Nourishment (30 m):
+80 Precision +60 Ferocity +10% Experience from Kills
Food
Required Level: 70
Vendor value: 31Fine
Nourishment (30 m):
+80 Precision +60 Vitality +10% Experience from Kills
Food
Required Level: 75
Vendor value: 33Fine
Nourishment (30 m):
80% Chance to Gain Might on Dodge +30% to Endurance Regeneration +10% Experience from Kills
Food
Required Level: 75
Vendor value: 33Fine
Nourishment (30 m):
30% Magic Find 40% Gold from Monsters +10% Experience from Kills
Food
Required Level: 80
Vendor value: 33Fine
Nourishment (30 m):
+100 Concentration +40% Magic Find while under the Effect of a Boon +10% Experience from Kills
Food
Required Level: 80
Vendor value: 20Fine
Nourishment (30 m):
+100 Healing +70 Precision +10% Experience from Kills
Food
Required Level: 80
Vendor value: 15Fine
Nourishment (30 m):
+100 Healing +70 Vitality +10% Experience from Kills
Food
Required Level: 80
Vendor value: 15Fine
Nourishment (30 m):
Gain Health Every Second +70 Vitality +10% Experience from Kills
Food
Required Level: 80
Vendor value: 33Fine
Nourishment (30 m):
66% Chance to Steal Life on Critical Hit +70 Precision +10% Experience from Kills
Food
Required Level: 80
Vendor value: 33Fine
Nourishment (30 m):
100% Chance to Gain Health on Kill +70 Healing Power +10% Experience from Kills
Food
Required Level: 80
Vendor value: 33Fine
Nourishment (30 m):
30% Magic Find +70 Power +10% Experience from Kills
Food
Required Level: 80
Vendor value: 20Fine
Nourishment (30 m):
+15% Chill Duration +70 Power +10% Experience from Kills
Food
Required Level: 80
Fine
Nourishment (30 m):
+100 Toughness +70 Precision +10% Experience from Kills
Food
Required Level: 80
Vendor value: 33Fine
Nourishment (30 m):
+100 Vitality +200 Power when Health below 50% +10% Experience from Kills
Food
Required Level: 80
Vendor value: 33Fine
Nourishment (30 m):
+15% Poison Duration +70 Precision +10% Experience from Kills
Food
Required Level: 80
Vendor value: 33Fine
Nourishment (30 m):
+100 Expertise +70 Condition Damage +10% Experience from Kills
Food
Required Level: 80
Vendor value: 33Fine
Nourishment (30 m):
+100 Condition Damage +70 Precision +10% Experience from Kills
Food
Required Level: 80
Vendor value: 33Fine
Nourishment (30 m):
+100 Power +70 Condition Damage +10% Experience from Kills
Food
Required Level: 80
Vendor value: 33Fine
Nourishment (30 m):
+100 Power +70 Precision +10% Experience from Kills
Food
Required Level: 80
Vendor value: 33Fine
Nourishment (30 m):
+100 Power +70 Vitality +10% Experience from Kills
Food
Required Level: 80
Vendor value: 33Fine
Nourishment (30 m):
+200 Power for 30 Seconds on Kill +70 Ferocity +10% Experience from Kills
Food
Required Level: 80
Vendor value: 33Fine
Nourishment (30 m):
100% Chance to Gain Might on Kill +70 Power +10% Experience from Kills
Food
Required Level: 80
Vendor value: 33Fine
Nourishment (30 m):
60% to Gain Swiftness on Kill +5% Damage While Moving +10% Experience from Kills
Food
Required Level: 80
Vendor value: 33Fine
Nourishment (30 m):
30% Magic Find +70 Condition Damage +10% Experience from Kills
Food
Required Level: 80
Vendor value: 33Fine
Nourishment (30 m):
+100 Vitality +70 Toughness +10% Experience from Kills
Food
Required Level: 80
Vendor value: 33Fine
Nourishment (30 m):
-20% Incoming Damage while Stunned, Knocked Down, or Knocked Back -20% Incoming Condition Duration +10% Experience from Kills
Food
Required Level: 80
Vendor value: 33Fine
Nourishment (30 m):
-40% Incoming Stun Duration +70 Toughness +10% Experience from Kills
Food
Required Level: 80
Vendor value: 33Fine
Nourishment (30 m):
+200 Condition Damage for 30 Seconds on Kill +70 Precision +10% Experience from Kills
Food
Required Level: 80
Vendor value: 33Fine
Nourishment (30 m):
+100% Downed Health +20% Damage While Downed +10% Experience from Kills
Food
Required Level: 80
Vendor value: 33Fine
Nourishment (30 m):
100% Chance to Gain Might on Kill +70 Ferocity +10% Experience from Kills
Food
Required Level: 80
Vendor value: 33Fine
Nourishment (30 m):
40% Chance to Gain Might on Critical Hit during the Day 40% Chance to Inflict Chill on Critical Hit during the Night +10% Experience from Kills
Food
Required Level: 80
Vendor value: 33Fine
Nourishment (30 m):
100% Chance to Remove a Condition on Using a Heal Skill (Cooldown: 10 Seconds) +70 Healing +10% Experience from Kills
Food
Required Level: 80
Vendor value: 33Fine
Nourishment (30 m):
-20% Incoming Condition Duration +70 Vitality +10% Experience from Kills
Food
Required Level: 80
Vendor value: 33Fine
Nourishment (30 m):
+100 Condition Damage +70 Vitality +10% Experience from Kills
Food
Required Level: 80
Vendor value: 33Fine
Nourishment (30 m):
+50 Ferocity Day: 20% Chance to Burn on Critical Hit Night: 20% Chance to Steal Life on Critical Hit +10% Experience from Kills
Food
Required Level: 80
Vendor value: 33Fine
Nourishment (30 m):
+15% Burning Duration +70 Precision +10% Experience from Kills
Food
Required Level: 80
Vendor value: 33Fine
Nourishment (30 m):
+100 Precision +70 Condition Damage +10% Experience from Kills
Food
Required Level: 80
Vendor value: 33Fine
Nourishment (30 m):
+100 Precision +70 Ferocity +10% Experience from Kills
Food
Required Level: 80
Vendor value: 33Fine
Nourishment (30 m):
+100 Precision +70 Vitality +10% Experience from Kills
Food
Required Level: 80
Vendor value: 33Fine
Nourishment (30 m):
100% Chance to Gain Might on Dodge +40% to Endurance Regeneration +10% Experience from Kills
Food
Required Level: 80
Vendor value: 33Fine
Nourishment (15 m):
+10% Chill Duration +50 Power +10% Experience from Kills
Food
Required Level: 45
Vendor value: 23Fine
Nourishment (30 m):
20% Chance to Gain Might on Kill +10% Experience from Kills
Food
Required Level: 5
Vendor value: 8Fine
Nourishment (30 m):
8% Chance to Gain Might on Critical Hit during the Day +10% Experience from Kills
Food
Required Level: 10
Vendor value: 10Fine
Weapon Strength: 580 - 641
Carrion stats:Skin: Elder Wood Harpoon Gun
Speargun
Damage type: Physical
Required Level: 70
Vendor value: 89Fine
Weapon Strength: 580 - 641
Knight's stats:Skin: Elder Wood Harpoon Gun
Speargun
Damage type: Physical
Required Level: 70
Vendor value: 89Fine
Weapon Strength: 580 - 641
Valkyrie stats:Skin: Elder Wood Harpoon Gun
Speargun
Damage type: Physical
Required Level: 70
Vendor value: 89Fine
Weapon Strength: 634 - 700
Cleric's stats:Skin: Elder Wood Harpoon Gun
Speargun
Damage type: Physical
Required Level: 75
Vendor value: 93Fine
Weapon Strength: 634 - 700
Berserker's stats:Skin: Elder Wood Harpoon Gun
Speargun
Damage type: Physical
Required Level: 75
Vendor value: 93Fine
Weapon Strength: 634 - 700
Rampager's stats:Skin: Elder Wood Harpoon Gun
Speargun
Damage type: Physical
Required Level: 75
Vendor value: 93Fine
Weapon Strength: 438 - 484
Carrion stats:Skin: Hard Wood Harpoon Gun
Speargun
Damage type: Physical
Required Level: 55
Vendor value: 72Fine
Weapon Strength: 438 - 484
Knight's stats:Skin: Hard Wood Harpoon Gun
Speargun
Damage type: Physical
Required Level: 55
Vendor value: 72Fine
Weapon Strength: 438 - 484
Valkyrie stats:Skin: Hard Wood Harpoon Gun
Speargun
Damage type: Physical
Required Level: 55
Vendor value: 72Fine
Weapon Strength: 483 - 534
Cleric's stats:Skin: Hard Wood Harpoon Gun
Speargun
Damage type: Physical
Required Level: 60
Vendor value: 78Fine
Weapon Strength: 483 - 534
Berserker's stats:Skin: Hard Wood Harpoon Gun
Speargun
Damage type: Physical
Required Level: 60
Vendor value: 78Fine
Weapon Strength: 483 - 534
Rampager's stats:Skin: Hard Wood Harpoon Gun
Speargun
Damage type: Physical
Required Level: 60
Vendor value: 78Fine
Weapon Strength: 148 - 163
Skin: Green Wood Short Bow
Short Bow
Damage type: Physical
Required Level: 5
Vendor value: 15Fine
Weapon Strength: 133 - 147
Skin: Green Wood Warhorn
Warhorn
Damage type: Physical
Required Level: 5
Vendor value: 10Fine
Weapon Strength: 129 - 151
Skin: Green Wood Torch
Torch
Damage type: Physical
Required Level: 5
Vendor value: 10Fine
Weapon Strength: 150 - 176
Skin: Green Wood Longbow
Long Bow
Damage type: Physical
Required Level: 5
Vendor value: 15Fine
Weapon Strength: 143 - 168
Skin: Bronze Pistol
Pistol
Damage type: Physical
Required Level: 5
Vendor value: 10Fine