Fine
Nourishment (1 h):
Gain 100 Power When Health above 90% +10% Experience from Kills
Utility
Thesis: Double-click to set out a tome to share with anyone in the area. Stays active for 5 minutes.
Required Level: 30
Vendor value: 17Fine
Nourishment (1 h):
Gain 100 Precision When Health above 90% +10% Experience from Kills
Utility
Thesis: Double-click to set out a tome to share with anyone in the area. Stays active for 5 minutes.
Required Level: 30
Vendor value: 17Fine
Nourishment (1 h):
Gain 100 Condition Damage When Health above 90% +10% Experience from Kills
Utility
Thesis: Double-click to set out a tome to share with anyone in the area. Stays active for 5 minutes.
Required Level: 30
Vendor value: 17Fine
Nourishment (30 m):
Gain 60 Power When Health above 90% +10% Experience from Kills
Utility
Required Level: 15
Vendor value: 12Fine
Nourishment (30 m):
Gain 60 Precision When Health above 90% +10% Experience from Kills
Utility
Required Level: 15
Vendor value: 12Fine
Nourishment (1 h):
Gain 120 Power When Health above 90% +10% Experience from Kills
Utility
Thesis: Double-click to set out a tome to share with anyone in the area. Stays active for 5 minutes.
Required Level: 45
Vendor value: 23Fine
Nourishment (1 h):
Gain 120 Precision When Health above 90% +10% Experience from Kills
Utility
Thesis: Double-click to set out a tome to share with anyone in the area. Stays active for 5 minutes.
Required Level: 45
Vendor value: 23Fine
Nourishment (30 m):
Gain 100 Power When Health above 90% +10% Experience from Kills
Utility
Required Level: 30
Vendor value: 17Fine
Nourishment (30 m):
Gain 100 Precision When Health above 90% +10% Experience from Kills
Utility
Required Level: 30
Vendor value: 17Fine
Nourishment (30 m):
Gain 100 Condition Damage When Health above 90% +10% Experience from Kills
Utility
Required Level: 30
Vendor value: 17Fine
Nourishment (1 h):
Gain 160 Condition Damage When Health above 90% +10% Experience from Kills
Utility
Thesis: Double-click to set out a tome to share with anyone in the area. Stays active for 5 minutes.
Required Level: 60
Vendor value: 28Fine
Nourishment (1 h):
Gain 160 Precision When Health above 90% +10% Experience from Kills
Utility
Thesis: Double-click to set out a tome to share with anyone in the area. Stays active for 5 minutes.
Required Level: 60
Vendor value: 28Fine
Nourishment (1 h):
Gain 160 Power When Health above 90% +10% Experience from Kills
Utility
Thesis: Double-click to set out a tome to share with anyone in the area. Stays active for 5 minutes.
Required Level: 60
Vendor value: 28Fine
Nourishment (30 m):
Gain 120 Precision When Health above 90% +10% Experience from Kills
Utility
Required Level: 45
Vendor value: 23Fine
Crafting Material
Crafted from wood pulp and cloth. Used to make scrolls and books.
Vendor value: 16Fine
Nourishment (30 m):
Gain 200 Power When Health above 90% +10% Experience from Kills
Utility
Required Level: 80
Vendor value: 33Fine
Nourishment (30 m):
Gain Condition Damage Equal to 3% of Your Precision Gain Condition Damage Equal to 8% of Your Expertise +10% Experience from Kills +10% Karma Bonus
Utility
Required Level: 80
Vendor value: 33Fine
Nourishment (30 m):
Gain Power Equal to 3% of Your Precision Gain Power Equal to 6% of Your Ferocity +10% Experience from Kills +10% Karma Bonus
Utility
Required Level: 80
Vendor value: 33Fine
Nourishment (30 m):
Gain Concentration Equal to 3% of Your Precision Gain Concentration Equal to 6% of Your Healing Power +10% Experience from Kills +10% Karma Bonus
Utility
Required Level: 80
Vendor value: 33Fine