Guild Wars 2: Path of Fire – Announcement Trailer
7 y
ico
ico Shaman's Conjurer Gloves of the Eagle

Shaman's Conjurer Gloves of the Eagle

Defense: 118

Shaman's stats:
  • +40 Vitality
  • +28 Condition Damage
  • +28 Healing Power

icoMajor Rune of the Eagle

  • (1): +15 Precision
  • (2): +21 Ferocity
  • (3): +30 Precision
  • (4): +39 Ferocity

Skin: Conjurer Gloves

Light armor

Gloves

Required Level: 80

Vendor value: 179

Soulbound on use

80

Rare

Gloves
847 / 324
1648
1527
7 y
ico
ico Cleric's Conjurer Gloves of Infiltration

Cleric's Conjurer Gloves of Infiltration

Defense: 100

Cleric's stats:
  • +33 Healing Power
  • +24 Power
  • +24 Toughness

icoMajor Rune of Infiltration

  • (1): +1% damage against foes with less than 50% health.
  • (2): +21 Precision
  • (3): +2% damage against foes with less than 50% health.
  • (4): +39 Precision

Skin: Conjurer Gloves

Light armor

Gloves

Required Level: 71

Vendor value: 160

Soulbound on use

71

Rare

Gloves
75 / 26
238
1483
479
7 y
ico
ico Cleric's Conjurer Gloves of Rage

Cleric's Conjurer Gloves of Rage

Defense: 114

Cleric's stats:
  • +38 Healing Power
  • +27 Power
  • +27 Toughness

icoMajor Rune of Rage

  • (1): +15 Ferocity
  • (2): +6% Fury Duration
  • (3): +30 Ferocity
  • (4): 15% chance when struck to gain fury for 15 seconds. (Cooldown: 30s)

Skin: Conjurer Gloves

Light armor

Gloves

Required Level: 78

Vendor value: 173

Soulbound on use

78

Rare

Gloves
1148 / 330
1596
1513
7 y
ico
ico Cleric's Conjurer Gloves of the Dolyak

Cleric's Conjurer Gloves of the Dolyak

Defense: 118

Cleric's stats:
  • +40 Healing Power
  • +28 Power
  • +28 Toughness

icoMajor Rune of the Dolyak

  • (1): +15 Toughness
  • (2): +21 Vitality
  • (3): +30 Toughness
  • (4): +39 Vitality

Skin: Conjurer Gloves

Light armor

Gloves

Required Level: 80

Vendor value: 179

Soulbound on use

80

Rare

Gloves
449 / 632
1589
1510
7 y
ico
ico Strong Cabalist Hood of Mercy

Strong Cabalist Hood of Mercy

Defense: 26

  • +20 Power
  • +14 Precision

icoMajor Rune of Mercy

  • (1): +15 Toughness
  • (2): Gain up to 400 toughness while reviving an ally, based on your level.
  • (3): +30 Toughness
  • (4): You resurrect allies with 18% more health.

Skin: Cabalist Hood

Light armor

Helm

Required Level: 39

Vendor value: 139

Soulbound on use

39

Rare

Helm
477 / 125
1499
299
975
7 y
ico
ico Strong Cabalist Hood of the Traveler

Strong Cabalist Hood of the Traveler

Defense: 32

  • +25 Power
  • +18 Precision

icoMajor Rune of the Traveler

  • (1): +5 to all stats
  • (2): +3% Boon Duration
  • (3): +7 to All Stats
  • (4): +6% Boon Duration; +6% Condition Duration

Skin: Cabalist Hood

Light armor

Helm

Required Level: 46

Vendor value: 158

Soulbound on use

46

Rare

Helm
481 / 266
737
322
34
7 y
ico
ico Strong Cabalist Hood of Lyssa

Strong Cabalist Hood of Lyssa

Defense: 37

  • +30 Power
  • +21 Precision

icoMajor Rune of Lyssa

  • (1): +15 Precision
  • (2): +3% Condition Duration
  • (3): +30 Precision
  • (4): When you use a heal skill you gain a random boon for 6 seconds. (Cooldown: 10s)

Skin: Cabalist Hood

Light armor

Helm

Required Level: 53

Vendor value: 177

Soulbound on use

53

Rare

Helm
252 / 639
1193
352
662
7 y
ico
ico Ravaging Cabalist Hood of Rata Sum

Ravaging Cabalist Hood of Rata Sum

Defense: 27

  • +15 Precision
  • +21 Condition Damage

icoMajor Rune of Rata Sum

  • (1): +15 Precision
  • (2): +6% Poison Duration
  • (3): +30 Precision
  • (4): +9% Weakness Duration

Skin: Cabalist Hood

Light armor

Helm

Required Level: 40

Vendor value: 143

Soulbound on use

40

Rare

Helm
403 / 240
2261
571
1351
7 y
ico
ico Ravaging Cabalist Hood of the Eagle

Ravaging Cabalist Hood of the Eagle

Defense: 32

  • +18 Precision
  • +25 Condition Damage

icoMajor Rune of the Eagle

  • (1): +15 Precision
  • (2): +21 Ferocity
  • (3): +30 Precision
  • (4): +39 Ferocity

Skin: Cabalist Hood

Light armor

Helm

Required Level: 47

Vendor value: 158

Soulbound on use

47

Rare

Helm
240 / 410
543
299
163
7 y
ico
ico Strong Conjurer Mask of the Citadel

Strong Conjurer Mask of the Citadel

Defense: 44

  • +35 Power
  • +25 Precision

icoMajor Rune of the Citadel

  • (1): +15 Power
  • (2): +6% Fury Duration
  • (3): +30 Power
  • (4): 15% chance when struck to gain fury for 15 seconds. (Cooldown: 30s)

Skin: Conjurer Mask

Light armor

Helm

Required Level: 60

Vendor value: 195

Soulbound on use

60

Rare

Helm
423 / 488
891
529
228
7 y
ico
ico Berserker's Conjurer Mask of the Dolyak

Berserker's Conjurer Mask of the Dolyak

Defense: 50

Berserker's stats:
  • +41 Power
  • +29 Precision
  • +29 Ferocity

icoMajor Rune of the Dolyak

  • (1): +15 Toughness
  • (2): +21 Vitality
  • (3): +30 Toughness
  • (4): +39 Vitality

Skin: Conjurer Mask

Light armor

Helm

Required Level: 67

Vendor value: 210

Soulbound on use

67

Rare

Helm
232 / 121
337
750
2061
7 y
ico
ico Berserker's Conjurer Mask of Strength

Berserker's Conjurer Mask of Strength

Defense: 58

Berserker's stats:
  • +47 Power
  • +34 Precision
  • +34 Ferocity

icoMajor Rune of Strength

  • (1): +15 Power
  • (2): +6% Might Duration
  • (3): +30 Power
  • (4): +9% might duration; 15% chance when struck to gain might for 5 seconds. (Cooldown: 5s)

Skin: Conjurer Mask

Light armor

Helm

Required Level: 74

Vendor value: 229

Soulbound on use

74

Rare

Helm
87 / 205
2550
1550
618
7 y
ico
ico Berserker's Conjurer Mask of Strength

Berserker's Conjurer Mask of Strength

Defense: 65

Berserker's stats:
  • +53 Power
  • +38 Precision
  • +38 Ferocity

icoMajor Rune of Strength

  • (1): +15 Power
  • (2): +6% Might Duration
  • (3): +30 Power
  • (4): +9% might duration; 15% chance when struck to gain might for 5 seconds. (Cooldown: 5s)

Skin: Conjurer Mask

Light armor

Helm

Required Level: 80

Vendor value: 248

Soulbound on use

80

Rare

Helm
1299 / 431
1675
1656
7 y
ico
ico Ravaging Conjurer Mask of the Citadel

Ravaging Conjurer Mask of the Citadel

Defense: 38

  • +22 Precision
  • +30 Condition Damage

icoMajor Rune of the Citadel

  • (1): +15 Power
  • (2): +6% Fury Duration
  • (3): +30 Power
  • (4): 15% chance when struck to gain fury for 15 seconds. (Cooldown: 30s)

Skin: Conjurer Mask

Light armor

Helm

Required Level: 54

Vendor value: 177

Soulbound on use

54

Rare

Helm
100 / 272
1355
357
795
7 y
ico
ico Carrion Conjurer Mask of Melandru

Carrion Conjurer Mask of Melandru

Defense: 45

Carrion stats:
  • +36 Condition Damage
  • +26 Power
  • +26 Vitality

icoMajor Rune of Melandru

  • (1): +15 Toughness
  • (2): +21 Vitality
  • (3): +30 Toughness
  • (4): -6% Incoming Condition Duration; -6% Incoming Stun Duration

Skin: Conjurer Mask

Light armor

Helm

Required Level: 61

Vendor value: 195

Soulbound on use

61

Rare

Helm
222 / 216
2383
686
1340
7 y
ico
ico Carrion Conjurer Mask of the Afflicted

Carrion Conjurer Mask of the Afflicted

Defense: 51

Carrion stats:
  • +42 Condition Damage
  • +30 Power
  • +30 Vitality

icoMajor Rune of the Afflicted

  • (1): +15 Condition Damage
  • (2): +6% Bleeding Duration
  • (3): +30 Condition Damage
  • (4): +9% Poison Duration

Skin: Conjurer Mask

Light armor

Helm

Required Level: 68

Vendor value: 214

Soulbound on use

68

Rare

Helm
52 / 94
4434
1297
2472
7 y
ico
ico Carrion Conjurer Mask of the Lich

Carrion Conjurer Mask of the Lich

Defense: 59

Carrion stats:
  • +48 Condition Damage
  • +34 Power
  • +34 Vitality

icoMajor Rune of the Lich

  • (1): +15 Vitality
  • (2): +3% Condition Duration
  • (3): +30 Vitality
  • (4): +6% Condition Duration

Skin: Conjurer Mask

Light armor

Helm

Required Level: 75

Vendor value: 233

Soulbound on use

75

Rare

Helm
143 / 136
1756
1459
34
7 y
ico
ico Carrion Conjurer Mask of Dwayna

Carrion Conjurer Mask of Dwayna

Defense: 65

Carrion stats:
  • +53 Condition Damage
  • +38 Power
  • +38 Vitality

icoMajor Rune of Dwayna

  • (1): +15 Healing
  • (2): +6% Regeneration Duration
  • (3): +30 Healing
  • (4): 15% chance when struck to gain regeneration for 10 seconds. (Cooldown: 45s)

Skin: Conjurer Mask

Light armor

Helm

Required Level: 80

Vendor value: 248

Soulbound on use

80

Rare

Helm
1353 / 393
1618
1617
7 y
ico
ico Honed Conjurer Mask of Melandru

Honed Conjurer Mask of Melandru

Defense: 39

  • +31 Power
  • +22 Ferocity

icoMajor Rune of Melandru

  • (1): +15 Toughness
  • (2): +21 Vitality
  • (3): +30 Toughness
  • (4): -6% Incoming Condition Duration; -6% Incoming Stun Duration

Skin: Conjurer Mask

Light armor

Helm

Required Level: 55

Vendor value: 180

Soulbound on use

55

Rare

Helm
238 / 238
2493
593
1526
7 y
ico
ico Rampager's Conjurer Mask of the Flock

Rampager's Conjurer Mask of the Flock

Defense: 45

Rampager's stats:
  • +37 Precision
  • +26 Power
  • +26 Condition Damage

icoMajor Rune of the Flock

  • (1): +15 Healing
  • (2): 9% chance when struck to summon a bird to strike the attacking foe. (Cooldown: 10s)
  • (3): +30 Healing
  • (4): When the summoned bird strikes a foe, it also inflicts blindness for 3 seconds.

Skin: Conjurer Mask

Light armor

Helm

Required Level: 62

Vendor value: 199

Soulbound on use

62

Rare

Helm
135 / 128
2999
585
1964
7 y
ico
ico Rampager's Conjurer Mask of Rage

Rampager's Conjurer Mask of Rage

Defense: 53

Rampager's stats:
  • +43 Precision
  • +31 Power
  • +31 Condition Damage

icoMajor Rune of Rage

  • (1): +15 Ferocity
  • (2): +6% Fury Duration
  • (3): +30 Ferocity
  • (4): 15% chance when struck to gain fury for 15 seconds. (Cooldown: 30s)

Skin: Conjurer Mask

Light armor

Helm

Required Level: 69

Vendor value: 218

Soulbound on use

69

Rare

Helm
83 / 27
3029
1529
1046
7 y
ico
ico Rampager's Conjurer Mask of Dwayna

Rampager's Conjurer Mask of Dwayna

Defense: 60

Rampager's stats:
  • +49 Precision
  • +35 Power
  • +35 Condition Damage

icoMajor Rune of Dwayna

  • (1): +15 Healing
  • (2): +6% Regeneration Duration
  • (3): +30 Healing
  • (4): 15% chance when struck to gain regeneration for 10 seconds. (Cooldown: 45s)

Skin: Conjurer Mask

Light armor

Helm

Required Level: 76

Vendor value: 237

Soulbound on use

76

Rare

Helm
1103 / 558
162
1526
7 y
ico
ico Rampager's Conjurer Mask of the Citadel

Rampager's Conjurer Mask of the Citadel

Defense: 65

Rampager's stats:
  • +53 Precision
  • +38 Power
  • +38 Condition Damage

icoMajor Rune of the Citadel

  • (1): +15 Power
  • (2): +6% Fury Duration
  • (3): +30 Power
  • (4): 15% chance when struck to gain fury for 15 seconds. (Cooldown: 30s)

Skin: Conjurer Mask

Light armor

Helm

Required Level: 80

Vendor value: 248

Soulbound on use

80

Rare

Helm
1069 / 646
1679
1644
7 y
ico
ico Shaman's Conjurer Mask of the Flock

Shaman's Conjurer Mask of the Flock

Defense: 54

Shaman's stats:
  • +44 Vitality
  • +31 Condition Damage
  • +31 Healing Power

icoMajor Rune of the Flock

  • (1): +15 Healing
  • (2): 9% chance when struck to summon a bird to strike the attacking foe. (Cooldown: 10s)
  • (3): +30 Healing
  • (4): When the summoned bird strikes a foe, it also inflicts blindness for 3 seconds.

Skin: Conjurer Mask

Light armor

Helm

Required Level: 70

Vendor value: 222

Soulbound on use

70

Rare

Helm
52 / 18
257
1368
763
7 y
ico
ico Shaman's Conjurer Mask of the Flame Legion

Shaman's Conjurer Mask of the Flame Legion

Defense: 61

Shaman's stats:
  • +50 Vitality
  • +36 Condition Damage
  • +36 Healing Power

icoMajor Rune of the Flame Legion

  • (1): +15 Power
  • (2): +6% Burning Duration
  • (3): +30 Power
  • (4): 15% chance to cause burning for 1 second when hit. (Cooldown: 10s)

Skin: Conjurer Mask

Light armor

Helm

Required Level: 77

Vendor value: 237

Soulbound on use

77

Rare

Helm
1123 / 307
169
1512
7 y
ico
ico Shaman's Conjurer Mask of the Lich

Shaman's Conjurer Mask of the Lich

Defense: 65

Shaman's stats:
  • +53 Vitality
  • +38 Condition Damage
  • +38 Healing Power

icoMajor Rune of the Lich

  • (1): +15 Vitality
  • (2): +3% Condition Duration
  • (3): +30 Vitality
  • (4): +6% Condition Duration

Skin: Conjurer Mask

Light armor

Helm

Required Level: 80

Vendor value: 248

Soulbound on use

80

Rare

Helm
1000 / 467
1698
158
7 y
ico
ico Cleric's Conjurer Mask of Divinity

Cleric's Conjurer Mask of Divinity

Defense: 55

Cleric's stats:
  • +44 Healing Power
  • +32 Power
  • +32 Toughness

icoMajor Rune of Divinity

  • (1): +5 to all stats
  • (2): +6 to All Stats
  • (3): +7 to All Stats
  • (4): +8 to All Stats

Skin: Conjurer Mask

Light armor

Helm

Required Level: 71

Vendor value: 222

Soulbound on use

71

Rare

Helm
96 / 73
2064
1564
190
7 y
ico
ico Cleric's Conjurer Mask of Rage

Cleric's Conjurer Mask of Rage

Defense: 62

Cleric's stats:
  • +51 Healing Power
  • +36 Power
  • +36 Toughness

icoMajor Rune of Rage

  • (1): +15 Ferocity
  • (2): +6% Fury Duration
  • (3): +30 Ferocity
  • (4): 15% chance when struck to gain fury for 15 seconds. (Cooldown: 30s)

Skin: Conjurer Mask

Light armor

Helm

Required Level: 78

Vendor value: 240

Soulbound on use

78

Rare

Helm
1279 / 350
1623
1524
7 y
ico
ico Cleric's Conjurer Mask of Divinity

Cleric's Conjurer Mask of Divinity

Defense: 65

Cleric's stats:
  • +53 Healing Power
  • +38 Power
  • +38 Toughness

icoMajor Rune of Divinity

  • (1): +5 to all stats
  • (2): +6 to All Stats
  • (3): +7 to All Stats
  • (4): +8 to All Stats

Skin: Conjurer Mask

Light armor

Helm

Required Level: 80

Vendor value: 248

Soulbound on use

80

Rare

Helm
982 / 729
1613
1513
7 y
ico
ico Strong Iron Mace of Debility

Strong Iron Mace of Debility

Weapon Strength: 366 - 413

  • +40 Power
  • +28 Precision

icoMajor Sigil of Debility

  • Increase Inflicted Weakness Duration: 15%

Skin: Iron Mace

Mace

Damage type: Physical

Required Level: 39

Vendor value: 111

Soulbound on use

39

Rare

Mace
347 / 278
1051
452
441
7 y
ico
ico Strong Iron Mace of Peril

Strong Iron Mace of Peril

Weapon Strength: 423 - 477

  • +49 Power
  • +35 Precision

icoMajor Sigil of Peril

  • Increase Inflicted Vulnerability Duration: 15%

Skin: Iron Mace

Mace

Damage type: Physical

Required Level: 46

Vendor value: 126

Soulbound on use

46

Rare

Mace
237 / 407
996
4
447
7 y
ico
ico Strong Iron Mace of Chilling

Strong Iron Mace of Chilling

Weapon Strength: 488 - 550

  • +59 Power
  • +42 Precision

icoMajor Sigil of Chilling

  • Increase Inflicted Chill Duration: 15%

Skin: Iron Mace

Mace

Damage type: Physical

Required Level: 53

Vendor value: 141

Soulbound on use

53

Rare

Mace
432 / 861
986
347
491
7 y
ico
ico Honed Iron Mace of Fire

Honed Iron Mace of Fire

Weapon Strength: 374 - 421

  • +41 Power
  • +29 Ferocity

icoMajor Sigil of Fire

  • 50% Chance on Critical: Trigger a Flame Blast for area of effect damage (240 radius).
    (Cooldown: 7 Seconds)

Skin: Iron Mace

Mace

Damage type: Physical

Required Level: 40

Vendor value: 114

Soulbound on use

40

Rare

Mace
369 / 993
2261
247
1675
7 y
ico
ico Honed Iron Mace of Smoldering

Honed Iron Mace of Smoldering

Weapon Strength: 432 - 487

  • +51 Power
  • +36 Ferocity

icoMajor Sigil of Smoldering

  • Increase Inflicted Burning Duration: 15%

Skin: Iron Mace

Mace

Damage type: Physical

Required Level: 47

Vendor value: 126

Soulbound on use

47

Rare

Mace
356 / 152
1191
47
65
7 y
ico
ico Honed Iron Mace of Force

Honed Iron Mace of Force

Weapon Strength: 497 - 560

  • +61 Power
  • +43 Ferocity

icoMajor Sigil of Force

  • +3% Damage

Skin: Iron Mace

Mace

Damage type: Physical

Required Level: 54

Vendor value: 141

Soulbound on use

54

Rare

Mace
114 / 81
3291
169
2628
7 y
ico
ico Hearty Iron Mace of Smoldering

Hearty Iron Mace of Smoldering

Weapon Strength: 507 - 572

  • +44 Toughness
  • +62 Vitality

icoMajor Sigil of Smoldering

  • Increase Inflicted Burning Duration: 15%

Skin: Iron Mace

Mace

Damage type: Physical

Required Level: 55

Vendor value: 144

Soulbound on use

55

Rare

Mace
365 / 45
1185
375
632
7 y
ico
ico Berserker's Iron Mace of the Geomancer

Berserker's Iron Mace of the Geomancer

Weapon Strength: 558 - 629

Berserker's stats:
  • +70 Power
  • +50 Precision
  • +50 Ferocity

icoMajor Sigil of Geomancy

  • Inflict bleeding on nearby foes for 8 seconds when you swap to this weapon while in combat.
    (Cooldown: 9 Seconds)

Skin: Iron Mace

Mace

Damage type: Physical

Required Level: 60

Vendor value: 156

Soulbound on use

60

Rare

Mace
346 / 315
1469
579
670
7 y
ico
ico Berserker's Iron Mace of Fire

Berserker's Iron Mace of Fire

Weapon Strength: 634 - 715

Berserker's stats:
  • +82 Power
  • +59 Precision
  • +59 Ferocity

icoMajor Sigil of Fire

  • 50% Chance on Critical: Trigger a Flame Blast for area of effect damage (240 radius).
    (Cooldown: 7 Seconds)

Skin: Iron Mace

Mace

Damage type: Physical

Required Level: 67

Vendor value: 168

Soulbound on use

67

Rare

Mace
136 / 109
1740
740
739
7 y
ico
ico Berserker's Iron Mace of Smoldering

Berserker's Iron Mace of Smoldering

Weapon Strength: 717 - 809

Berserker's stats:
  • +94 Power
  • +67 Precision
  • +67 Ferocity

icoMajor Sigil of Smoldering

  • Increase Inflicted Burning Duration: 15%

Skin: Iron Mace

Mace

Damage type: Physical

Required Level: 74

Vendor value: 183

Soulbound on use

74

Rare

Mace
215 / 141
1895
155
16
7 y
ico
ico Berserker's Iron Mace of Battle

Berserker's Iron Mace of Battle

Weapon Strength: 793 - 894

Berserker's stats:
  • +106 Power
  • +75 Precision
  • +75 Ferocity

icoMajor Sigil of Battle

  • Gain 1 stack of might (20 seconds) when you swap to this weapon while in combat. (Cooldown: 9 Seconds)

Skin: Iron Mace

Mace

Damage type: Physical

Required Level: 80

Vendor value: 198

Soulbound on use

80

Rare

Mace
2146 / 570
193
1514
14
7 y
ico
ico Rampager's Iron Mace of Corruption

Rampager's Iron Mace of Corruption

Weapon Strength: 568 - 641

Rampager's stats:
  • +72 Precision
  • +51 Power
  • +51 Condition Damage

icoMajor Sigil of Corruption

  • Gain a charge of +7 condition damage each time you kill a foe, five charges if you kill an enemy player. (Max 25 stacks; ends on down.)
    (Only one attribute-stacking sigil can be active at a time.)

Skin: Iron Mace

Mace

Damage type: Physical

Required Level: 61

Vendor value: 156

Soulbound on use

61

Rare

Mace
101 / 31
1530
530
770
7 y
ico
ico Rampager's Iron Mace of Earth

Rampager's Iron Mace of Earth

Weapon Strength: 646 - 728

Rampager's stats:
  • +84 Precision
  • +60 Power
  • +60 Condition Damage

icoMajor Sigil of Earth

  • 45% Chance on Critical: Inflict Bleeding (4 Seconds)
    (Cooldown: 2 Seconds)

Skin: Iron Mace

Mace

Damage type: Physical

Required Level: 68

Vendor value: 171

Soulbound on use

68

Rare

Mace
76 / 111
20
162
98
7 y
ico
ico Rampager's Iron Mace of Chilling

Rampager's Iron Mace of Chilling

Weapon Strength: 730 - 823

Rampager's stats:
  • +96 Precision
  • +69 Power
  • +69 Condition Damage

icoMajor Sigil of Chilling

  • Increase Inflicted Chill Duration: 15%

Skin: Iron Mace

Mace

Damage type: Physical

Required Level: 75

Vendor value: 186

Soulbound on use

75

Rare

Mace
461 / 121
194
147
211
7 y
ico
ico Rampager's Iron Mace of Air

Rampager's Iron Mace of Air

Weapon Strength: 793 - 894

Rampager's stats:
  • +106 Precision
  • +75 Power
  • +75 Condition Damage

icoMajor Sigil of Air

  • 50% Chance on Critical: Cause a Lightning Strike
    (Cooldown: 5 Seconds)

Skin: Iron Mace

Mace

Damage type: Physical

Required Level: 80

Vendor value: 198

Soulbound on use

80

Rare

Mace
1734 / 583
1712
1512
7 y
ico
ico Cleric's Iron Mace of Grawl Slaying

Cleric's Iron Mace of Grawl Slaying

Weapon Strength: 578 - 652

Cleric's stats:
  • +74 Healing Power
  • +53 Power
  • +53 Toughness

icoMajor Sigil of Grawl Slaying

  • +5% Damage vs. Grawl

Skin: Iron Mace

Mace

Damage type: Physical

Required Level: 62

Vendor value: 159

Soulbound on use

62

Rare

Mace
301 / 182
3494
612
2358
7 y
ico
ico Cleric's Iron Mace of Accuracy

Cleric's Iron Mace of Accuracy

Weapon Strength: 658 - 742

Cleric's stats:
  • +85 Healing Power
  • +61 Power
  • +61 Toughness

icoMajor Sigil of Accuracy

  • +5% Critical Chance

Skin: Iron Mace

Mace

Damage type: Physical

Required Level: 69

Vendor value: 174

Soulbound on use

69

Rare

Mace
56 / 138
1894
1036
574
7 y
ico
ico Cleric's Iron Mace of Ice

Cleric's Iron Mace of Ice

Weapon Strength: 742 - 837

Cleric's stats:
  • +98 Healing Power
  • +70 Power
  • +70 Toughness

icoMajor Sigil of Ice

  • 20% Chance on Hit: Inflict Chill (1 Second)
    (Cooldown: 10 Seconds)

Skin: Iron Mace

Mace

Damage type: Physical

Required Level: 76

Vendor value: 189

Soulbound on use

76

Rare

Mace
1528 / 415
1738
1522
7 y
ico
ico Cleric's Iron Mace of Chilling

Cleric's Iron Mace of Chilling

Weapon Strength: 793 - 894

Cleric's stats:
  • +106 Healing Power
  • +75 Power
  • +75 Toughness

icoMajor Sigil of Chilling

  • Increase Inflicted Chill Duration: 15%

Skin: Iron Mace

Mace

Damage type: Physical

Required Level: 80

Vendor value: 198

Soulbound on use

80

Rare

Mace
2533 / 710
1899
1514
1
7 y
ico
ico Berserker's Iron Mace of Battle

Berserker's Iron Mace of Battle

Weapon Strength: 670 - 755

Berserker's stats:
  • +87 Power
  • +62 Precision
  • +62 Ferocity

icoMajor Sigil of Battle

  • Gain 1 stack of might (20 seconds) when you swap to this weapon while in combat. (Cooldown: 9 Seconds)

Skin: Iron Mace

Mace

Damage type: Physical

Required Level: 70

Vendor value: 177

Soulbound on use

70

Rare

Mace
167 / 54
3332
222
630
7 y
ico
ico Berserker's Iron Mace of Ogre Slaying

Berserker's Iron Mace of Ogre Slaying

Weapon Strength: 755 - 851

Berserker's stats:
  • +100 Power
  • +71 Precision
  • +71 Ferocity

icoMajor Sigil of Ogre Slaying

  • +5% Damage vs. Ogres

Skin: Iron Mace

Mace

Damage type: Physical

Required Level: 77

Vendor value: 189

Soulbound on use

77

Rare

Mace
2036 / 306
1690
1519
7 y
ico
ico Berserker's Iron Mace of Force

Berserker's Iron Mace of Force

Weapon Strength: 793 - 894

Berserker's stats:
  • +106 Power
  • +75 Precision
  • +75 Ferocity

icoMajor Sigil of Force

  • +3% Damage

Skin: Iron Mace

Mace

Damage type: Physical

Required Level: 80

Vendor value: 198

Soulbound on use

80

Rare

Mace
2650 / 491
167
157
7 y
ico
ico Rampager's Iron Mace of Ice

Rampager's Iron Mace of Ice

Weapon Strength: 682 - 768

Rampager's stats:
  • +89 Precision
  • +64 Power
  • +64 Condition Damage

icoMajor Sigil of Ice

  • 20% Chance on Hit: Inflict Chill (1 Second)
    (Cooldown: 10 Seconds)

Skin: Iron Mace

Mace

Damage type: Physical

Required Level: 71

Vendor value: 177

Soulbound on use

71

Rare

Mace
51 / 143
1995
145
291
7 y
ico
ico Rampager's Iron Mace of Fire

Rampager's Iron Mace of Fire

Weapon Strength: 768 - 866

Rampager's stats:
  • +102 Precision
  • +73 Power
  • +73 Condition Damage

icoMajor Sigil of Fire

  • 50% Chance on Critical: Trigger a Flame Blast for area of effect damage (240 radius).
    (Cooldown: 7 Seconds)

Skin: Iron Mace

Mace

Damage type: Physical

Required Level: 78

Vendor value: 192

Soulbound on use

78

Rare

Mace
1669 / 431
1723
1523
7 y
ico
ico Rampager's Iron Mace of Smoldering

Rampager's Iron Mace of Smoldering

Weapon Strength: 793 - 894

Rampager's stats:
  • +106 Precision
  • +75 Power
  • +75 Condition Damage

icoMajor Sigil of Smoldering

  • Increase Inflicted Burning Duration: 15%

Skin: Iron Mace

Mace

Damage type: Physical

Required Level: 80

Vendor value: 198

Soulbound on use

80

Rare

Mace
3096 / 471
1845
1522
46
7 y
ico
ico Cleric's Iron Mace of Fire

Cleric's Iron Mace of Fire

Weapon Strength: 693 - 782

Cleric's stats:
  • +91 Healing Power
  • +65 Power
  • +65 Toughness

icoMajor Sigil of Fire

  • 50% Chance on Critical: Trigger a Flame Blast for area of effect damage (240 radius).
    (Cooldown: 7 Seconds)

Skin: Iron Mace

Mace

Damage type: Physical

Required Level: 72

Vendor value: 180

Soulbound on use

72

Rare

Mace
69 / 151
2195
1620
246
7 y
ico
ico Cleric's Iron Mace of Venom

Cleric's Iron Mace of Venom

Weapon Strength: 781 - 880

Cleric's stats:
  • +104 Healing Power
  • +74 Power
  • +74 Toughness

icoMajor Sigil of Venom

  • Increase Inflicted Poison Duration: 15%

Skin: Iron Mace

Mace

Damage type: Physical

Required Level: 79

Vendor value: 195

Soulbound on use

79

Rare

Mace
1985 / 293
1892
1516
92
7 y
ico
ico Cleric's Iron Mace of the Geomancer

Cleric's Iron Mace of the Geomancer

Weapon Strength: 793 - 894

Cleric's stats:
  • +106 Healing Power
  • +75 Power
  • +75 Toughness

icoMajor Sigil of Geomancy

  • Inflict bleeding on nearby foes for 8 seconds when you swap to this weapon while in combat.
    (Cooldown: 9 Seconds)

Skin: Iron Mace

Mace

Damage type: Physical

Required Level: 80

Vendor value: 198

Soulbound on use

80

Rare

Mace
1883 / 554
2291
151
446
7 y
ico
ico Strong Iron Dagger of Corruption

Strong Iron Dagger of Corruption

Weapon Strength: 378 - 401

  • +40 Power
  • +28 Precision

icoMajor Sigil of Corruption

  • Gain a charge of +7 condition damage each time you kill a foe, five charges if you kill an enemy player. (Max 25 stacks; ends on down.)
    (Only one attribute-stacking sigil can be active at a time.)

Skin: Iron Dagger

Dagger

Damage type: Physical

Required Level: 39

Vendor value: 111

Soulbound on use

39

Rare

Dagger
483 / 178
407
58
2898
7 y
ico
ico Strong Iron Dagger of Water

Strong Iron Dagger of Water

Weapon Strength: 436 - 463

  • +49 Power
  • +35 Precision

icoMajor Sigil of Water

  • 20% Chance on Hit: Heal nearby allies around your target (240 radius).
    (Cooldown: 7 Seconds)

Skin: Iron Dagger

Dagger

Damage type: Physical

Required Level: 46

Vendor value: 126

Soulbound on use

46

Rare

Dagger
272 / 63
2098
11
683
7 y
ico
ico Strong Iron Dagger of Accuracy

Strong Iron Dagger of Accuracy

Weapon Strength: 503 - 534

  • +59 Power
  • +42 Precision

icoMajor Sigil of Accuracy

  • +5% Critical Chance

Skin: Iron Dagger

Dagger

Damage type: Physical

Required Level: 53

Vendor value: 141

Soulbound on use

53

Rare

Dagger
356 / 197
1963
910
759