Guild Wars 2: Path of Fire – Announcement Trailer
7 y
ico
ico Strong Reinforced Scale Boots of the Citadel

Strong Reinforced Scale Boots of the Citadel

Defense: 93

  • +22 Power
  • +16 Precision

icoMajor Rune of the Citadel

  • (1): +15 Power
  • (2): +6% Fury Duration
  • (3): +30 Power
  • (4): 15% chance when struck to gain fury for 15 seconds. (Cooldown: 30s)

Skin: Reinforced Scale Boots

Heavy armor

Boots

Required Level: 53

Vendor value: 141

Soulbound on use

53

Rare

Boots
578 / 1475
650
41
152
7 y
ico
ico Strong Reinforced Scale Boots of the Dolyak

Strong Reinforced Scale Boots of the Dolyak

Defense: 78

  • +18 Power
  • +13 Precision

icoMajor Rune of the Dolyak

  • (1): +15 Toughness
  • (2): +21 Vitality
  • (3): +30 Toughness
  • (4): +39 Vitality

Skin: Reinforced Scale Boots

Heavy armor

Boots

Required Level: 46

Vendor value: 126

Soulbound on use

46

Rare

Boots
397 / 542
573
31
186
7 y
ico
ico Strong Reinforced Scale Boots of the Eagle

Strong Reinforced Scale Boots of the Eagle

Defense: 65

  • +15 Power
  • +11 Precision

icoMajor Rune of the Eagle

  • (1): +15 Precision
  • (2): +21 Ferocity
  • (3): +30 Precision
  • (4): +39 Ferocity

Skin: Reinforced Scale Boots

Heavy armor

Boots

Required Level: 39

Vendor value: 111

Soulbound on use

39

Rare

Boots
456 / 481
3934
539
285
7 y
ico
ico Ravaging Reinforced Scale Boots of Rage

Ravaging Reinforced Scale Boots of Rage

Defense: 67

  • +11 Precision
  • +15 Condition Damage

icoMajor Rune of Rage

  • (1): +15 Ferocity
  • (2): +6% Fury Duration
  • (3): +30 Ferocity
  • (4): 15% chance when struck to gain fury for 15 seconds. (Cooldown: 30s)

Skin: Reinforced Scale Boots

Heavy armor

Boots

Required Level: 40

Vendor value: 114

Soulbound on use

40

Rare

Boots
236 / 559
507
918
3338
7 y
ico
ico Ravaging Reinforced Scale Boots of Vampirism

Ravaging Reinforced Scale Boots of Vampirism

Defense: 80

  • +14 Precision
  • +19 Condition Damage

icoMajor Rune of Vampirism

  • (1): +15 Power
  • (2): 9% chance when struck to cause your next attack to steal life. (Cooldown: 25s)
  • (3): +30 Power
  • (4): Your next attack after using your heal skill steals some life.

Skin: Reinforced Scale Boots

Heavy armor

Boots

Required Level: 47

Vendor value: 126

Soulbound on use

47

Rare

Boots
1057 / 38
593
24
3
7 y
ico
ico Ravaging Banded Greaves of Balthazar

Ravaging Banded Greaves of Balthazar

Defense: 95

  • +16 Precision
  • +23 Condition Damage

icoMajor Rune of Balthazar

  • (1): +15 Condition Damage
  • (2): +6% Burning Duration
  • (3): +30 Condition Damage
  • (4): +9% burning duration; when you're struck below 20% health gain quickness for 5 seconds. (Cooldown: 90s)

Skin: Banded Greaves

Heavy armor

Boots

Required Level: 54

Vendor value: 141

Soulbound on use

54

Rare

Boots
269 / 221
1220
227
810
7 y
ico
ico Carrion Banded Greaves of the Traveler

Carrion Banded Greaves of the Traveler

Defense: 111

Carrion stats:
  • +27 Condition Damage
  • +19 Power
  • +19 Vitality

icoMajor Rune of the Traveler

  • (1): +5 to all stats
  • (2): +3% Boon Duration
  • (3): +7 to All Stats
  • (4): +6% Boon Duration; +6% Condition Duration

Skin: Banded Greaves

Heavy armor

Boots

Required Level: 61

Vendor value: 156

Soulbound on use

61

Rare

Boots
33 / 1081
9892
410
7998
7 y
ico
ico Carrion Banded Greaves of the Flock

Carrion Banded Greaves of the Flock

Defense: 128

Carrion stats:
  • +31 Condition Damage
  • +22 Power
  • +22 Vitality

icoMajor Rune of the Flock

  • (1): +15 Healing
  • (2): 9% chance when struck to summon a bird to strike the attacking foe. (Cooldown: 10s)
  • (3): +30 Healing
  • (4): When the summoned bird strikes a foe, it also inflicts blindness for 3 seconds.

Skin: Banded Greaves

Heavy armor

Boots

Required Level: 68

Vendor value: 171

Soulbound on use

68

Rare

Boots
64 / 132
298
2226
246
7 y
ico
ico Carrion Banded Greaves of Strength

Carrion Banded Greaves of Strength

Defense: 146

Carrion stats:
  • +36 Condition Damage
  • +26 Power
  • +26 Vitality

icoMajor Rune of Strength

  • (1): +15 Power
  • (2): +6% Might Duration
  • (3): +30 Power
  • (4): +9% might duration; 15% chance when struck to gain might for 5 seconds. (Cooldown: 5s)

Skin: Banded Greaves

Heavy armor

Boots

Required Level: 75

Vendor value: 186

Soulbound on use

75

Rare

Boots
112 / 245
2076
1848
7 y
ico
ico Carrion Banded Greaves of the Flame Legion

Carrion Banded Greaves of the Flame Legion

Defense: 161

Carrion stats:
  • +40 Condition Damage
  • +28 Power
  • +28 Vitality

icoMajor Rune of the Flame Legion

  • (1): +15 Power
  • (2): +6% Burning Duration
  • (3): +30 Power
  • (4): 15% chance to cause burning for 1 second when hit. (Cooldown: 10s)

Skin: Banded Greaves

Heavy armor

Boots

Required Level: 80

Vendor value: 198

Soulbound on use

80

Rare

Boots
1188 / 432
1677
1580
7 y
ico
ico Honed Banded Greaves of Divinity

Honed Banded Greaves of Divinity

Defense: 97

  • +23 Power
  • +17 Ferocity

icoMajor Rune of Divinity

  • (1): +5 to all stats
  • (2): +6 to All Stats
  • (3): +7 to All Stats
  • (4): +8 to All Stats

Skin: Banded Greaves

Heavy armor

Boots

Required Level: 55

Vendor value: 144

Soulbound on use

55

Rare

Boots
406 / 144
25
739
1386
7 y
ico
ico Rampager's Banded Greaves of the Pack

Rampager's Banded Greaves of the Pack

Defense: 113

Rampager's stats:
  • +28 Precision
  • +20 Power
  • +20 Condition Damage

icoMajor Rune of the Pack

  • (1): +15 Power
  • (2): +6% Swiftness Duration
  • (3): +30 Power
  • (4): 15% chance when struck to grant nearby allies might, fury, and swiftness for 10s . (Cooldown: 20s)

Skin: Banded Greaves

Heavy armor

Boots

Required Level: 62

Vendor value: 159

Soulbound on use

62

Rare

Boots
64 / 400
40
63
2797
7 y
ico
ico Rampager's Banded Greaves of Hoelbrak

Rampager's Banded Greaves of Hoelbrak

Defense: 131

Rampager's stats:
  • +32 Precision
  • +23 Power
  • +23 Condition Damage

icoMajor Rune of Hoelbrak

  • (1): +15 Power
  • (2): +6% Might Duration
  • (3): +30 Power
  • (4): 15% chance when struck to gain might for 10 seconds. (Cooldown: 5s)

Skin: Banded Greaves

Heavy armor

Boots

Required Level: 69

Vendor value: 174

Soulbound on use

69

Rare

Boots
56 / 138
40
253
897
7 y
ico
ico Rampager's Banded Greaves of Lyssa

Rampager's Banded Greaves of Lyssa

Defense: 149

Rampager's stats:
  • +37 Precision
  • +26 Power
  • +26 Condition Damage

icoMajor Rune of Lyssa

  • (1): +15 Precision
  • (2): +3% Condition Duration
  • (3): +30 Precision
  • (4): When you use a heal skill you gain a random boon for 6 seconds. (Cooldown: 10s)

Skin: Banded Greaves

Heavy armor

Boots

Required Level: 76

Vendor value: 189

Soulbound on use

76

Rare

Boots
1304 / 294
1593
1511
7 y
ico
ico Rampager's Banded Greaves of Balthazar

Rampager's Banded Greaves of Balthazar

Defense: 161

Rampager's stats:
  • +40 Precision
  • +28 Power
  • +28 Condition Damage

icoMajor Rune of Balthazar

  • (1): +15 Condition Damage
  • (2): +6% Burning Duration
  • (3): +30 Condition Damage
  • (4): +9% burning duration; when you're struck below 20% health gain quickness for 5 seconds. (Cooldown: 90s)

Skin: Banded Greaves

Heavy armor

Boots

Required Level: 80

Vendor value: 198

Soulbound on use

80

Rare

Boots
1206 / 407
1632
1631
7 y
ico
ico Shaman's Banded Greaves of the Eagle

Shaman's Banded Greaves of the Eagle

Defense: 133

Shaman's stats:
  • +33 Vitality
  • +23 Condition Damage
  • +23 Healing Power

icoMajor Rune of the Eagle

  • (1): +15 Precision
  • (2): +21 Ferocity
  • (3): +30 Precision
  • (4): +39 Ferocity

Skin: Banded Greaves

Heavy armor

Boots

Required Level: 70

Vendor value: 177

Soulbound on use

70

Rare

Boots
108 / 216
268
1536
681
7 y
ico
ico Shaman's Banded Greaves of Mercy

Shaman's Banded Greaves of Mercy

Defense: 152

Shaman's stats:
  • +37 Vitality
  • +27 Condition Damage
  • +27 Healing Power

icoMajor Rune of Mercy

  • (1): +15 Toughness
  • (2): Gain up to 400 toughness while reviving an ally, based on your level.
  • (3): +30 Toughness
  • (4): You resurrect allies with 18% more health.

Skin: Banded Greaves

Heavy armor

Boots

Required Level: 77

Vendor value: 189

Soulbound on use

77

Rare

Boots
1040 / 247
16
1511
7 y
ico
ico Shaman's Banded Greaves of the Eagle

Shaman's Banded Greaves of the Eagle

Defense: 161

Shaman's stats:
  • +40 Vitality
  • +28 Condition Damage
  • +28 Healing Power

icoMajor Rune of the Eagle

  • (1): +15 Precision
  • (2): +21 Ferocity
  • (3): +30 Precision
  • (4): +39 Ferocity

Skin: Banded Greaves

Heavy armor

Boots

Required Level: 80

Vendor value: 198

Soulbound on use

80

Rare

Boots
1067 / 346
1659
1525
7 y
ico
ico Cleric's Banded Greaves of Rata Sum

Cleric's Banded Greaves of Rata Sum

Defense: 136

Cleric's stats:
  • +33 Healing Power
  • +24 Power
  • +24 Toughness

icoMajor Rune of Rata Sum

  • (1): +15 Precision
  • (2): +6% Poison Duration
  • (3): +30 Precision
  • (4): +9% Weakness Duration

Skin: Banded Greaves

Heavy armor

Boots

Required Level: 71

Vendor value: 177

Soulbound on use

71

Rare

Boots
86 / 203
248
555
1492
7 y
ico
ico Cleric's Banded Greaves of Lyssa

Cleric's Banded Greaves of Lyssa

Defense: 155

Cleric's stats:
  • +38 Healing Power
  • +27 Power
  • +27 Toughness

icoMajor Rune of Lyssa

  • (1): +15 Precision
  • (2): +3% Condition Duration
  • (3): +30 Precision
  • (4): When you use a heal skill you gain a random boon for 6 seconds. (Cooldown: 10s)

Skin: Banded Greaves

Heavy armor

Boots

Required Level: 78

Vendor value: 192

Soulbound on use

78

Rare

Boots
1138 / 221
1676
151
7 y
ico
ico Cleric's Banded Greaves of the Pack

Cleric's Banded Greaves of the Pack

Defense: 161

Cleric's stats:
  • +40 Healing Power
  • +28 Power
  • +28 Toughness

icoMajor Rune of the Pack

  • (1): +15 Power
  • (2): +6% Swiftness Duration
  • (3): +30 Power
  • (4): 15% chance when struck to grant nearby allies might, fury, and swiftness for 10s . (Cooldown: 20s)

Skin: Banded Greaves

Heavy armor

Boots

Required Level: 80

Vendor value: 198

Soulbound on use

80

Rare

Boots
1157 / 475
1680
1582
7 y
ico
ico Strong Cabalist Boots of Melandru

Strong Cabalist Boots of Melandru

Defense: 48

  • +15 Power
  • +11 Precision

icoMajor Rune of Melandru

  • (1): +15 Toughness
  • (2): +21 Vitality
  • (3): +30 Toughness
  • (4): -6% Incoming Condition Duration; -6% Incoming Stun Duration

Skin: Cabalist Boots

Light armor

Boots

Required Level: 39

Vendor value: 111

Soulbound on use

39

Rare

Boots
386 / 361
1513
313
973
7 y
ico
ico Strong Cabalist Boots of Grenth

Strong Cabalist Boots of Grenth

Defense: 57

  • +18 Power
  • +13 Precision

icoMajor Rune of Grenth

  • (1): +15 Condition Damage
  • (2): +6% Chill Duration
  • (3): +30 Condition Damage
  • (4): 15% chance when struck to cause chill for 3 seconds. (Cooldown: 30s)

Skin: Cabalist Boots

Light armor

Boots

Required Level: 46

Vendor value: 126

Soulbound on use

46

Rare

Boots
347 / 449
850
28
514
7 y
ico
ico Strong Cabalist Boots of the Afflicted

Strong Cabalist Boots of the Afflicted

Defense: 68

  • +22 Power
  • +16 Precision

icoMajor Rune of the Afflicted

  • (1): +15 Condition Damage
  • (2): +6% Bleeding Duration
  • (3): +30 Condition Damage
  • (4): +9% Poison Duration

Skin: Cabalist Boots

Light armor

Boots

Required Level: 53

Vendor value: 141

Soulbound on use

53

Rare

Boots
252 / 741
879
555
192
7 y
ico
ico Ravaging Cabalist Boots of Vampirism

Ravaging Cabalist Boots of Vampirism

Defense: 49

  • +11 Precision
  • +15 Condition Damage

icoMajor Rune of Vampirism

  • (1): +15 Power
  • (2): 9% chance when struck to cause your next attack to steal life. (Cooldown: 25s)
  • (3): +30 Power
  • (4): Your next attack after using your heal skill steals some life.

Skin: Cabalist Boots

Light armor

Boots

Required Level: 40

Vendor value: 114

Soulbound on use

40

Rare

Boots
216 / 438
6915
1683
4195
7 y
ico
ico Ravaging Cabalist Boots of Grenth

Ravaging Cabalist Boots of Grenth

Defense: 59

  • +14 Precision
  • +19 Condition Damage

icoMajor Rune of Grenth

  • (1): +15 Condition Damage
  • (2): +6% Chill Duration
  • (3): +30 Condition Damage
  • (4): 15% chance when struck to cause chill for 3 seconds. (Cooldown: 30s)

Skin: Cabalist Boots

Light armor

Boots

Required Level: 47

Vendor value: 126

Soulbound on use

47

Rare

Boots
302 / 200
1017
217
647
7 y
ico
ico Strong Conjurer Shoes of Divinity

Strong Conjurer Shoes of Divinity

Defense: 80

  • +26 Power
  • +19 Precision

icoMajor Rune of Divinity

  • (1): +5 to all stats
  • (2): +6 to All Stats
  • (3): +7 to All Stats
  • (4): +8 to All Stats

Skin: Conjurer Shoes

Light armor

Boots

Required Level: 60

Vendor value: 156

Soulbound on use

60

Rare

Boots
558 / 1080
1550
41
916
7 y
ico
ico Berserker's Conjurer Shoes of Melandru

Berserker's Conjurer Shoes of Melandru

Defense: 92

Berserker's stats:
  • +31 Power
  • +22 Precision
  • +22 Ferocity

icoMajor Rune of Melandru

  • (1): +15 Toughness
  • (2): +21 Vitality
  • (3): +30 Toughness
  • (4): -6% Incoming Condition Duration; -6% Incoming Stun Duration

Skin: Conjurer Shoes

Light armor

Boots

Required Level: 67

Vendor value: 168

Soulbound on use

67

Rare

Boots
169 / 391
4061
103
2449
7 y
ico
ico Berserker's Conjurer Shoes of Dwayna

Berserker's Conjurer Shoes of Dwayna

Defense: 105

Berserker's stats:
  • +35 Power
  • +25 Precision
  • +25 Ferocity

icoMajor Rune of Dwayna

  • (1): +15 Healing
  • (2): +6% Regeneration Duration
  • (3): +30 Healing
  • (4): 15% chance when struck to gain regeneration for 10 seconds. (Cooldown: 45s)

Skin: Conjurer Shoes

Light armor

Boots

Required Level: 74

Vendor value: 183

Soulbound on use

74

Rare

Boots
59 / 92
7532
1834
4568
7 y
ico
ico Berserker's Conjurer Shoes of the Grove

Berserker's Conjurer Shoes of the Grove

Defense: 118

Berserker's stats:
  • +40 Power
  • +28 Precision
  • +28 Ferocity

icoMajor Rune of the Grove

  • (1): +15 Healing
  • (2): +6% Protection Duration
  • (3): +30 Healing
  • (4): 15% chance when struck to gain protection for 4 seconds. (Cooldown: 30s)

Skin: Conjurer Shoes

Light armor

Boots

Required Level: 80

Vendor value: 198

Soulbound on use

80

Rare

Boots
959 / 334
1697
1628
7 y
ico
ico Ravaging Conjurer Shoes of the Centaur

Ravaging Conjurer Shoes of the Centaur

Defense: 70

  • +16 Precision
  • +23 Condition Damage

icoMajor Rune of the Centaur

  • (1): +15 Power
  • (2): +6% Swiftness Duration
  • (3): +30 Power
  • (4): -30% Incoming Cripple Duration.

Skin: Conjurer Shoes

Light armor

Boots

Required Level: 54

Vendor value: 141

Soulbound on use

54

Rare

Boots
85 / 439
10
365
485
7 y
ico
ico Carrion Conjurer Shoes of the Citadel

Carrion Conjurer Shoes of the Citadel

Defense: 81

Carrion stats:
  • +27 Condition Damage
  • +19 Power
  • +19 Vitality

icoMajor Rune of the Citadel

  • (1): +15 Power
  • (2): +6% Fury Duration
  • (3): +30 Power
  • (4): 15% chance when struck to gain fury for 15 seconds. (Cooldown: 30s)

Skin: Conjurer Shoes

Light armor

Boots

Required Level: 61

Vendor value: 156

Soulbound on use

61

Rare

Boots
120 / 308
4083
583
2888
7 y
ico
ico Carrion Conjurer Shoes of the Afflicted

Carrion Conjurer Shoes of the Afflicted

Defense: 94

Carrion stats:
  • +31 Condition Damage
  • +22 Power
  • +22 Vitality

icoMajor Rune of the Afflicted

  • (1): +15 Condition Damage
  • (2): +6% Bleeding Duration
  • (3): +30 Condition Damage
  • (4): +9% Poison Duration

Skin: Conjurer Shoes

Light armor

Boots

Required Level: 68

Vendor value: 171

Soulbound on use

68

Rare

Boots
98 / 364
2877
1377
1068
7 y
ico
ico Carrion Conjurer Shoes of Balthazar

Carrion Conjurer Shoes of Balthazar

Defense: 108

Carrion stats:
  • +36 Condition Damage
  • +26 Power
  • +26 Vitality

icoMajor Rune of Balthazar

  • (1): +15 Condition Damage
  • (2): +6% Burning Duration
  • (3): +30 Condition Damage
  • (4): +9% burning duration; when you're struck below 20% health gain quickness for 5 seconds. (Cooldown: 90s)

Skin: Conjurer Shoes

Light armor

Boots

Required Level: 75

Vendor value: 186

Soulbound on use

75

Rare

Boots
124 / 39
2370
1456
558
7 y
ico
ico Carrion Conjurer Shoes of the Traveler

Carrion Conjurer Shoes of the Traveler

Defense: 118

Carrion stats:
  • +40 Condition Damage
  • +28 Power
  • +28 Vitality

icoMajor Rune of the Traveler

  • (1): +5 to all stats
  • (2): +3% Boon Duration
  • (3): +7 to All Stats
  • (4): +6% Boon Duration; +6% Condition Duration

Skin: Conjurer Shoes

Light armor

Boots

Required Level: 80

Vendor value: 198

Soulbound on use

80

Rare

Boots
1165 / 383
1622
1523
7 y
ico
ico Honed Conjurer Shoes of Divinity

Honed Conjurer Shoes of Divinity

Defense: 71

  • +23 Power
  • +17 Ferocity

icoMajor Rune of Divinity

  • (1): +5 to all stats
  • (2): +6 to All Stats
  • (3): +7 to All Stats
  • (4): +8 to All Stats

Skin: Conjurer Shoes

Light armor

Boots

Required Level: 55

Vendor value: 144

Soulbound on use

55

Rare

Boots
244 / 298
2543
798
1364
7 y
ico
ico Rampager's Conjurer Shoes of the Dolyak

Rampager's Conjurer Shoes of the Dolyak

Defense: 83

Rampager's stats:
  • +28 Precision
  • +20 Power
  • +20 Condition Damage

icoMajor Rune of the Dolyak

  • (1): +15 Toughness
  • (2): +21 Vitality
  • (3): +30 Toughness
  • (4): +39 Vitality

Skin: Conjurer Shoes

Light armor

Boots

Required Level: 62

Vendor value: 159

Soulbound on use

62

Rare

Boots
202 / 163
1790
1054
468
7 y
ico
ico Rampager's Conjurer Shoes of the Citadel

Rampager's Conjurer Shoes of the Citadel

Defense: 96

Rampager's stats:
  • +32 Precision
  • +23 Power
  • +23 Condition Damage

icoMajor Rune of the Citadel

  • (1): +15 Power
  • (2): +6% Fury Duration
  • (3): +30 Power
  • (4): 15% chance when struck to gain fury for 15 seconds. (Cooldown: 30s)

Skin: Conjurer Shoes

Light armor

Boots

Required Level: 69

Vendor value: 174

Soulbound on use

69

Rare

Boots
86 / 107
491
1454
2712
7 y
ico
ico Rampager's Conjurer Shoes of Dwayna

Rampager's Conjurer Shoes of Dwayna

Defense: 110

Rampager's stats:
  • +37 Precision
  • +26 Power
  • +26 Condition Damage

icoMajor Rune of Dwayna

  • (1): +15 Healing
  • (2): +6% Regeneration Duration
  • (3): +30 Healing
  • (4): 15% chance when struck to gain regeneration for 10 seconds. (Cooldown: 45s)

Skin: Conjurer Shoes

Light armor

Boots

Required Level: 76

Vendor value: 189

Soulbound on use

76

Rare

Boots
1202 / 335
164
1512
7 y
ico
ico Rampager's Conjurer Shoes of Grenth

Rampager's Conjurer Shoes of Grenth

Defense: 118

Rampager's stats:
  • +40 Precision
  • +28 Power
  • +28 Condition Damage

icoMajor Rune of Grenth

  • (1): +15 Condition Damage
  • (2): +6% Chill Duration
  • (3): +30 Condition Damage
  • (4): 15% chance when struck to cause chill for 3 seconds. (Cooldown: 30s)

Skin: Conjurer Shoes

Light armor

Boots

Required Level: 80

Vendor value: 198

Soulbound on use

80

Rare

Boots
1397 / 696
1670
1668
7 y
ico
ico Shaman's Conjurer Shoes of the Grove

Shaman's Conjurer Shoes of the Grove

Defense: 98

Shaman's stats:
  • +33 Vitality
  • +23 Condition Damage
  • +23 Healing Power

icoMajor Rune of the Grove

  • (1): +15 Healing
  • (2): +6% Protection Duration
  • (3): +30 Healing
  • (4): 15% chance when struck to gain protection for 4 seconds. (Cooldown: 30s)

Skin: Conjurer Shoes

Light armor

Boots

Required Level: 70

Vendor value: 177

Soulbound on use

70

Rare

Boots
93 / 162
4541
1535
2325
7 y
ico
ico Shaman's Conjurer Shoes of the Citadel

Shaman's Conjurer Shoes of the Citadel

Defense: 112

Shaman's stats:
  • +37 Vitality
  • +27 Condition Damage
  • +27 Healing Power

icoMajor Rune of the Citadel

  • (1): +15 Power
  • (2): +6% Fury Duration
  • (3): +30 Power
  • (4): 15% chance when struck to gain fury for 15 seconds. (Cooldown: 30s)

Skin: Conjurer Shoes

Light armor

Boots

Required Level: 77

Vendor value: 189

Soulbound on use

77

Rare

Boots
1181 / 324
171
1524
7 y
ico
ico Shaman's Conjurer Shoes of Divinity

Shaman's Conjurer Shoes of Divinity

Defense: 118

Shaman's stats:
  • +40 Vitality
  • +28 Condition Damage
  • +28 Healing Power

icoMajor Rune of Divinity

  • (1): +5 to all stats
  • (2): +6 to All Stats
  • (3): +7 to All Stats
  • (4): +8 to All Stats

Skin: Conjurer Shoes

Light armor

Boots

Required Level: 80

Vendor value: 198

Soulbound on use

80

Rare

Boots
1012 / 421
1673
1653
7 y
ico
ico Cleric's Conjurer Shoes of the Dolyak

Cleric's Conjurer Shoes of the Dolyak

Defense: 100

Cleric's stats:
  • +33 Healing Power
  • +24 Power
  • +24 Toughness

icoMajor Rune of the Dolyak

  • (1): +15 Toughness
  • (2): +21 Vitality
  • (3): +30 Toughness
  • (4): +39 Vitality

Skin: Conjurer Shoes

Light armor

Boots

Required Level: 71

Vendor value: 177

Soulbound on use

71

Rare

Boots
97 / 129
2383
1379
647
7 y
ico
ico Cleric's Conjurer Shoes of the Pack

Cleric's Conjurer Shoes of the Pack

Defense: 114

Cleric's stats:
  • +38 Healing Power
  • +27 Power
  • +27 Toughness

icoMajor Rune of the Pack

  • (1): +15 Power
  • (2): +6% Swiftness Duration
  • (3): +30 Power
  • (4): 15% chance when struck to grant nearby allies might, fury, and swiftness for 10s . (Cooldown: 20s)

Skin: Conjurer Shoes

Light armor

Boots

Required Level: 78

Vendor value: 192

Soulbound on use

78

Rare

Boots
1130 / 363
1680
1512
7 y
ico
ico Cleric's Conjurer Shoes of the Centaur

Cleric's Conjurer Shoes of the Centaur

Defense: 118

Cleric's stats:
  • +40 Healing Power
  • +28 Power
  • +28 Toughness

icoMajor Rune of the Centaur

  • (1): +15 Power
  • (2): +6% Swiftness Duration
  • (3): +30 Power
  • (4): -30% Incoming Cripple Duration.

Skin: Conjurer Shoes

Light armor

Boots

Required Level: 80

Vendor value: 198

Soulbound on use

80

Rare

Boots
1154 / 390
1695
1687
7 y
ico
ico Strong Privateer Shoulders of the Flock

Strong Privateer Shoulders of the Flock

Defense: 35

  • +15 Power
  • +11 Precision

icoMajor Rune of the Flock

  • (1): +15 Healing
  • (2): 9% chance when struck to summon a bird to strike the attacking foe. (Cooldown: 10s)
  • (3): +30 Healing
  • (4): When the summoned bird strikes a foe, it also inflicts blindness for 3 seconds.

Skin: Privateer Shoulders

Medium armor

Shoulders

Required Level: 39

Vendor value: 123

Soulbound on use

39

Rare

Shoulders
617 / 481
4329
196
3484
7 y
ico
ico Strong Iron Pistol of Agony

Strong Iron Pistol of Agony

Weapon Strength: 358 - 420

  • +40 Power
  • +28 Precision

icoMajor Sigil of Agony

  • Increase Inflicted Bleeding Duration: 15%

Skin: Iron Pistol

Pistol

Damage type: Physical

Required Level: 39

Vendor value: 111

Soulbound on use

39

Rare

Pistol
706 / 185
1379
63
569
7 y
ico
ico Strong Iron Pistol of Blood

Strong Iron Pistol of Blood

Weapon Strength: 414 - 486

  • +49 Power
  • +35 Precision

icoMajor Sigil of Blood

  • 25% Chance on Critical: Steal Health
    (Cooldown: 5 Seconds)

Skin: Iron Pistol

Pistol

Damage type: Physical

Required Level: 46

Vendor value: 126

Soulbound on use

46

Rare

Pistol
681 / 85
951
451
357
7 y
ico
ico Strong Iron Pistol of Fire

Strong Iron Pistol of Fire

Weapon Strength: 477 - 560

  • +59 Power
  • +42 Precision

icoMajor Sigil of Fire

  • 50% Chance on Critical: Trigger a Flame Blast for area of effect damage (240 radius).
    (Cooldown: 7 Seconds)

Skin: Iron Pistol

Pistol

Damage type: Physical

Required Level: 53

Vendor value: 141

Soulbound on use

53

Rare

Pistol
270 / 110
998
551
297
7 y
ico
ico Honed Iron Pistol of Restoration

Honed Iron Pistol of Restoration

Weapon Strength: 366 - 429

  • +41 Power
  • +29 Ferocity

icoMajor Sigil of Restoration

  • Gain Health on Killing a Foe

Skin: Iron Pistol

Pistol

Damage type: Physical

Required Level: 40

Vendor value: 114

Soulbound on use

40

Rare

Pistol
260 / 1124
1191
2227
6435
7 y
ico
ico Honed Iron Pistol of Battle

Honed Iron Pistol of Battle

Weapon Strength: 423 - 496

  • +51 Power
  • +36 Ferocity

icoMajor Sigil of Battle

  • Gain 1 stack of might (20 seconds) when you swap to this weapon while in combat. (Cooldown: 9 Seconds)

Skin: Iron Pistol

Pistol

Damage type: Physical

Required Level: 47

Vendor value: 126

Soulbound on use

47

Rare

Pistol
360 / 240
1495
442
829
7 y
ico
ico Honed Iron Pistol of the Hydromancer

Honed Iron Pistol of the Hydromancer

Weapon Strength: 487 - 571

  • +61 Power
  • +43 Ferocity

icoMajor Sigil of Hydromancy

  • Damage nearby foes and chill them for 1.5 seconds when you swap to this weapon while in combat.
    (Cooldown: 9 Seconds)

Skin: Iron Pistol

Pistol

Damage type: Physical

Required Level: 54

Vendor value: 141

Soulbound on use

54

Rare

Pistol
255 / 751
1310
363
750
7 y
ico
ico Hearty Iron Pistol of Force

Hearty Iron Pistol of Force

Weapon Strength: 496 - 583

  • +44 Toughness
  • +62 Vitality

icoMajor Sigil of Force

  • +3% Damage

Skin: Iron Pistol

Pistol

Damage type: Physical

Required Level: 55

Vendor value: 144

Soulbound on use

55

Rare

Pistol
89 / 436
1893
518
1091
7 y
ico
ico Berserker's Iron Pistol of Accuracy

Berserker's Iron Pistol of Accuracy

Weapon Strength: 546 - 641

Berserker's stats:
  • +70 Power
  • +50 Precision
  • +50 Ferocity

icoMajor Sigil of Accuracy

  • +5% Critical Chance

Skin: Iron Pistol

Pistol

Damage type: Physical

Required Level: 60

Vendor value: 156

Soulbound on use

60

Rare

Pistol
182 / 107
31
19
735
7 y
ico
ico Berserker's Iron Pistol of the Hydromancer

Berserker's Iron Pistol of the Hydromancer

Weapon Strength: 621 - 729

Berserker's stats:
  • +82 Power
  • +59 Precision
  • +59 Ferocity

icoMajor Sigil of Hydromancy

  • Damage nearby foes and chill them for 1.5 seconds when you swap to this weapon while in combat.
    (Cooldown: 9 Seconds)

Skin: Iron Pistol

Pistol

Damage type: Physical

Required Level: 67

Vendor value: 168

Soulbound on use

67

Rare

Pistol
266 / 165
1998
740
958
7 y
ico
ico Berserker's Iron Pistol of Serpent Slaying

Berserker's Iron Pistol of Serpent Slaying

Weapon Strength: 702 - 824

Berserker's stats:
  • +94 Power
  • +67 Precision
  • +67 Ferocity

icoMajor Sigil of Serpent Slaying

  • +5% Damage vs. Krait

Skin: Iron Pistol

Pistol

Damage type: Physical

Required Level: 74

Vendor value: 183

Soulbound on use

74

Rare

Pistol
150 / 175
20
1025
675
7 y
ico
ico Berserker's Iron Pistol of Earth

Berserker's Iron Pistol of Earth

Weapon Strength: 776 - 911

Berserker's stats:
  • +106 Power
  • +75 Precision
  • +75 Ferocity

icoMajor Sigil of Earth

  • 45% Chance on Critical: Inflict Bleeding (4 Seconds)
    (Cooldown: 2 Seconds)

Skin: Iron Pistol

Pistol

Damage type: Physical

Required Level: 80

Vendor value: 198

Soulbound on use

80

Rare

Pistol
3581 / 844
1698
1511
7 y
ico
ico Rampager's Iron Pistol of Life

Rampager's Iron Pistol of Life

Weapon Strength: 556 - 653

Rampager's stats:
  • +72 Precision
  • +51 Power
  • +51 Condition Damage

icoMajor Sigil of Life

  • Gain a charge of +7 healing each time you kill a foe, five charges if you kill an enemy player. (Max 25 stacks; ends on down.)
    (Only one attribute-stacking sigil can be active at a time.)

Skin: Iron Pistol

Pistol

Damage type: Physical

Required Level: 61

Vendor value: 156

Soulbound on use

61

Rare

Pistol
58 / 302
5050
562
3730
7 y
ico
ico Rampager's Iron Pistol of Air

Rampager's Iron Pistol of Air

Weapon Strength: 632 - 742

Rampager's stats:
  • +84 Precision
  • +60 Power
  • +60 Condition Damage

icoMajor Sigil of Air

  • 50% Chance on Critical: Cause a Lightning Strike
    (Cooldown: 5 Seconds)

Skin: Iron Pistol

Pistol

Damage type: Physical

Required Level: 68

Vendor value: 171

Soulbound on use

68

Rare

Pistol
89 / 137
3988
686
274